World of Pern
Latest Updates

2023/08/04 Hello loves! While I haven't been writing, I have been working on updating some issues that have been hanging around on the layout! The Character change box is now at the bottom of the page, beside the up/down arrows! Green and Gold dragon flight dates have been shifted to the bottom of the page, where the (useless!) discord widget was located. Where the dragon flights were in the header, is now replaced by a Monthly Event box! This will be updated at the start of each month, with a fun mini-event you can take part in, if you want to! Thistle!
2023/01/07 Welcome to the New Year! We are now ELEVEN years old! Thank you, all of you, for your love and writing! I am looking forward to spending another year with youall! In addition, a new Default colour scheme is in progress and will hopefully be available soon! All my love! ThistleProse
2022/07/29 Gold Malvayth and Bronze Xyxyth clutch is Hatching! Come and join the shenannigans 743.08.03 | NIGHT STALKERS HATCHING and bring the popcorn!
2022/05/11 Gold Malvayth has Flown, caught by Bronze Xyxyth of A'tay. Their Hatching will be PC, and take place in Telgar in August around the 20-22nd! Update your Candidate Applications and prepare for some fun!
2022/04/21 New default layout! I hope you enjoy it! If you find any bugs, please report them in the discord #bug-squishing channel!
05/JUL It’s Hatching time!! Come take part in the shenanigans here
30/JUN Gold Thallyath of Ista Weyr has laid a clutch! More information here
27/JUN A bluerider, and then a greenrider, are found dead. More information here
25/JUN The Touching is up! Take part here
30/MAY After the Touching, many Candidates found themselves preyed upon in the form of their food. More information here
18/MAY Another goldrider - Ameris of Benden - is attacked. More information here
05/MAY Multiple individuals are attacked whilest out of the Weyr! More information here
04/MAY Take a chance OOC and guess who you think the murderer is! You can win prizes! More information here
03/MAY Goldrider Cazan and her twin brother Cazelarias are attacked. More information here
24/APR Goldrider Ashara of Fort is murdered by two brownriders. More information here
12/APR Searchrider B’jin was attacked at Telgar Weyr, surffering a slash to his throat. While in Benden, bluerider B’dor is found dead in his weyr. More info here
05/APRMore attacks occurred today. More information here
03/APRMultiple individuals found their death this day; more information here and here
28/MAR Tragedy has struck again! Across all the Weyrs, multiple people - primarily dragonriders - have fallen ill after eating muffins. There have been multiple deaths, and others are in criticle condition. More information here
24/MAR Weyrwoman Ameris and her son, Rislan, poisoned! More information here
18/MAR Benden’s Weyrleader M’ris and his children have been poisoned! Resulting in sickness and death. More information here
18/MAROn 18.03.742 Bronzerider A’dris of Vyaniorth was found dead in his personal bathing pool. He appears to have drowned after drinking an excess of alcohol. Afterwards it was realized that Machiya of Gold Cameth from Telgar Weyr had disappeared. Having never arrived at her destination, it is suspected she had an accident between.
11/MAR Gold Racoth of Donmaline went between taking Bronze Beruth of T’rel with her shortly after she had been caught, due to T’rel strangling Donmaline. He did not survive. more info
25/FEB Congratulations and thank-you to Guest for taking on a moderator role! <3
14/FEB Stars Above PC Hatching Link
06/JAN :o new layout is a WiP. Please report bugs in Discord.
01/JAN Merry Christmas, and Happy New Year!




Currently: Spring 03.745 al
Monthly Event
2024-February
Details: Link

Welcome to the Month of Lovetm! This month's Monthly Event is all about Romance, whether it is asking someone out on a date, or getting sweaty between the sheets! Anything and everything counts, if it even looks sideways like it could be related to Valentine Day -- including lover's spats, or breaking up, Flights Wins (or Flight Losses!). Honestly, this month has a huge opportunity for interpertation, so go wild!



2023-December
Details: Link

Ahh, the fresh snow, the crisp air, the naked trees... welcome to Winter! Or, just the Colder Months for those in the more Northern Weyrs, while Ista is just... not as hot. But it is time to enjoy the end of the Turn, so folks should get together, spend some time gossiping, and drinking Hot Chocolate (alcohol and marshmallows opional)... does Pern even have marshmallows????? (they do now!)



2023-November
Details: Link

Feel like bitching? Wanna take part in a brawl? Or bet on someone? Take part in Brawls and Bitching this month! Boo-yeah!



2023-October
Details: Link

Thistle flunked this month; You can still post until the end of November as a result <3
Experience, tell or hide from a Spooky Story!



2023-September
Details: Link

The flu is running rampant, colds are clogging noses, and someone might have lost a limb?



2023-August
Details: Link

Partake this month by going fishing... or anything that occurs while fishing, or dealing with fish!



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[G] [P] Profile Redux
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for fixing/updating old profiles separate from my WIP characters because i need to Fill the whiteboard with threads

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An’tell of bronze Erinath
bronzerider
[Image: ricahrd-armitage-rake-43.jpg?resize=788%2C591]
Richard Armitage
Important Details
Original Name: Antixell
Pronounced: ANNE-tih-zell
Honorific: An’tell
Pronounced: Anne-tell
Nicknames: None any use to his face these days. Some of his family called him Ani.

Dragon Name: Erinath
Dragon Pronounced: AIR-ih-nath
Dragon Colour: Bronze
Wing Assigned: TBA
Wing Rank: Wingrider

Primary Rank: Bronzerider
Secondary Ranks: Journeyman Smith

Place of Birth: Small village outside of Fort Hold
Date of Birth: 10.06.705 AL
Stolen By: B’jin of green Larrikith
Stolen Date: 19.01.731
Impression Age: 28, 01.01.734 AL
Physical Age: 30

Partner: N/A

Appearance
[Image: 6_Richard-Armitage.jpg]
Eyes: An’tell has light blue-gray eyes that darken at the edge of the iris. His eyebrows slope somewhat downward, giving him a serious look.

Hair: His hair is a dark brown that looks black in some lighting. It has a natural wave to it that becomes more pronounced the longer it grows.

Height: 6’2”

General Appearance: An’tell was raised as a smith, and working in the forge built upper body muscle from hammering metal into shape. As such, An’tell is well built but not overly muscular. Another result of working in the forge for years is the many scars decorating his hands and lower arms. Incidents from handling to hot metal, hot metal flying off the piece he was working, mishandling a tool, or accidentally bumping or dropping a work in progress created the patchwork of scars. He’s gained a few more working with dragons, including a particularly nasty one on his calf from a distressed hatchling the first time he Stood.

His face is fairly thin, with a sharp nose and thin mouth. An’tell has fairly distinctive laugh lines that are present even when he isn’t smiling.

Dressing Style: Between his first profession and his current profession, An’tell takes practicality to the extreme in his dress. Seeing him in clothes that aren’t black or brown, maybe the occasional cream, might cause those who know him well to faint in shock.

He is careful to keep his clothes washed, but he understands that when dealing with the forge or dragons, permanent stains and holes will happen, and wearing clothes until they are nearly falling apart does not bother him. He presents himself well, but doesn’t fuss about looking immaculate at all times.

Similar to his outlook on clothes, An’tell generally stays clean shaven but is not overly bothered by stubble if he has to miss a few days.

Personality
[Image: 25(59)-gthumb-gwdata1200-ghdata1200-gfitdatamax.jpg]
General Character Traits: An’tell is known for being pretty intense. With his serious looking resting face and careful nature he comes across as severe to most people. He is rather intense, but he has a much better sense of humor and more compassion than people assume. The person he holds to the highest standard is himself, and he is significantly more lenient and gentler with other people. An’tell does not shy from holding people responsible for their mistakes, but he will not be needlessly cruel about them.

Instilled in him from a young age was a deep sense of responsibility. Responsibility to his family first, then responsibility to his craft, and, most recently, responsibility to his dragon and his Weyr. He worries about when his responsibilities conflict; he still feels a tug of war between his place in his Crafthall and his place with the Dragonriders.

Habits/Mannerisms: After years of working in the forge, An’tell’s actions are deliberate and methodical. He likes knowing where everything is, and is careful to keep his own items organized - sometimes he’ll start organizing other people’s things as well if he’s stressed or trying to keep himself calm.

Opinions:
Threadfall Theory: If it is not going to happen, why are the dragons still around? (He has to believe in it, otherwise being a dragonrider would hurt too much)
Stealing/Kidnapping: He had a life, damnnit, what gave them the right to take him? Now, though, he feels a responsibility to his dragon and the other Dragonriders, even if he still longs to return to smithing.
Weryrleader S'kef: Didn't like him, but was also aggressively not caring about dragonrider politics for most of the time in Katila.
Firelizards: They were mildly annoying and a distraction, but not terrible. An’tell has no desire to have one.
Women's loss of honourifics: Does not care at all.
Return North: He missed Fort like a missing limb, so returning north was like coming home.

Likes:
Smithing: For An’tell, smithcraft was not just a job his family foisted on him. He truly enjoyed the work, and genuinely misses it. He’s considering asking his Weyrleader if he can continue his training at the Smithhall when he isn’t needed elsewhere. Who knows when having a Master Smith might be useful to the Dragonriders?
Jams: Fruit jams and jellies are a rare treat, and An’tell savors any opportunity to eat them.
Like 3:

Dislikes:
Mess: An’tell, as an organized person, does not like messes. His definition of a mess is not necessarily the same as other peoples, in that he considers anything that doesn’t follow an organizational system he understands a mess. He gives an allowance to other Crafters, as he understands they have their own systems.
Inactivity: He likes to always be doing something. Even his idea of relaxation involves being active; perhaps working on a project. Being forced to do nothing is his own personal hell.
Being Ill/Hurt: Tying in to his hate of being inactive is his hatred of being ill or injured and forced to take bed rest.

Strengths:
Reliable: If given a task, he will do it to the best of his ability.
Self Disciplined: An’tell is capable of keeping himself on schedule and does not need constant reminders from others to complete tasks. He knows what he needs to do, how much time he needs to do it, and he will see it to completion.
Strength 3:

Flaws:
Keeps Grudges: Oh boy does An’tell keep grudges. He still remembers the name of a fellow Smith apprentice who borrowed a nail from him and never replaced it when he was 13 years old.
Overcritical: An’tell tends to be overly critical of everyone, but especially himself. He holds himself to much higher standards than anyone else.
Quick Tempered: If something irks him, An’tell will let it be known, and if the person or people responsible aren’t properly contrite about it, he will let them hear his disappointment.


History
Father: Habrell, b.681
Rank: Sr. Journeyman Smith
Mother: Tili, b.687, d.711
Rank: Wife
Step-Mother: Mollie, b.691
Rank: Wife
Siblings:
Haxell [M] b.707, d.709
Talia [F] b.708
Handel [M] b.711
Ibrill [M] b.711
Mabell [F] b. 716, d.716
Amell [F] b.718
Past Lovers/Partners:
Fala: A woman who worked at the Smithhall.
Dibella:A fellow Stolen Candidate (for golds) who died in the Landslide.
Various: Due to flightlust from Erinath Flying for golds and greens, none he had any sort of longterm relationship with.
Current Lovers/Partners: N/A
Children:
Anamila [F], b.726 (Mother is Fala)
Telldari [M], b.737 (Lower Caverns woman, pregnancy resulted from Flight loss)
Possible further children resulting from Flights. If he does, no one has told him.
Background Story:
Pre 705 AL: Habrell is a Sr. Journeyman Smith who serves as the blacksmith for a small town outside of Fort Hold. He meets his wife in this town. 
705 AL & Birth: Antixell is born, the first child of Habrell and Tili.
707 AL & 2 Turns: Antixell’s first younger sibling, Haxell, is born.
708 AL & 3 Turns: Talia, the family’s first daughter, is born.
709 AL & 4 Turns: Haxell dies of an infection. Antixell and Talia are also very ill, but pull through. 
711 AL & 6 Turns: The twins Handel and Ibrill are born. Their mother, Tili, dies a few days later from childbirth complications. Antixell and Talia are overwhelmed without their mother. Antixell is put in charge of his younger siblings. Habrell throws himself into gaining his Mastery as a way of dealing with grief.
716 AL & 10 Turns: Habrell remarries, a woman named Mollie. Mollie is sweet and genuinely cares for her husbands children, and the burden of watching out for his siblings practically alone is lifted from Antixell’s shoulders.

Mollie and Habrell’s first daughter, Mabell, is born prematurely and dies after a few days.
718 AL & 12 Turns: Mollie gives birth to another daughter, Amell, who is very healthy as a baby. 

Antixell is sent to the Smithcrafthall to begin his apprenticeship and continue the family craft. 
720 AL & 14 Turns: Due to showing promise as a smith, a Master Smith takes Antixell as his personal apprentice, and he gains the position of Sr. Apprentice. 
724 AL & 18 Turns: Antixell finishes his apprenticeship and attains the title of Jr. Journeyman. 
727 AL & 22 Turns: Having served several years as a Journeyman in the Crafthall, Antixell is sent out to work in an outlying town, much like his father, to gain practical experience without the aid of many masters of the craft surrounding him at all times.
731 AL & 26 Turns: Antixell is Stolen from the outlying town by B’jin and taken to Katila.

A few months later, he Stands for the first time and is injured by a hatchling. This in no way improves his disposition towards dragons or their riders.
732 AL & 27 Turns: He Stands for another two clutches, without Impressing. He avoids being injured during the Hatchings.
733 AL & 28 Turns : Antixell Stands for a fourth clutch, again without Impressing. At this point, he is seriously considering an escape attempt. 
734 AL & 29 Turns: On the first day of the year, Antixell Stands for a fifth time. This time, he Impresses bronze Erinath.

Eight months later, the Landslide decimates Katila. An’tell is trapped in a building alongside several other Weyrlings. With careful digging from the inside, and assistance from their dragons on the outside they manage to escape with over half the Weyrling pairs surviving. Erinath gained some scars from his endeavor. 
735/36 AL & 30/31 Turns: The dragonriders return North to Telgar. An’tell graduates shortly after the move. 

When the dragonriders are divided among the Weyrs, An’tell and Erinath head to Fort Weyr.


Education
Craft: Smithcraft
      Specialty: Metalworking
Craft Rank:  Jr. Journeyman
      Date Apprenticed: 14.09.718 AL 
      Date Tapped: 03.07.724 AL
      Mastership Obtained: N/A

Education Details: An’tell is from a Smithing family, and as the eldest son he was always expected to go into the Craft. He was apprenticed as soon as he was old enough. Smithing was a great joy to An’tell, and he excelled at metalcraft, making nails and other fixings for buildings, carts, and other necessities. 

Dragon
Dragon Name: Erinath
      Name Pronounced: AIR-ih-nath
Dragon Colour: Bronze
Wing Assigned: TBA
      Wing Rank: Wingrider

Hatching Date: 01.01.734 A
Birthing Weyr: Katila
Home Weyr: Fort 
Clutch Name: The Pursuit
      Clutch Mother: Gold Okalinth
      Clutch Father: Bronze Torath

Appearance: 
      Length: 36’5"
      Height: 18’
      Wingspan: 58’
      Scars & Markings: A few scars along his right flank from scraping against splintered wood during the Landslide, as well as many along his forelegs from attempting to dig An’tell out from a collapsed building. 
      Weyrlinghood: Erinath was very pale as a hatchling, and in some lights could almost be mistaken for gold. His head seemed overlarge for his body beyond the usual disproportionate head sizes of hatchlings. 
      Adulthood: Age led to Erinath’s hide darkening, as well as gaining some mottling along his back, neck, and tail. He became more well proportioned, though his wingspan is still large for his size. The increased wingspan makes him ideal for endurance, being able to glide long distances with little flapping of wings. His chest is somewhat barrel shaped, with plenty of space for large lungs that also assist with endurance. 

Mindvoice: Smooth voice, almost always sounds amused. If he doesn’t sound amused, he sounds angry. 

General Character Traits: Erinath is highly energetic, and, similar to his rider, prefers to always be doing something. For a being his size more lethargy is expected, but Erinath defies the expectation.

The bronze is deeply protective of those he considers ‘his,’ which extends to his rider, his rider’s friends, and all members of his Wing. 

Habits/Mannerisms: He has a highly embarrassing habit of letting the tip of his tongue stick out. Erinath is deeply embarrassed by this habit, but rarely notices himself doing it. He thinks it ruins his impressive bronze persona. 

Likes: 
      Swimming: Warm or cold, salt or fresh, Erinath loves being in the water any chance he gets. Trying to convince him to come back out again can be a challenge. 
      Flirting: He may not always be good at flirting, but he does enjoy it. He will flirt with any dragon just for fun, though he is almost never serious in his attentions. 
      Eyeridge Scratches: If you want Erinath to love you forever, scratch his eye ridges. You will be set for life in his eyes. 

Dislikes: 
      Insects: You’d think insects would be too small to bother a bronze. You’d be wrong. Erinath hates the little irritations. 
      Holders: They’re just always so loud and argumentative, as well as tend to avoid helping dragonriders whenever possible. 
      Landslides: He had that bad experience as a young dragon and would rather never repeat it ever. 

Strengths:  
      Amusing: In the dangerous world of dragonriders, being able to find humor in life and share it with others can make life easier for everyone. Erinath is adept at finding and creating humor in order to help others feel better. 
      Considerate: Erinath is the kind of dragon who will always make sure that other humans and dragons are comfortable around him, and is careful to not take up too much space or look too scary. 
      Clever: Erinath is surprisingly good at solving problems for a dragon, and An’tell frequently consults him on how to get things done. 

Flaws: 
      Arrogant: Erinath thinks rather a lot of himself, and this sometimes limits his ability to self-asses and admit when he’s wrong.
      Fussy: He likes things being just so, especially when it comes to his hide, and gets a bit grumpy when things are not as he likes them.
      Always DTF (Down To Fight): Ready to back up those he cares about at a moment’s notice, Erinath is eternally read to get down and protect his important people. 
    
Hex Codes: Erinath
      Font: #deae62
      Background: #a58208
      Preview: This is how Erinath's speech looks.


Infant Image
[Image: BEING REDONE]

Adult Image
[Image: BEING REDONE]
RP Sample
Moving to Fort Weyr brought up complicated feelings An’tell wasn’t sure he was ready to confront. He had been born outside of Fort Hold, and he couldn’t help but think of his family.

You could visit them, you know. his dragon told him. I’d take you there. Anytime you wanted.

“Thank you, Erinath” He said, stroking the dragon’s neck. “Not yet. I want us to get more acquainted with our new home before I start spending time in my old one.” The dragon nodded.

That is fair. He said, nodding.

“Good, well, now that we have that settled, I’m going to continue arranging our new weyr, shall I?” N’tell said, smiling wryly. 

Hmph, very well, I suppose. Erinath grumbled. But you must promise, An’tell, to give me a bath in the lake later today.

“I can accept that deal.”
The Player
Character Created By: Zandelion
Dragon Created By: Zandelion
Dragon Image Created By: Zandelion
Played By: Zandelion
Preferred Contact: Discord
Inactivity Preference: Adoptable NPCs

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Written By:
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G'nen of Brown Yanth
brownrider
[img]URL[/img]
Wang Kai
Important Details
Original Name: Gedrenen
Pronounced: Geh DREN-n
Honorific: G'nen
Pronounced: Gh-nen
Nicknames: Give him some!

Dragon Name: Yanth
Dragon Pronounced: YEAHnth
Dragon Colour: Brown
Wing Assigned: TBA
Wing Rank: Wingrider

Primary Rank: Brownrider
Secondary Ranks: Fort Weyrlingmaster

Place of Birth: Igen Weyr
Date of Birth: 19.03.701 AL
Searched By: N/A
Searched Date: N/A, aged in
Impression Age: 13, 07.03.714 AL
Physical Age: 29

Exiled With: Wenon

Partner: N/A

Appearance
[Image: 350x550]
Eyes: He has dark brown eyes that are slightly large, making him look young and surprised a lot of the time. His eyebrows are fairly thick.

Hair: Short black hair that tends to stick up. G'nen tries to keep it all going the same direction, and sometimes tries to slick it back, but the wind usually frustrates his efforts.

Height: 5'9"

General Appearance: G'nen likes to put on a cheerful face, both to put others at ease and because he is a generally cheerful person, and it has left a mark on his body in the form of premature lines. Laugh lines, crows feet, and some forehead wrinkles show G'nen's propensity for smiling and laughing , and sometimes seem at odds with the rest of his more youthful appearance.

He has a broad forehead and wide-set ears.

As a dragonrider, G'nen has the physical fitness most dragonriders have due to caring for and riding dragons. He also spent about half his life on the Southern Continent, where more hard labor was necessary, resulting in more muscle than he might otherwise have.

Dressing Style: As the son of the Weyrleaders G'nen always felt pressure to look the part, so he was careful about his appearance. While on the Southern Continent nice clothing was harder to come by, especially before the founding of Katila, but G'nen did his best to remain presentable whenever possible. He nearly cried in joy the first time he went to a textile market after the return North.

Personality
[Image: 350x550]
General Character Traits: This should be at least two paragraphs, generally encompassing the things included in the above sections, as well as introducing any other aspects that didn't fit into those, but still applies to the character.

Habits/Mannerisms: Please include at least one habit or mannerism that the character has. This could be anything from lip biting, to eye rolling or foot tapping. It should come with at least one full sentence.

Opinions: These can be kept short and sweet; a sentence will suffice.
Threadfall Theory: Thread Fell during the following Turns;
First Fall: 8 to 58 AL
Second Fall: 258 to 308 AL
Third Fall: 508 to 558 AL
Fourth Fall is due to begin in 758 AL
Stealing/Kidnapping: How did they respond? How do they feel about it now?
Weryrleader S'kef: how did your character feel about a brownrider taking control of Katila. Pointedly, how did they feel about it being S'kef? N/A for non Katilan and non-Holders of rank, of which would have met S'kef.
Firelizards: Were they amazed? Excited? Fearful? Disgusted? How do they feel now?
Women's loss of honourifics: 04.06.733 - at the World Above graduation, Weyrleader S'kef revoked women's rights to honourifics, at the same time making it so newly Impressed gained theirs at Impression instead of Graduation as had been the way prior. How did your character feel about this. N/A for non Katilans.
Return North: How do they feel? Have they been anticipating this, or are they disinterested?

[This section is optional]
Likes: Change the word 'like 1' through 'like 3' into the thing the character likes, following there after with an explanation about why they like it. It should be at least one cohesive sentence for each one.
Like 1:
Like 2:
Like 3:

Dislikes: Change the word 'dislike 1' through 'dislike 3' into the thing the character dislikes, following there after with an explanation about why they dislike it. It should be at least one cohesive sentence for each one.
Dislike 1:
Dislike 2:
Dislike 3:

Strengths: Please include at least one sentence each explaining how they are a strength for your character.
Strength 1:
Strength 2:
Strength 3:

Flaws: Please include at least one sentence each explaining how they are a flaw for your character. We encourage a character to posses more flaws than strengths and the two should not mirror each other.
Flaw 1:
Flaw 2:
Flaw 3:

[end optional section]
History
{{{** FAMILY RANKS ** Please keep in mind that Weyrbrats are bred (usually) from dragonriders and Lower Cavern folk; they are not craft educated and generally have an abundance of half-siblings. Stolen Crafters are almost always going to be the eldest or second eldest son that was of a well to-do family in order to pay for their Education. Almost no dragonriders EXCLUDING Katilan Impressed will have a Craft education. A detailed explanation will be needed for those that are. Only one in a blue moon women are passed on to the Craft Halls, and those that are very rarely make it beyond Sr. Apprentice, even in women friendly crafts. Please remember that it is YOUR character that is allowed to be special, not the entire family!}}}
Father: Name, b.YYY, d.YYY
Rank:
Mother: Name, b.YYY, d.YYY
Rank:
Siblings:
Pern has a high infant mortality rate. Keep this in mind. Most families will produce 4-6 children, of which maybe half will make it to adulthood. Most Pernese die between 50 and 70 if they hold ranking or 'cushy' positions in life. Low ranking peasants and the like are more inclined to die in their late 40's due to the harsher lifestyle they lived. Dragonriders average about 100 years, and have a slowed rate of aging. A LOT of women die in childbirth, especially with their first child, or if they are old and still falling pregnant. It is considered a sin for Hold and Hall women to abort, and even Weyr women are frowned upon, as all children are needed.
Past Lovers/Partners: Only important ones are required.
Current Lovers/Partners: If Applicable.
Children: Almost all characters over the age of 18 that are not virgins waiting to be married, should statistically have at least one child. Without a good explanation, we will be hesitant to accept any character over the age of 25 that has NOT got at least one child running around somewhere. Holderfolk are often married by the time they are 18, and Weyrfolk often flight moth. Children are not required to be RP'd, or even acknowledged during RP. We simply heavily encourage your character to have contributed to the population at some point.
Background Story:
Year & Age:
Information goes here. A paragraph or so is good, but bare facts are fine.
Year & Age:
Year & Age:
Education
Craft: N/A if not applicable or 'General Education' for those that can read, write and do basic mathematics. Most Pernese still receive a very general education by the Hold Harpers, but very few ever end up in a Hall. If you character is Hall trained, be sure to include proper information on how they ended up as such in their History. Please see This Board[/url] for details on Crafts and Craft Hall lifestyles in our Canon. Remove the Rank portions if not formally educated.
Specialty: A character may only specialise in ONE area, no matter how smart or talented they may be.

Craft Rank: Jr./Sr. Apprentice, Jr./Sr. Journeyman/Master. N/A if irrelevant.
Date Apprenticed: dd.mm.yyy AL - No apprenticeship before age 12 without permission. N/A if irrelevant
Date Tapped: dd.mm.yyy AL - No Journeymen under the age of 18 without explicit permission. N/A if irrelevant.
Mastership Obtained: dd.mm.yyy AL - N/A if irrelevant. No Honorary masterships without permission. Masters must be over the minimum age given in the Crafts[/url] thread.

Education Details: A paragraph or so about their time educated. What they excelled in, what they faltered at or found difficult.

Dragon
Dragon Name: Dragonth
Name Pronounced: Pronounced
Dragon Colour: Gold/brown/brown/blue/green
Wing Assigned: See the Wing Listing for current assignments. Put the wing you would most like to join in.
Wing Rank: Wingrider, unless otherwise approved by the Team

Hatching Date: dd.mm.yyy AL
Birthing Weyr:
Home Weyr: Telgar / Ista / Fort or Katila (Katila is a retirement Weyr now)
Clutch Name:
Clutch Mother:
Clutch Father:

Appearance: All measurements should be when mature.
Length:
Height:
Wingspan:
Scars & Markings:
Weyrlinghood:
Adulthood:

Mindvoice:

General Character Traits: This should be at least two paragraphs, generally encompassing the things included in the above sections, as well as introducing any other aspects that didn't fit into those, but still applies to the character.

Habits/Mannerisms: Please include at least one habit or mannerism that the character has. This could be anything from lip biting, to eye rolling or foot tapping. It should come with at least one full sentence.

[This section is optional]
Likes: Change the word 'like 1' through 'like 3' into the thing the character likes, following there after with an explanation about why they like it. It should be at least one cohesive sentence for each one.
Like 1:
Like 2:
Like 3:

Dislikes: Change the word 'dislike 1' through 'dislike 3' into the thing the character dislikes, following there after with an explanation about why they dislike it. It should be at least one cohesive sentence for each one.
Dislike 1:
Dislike 2:
Dislike 3:

Strengths: Please include at least one sentence each explaining how they are a strength for your character.
Strength 1:
Strength 2:
Strength 3:

Flaws: Please include at least one sentence each explaining how they are a flaw for your character. We encourage a character to posses more flaws than strengths and the two should not mirror each other.
Flaw 1:
Flaw 2:
Flaw 3:

[end optional section]

Hex Codes: [Name]Dragon Name[/Name]
Font:
Background:
Preview: [color=#HHEEXX]Dragon Speech[/color]

Infant Image
[Image: URL HERE]

Adult Image
[Image: URL HERE]
RP Sample
This is required for ALL characters, regardless of if they are your first or twenty-th. RP Sample must use the character described in the profile above and be an indication of your average posting size and style.

Please do not use NPCs, as we feel bad telling you that you will need to rewrite when you do so.

The best way to do this is to use it as a Thread Starter for your character, then you can post it upon acceptance and jump right into RPing!
The Player
Character Base Created By: @Username
Character's Finalisation Created By: @Username
Dragon Base Created By: @Username
Dragon Finalisation Created By: @Username
Dragon Image Created By: @Username
Played By: @Username
Preferred Contact:
Inactivity Preference: Adoptable NPCs / Fade Out / Death

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