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Month 05, 741 AL

North: Late Spring | South: Late Autumn
9.9 C to 18.4 C | 13.7 C to 24.5 C

Ista is heating up swiftly, and preparing for a rough summer - hopefully nothing like the one from a couple turns before with the wildfires! The rest of Northern Pern is warming upsomewhat slower, but with no less gusto as summer begins to creep into the sky, keeping the sun awake longer, warming the ledges of the weyrs. Rainstorms are sporadic, but keep the world well watered, despite the heat of the days.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 12, 740 AL

Fort Boundaries:
Winter -3 - 2 C | 26 - 35 F
Fort is already home to snowfalls, though early in the month they fade away when the sun rises. As the month progresses, more snow stays on the ground, ending up with several feet of snow before the month is over. The areas around homes and populations has the snow shoveled away or trodden down. Icicles attached to Weyr ledges prove some danger and are routinely removed.

Ista Boundaries:
Winter, 9 - 21 C | 48 - 69 F
Generally warm enough to go about without a jacket on, Ista has low humidity but high chance of rain, generally in the form of vicious afternoon thunderstorms. The storms wash away any bite of heat the day had, and leave it feeling fresh for the night. The days are short, but grow bright quickly and the afternoons seem to be particularly short when heavy thunderstorms roll in and cover the sky.

Telgar Boundaries:
Winter, -5 - 0 C | 23 - 32 F
Bitterly cold, with icy winds constantly flowing down from the mountains. Freezing rain is almost constant; the sky always a murky grey and the ground slippery with slushy refrozen ice. The days are extremely short, with the nights dropping a good number below the daily average. Icicles attached to Weyr ledges prove a major danger, and are checked upon every day, with anything bigger than a fist being removed.


Month 07, 740 AL

Fort Boundaries:
Summer 27 - 38 C | 80 - 100 F
Light breezes down from the mountains tot he North keep the temperature comfortable, even when the sun can bake an egg on the edge of a weyr. Sunburn is common.

Ista Boundaries:
Summer, 34 - 43 C | 93 - 110 F
A very dry, dusty heat. Little to no rain, causing more than some to worry about the drought not breaking and the rest of the Isle being at risk of fires. Many seek the depths of weyr, hold or hall during the midday and early afternoon heat.

Telgar Boundaries:
Summer, 26 - 35 C | 79 - 95 F
Muggy, sticky and generally just plain humid. Thunder storms are regular occurances, often happening in the early afternoon or evening, with heavy rainfall before drying off sometime in the night. Mornings are usually crisp, but warm up swiftly.


Month 06, 740 AL

Fort Boundaries: Season, Low to High
Ista Boundaries: Season, Low to High
Telgar Boundaries: Season, Low to High

[[Update slowly in progress because ThistleProse is a slackarse :3 lmao ]]

Month 04, 740 AL
North: Early Spring | South: Early Autumn
−1.9 C to 4.7 C | 20.0 C to 29.0


Spring has sprung, with the snow slowly melting in much of the North, creating mushy grounds and greyish, icy snow piles that are doing their best to melt. In comparison, Ista finds itself naturally warmer, (~10C / 50) and many people who can find rides are making their way to the Island to spend some time in warmth and sunshine, away from the lingering touch of winter.

Katila is beginning to cool down to more reasonable temperature, but is no less muggy and uncomfortable to those who are not used to the seasons. It is still a good place to escape to when seeking a warm day or a nice swim at the lake, though.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 03, 740 AL
North: Early Spring | South: Early Autumn
−1.9 C to 4.7 C | 20.0 C to 29.0


Spring has sprung, with the snow slowly melting in much of the North, creating mushy grounds and greyish, icy snow piles that are doing their best to melt. In comparison, Ista finds itself naturally warmer, (~10C / 50) and many people who can find rides are making their way to the Island to spend some time in warmth and sunshine, away from the lingering touch of winter.

Katila is beginning to cool down to more reasonable temperature, but is no less muggy and uncomfortable to those who are not used to the seasons. It is still a good place to escape to when seeking a warm day or a nice swim at the lake, though.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 02, 740 AL
North: Late Winter| South: Late Summer
13.4 to 21.0 C | 13.8 C to 25.6 C



Month 01, 740 AL
North: Mid Winter| South: Mid Summer
13.4 to 21.0 C | 13.8 C to 25.6 C



Month 12, 739 AL
North: Early Winter| South: Early Summer
-3.1 to 2.1 C | 20.4 C to 29.4 C


Winter has come slowly to the Northern lands of Pern, with more rain and cold winds than snow. As the month progresses, more and more snow will fall, with frequent blizzard-like storms towards the very end of the month. Telgar and Fort will in particular become burried under mountains of snow, while Ista is sunjected to frequent icy rainstorms, and heavy winds coming in from across the ocean.
Month 11, 739 AL
North: Late Autumn| South: Late Spring
13.4 to 21.0 C | 13.8 C to 25.6 C



Month 10, 739 AL
North: Mid Autumn| South: Mid Spring
13.4 to 21.0 C | 13.8 C to 25.6 C




Month 09, 739 AL
North: Early Autumn| South: Early Spring
13.4 to 21.0 C | 13.8 C to 25.6 C


Following the disastrous fires (sometime in around the 28th of Month 08), Ista Isle has found itself suddenly in the midst of constant rain; not enough to flood, but a steady, dreary downfall that seems to only take a time out for a couple of hours here and there, before coming back again. Its cast the entire sooty Isle into a sombre and depressed mood. Alongside the rain, the weather is muggy and while not hot, is not particularly cool, either.

The rest of Northern Pern is getting their usual weather, though they, too, have been called to action following the wildfires that savaged Ista. Many individuals who called Ista Island home have been relocated not just to Ista Weyr, Ista Hold or Sea Cliff Hold, but also to other areas of Pern, whether with family or friends.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 08, 739 AL
North: Late Summer | South: Late Winter
17.4 to 25.5 C | 10.8 C to 23.2 C


Ista is still unseasonably warm - 37 to 45 C - has resulted in an incredibly dry summer, with little to no rain. This was climaxed by a dry thunderstorm, the results of which caused three fires to start across the Island on the 24.07.739 in the early morning hours. While the results of this are yet to be played out, the events will no doubt leave more than just the scarring of the land.

The rest of Northern Pern is getting their usual weather, though they, too, have been called to action following the wildfires that savaged Ista. Many individuals who called Ista Island home have been relocated not just to Ista Weyr, Ista Hold or Sea Cliff Hold, but also to other areas of Pern, whether with family or friends.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 07, 739 AL
North: Mid Summer | South: Mid Winter
18.0 to 26.6 C | 10.2 C to 21.9 C


Ista is still unseasonably warm, with average weather being in the 37 to 45 C range, making it now a more than slightly undesirable escape for the rest of the Northern population from the more enjoyable early summer weather. There has been very little in the way of rain, though the coastal areas are no stranger to the salty wind. Ista's limited farmlands and fields are dry and dusty, with golden straw instead of grass where there is any growth at all.

Meanwhile, the rest of the Northern areas are still getting a lot of evening rain and the occasional thunderstorms, which cools down the populus and allows them to sleep easily without sweating their brains out like the Istans.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 06, 739 AL
North: Early Summer | South: Early Winter
14.9 C to 23.8 C | 11.8 C to 21.9 C


Ista is still unseasonably warm, with average weather being in the 37 to 45 C range, making it now a more than slightly undesirable escape for the rest of the Northern population from the more enjoyable early summer weather. There has been very little in the way of rain, though the coastal areas are no stranger to the salty wind. Ista's limited farmlands and fields are dry and dusty, with golden straw instead of grass where there is any growth at all.

Meanwhile, the rest of the Northern areas are still getting a lot of evening rain and the occasional thunderstorms, which cools down the populus and allows them to sleep easily without sweating their brains out like the Istans.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 05, 739 AL
North: Late Spring | South: Late Autumn
9.9 C to 18.4 C | 13.7 C to 24.5 C


Ista is still unseasonably warm, with average weather being in the 32 to 40 C range, making it a highly desirable escape for the rest of the Northern population from the chilly mid-spring weather. There has been very little in the way of rain, though the coastal areas are no stranger to the salty wind.

Meanwhile, the rest of the Northern areas are getting a lot of rain, thunderstorms, and cloudy days. Grass is growing, flowers flowering, and baby animals popping up all over the place! Yay spring!

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 04, 739 AL
North: Mid Spring | South: Mid Autumn
4.1 C to 11.5 C | 10.0 C to 27.4 C


Ista is still unseasonably warm, with average weather being in the high 20s to low 30s C, making it a highly desirable escape for the rest of the Northern population from the chilly mid-spring weather. There has been very little in the way of rain, though the coastal areas are no stranger to the salty wind.

Meanwhile, the rest of the Northern areas are getting a lot of rain, thunderstorms, and cloudy days. Grass is growing, flowers flowering, and baby animals popping up all over the place! Yay spring!

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 03, 739 AL
North: Early Spring | South: Early Autumn
−1.9 C to 4.7 C | 20.0 C to 29.0


Spring has sprung, with the snow slowly melting in much of the North, creating mushy grounds and greyish, icy snow piles that are doing their best to melt. In comparison, Ista finds itself uncommonly warm (~12C / 53.6) and many people who can find rides are making their way to the Island to spend some time in warmth and sunshine, away from the lingering touch of winter.

Katila is beginning to cool down to more reasonable temperature, but is no less muggy and uncomfortable to those who are not used to the seasons. It is still a good place to escape to when seeking a warm day or a nice swim at the lake, though.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 02, 739 AL
North: Late Winter | South: Late Summer
−5.6 C to 0.4 C | 21.3 C to 30.0


The late-season weather is settling, with much of the Northern hemisphere coated in snow (the exception being the much warmer Ista region) while Katila remains humid and sweltering in the height of Summer.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 01, 739 AL
North: Mid Winter | South: Mid Summer
−6.7 C to −0.7 C | 21.5 C to 30.3 C


Gold Nadioth of Vaeyla, of Ista's flight was won by bronze Rhezalth of N'mor. You can view the Flight Thread here! Gold Aradissicath of Fort has brought about a clutch of [TBA] eggs! The proud mother is jealously guarding the Sands from her fellow gold, and keeping her mate on his toes! The cautious are able to catch a glance, but best not be caught!

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 12, 738 AL
North: Early Winter | South: Early Summer
−3.1 C to 2.1 C | 20.4 C to 29.4 C


Gold Nadioth of Ista is set to take flight this month (though it'll be a surprise IC), while gold Aradissicath is preparing to take full command of the Fort Hatching Grounds as she lays her Clutch early in the month.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 11, 738 AL
North: Late Autumn | South: Late Spring


Autumn is coming to an end, with the days slowly becoming shorter still, with early nights and late mornings. The temperature is getting very cool, with jackets being more required, but it has yet to actually snow. Despite this, it is often raining and miserable.

The Southern contient is in full bloom, with flowers coming to life in the grasses and on the trees. The skies are bright blue with fluffy clouds, and occassional sunshowers bringing a dampness to the day. The nights are still crisp, but not cold. The ground is starting to dry up as water is absorbed by the blooming flora.

Month 10, 738 AL
North: Mid Autumn | South: Mid Spring


Autumn is in full tilt, with the leaves a shocking array of orange and red, and more of them on the ground than on the trees. The skies are often a clear and crisp blue, with a cool breeze flowing, shifting the leaves and sending them scattering. Rain is not common, but when it does roll in the skies are dark like night come early, and thunderstorms are not uncommon, though they don't last for long and the amount of rain that falls isn't too heavy.

The Southern contient is in full bloom, with flowers coming to life in the grasses and on the trees. The skies are bright blue with fluffy clouds, and occassional sunshowers bringing a dampness to the day. The nights are still crisp, but not cold. The ground is starting to dry up as water is absorbed by the blooming flora.

Month 09, 738 AL
North: Start Autumn | South: Start Spring


Nothern regions are entering into Autumn, with the trees beginning to change to their reds and oranges, while the air is beginning to feel more crips. There are still more warm days than cool, and the nights are mostly warm enough for light bedding still. Rain has faded away and most days are clear and bright.

The Southern contient finds itself heading into spring, with rain and flowers vying for attention. The ground is often muddy and squishy, while the skies are either bright and blue, or overcast wtih fluffy clouds.

Month 08, 738 AL
North: End Summer | South: End Winter


Summer is winding to an end in the Northern hemisphere, with the weather slowly cooling and the trees beginning to turn their leaves. The days are still long and bright, but the sun is beginning to lose some of its strength.

The coastal Weyrs are falling victim to coastal storms, strong winds and heavy rains with thunder and lightening.

The more inbound Weyrs and Holds find themselves drier, not getting nearly as much rain or storms, they find themselves on the end of a long drought.

Month 07, 738 AL
North: Mid Summer | South: Mid Winter


Summer is in full spring in the Nothern hemisphere, with the bulk of each day being unbearbly hot, followed by vicious thunderstorms and heavy humidity in the evenings and at night.

The coastal areas are experiencing monsoon like weather, and spend a lot of their time locked away in Hold, Hall or Weyr.

The more inner locations find themselves faced with more dry heat during the day, and horrible humidity in the evening and at night while the thunderstorms rage.
May 2020

Monthly updates are the bane of my existance XD

<3 ThistleProse

December 2019

Monthly Event: Curiosity; Link
December Event: Secret Santa 2.0; Link - Sign up with your desired character(s) to have them assigned to a random thread, with a random topic, to a random partner! This event is 100% optional but we hope you'll take part and have fun!
Upcoming Hatching: Aradissicath of Fort Weyr will have a PC Hatching on January 10th! Be sure to check out our pages relating to Hatchings: Searched, Candidacy and Hatching Guide

July 2019

Monthly Event: Summer Dates; Link
Summer Gather: A Gather is being held at Telgar Hold on the weekend of Month 07, days 17 and 18. Link - Everyone is invited, including deligates from the other Holds, and the Halls. A Stamp will be avaialble for those who like to collect them!

June 2019

See to the left where it says ThistleProse is a slackarse? Yeah. That applies here too :D

April 2019

[Link] Monthly Event: 'What Ails You'
[Link] 740.04.01 | Evening Star - Thallyath's Maiden Flight
740.04.14: Okalinath, NPC Flight - Winner, Bronze NPC.
April's Green Flights:
Week 01: Araith of S'jin
Week 02: Caxith of T'rielle
Week 03: Charath of E'si
Week 04: Astoreth of A'liran

March 2019

ITS AN UPDATE! HOORAH!

I'm not dead, my loves! This month's Event is 'Close Call!' - have fun! Stamps will be uploaded and on display in our Discord chatroom.

There is a topic here for discussion about Pernese religions and belief systems, including in and out of Weyr opinions (variably and as a whole) in regards to delicate matters, such as birth, death, and the afterlife. Also, ghosts anyone? Now I'm imagining a giant arse dragon ghost....

Healer Hall is accepting Gold Candidates (just from Fort, for now) and R'nya will soon be discussing with his Weyrwoman Rhaedalyn the merits of bringing in additional female candidates.... on the condition they are approved for Healer Apprenticeship...

Thallyath, Casa's little gold dragon, will be taking to the skies for her maiden flight in the first week of April (IC date will be 740-04-01) and while a mate is already decided, this clutch will be PC and more candidates are ALWAYS welcome, whether you want them to Impress this round --- or not!

<3


December 2018

I've been slack with these updates! I apologise, but want to wish everyone a VERY MERRY CHRISTMAS -- and I hope you all have a thoroughly enjoyable Holiday season, and that you all stay safe and have fun!

I've re-activated the Christmas Layout, but it hasn't been quite kept up to date over hte past 12 months, so please be aware the might be some buggies skittering about!


<3


September 2018

Spring is here! ... In Australia, anyway!

This month’s riveting event is ‘Seas of Fun’, in honour of International Pirate’s Day! After all the drama with the fires, we expect that taking to the sea (or lake, river, pond, etc) would be a very relaxing way to spend some downtime for many dragonriders and Holderfolk alike!

In preparation for October, the even is “Memories of the Past”, which we hope will be a fun way to explore your character’s past, either in solo posts or threads, as inner monolog or as back posting! How you choose to partake is entirely up to you!

October will also see our next PC HATCHING! In order to have your Candidate qualify for Impression, they must have no less than 20 posts! There are lots of characters floating around who would be more than happy to help your Candidate breech that count! Don’t forget to also UPDATE YOUR APPLICATIONS where applicable, or make sure it is submitted at all! We can’t Impress your character if we don’t know what they should be getting!

As always, be sure to submit your threads to the IC RP Timeline submission thread, so they can be added to the list! While you’re at it, remember to submit your favourite quotes – from your character’s or others! – to the Quote Submission Thread! We want to see some recent quotes thrown in with our old ones!

If you haven't already, please drop by the Dragonrider Weyr Allocations thread, and let us know where your dragonriders call home. We are hoping to set up Wings across the three PC Weyrs over the next month or so, and your assistance is much appreciated! As a result, we will be looking for Wingleaders, Wingseconds, and of course Candidates for the clutches we have scheduled for this year!

August 2018

ITS AUGUST! Do you know what that means? It means its less than 4 months until Christmas! OMG.

Okay. So moving on! This month sees us (hopefully) wrapping up the Camp Kink event! Who doesn’t love an abundance of young adults exploring their sexuality without restraint? Its been a hell of a fun ride (haha get it?) so far! Can’t wait to see what the grapevine makes of it when words gets out … haha!

On a more serious note, this month will see us engaging in the Istan Wildfires! This event is a free for all! Feel free to have your characters interact with the event in any way you feel is suitable! There is a lot of room here for personal dramas, trouble making, hero worshiping, etcetera! We really want to see how characters interact with, and dictate, the outcome of the event!

Those of you who are intersted, please take part in a discussion about the Plot for opening up the Healer Hall! You can find it [here].

As always, be sure to submit your threads to the IC RP Timeline submission thread, so they can be added to the list! While you’re at it, remember to submit your favourite quotes – from your character’s or others! – to the Quote Submission Thread! We want to see some recent quotes thrown in with our old ones!

If you haven't already, please drop by the Dragonrider Weyr Allocations thread, and let us know where your dragonriders call home. We are hoping to set up Wings across the three PC Weyrs over the next month or so, and your assistance is much appreciated! As a result, we will be looking for Wingleaders, Wingseconds, and of course Candidates for the clutches we have scheduled for this year!

July 2018

July was July-y.

June 2018

Welcome to the new month! Like always, I'm slack in getting the update up and running, but here it is! This month we have the event 'Summer Fling' - [Link] - which is turning out to be all kinds of entertaining already! Remember, it doesn't have to include smut! It could be an innocent date with some - *gasp* - hand holding!

This month also saw Gold Bedith of Mulrissa take to the skies! She was won by young Syrendryth of T'ryn! Congrats, and may your Hatching be less dramatic than the last one! The Hatching will take place in October so you have a lot of time to get Candidates created, approved, and posting up a storm!

Those of you who are intersted, please take part in a discussion about the Plot for opening up the Healer Hall! You can find it [here].

As always, be sure to submit your threads to the IC RP Timeline submission thread, so they can be added to the list! While you’re at it, remember to submit your favourite quotes – from your character’s or others! – to the Quote Submission Thread! We want to see some recent quotes thrown in with our old ones!

If you haven't already, please drop by the Dragonrider Weyr Allocations thread, and let us know where your dragonriders call home. We are hoping to set up Wings across the three PC Weyrs over the next month or so, and your assistance is much appreciated! As a result, we will be looking for Wingleaders, Wingseconds, and of course Candidates for the clutches we have scheduled for this year!

May 2018

The month of May hosted ’Lost Belongings’ wherein characters should lose something they – or someone else – owns.

As always, be sure to submit your threads to the IC RP Timeline submission thread, so they can be added to the list! While you’re at it, remember to submit your favourite quotes – from your character’s or others! – to the Quote Submission Thread! We want to see some recent quotes thrown in with our old ones!

If you haven't already, please drop by the Dragonrider Weyr Allocations thread, and let us know where your dragonriders call home. We are hoping to set up Wings across the three PC Weyrs over the next month or so, and your assistance is much appreciated! As a result, we will be looking for Wingleaders, Wingseconds, and of course Candidates for the clutches we have scheduled for this year!

April 2018

Well, it’s halfway through the month which shows you how awful I am at keeping this stuff up to date, haha. Due to my slackness, there is no event this month, but the month of May will be hosting ’Lost Belongings’ wherein characters should find something they – or someone else – lost.

In the meantime, gold Okalinath of Kahleena has taken to the skies! You can find her Flight thread taking place on the 4th, here Currently, there is no planned winner, so be sure to throw your bronzes and browns her way! They do not need to be natives to Telgar Weyr to participate!

As always, be sure to submit your threads to the IC RP Timeline submission thread, so they can be added to the list! While you’re at it, remember to submit your favourite quotes – from your character’s or others! – to the Quote Submission Thread! We want to see some recent quotes thrown in with our old ones!

If you haven't already, please drop by the Dragonrider Weyr Allocations thread, and let us know where your dragonriders call home. We are hoping to set up Wings across the three PC Weyrs over the next month or so, and your assistance is much appreciated! As a result, we will be looking for Wingleaders, Wingseconds, and of course Candidates for the clutches we have scheduled for this year!

March 2018

Welcome to March, my friends!

Unfortunately, this month we don’t have any events set up, so we encourage you to wrap up threads and create some personal plots! Next month will be bringing in a new monthly event (Lost Belongings!) so you can always set your character up for that! If you have ideas for future Events, you can submit them here!. Additionally, you can see upcoming events here!

Speaking of new threads, be sure to submit your threads to the IC RP Timeline submission thread, so they can be added to the list! While you’re at it, remember to submit your favourite quotes – from your character’s or others! – to the Quote Submission Thread! We want to see some recent quotes thrown in with our old ones!

If you haven't already, please drop by the Dragonrider Weyr Allocations thread, and let us know where your dragonriders call home. We are hoping to set up Wings across the three PC Weyrs over the next month or so, and your assistance is much appreciated! As a result, we will be looking for Wingleaders, Wingseconds, and of course Candidates for the clutches we have scheduled for this year!

February 2018

It’s the month of loooove my loves! Welcome to February! In order to celebrate the delights of Valentine Day, please take a peek at our active event, ‘Date Night’! This event is active for the duration of February, so be sure to start your thread before the end of the month!

Speaking of new threads, be sure to submit your threads to the IC RP Timeline submission thread, so they can be added to the list! While you’re at it, remember to submit your favourite quotes – from your character’s or others! – to the Quote Submission Thread! We want to see some recent quotes thrown in with our old ones!

If you haven't already, please drop by the Dragonrider Weyr Allocations thread, and let us know where your dragonriders call home. We are hoping to set up Wings across the three PC Weyrs over the next month or so, and your assistance is much appreciated! As a result, we will be looking for Wingleaders, Wingseconds, and of course Candidates for the clutches we have scheduled for this year!

January 2018

Welcome to the New Year, one and all! We hope you had an enjoyable and safe holiday season, and we can't wait to see what your characters will get up to over the next twelve months (and beyond!). The Secret Santa Event has been extended until the 30th of January, so for those of you (like me!) who were busy over the end of December, we hope you can get your threads up and running over the next few weeks! There has been a lot of interesting interactions so far! As we extended the SSE, there won't be a specific January event this month! Don't worry though, we have something up our sleeve for February!

If you haven't already, please drop by the Dragonrider Weyr Allocations thread, and let us know where your dragonriders call home. We are hoping to set up Wings across the three PC Weyrs over the next month or so, and your assistance is much appreciated! As a result, we will be looking for Wingleaders, Wingseconds, and of course Candidates for the clutches we have scheduled for this year!

With the end of December, our Christmas layout has gone back into hiding! You'll be able to use it again at the end of the year, when Christmas again rolls around. You can expect a new layout for the site in the near future.

December 2017

And so it is December! Can’t believe how fast this year is flying by! At any rate, we have LOTS of fun for you this month! For starters, why don’t you sign up for our Secret Santa Event! Pairs will be assigned on the 14th! You can sign your character(s) up as a Giver, a Receiver or Both! We also hope that you enjoy our Christmas layout, which will be available for use for the entire month of December! After that, it will go into hiding until next Christmas!

We will also be awarding the HORRIFYING MOMENTS stamps to those who qualified for them, as well as the WORDS OF THE MONTH for November. We hope you enjoyed these Events, and you can expect more of them in the upcoming year!

This month we will also be focusing on the RP Records, and request you submit all your threads here so we can update the Timeline! As it says in the thread, the Timeline will be updated every month, in the first week. To help us maintain, be sure to submit your threads as soon as you open them!

November 2017

Welcome to November! We'd love it if you would take the time to Vote in our Horrifying Moments threads! We will also be awarding Stamps for people who vote, not just those who took part! We hope you enjoyed this event as much as we did! You can see the Stamps that will be awarded in the Horrifying Moment's thread.

This month we are doing a 'Words of the Month' event! You can choose your word/s as indicated in the thread, and may particpate with as many characters as you desire! This contest has no voting to earn stamps; you get a stamp just for participating! Enjoy!

October 2017

Welcome to October! As part of our Halloween celebrations, the Horrifying Moments event is now open! You may START a thread at any point during the month of October to qualify it for the event! We hope you have a lot of fun with this event, and we look forward to reading your threads! Don't forget to "Like" the threads you enjoy most, so we can award someone the MOST HORRIFYING stamp! Stamps will be revealed later in the month!

September 2017

Welcome to September! This month, we're working on our Awards for the site! We are also advertising avidly! Please welcome any guests or new members with all that warm charm we know you all posess! That said, we are still seeking Affiliates, so if you're here to drop an ad, please consider us!

Our next PC Clutch will be in the new year, so now is the pefect time to join with old candidates (how many clutches have they stood for now?!) and candidate hopefuls! Get those eager young men and women out there and grow them so we can match them with their perfect lifemate when the new year rolls around and one of our lovely golds throws a clutch on the Sands -- At this point in time, the Weyrs are sharing Candidates, so your Candidate can be Searched by any Weyr, and transfer to the one holding the PC clutch!

August 2017

We are officially open for our relaunch, and are excited to meet and greet new RPers! We're currently looking for all types of characters, including Weyrleaders and goldriders! But we also have lots of room for green and blueriders, weyrfolk, candidates, and all types of Hall folk, such as Masters, Journeymen and Apprentices. If you have any questions, feel free to hit us up in the Cbox or Discord chats, which can be found on the lower part of the screen.

July 2017

We are currently having an event to Create Adoptables! And encourage everyone to take part!

History is almost complete, and the profile has been re-coded. All new characters will need to go onto the new profile, but all old can keep their current! We'll begin advertising properly over the next couple of weeks, once the history has been completed, and probably after the weekend of the 8th and 9th, because that is when ThistleProse is having her birthday.

June 2017

We are on the brink of relaunching! Our history is being rewritten and cleaned up! We are accepting new members, and old! Our advertisment has been re-written, and will be put out there soon. We are also accepting affiliates of all descriptions, genres and themes! If you would like to affiliate with us, please go here
We officially have two layouts! You can post here with any issues you find, or request any changes!

May 2017

Progress has slowed down a little, due to RL events (yay promotions! Boo no internet!) but we're getting back on track! Documents are still being written and we've put together a FAQs page, though its likely to recieve a lot of adjustments as we come across things. The current goal is to have everything set up and ready by July, but we'll see how well we go at that. And by we, I mean ThistleProse. lol.

April 2017

The layout is almost complete, but there is still a lot of work to be done; documents are being written up and can be found in the Site Map menu opion. Players can begin to move their characters' information to their Account Profiles, but be aware some changes may still be made and/or added.
If you find any bugs or issues, plese repot them here, and we will do our best to fix them in a timely manner.


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My Dream World

Pronouns
She | Her | Hers
Discord
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Threads
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#1
MY CHARACTERS

FORT WEYR: |||
ISTA WEYR: ||||/
TELGAR WEYR: ||||/

Casa of gold Thallyath ISTA
R'nya of bronze Xyreith FORT
N'mor of bronze Rhezalth ISTA
@J'dia of brown Rydionth ISTA
Z'ia of blue Aveleth ISTA
T'bia of blue Jycenth TELGAR
Indivara of blue Venseth TELGAR
B'jin of green Larrikith TELGAR
O'dia of green Tahirith ISTA

Alcynnia of (deceased) gold Sivayth; FORT

Madiquel, Weybrat of Katila Weyr now of FORT
@"Tyeravi", Weyrfolk of TELGAR WEYR
Khoemi, Lordling of TELGAR HOLD


NPCs I created
Quennell , Retired master healer of TELGAR WEYR
M'dox, Brownrider of ISTA WEYR
S'dae greenrider of ISTA WEYR
Andeleen, Assistant Headwoman at TELGAR HOLD
Rimmele, Headwoman of TELGAR WEYR
Amorandii, Weyrbrat of Katila Weyr, fostered to TELGAR HOLD



MY FIRELIZARDS:
Gold -- Queenie to Indivara
Gold -- Shimmer to B'jin
Bronze -- Mossy @"J'dia"
Blue -- Saph to Indivara
Green -- Plague to Z'ia
Green -- Destiny to Z'ia
Green -- Chastity to Z'ia
Green -- Clover to Madiquel

UNASSIGNED:
Bronze x1



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Pronouns
She | Her | Hers
Discord
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Threads
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Posts
737

#2
Character Timelines - Not Up To Date
Including characters I no longer play and/or the NPC account

230 AL
05th of Late Spring - Honey! I'm home! - B'jin
05th of Late Spring - If it's not good.. - B'jin
13th of Late Spring - Food. Meh - B'jin
30th of Late Spring - To Remember - B'jin

231 AL
05.01 - Let there be music! - B'jin
07.01 - Getting Rich! - B'jin
09.01 - Second Sun [GOLD FLIGHT] - NPC

15.02 - Spirited Away - B'jin
17.02 - Weyrfolk Hall Construction - Indivara
27.02 - Did you like it? - B'jin
30.02 - Riderless Wings - LARRIKITH

01.03 - At the River's Edge - B'jin
05.03 - Self-Medication - B'jin
05.03 - Sky High - B'jin LARRIKITH'S FLIGHT
05.03 - Good morning, Sunshine - B'jin
12.03 - Sex-u-al-i-ty [CANDIDATE CLASS] - B'jin
20.03 - An Important Announcement - B'jin, Kuminari
21.03 - Moonlight, Starlight... - Kuminari
23.03 - A School of Snarks - Kuminari
30.03 - Still Alive - B'jin

05th of Early Autumn - This Is The Best - Indivara
15th of Early Autumn - Drunken Shenanigans - Kuminari
21st of Early Autumn - Spying on the World Above - Kuminari
22nd of Early Autumn - Child's Play - Indivara
24th of Early Autumn - On Dragon's Wings - B'jin
27th of Early Autumn - Loose Ends [M] - B'jin
28th of Early Autumn - Wake Up! - B'jin
28th of Early Autumn - Shoot First, Ask Later - B'jin

01st of Mid Autumn - Well, screw you! - Indivara
05th of Mid Autumn - Relaxing - B'jin
08th of Mid Autumn - Sticks and Stones [M] - B'jin
08th of Mid Autumn - ... May Break my Bones - B'jin

04th of Late Autumn - Wish Upon A Star [Hatching] - B'jin, Kuminari, Indivara
05th of Late Autumn - A Toast to the Future - B'jin
07th of Late Autumn - Reflections - Indivara
08th of Late Autumn - Green with Concern - Indivara
15th of Late Autumn - Past and Present - B'jin
17th of Late Autumn - The End of the World - B'jin
20th of Late Autumn - i herd u liek mudkipz - LARRIKITH

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Pronouns
She | Her | Hers
Discord
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Posts
737

#3
[gfont=Shadows Into Light][/gfont][gfont=Nothing You Could Do][/gfont][gfont=Cinzel][/gfont][gfont=Syncopate][/gfont][gfont=Quicksand][/gfont]

T'bia of Jycenth
Oh my goodness!

Approved Special Features: N/A
Face Claim: Logan Lerman
Inactivity Preference:
      Creator Name: Honey & Tams
      Player Name: Honey Love
      Preference: NPC
      Death?: No

Original Name: Thobiahz
      Pronounced: "tobiaz"; the th is silent like in 'thomas'
Honorific: T'bia
      Pronounced: T-be-ah ('T' like in 'Two')
Nicknames: Bibi ('bee-bee'), Tobi ('Toby')

Dragon Name: Jycenth
      Dragon Name: jai-centh (a soft 'Jye'; 'cen' as in cent)
Dragon Colour: Blue
Wing Assigned: R'nya's Wing
      Wing Rank: Wingrider

Primary Rank: Bluerider
      Secondary Ranks: N/A

Place of Birth: Southern wilderness
Date of Birth: 13.05.218 AL {16 at graduation}
Searched By: N/A; Weyrbrat
      Searched Date: N/A
      Impression Age: 14, 12.12.232 AL
      Physical Age: TBA

Exiled With: Th'nyr of blue Quendyluth

Partner: N/A.

Appearance
a lyrical subheading

[img width=333]https://d22d7v2y1t140g.cloudfront.net/m_2792664_e0QBkBXzpuFY.jpg[/img]

Eyes: Blue! T'bia has stunning blue eyes that are often brightly lit with curiosity and a love of life.

Hair: Very dark brown, the colour not quite dark enough to be black. The strands are long, flopping all over his face and ears, with little care for being styled.

Height: 5'6; will mature at 5'10

General Appearance:  T'bia is someone that could quite easily be considered an adorable kid; with a rounded face, full lips, settled and slightly wide nose and bushy eyebrows, T'bia furthers the cute ordeal with full cheeks and a wide-eyed wonder and insatiable curiosity at the world around him. The young man’s ears are well fitted to his head, but often hidden behind his mop of dark hair. His hair, the length of which is usually too long to be short, but too short to be long is regularly left to its own devices, and only cropped off when pushing it aside no longer does the job of keeping it out of his eyes.

Modestly tall throughout his youth, T'bia will never reach a huge height, cropping in at the end of his growth at five foot ten; he leaves many taller, but is no short crop bluerider, either. He has a well-proportioned body, with shoulders just broad enough to take him outside of the ‘willowy’ category and into the potential to build up a formidable physique in the future, though he is a far cry from such in his youth. Currently, his most visible muscle mass is on his arms, well exercised from washing and oiling a growing dragon, though his abs are firming up and his leg muscles developing as they take more to the skies.

T'bia has a mostly flawless complexion; nary a freckle in sight, though he has a collection of scars marring his hands and feet from his wild childhood life in the south. His skin would be a soft, peachy cream if it were not for the constant sunshine he has been exposed to his entire life. As a result, it tends to remain tanned closer to a dusky bronze. Since puberty hit, T'bia tends to wear shadowing over his face, shaving less regularly than required to keep a clean face, but regularly enough to keep the hair from growing too long.

Dressing Style: Despite the crappy options available to him throughout his life, T'bia dresses as well as he can. He has an innate sense of class, and is determined to look as best he can, in all situations. His clothing is usually re-seamed, something he does himself and was self-taught through the ups and downs of growing up with the desire to look better than the average weyrbrat.

Generally speaking, T'bia dresses in muted colours, favouring blacks, dark greys, and the occasional white or calico. Since Impressing, he’s taken to wearing a blue scarf that he went to great pains to get dyed to match his dragon’s adult hide - as a result, one end of the scarf is a beautiful sapphire blue, while the other end is a deep midnight.


Personality
a lyrical subheading

[img width=333]http://cdn03.cdn.justjared.com/wp-content/uploads/2012/11/lerman-visual/logan-lerman-covers-visual-ties-magazine-04.jpg[/img]

General Character Traits: T'bia is a gentle soul, with a sweet disposition and an inclination to care too much what it is others think and believe of him. Unfortunately, he is also very sensitive to being the centre of attention, whether that attention is literal or perceived, and it unconditionally results in T'bia making mistakes, and mistakes are something T'bia considers personally unacceptable. He views such things as letting down those that believe in him, or are relying on him, whether they are or not. Failure is prone to causing depression in the young man, wherein he is inclined to quietly withdraw into himself, often locking himself away where he can be alone, and focus on things that he finds soothing, such as re-sizing his clothing.

Thankfully, T'bia is also an incredibly determined individual, and as regularly as he feels that he has let down others, he also feels that moping is in no way going to reassure them that he is doing the best that he can to make them proud. He is an incredibly determined kid, who will do everything in his power to succeed and claim the end goal in a positive light, even if he spends the entire journey there tripping, stumbling and falling on his face.

This determination is often displayed in a bright smile, and a willingness to not let the mockery of those around him get to him - at least not publicly. In the depths of his own internal thoughts, and where only Jycenth has access to such things, the unkindness of his peers often strikes T'bia deeper than he is willing to reveal to anyone, and depression is something he fights off regularly and with varying determination; the assistance and unconditional love and support of Jycenth has done wonders for T'bia's self confidence and desires to be the best he can, for himself, and not just to make Jycenth, his father, and his siblings proud of him.

While he will very never be found laughing at his own antics, T'bia has a sense of humour. However, his amusement is brought about by much more innocent antics, and he is not overly prone to outright laughter, though he smiles regularly and without hesitation in most situations. T'bia will never laugh when uncomfortable, or force laughter, as he views it as a pure and innocent expression of the heart, and he finds it uncomfortable and saddening that others are so willing to give laughter life at the expense of someone else feeling belittled.

Often being the butt of pranks, jokes and entertainment for his peers, T'bia is acutely aware of the power bullies have over others, and he is a great believer in those that stand up to such antics. However, T'bia is a coward, and far too scared of making even more of a fool of himself to ever attempt standing up for anyone, most particularly himself. He will reassure a victim of bullying in private, to reassure and encourage them to ignore and move on past the horrors of being a laughing stock or a punching bag, but he will never have the spine to actively stand up to someone, or tell them to grow up. Instead, he withdraws in on himself, and when not the target himself, does his best to seem invisible and uninteresting, lest they turn their attentions upon him.

Despite his desire to make his father proud of him, to be the best big brother possible, and to make sure he is worthy of his dragon, T'bia cannot bring himself to stand up for any of them, or call attention off them when they are the third-party targets when he himself is being bullied. That he cannot do this shames him incredibly, but only fuels his deep desire to be better than he is, and to prove not only to those he cares about, but to those that laugh at him that he is worthy of his dragon, that he is a good son and that he is a good brother. Every time someone laughs, it only adds to that determination, and every tiny piece of praise may as well be a wholehearted celebration, for how strongly it affects T'bia.

Praise is something T'bia cannot get enough of, and with it so rarely coming his way, he cherishes and remembers every moment he is told something positive, about anything. The day his father encouraged him to Stand because he believed he was worthy of a dragon is something T'bia treasures, just as that belief being rewarded with his Impression to Jycenth will never be forgotten, for the blue dragon believes in him above and beyond all else, and has the uttermost faith in him in a way that T'bia will never be able to deny, even when he might be dragged to the very bottom of his abilities to rise up once more. His graduation is yet another marker in a book of successes that T'bia is slowly compiling that continue to convince the boy he isn't worthless, and his determination to be someone his family can be proud of will, perhaps, someday come to light.


Habits/Mannerisms: T'bia does not possess the ability to think before speaking; oft-times he displays quite the opposite trend of his words entirely bypassing the brain in order to tumble free from his lips. Sometimes, this can make him difficult to understand, as the words can come out jumbled and he will need to pause and restructure the sentence to express himself. Most commonly, this results in T'bia asking awkward questions, or stating embarrassing opinions that are better not expressed.

T'bia is easily embarrassed, especially by his own vocalisations, and it is a regular occurrence to see his features stained with a heavy flush. When embarrassed, he can be seen to wring his hands, squirm where he is sitting or standing, and actively avoid eye contact as he ducks his head.

Opinions:
      Threadfall Theory: Oh. Um. That. Yeah. Well, that's what dragons are for, right? ... Right?
      Stealing/Kidnapping: .. People were kidnapped?!
      Firelizards: T'bia is somewhat distrustful of them, and does not go out of his way to be around them.
      Return North: T'bia will follow his Wing wherever they lead; for now though, he's glad they're not leading him anywhere.

[div class="SOUTHERNIMspineboxleft"]
Likes:
[div class="SOUTHERNIMspinelists"]Jycenth's being right:
Being a pessimistic fellow, T'bia often finds himself lost in the dark thoughts of 'what if' and 'but'. Contrary to this, Jycenth is much more optimistic creature, and often reassures his rider that things will be fine. T'bia is especially fond of those times Jycenth is right, and puts a lot of faith in his dragon.
Success, and being praised for it:
Success, in any manner or form, is something T'bia greatly enjoys, and even the most simple of praise will have the young man glowing with pride. He enjoys doing something properly, doing it well, and while he is happy knowing within himself that he did well, being told 'well done!' by someone, especially someone he considers important, is something T'bia strives for every day.
Family time:
T'bia has a really strong bond to family; he is protective and patient with his younger siblings, and considers it his big-brother responsibility to be there for them, to help them, and to make them proud. He does his best to take care of them, and enjoys spending time with and around them. T'bia has a strong relationship with his father, and considers it his duty as eldest son to make the man proud, and to be the best he possibly can be in order to do that. He enjoys spending casual time with the man, and hopes to be half as good a dad in his own future, as he considers his father to be to him and his siblings.
Dislikes:
Being laughed at:
T'bia greatly dislikes being laughed at, though he often finds himself the butt of jokes, or the cause for much amusement in his peers, often at his own expense. His 'talk first, think never' habit results in a lot of hilarity - for everyone but himself.
Being flustered and/or embarrassed:
Embarrassment makes his inability to think even worse, and the more flustered he gets, the worse T'bia is likely to screw something up, no matter how simple whatever he is doing might be. The more he screws up, the more flustered and embarrassed he becomes, only intensifying the end resulting failure.
Expectations and disappointing others:
T'bia hates expectations, especially those placed upon him. Expectations make him nervous, and nervousness makes him flustered, and being flustered leads him to spectacular failure; failing means disappointing those that put their faith in him. The only expectation he hasn't managed to screw up, is the expectation people have of him screwing up, which shames him. How can he ever make his father proud of him, if all he can do is shame the man by making a mess of everything he does? How can he set a fine example for his siblings when he is nothing but a disappointment? The expectations he places upon himself are far heavier than any placed on him by those he cares for, and his own perceived short coming are all the more crushing as a result.
Strengths:
Determination:
T'bia is determined; he is determined to prove he isn't incompetent, to prove he is worthy of his dragon, and to prove he is worthy of his father's pride. Despite his constant fuck ups, and his seemingly downhill battle to prove himself worth anything more than a laughing stock for the Weyr, T'bia has yet to give up on his goals, and someday, he is sure he will reach it. Maybe. But he's determined to try!
Patience:
T'bia has incredible patience. Despite his constant failing, being laughed at, and continually screwing up the most obvious and easiest of tasks, T'bia just picks himself up and continues on. He never gets angry when he messes up, though it does upset him deeply, he does his best to learn and not repeat the incident. T'bia is incredibly patient with his own idiocy, and extends that patience to being particularly gentle with children (notably his own young siblings), with his mother's (and his own) blaming him for his brother's death, and with life in general.
Accepting:
he can accept that he is by far the worse in almost everything he tries his hand at, just as he is accepting of the mockery others bestow upon him for said failures. He accepted the responsibility and blame he felt when his infant brother was killed and he couldn't prevent it. He accepted that his mother blamed him as much, if not more so, than he himself did. He accepts that he isn't perfect, and he accepts that as determined as he is to improve himself, he never will be. More so, however, T'bia is widely accepting of the world around him, and the people within it. He is a gentle soul, who take people, dragons and everything in between as they are, and not what others think they should be.
Flaws:
Coward:
T'bia tries not to be, but he has a cowardly streak that he cannot deny. It doesn't usually affect his life too much, because T'bia doesn't go out of his way to put himself in situations where he needs to be brave, or where he'll be called out for being a coward.
Inability to think before speaking:
He can't help it! His words seem to entirely bypass the thought process, and simply spill free of his lips in answer to questions, or to ask his own. Often his words come out jumbled, or whatever he is asking has a blatantly obvious answer that, had he taken a few moments to think about, T'bia would have known the answer himself. Regardless, it is a personal flaw he is incapable of over coming.
Opinions of Others:
T'bia is incredibly aware of the opinions others form of him, but he is even more aware of the opinions he thinks others have formed of him. This aspect, and his awareness - of both the literal and the imagined - only further increase T'bia's inclination to fall into his other flaws and weaknesses, thus enhancing the opinions of others that assisted in causing those opinions to start with. It is a vicious cycle that escaping from seems near impossible.

Personal History
a lyrical subheading

Father: Th'nyr (Thyrenyr) - b.174 AL, I.194 AL, d.-- AL
    Rank: Bluerider of Quendyluth
Mother: Aryiziah, b.197 AL, d.--
    Rank: Weyrfolk
Siblings:
+ Thobiahz, 218 AL
+ Brother, 221 AL - full sibling, claimed by father
+ Yizanrer, Brother, 224 AL - full sibling, claimed by father, deceased 15.01.225 AL in one of the summer storms.
+ Sister, 228 AL - father, claimed flight child
+ Sister, 231 AL - father, claimed flight child
Past Lovers/Partners: N/A
Current Lovers/Partners: N/A
Children: N/A
T'bia is still a virgin, and Jycenth has yet to show interest in chasing.
Background Story:
218 AL & Birth:
Thobiahz was born; the pregnancy was not unexpected, but Aryiziah had had a reputation for losing her pregnancies. The couple were far more surprised when she managed to keep the child the full term, than they were worried about that same fact. Thobiahz was born on the 13th day of month 5, a healthy and squalling baby.

220 AL & 2 years old:
Thobiahz was playing on his father's blue, Quendyluth, when he fell from the dragon's back, and crashed heavily into the ground. He broke his arm, suffered concussion and got a nasty scar on the back of his head which he takes pains to keep hidden by his hair throughout his life. His arm was set and maintained careful watch of by a Survivor at Katila with enough healer training to be sure the boy's arm healed without blemish and it doesn't pain him.

Over all, the move from their lonely life to that of the Katilan set up has no negative effect upon the young boy. He is quick to make friends with the other toddlers in his age group, and is easily kept out of trouble by the crèche workers; the child having a sweet disposition and a desire to be cuddled rather than actively cause mischief.

221 AL & 3 years old:
Thobiahz's mother births his full sibling, a boy. The toddler is not overly impressed by this new addition to the household, but nor is he overly mouthy about the new baby. He does end up taking to being the 'best big brother ever', and enjoys the praise given when he is sweet and gentle with the infant.

224 AL & 5 years old:
His mother births another child, and another brother. Much better at this big-brother gig, Thobiahz enjoys the appearance of this young sibling much more, and is both amused and scolding of his three year old brother, who is not at all pleased with the new addition.

225 AL & 6 years old:
The summer before Thobiahz turns seven, his home he shares with his parents and siblings is completely destroyed. One year old Yizanrer dies in the destruction, devastating the entire family. Along side his mother, Thobiahz blames himself heavily, as the boys shared a room and he wasn't quick enough to the crib to get the youngster. In mourning, his parents break off their Weyrmating. Thobiahz moves out with his father, who doesn't blame the boy.

Year & Age:
Year & Age:
Year & Age:
Year & Age:
Education
a lyrical subheading

Craft: N/A if not applicable or 'General Education' for those that can read, write and do basic mathematics. Most Pernese still receive a very general education by the Hold Harpers, but very few ever end up in a Hall. If you character is Hall trained, be sure to include proper information on how they ended up as such in their History. Please see This Board[/url] for details on Crafts and Craft Hall lifestyles in our Canon. Remove the Rank portions if not formally educated.
      Specialty: A character may only specialise in ONE area, no matter how smart or talented they may be.

Craft Rank: Jr./Sr. Apprentice, Jr./Sr. Journeyman/Master. N/A if irrelevant.
      Date Apprenticed: dd.mm.yyy AL - No apprenticeship before age 12 without permission. N/A if irrelevant
      Date Tapped: dd.mm.yyy AL - No Journeymen under the age of 18 without explicit permission. N/A if irrelevant.
      Mastership Obtained: dd.mm.yyy AL - N/A if irrelevant. No Honorary masterships without permission. Masters must be over the minimum age given in the Crafts[/url] thread.

Education Details A paragraph or so about their time educated. What they excelled in, what they faltered at or found difficult.


Dragon Information
a lyrical subheading

[img width=333]http://fc06.deviantart.net/fs70/f/2013/321/1/e/jyceth_by_secondpass-d6uk01p.png[/img]
Dragon Name: Dragonth
      Name Pronounced: Pronounced
Dragon Colour: Gold/bronze/brown/blue/green
Wing Assigned: See the Wing Listing for current assignments. Put the wing you would most like to join in.
      Wing Rank: Wingrider, unless otherwise approved by the Team

Hatching Date: dd.mm.yyy AL | Please see the Clutch Records
Birthing Weyr: Katila Weyr / Telgar Weyr
Home Weyr: Katila / Telgar Weyr
Clutch Name: Please see the Clutch Records
      Clutch Mother: Please see the Clutch Records
      Clutch Father: Please see the Clutch Records
      Key Word: Please see the Clutch Records
      Egg Name: Please see the Clutch Records
      Egg Description: Please see the Clutch Records
     
Appearance: All measurements should be when mature.
      Length:
      Height:
      Wingspan:
      Scars & Markings:
      Weyrlinghood:
      Adulthood:

Mindvoice:

General Character Traits: This should be at least two paragraphs, generally encompassing the things included in the above sections, as well as introducing any other aspects that didn't fit into those, but still applies to the character.

Habits/Mannerisms: Please include at least one habit or mannerism that the character has. This could be anything from lip biting, to eye rolling or foot tapping. It should come with at least one full sentence.

Likes: Change the word 'like 1' through 'like 3' into the thing the character likes, following there after with an explanation about why they like it. It should be at least one cohesive sentence for each one.
Like 1:
Lorem ipsum
Like 2:
Lorem ipsum
Like 3:
Lorem ipsum
Dislikes: Change the word 'dislike 1' through 'dislike 3' into the thing the character dislikes, following there after with an explanation about why they dislike it. It should be at least one cohesive sentence for each one.
Dislike 1:
Lorem Ipsum
Dislike 2:
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Dislike 3:
Lorem ipsum
Strengths: Please include at least one sentence each explaining how they are a strength for your character.
Strength 1:
Lorem Ipsum
Strength 2:
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Strength 3:
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Flaws: Please include at least one sentence each explaining how they are a flaw for your character. We encourage a character to posses more flaws than strengths and the two should not mirror each other.
Flaw 1:
Lorem Ipsum
Flaw 2:
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Flaw 3:
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Hex Codes [Name]Dragon Name[/Name]
      Font:
      Background:
      Preview: 

Infant Image     
[Image: jycenth_by_secondpass-d6ujziq.png]

Adult Image
[Image: jyceth_by_secondpass-d6uk01p.png]

Dragon Created By: Honey Love

RP Sample
a lyrical subheading

This is required for ALL characters, regardless of if they are your first or twenty-th. RP Sample must use the character described in the profile above and be an indication of your average posting size and style.

Please do not use NPCs, as we feel bad telling you that you will need to rewrite when you do so.

The best way to do this is to use it as a Thread Starter for your character, then you can post it upon acceptance and jump right into RPing!
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#4
Inactivity Preference
  [color=#25460d]Player Name:
Honey Love
  Creator Name: Honey Love
  Preference: Fade Out
  Death: No...
 

[Image: name1.png]
a lyrical subheading

[color=#25460d]First Name:
Sekani
Pronounced: seh-KAH-nee
Honorific: S'kani
Nicknames: Ani

Dragon Colour: Green
Wing Rank: Wingrider

Primary Rank: Greenrider
Secondary Rank: Ditzy Dodah

Place of Birth: Nabol Hold
Date of Birth: 07.06.210 AL
Impression Age: 17, 227 AL
Physical Age: 19

Weyrmate: N/A, But he would love a dreamy man to sweep him off his feet! *sigh!*

Threadfall Theory: Oh, but it will be exciting! Terribly scary, but exciting!
Exiled With: V'sar of brown Zeniryth[sup][ANPC][/sup]
Kidnapping Response: It's simply terrible! But Katila is a wonderful place, and they'll be at home in no time, right? Right!

Approved Special Features: N/A
Face Claim: Jim Parsons


Looks
a lyrical subheading

[Image: tumblr_m85p1291m71rc8e62o1_400.jpg]


[color=#25460d]Eyes:
S'kani's eyes are a deep, vibrant blue that are lit up from within by a bright, almost childish delight. Despite that brightness, there is relatively little intelligence to be seen in those large, and expressive eyes that are as easily read as any dragons'. Thick, dark eyebrows over shadow, while long, girlie lashes curl effortlessly; their lightness, however, makes them difficult to see when personal space is being politely upheld.
Hair: Brown, and almost always messy, S'kany has short hair that is thick and soft to the touch, simply begging to be tousled in passing.
Height: 6'2
General Appearance: Willowy limbs are what S'kani is built from! Long arms, long legs and a long torso that stretch the greenrider to a tall 6'2 that is as easy to knock over as a blade of grass. Wiry muscles join awkward too-long limbs, creating a clumsy and ungraceful young man who stumbles and fumbles his way through life with an easy smile and a bright laugh. Finger, long and willowy as the arms they end up attached to, are birdlike and often used in an exuberant array of gestations as he speaks.
S'kani has a creamy complexion, devoid of freckles and retaining just enough colour to tan softly without ever actually burning under the Southern sun. His bright, easy smile is often seen on his face, with a genuine expression of mischief and love-of-life, S'kani is both friendly and generally easy going and likeable enough.
Dressing Style: S'kani does not have a sense of dress style. He will literally wear anything - too big, too small, his, hers or theirs... Easily pleased, S'kani generally spends most of his time wearing the cooler clothing of light shirts and shorts, though he has also been known to wear full dragonrider leathers when required, he prefers not to. He has also been seen in skirts, and the occasional dress, though why he wears them upon those times he's been pulled up and asked, S'kani has not given a response suitable to most people's curiosity.


Personality
a lyrical subheading

[color=#25460d]General Character Traits:
S’kani is, and always has been, one of those people that has all the lights on – all the time – but there has never, ever been anyone home. It is quite probable that a sweeter person has never set foot on the planet – but it is just as probable that none as stupid as he have ever made it to his age, either. Lacking the ability to see the big picture, and understand the fact that actions result in reactions, S’kani barely has the sense to remain out of trouble that could harm himself or his dragon. The little greenrider would never set out to hurt himself, or anyone else, but he is easily manipulated to do just that by his blindly given trust and complete ignorance that there are bad people in the world.

That isn’t to say S’kani thinks everyone is nice – he is quite aware that there are far too many ‘pooh-pooh heads’ roaming the grounds of Katila. They are the sour people, the ones that refuse to smile and seem to have a cloud hovering over them. S‘kani pointedly avoids such people, as they are often mean to him and make him cry, and he doesn’t enjoy crying! Despite this, S’kani still fails to understand the concept of cruel or dispassionate people, and even hearing about B’jin’s lashing, S’kani is unable to comprehend that anyone could enjoy such a thing. ‘Cruelty’ is unlike to be an addition to S’kani’s dictionary, and if it is, he cannot comprehend it.

His shocking innocence and naivety make for good company, however. S’kani is easily pleased, easily entertained and brilliant entertainment himself. High on energy and the goodwill of life, S’kani is a rocket of pure exuberance. He laughs at anything and everything, his eyes sparkle and dance and he bounces around. S’kani loves physical contact; he is a hugger, an arm holder, a hand holder, a snuggler – he absolutely adores being curled around his friends. His touch and action are never sexual, and never invite any bedroom response, but instead radiate a childish innocence that is hard to miss.

Sekani wraps up his easily malleable personality by being alarmingly trusting, and once his trust is given, loyal to a fault. He is determined to make those that make him happy, as happy as he can possibly make them. His sweet nature will have him leaping in to make a friend smile, if their features so much as twitch towards a frown, simply because S’kani does not believe anyone should ever be unhappy, and unhappy friends become Pooh Pooh heads, and those are not fun! With his forgetful nature and charming innocence, S’kani almost never remembers a slight handed to him, and even when his never ending supply of trust is shattered, he will bound back, neither learning from the other person’s actions nor expecting anyone else to do it to him; give him enough time to forget, and S’kani will once more blindly follow that betrayer to the edge of the earth and back again.


Likes:
    Colours: Sekani loves colours! The brighter the better! He enjoys hot reds, brilliant greens and blues and vibrant yellows and oranges. Bright colours express joy and enthusiasm in life and S’kani is all about that! The man’s love of bright colours, in correlation with his complete lack of dress sense mean he can often be found in a blinding combination of colours, without any regard towards what colours look good together, and which simply do not.
    Romance: S’kani wants nothing so much as to be swept off his feet by a strong, dashing rider that will hold him and protect him and make all his dreams come true! Completely shameless about his enthusiasm about such topics, S’kani can often be seen creeping close enough to wistfully listen to the stories the women folk talk of their own dreams and desires and expectation of romance.
    Parties: S’kani loves a good party! He loves seeing people happy, and having fun. He loves the bright energy that fills up the area, and he loves being asked to dance! Music and singing make him quiver in delight, and being tugged onto the dance floor by a friend makes S’kani giddy with joy.

Dislikes:
    Darkness: The dark is a terrible place to be! S’kani does not like darkness, be it the darkness of night, the darkness of between or the darkness that is someone’s hands playfully clapped over his eyes. The lack of light makes his skin crawl and quickly become a major stressor for the man. He once broke down and cried when teasingly blindfolded during his candidacy days. The place he calls home is constantly filled with lighting, most notable now he has his own hut. The entire building is home to lamps and candles of glows, which are turned on whenever the sun isn’t shining brightly enough to cast a strong shadow. His hut has large windows, which face both east and west to fill his home with the most sunlight possible. Heavy curtains are pulled shut at night, to block out the darkness and to protect his glows and himself from the scary monsters of the darkness.
    ‘Pooh-pooh heads’: S’kani doesn’t like party poopers, spoil sports, sour suds, grumpy bums, frowny faces or any other manner in which someone isn’t smiling, happy and full of good spirits. Bullies and meanies confuse and distress the genuinely pleasant man, often and easily being capable of bringing S’kani to tears with as little as a sour look in his direction. They don’t keep him down for long, but they are capable of completely crushing him in a few small seconds. S’kani will refer to those people as ‘pooh-pooh heads’ with a frowning pout before his good nature quickly lifts him up once more.
    Crude sexualisation: S’kani is far from the brightest star in the sky, but he isn’t stupid enough to find crude demands appealing. Heavy handed men – and women! – frighten and intimidate S’kani, who doesn’t have the strength within his personality to tell them to take a flying leap; something that has only been enforced since Impressing green. Crass people, and heavily suggestive flirting, send S’kani fleeing behind folk he knows will protect him – most regularly his classmates. When without protection or an escape, S’kani is entirely obedient, but also entirely lacking in life; he issues short and direct answers and expresses obvious fear.

Habits/Mannerisms: S'kani oozes energy, and it is hard to miss. He is always smiling and giggling and he adores having harmless fun. When upset, S'kani withdraws in on himself a little, until he can figure out a way to make whatever situation went bad, right again. The closest S'kani has ever come to expressing a negative emotion is to pout sulkily; he lives on a cloud in a land of rainbows and unicorns, and not even the horrors of Katila can bring him crashing down for long.

Strengths: S’kani is incredibly obedient. He will never question an order, within reason to his intelligence and with respect to his life.  If ordered to jump off a ledge, S’kani would giggle, convinced the issuer was being silly and just playing with him. If he were ordered to go and find the rainbow paint, however, S’kani would make it his personal mission to find that paint! Being a very upbeat type of person, S’kani is rarely in a sour or depressed mood. Instead, he lives on sunshine and rainbows, bouncing through life without a care in the world. Even when he is brought crashing down, S’kani is very quick to get over it, and bounce on back to the good times.

Flaws: There is no easy way to say someone is stupid, but there is no doubt that S’kani is definitely stupid. Rather than being a few firelizards short of a dragon, S’kani has a complete mixed bag of a little bit of everything. While this makes him an incredibly easy going and cheerful man, it also makes him exceedingly easy to manipulate and control. So long as he is incapable of seeing how something could result in harm to namely himself and Ngozieth, S’kani is quite likely to do anything. He won’t willingly harm another person, but his natural lack of intelligence means he is unable to see the big picture, and almost always can be manipulated into doing ill will or causing trouble, without realising what he’s just done.


Personal History
a lyrical subheading

[color=#25460d]Mother:
Serahleana, born 180 AL
    Rank: Kitchen worker
Father: Knadiha, born 161 AL
    Rank: Guard
Siblings: A dime a dozen by his father, but none by his mother.
Past Lovers/Partners: TBA
    Maiden Flight, 17.08.229 AL: Male rider, open.
    Second Flight, 23.09.231 AL: Male rider, ope.
    Third Flight, ??.08.233 AL: TBA
Current Lovers/Partners: N/A.
Children: That would require sleeping with a woman…
Background Story:
    07.06.210 AL; Birth:: Sekani was born to Serahleana, a 19 turn old low ranked kitchen worker in Nabol Hold. His father, Knadiha, 38, was a guard and uninterested in claiming the child of a silly bed warmer. Without the acknowledgement of the father, Serahleana was encouraged to foster the child onto the creche and continue her livelihood as a kitchen worker. Unwilling to give up the child, however, she refused to foster him onto a wet nurse and kept him to herself. She was warned that her chores would not be allowed to be shirked because of the child.
    07.06.211 AL; 1st Birthday: Sekani's first birthday came after a turn of difficulty and more hard work than Serahleana had been prepared for, but she was stubborn and determined. The pair celebrated the day with a slice of cake that the young woman had worked an extra shift to be gifted with. She enjoyed every moment of watching her infant son splatter the cake all over his face.
    Year & Age: Information
    Year & Age: Information
    Year & Age: Information
    Year & Age: Information
    Year & Age: Information
    Year & Age: Information
    Year & Age: Information
    Year & Age: Information


Education
a lyrical subheading

[color=#25460d]Craft:
N/A
Education Details S’kani cannot read nor write more than his own name, and that of his dragon. Nor can he use mathematics beyond the very basic addition and subtraction. He also has trouble counting beyond thirteen, forgetting both the words for the numbers themselves, and the order in which they belong.


Out Of Character Information

[color=#25460d]Created By:
Honey Love
Additional Accounts & Ranks:
    Kahleena of Gold Okalinath: Gold Weyrling
    R'nya of Bronze Xyreith: Bronzerider
    Z'ia of Blue Aveleth: Bluerider
    B'jin of Green Larrikith: Weyrlingmaster, Searchrider
    Indivara: Weyrbrat
Admin Contact:
    AIM/Skype: FireDitto - Add me :D
Anything else? I am a hoarder :D
Sekani – “merriment and joy”
Ngozi – “being a blessing”
Ngozieth’s nickname is ‘Gozzi’



RP Example
a lyrical subheading

This is required for ALL characters, regardless of if they are your first or twenty-th. RP Sample must use the character described in the profile above and be an indication of your average posting size and style.

Please do not use NPCs, as we feel bad telling you that you will need to rewrite when you do so.

The best way to do this is to use it as a Thread Starter for your character, then you can post it upon acceptance and jump right into RPing!
[size=20pt][color=#3ab701]Dragon Details
*shriek of utter delight*
[size=8pt]
[color=#25460d]Name:
Ngozieth
Pronounced: n-GO-zeeth
Colour: Green
Wing Rank: Wingrider
Date of Birth: 28.08.227 AL
Clutch Name: Renewed Hope
    Clutch Mother: Gold Nirinath of Tsuen
    Clutch Father: Bronze Ronarth of D'ren
    Key Word: Hope
Measurements:
    Mature Length: 23'7
    Mature Height: 12' [even]
    Mature Wingspan: 36' [even]
    Scars & Markings: TBA
   
General Appearance:
    Weyrlinghood: On Second Pass, we have dragonets go through a 'molting' period, in which they are born one shade as a dragonet, usually a mellow 'base' colour, and by the time they are reaching 12 months, and finished most of their more hectic growing, they shed that hide to reveal their often more brightly coloured and eye catching mature hide. Think of it as a survival tactic, like many Earthern animals employ, with their youngsters often retaining mellow and boring coloured coats or hides before revealing a more "mate attracting" appearance upon adulthood. This can be excluded for any dragon created past the 15 month age, by which time they have definitely finished molting, but can be fun to include regardless.
    Adulthood: How the dragon appears in adulthood. Hide colour, patterns or lack there of, size, proportions, etc.
   
Mind Voice: Ngozeith has a bright, feminine and entirely childish voice. It is filled with all the hope, wonder and excitement of a child seeing each bright new day for the first time. In contrast, however, when Ngozeith becomes upset her voice takes on sulky, whining and wheedling tones that scrape against the inside of the mind like nails on a chalkboard.

Personality:
    General Personality: Ngozieth is about as intelligent as your average toddler is; she knows right from wrong, and good from bad, but that is about it. Her average day revolves around enjoyment, in the small or big things, and making the most out of every situation. She becomes unreasonably distraught when things go bad, often throwing tantrums and sulking much like the aforementioned toddler.

Without any sense of personal space, or any real knowledge of the fact that she is quite large, Ngozieth can come across as obnoxious in her demands for food and affection. She will shove her nose – her whole body if it will fit – into any space; through a window, through a door. As a Hatchling, she made a big deal about sitting in S’kani’s lap, and the fact that she is far too large to do that now seems to have completely flown her by. Ngozieth will attempt to crawl into anyone’s lap while begging for pats and cuddles, completely ignoring her well sized green body.

Unfortunately, this habit has a tendency to have Ngozieth getting herself yelled at and Ngozieth hates being in trouble. Yelling at Ngozieth will have the dragon shrinking in on herself in shame, distressed and deeply upset as she curls into a ball and sulks pathetically. If dragons were capable of tears and crying, she would cry a completely new lake every time such an occurrence occurred. Considering the frequency with which Ngozieth gets herself in trouble by getting into people’s way, in their business, or causing issues, it is quite a good thing she is incapable of crying tears. Instead, she makes do with whimpering and whining vocally and burying herself under her wings.

    Likes: Fun things; anything can be a Fun Thing, so long as it is Fun at the time during which it is undergone. Fun Things are things that make her rider smile and which she herself enjoys. Those are good things and Ngozieth has fun doing Fun Things. Fun Things are why she gets up in the morning, and why she does not like going to bed at bedtime!

    Dislikes: Not Fun Things are bad. They make her rider sad and do not make the day Fun. Not Fun Things should be avoided at all costs, and just because something was Fun yesterday, doesn’t mean it can’t be Not Fun today. What is a Not Fun Thing depends on the context in which it is applied on any given day, or at any given time. Not Fun Things make Ngozieth a very whiny, mopey dragon until something comes along that is a Fun Thing.

    Habits/Mannerisms: Ngozieth whimpers and sulks when she gets herself yelled at by some member of the Weyr that has been pushed beyond endurance by her antics. She does not stay down for long, much like S’kani, Ngozieth is quick to bounce back up and keep on keeping on. She’s an ecstatic dragon, with no sense of timing, and often will bounce right on in to a situation that her attitude is so very wrong for.

    Strengths: Ngozieth’s most notable strength is her ability to take the good out of literally any situation, latch onto it and make it even more than it was to start with. She is a vibrant, excitable dragon who enjoys making other’s happy, though she often goes overboard.

    Weaknesses: Annoying; Ngozieth can be, without question, an annoying brat. She is so obsessed with joy, laughter, being coddled, and pet that she often pushes even the most patient of people beyond the brink of sanity. She is completely unable to even see that she is pushing someone beyond their limit until they are yelling at her, an occurrence that happens quite regularly, but also regularly brings the dragon crashing down into a depressed slump – for a few minutes, anyway – until she forgets about the occurrence, something that is usually forgotten within an hour, usually less.
   
Hex Code:
    Font: #EACC35
    Background: #103F04
    Preview: OI! OI! OI!

Adult Image:
[Image: Ngozieth.png]

Created By: Honey Love

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#5
Code:
[span style="background-color:#HEX;"][color=#HEX]Dragon Speech[/color][/span]

Dragon Speech
Dragon Speech
Dragon Speech
Dragon Speech

Larrikith Speech

I prefer these two; but not sure which yet xD
Donec lacinia laoreet hendrerit. Vivamus vitae massa sed enim consequat auctor. Mauris non ligula nibh.
Vivamus rutrum fermentum ligula, in consequat mauris tempus vel. Nulla faucibus euismod dui a lobortis.

Dragon speak testing! :D

One one one one!Two two two two!Three three three!Four four four four!Five five five five five!Six six six six six six!Seven seven seven!Eight eight eight!Nine nine nine nine!Ten ten ten ten ten!Eleven eleven eleven!Twelve twelve twelve!Thirteen thirteen!Fourteen fourteen fourteen!Fifteen fifteen fifteen!



Sivayth Speech 01 Sivayth Speech 01



I think this one~ Dragon Speech Dragon Speech Dragon Speech Dragon Speech Or perhaps this one!
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#6
[gfont=Playfair Display SC][/gfont][gfont=Jura][/gfont][gfont=Expletus Sans][/gfont][gfont=Overlock][/gfont]


Lady Serraquil
a lyrical subheading

Approved Special Features: N/A
Face Claim: Bryce Dallas Howard
Inactivity Preference:
Creator Name:
Honey Love
Player Name:
Honey Love
Preference:
Adoptable.
Death?:
If needed.

Original Name: Serraquil
      Pronounced: serra - quill
Nicknames: Sera

Primary Rank: Minor Lady
      Secondary Ranks: Housewife

Place of Birth: Telgar Hold
Date of Birth: 30.04.200 AL

Partner: Minor Telgar Lord Khoemi

Appearance
a lyrical subheading

[img width=333]http://www3.images.coolspotters.com/photos/329146/bryce-dallas-howard-gallery.jpg[/img]

Eyes: A pale grey-green, Serraquil has large, rounded eyes. She has pale lashes, several shades lighter than her hair, that are long but not overly thick. Atop them, slim eyebrows rest, their colour sitting somewhere between that of her hair, and that of her eyelashes.

Hair: Serraquil loves her hair, and this is apparent in the care that she gives the thick, heavy red-brown strands. Long, and sitting well past her shoulders, Serraquil wears her hair half loose, and half tied back. The top part pulled back is often entwined with ribbons and flowers that belie the woman's age.

Height: 5'6

General Appearance: This should be at least two paragraphs long, and include body shape, fitness, facial features, distinctive birthmarks or scars, and it should be realistic!

Dressing Style: Born, bred and raised as a lady of Telgar, Serraquil insists on dressing in the appropriate manner, despite her preference for almost childish hair adornments. The lady prefers corsets, gowns and delicate slippers. She enjoys long, belled sleeves that are very impractical but look fantastic, tight waists - when she's not pregnant - and hems that fall to the ground.


Personality
a lyrical subheading

[img width=333]http://25.media.tumblr.com/487213d081fd6149453c26c196d5864e/tumblr_mhg924kpep1rf29u9o1_1280.jpg[/img]

General Character Traits: This should be at least two paragraphs, generally encompassing the things included in the above sections, as well as introducing any other aspects that didn't fit into those, but still applies to the character.

Habits/Mannerisms: An insistent babbler, once Serraquil is comfortable, she is quite impossible to shut up. She will talk about almost anything at all. Her light, cheerful manner of speaking enables her to add a touch of amusement or fancy to many topics that would otherwise bring down the mood of others.

Opinions: These can be kept short and sweet; a sentence will suffice.
      Threadfall Theory: "Oh, um. Ah, my, um, opinion?"
      Stealing/Kidnapping: "It's just dreadful, and I'm ever so glad that Khoemi didn't go missing!"
      Firelizards: "They're so cute!"
      Return North: "Oh my!"

Likes: Change the word 'like 1' through 'like 3' into the thing the character likes, following there after with an explanation about why they like it. It should be at least one cohesive sentence for each one.
[div class="NORTHERNNRspinelists"]Like 1:
Lorem ipsum
Like 2:
Lorem ipsum
Like 3:
Lorem ipsum
Dislikes: Change the word 'dislike 1' through 'dislike 3' into the thing the character dislikes, following there after with an explanation about why they dislike it. It should be at least one cohesive sentence for each one.
Dislike 1:
Lorem Ipsum
Dislike 2:
Lorem ipsum
Dislike 3:
Lorem ipsum
Strengths: Please include at least one sentence each explaining how they are a strength for your character.
Strength 1:
Lorem Ipsum
Strength 2:
Lorem ipsum
Strength 3:
Lorem ipsum
Flaws: Please include at least one sentence each explaining how they are a flaw for your character. We encourage a character to posses more flaws than strengths and the two should not mirror each other.
Flaw 1:
Lorem Ipsum
Flaw 2:
Lorem ipsum
Flaw 3:
Lorem ipsum

Personal History
a lyrical subheading

Father: Derrigan of Telgar, b.167
    Rank: Lord Holder of Telgar Hold
Mother: Tsynaquil of Telgar, b.23.02.180, d.30.04.200 AL
    Rank: Lady Holder of Telgar Hold - Deceased.
Siblings:
+ 20.03.199 AL: Full sister; (Tanriel) of Telgar, married to Gabrin of High Reaches
+ ##.##.202 AL: Half sibling; Child of Lord Derrigan and Lady Amarilla of Telgar
+ ##.##.203 AL: Half Sibling; Child of Lord Derrigan and Lady Amarilla of Telgar.
Past Lovers/Partners:  N/A
Current Lovers/Partners:  Khoemi of Telgar
Children:
- Khoerhi, son, 19.05.232 AL
- Serraquil miscarried in the first trimester.
- Ehremil, son, 27.07.233 AL
Background Story:
Year & Age:
Information goes here. A paragraph or so is good, but bare facts are fine.
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Education
a lyrical subheading

Craft: General Education
      Specialty: Serraquil has a very neat hand for writing, but her fickle nature makes her unsuitable to the tasks of accounting or copying.

Education Details A paragraph or so about their time educated. What they excelled in, what they faltered at or found difficult.

RP Sample
a lyrical subheading

This is required for ALL characters, regardless of if they are your first or twenty-th. RP Sample must use the character described in the profile above and be an indication of your average posting size and style.

Please do not use NPCs, as we feel bad telling you that you will need to rewrite when you do so.

The best way to do this is to use it as a Thread Starter for your character, then you can post it upon acceptance and jump right into RPing!
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#7
Quennel Dweller by the little oak. Quenal, Quenall,Quenel, Quenell, Quennal, Quennall, Quennell Old French

Quennell - old master healer at Telgar Weyr before plague. Retired resident at Telgar Hold. Born 163 AL. LPC profile to be put together. Does volunteer work in the public hospital a few times a month and does charity work for the poor.

Quennell is A master, not THE master. He specialised in patching up flight damaged dragon riders, and spent almost his entire career at Telgar Weyr, before transferring to the Hold post plague.



Andeleen, B'jin's remaining sibling. Woman harper, she does scripting work in the libraries at Telgar; she moved there after her X husband died. She's bit of a black widow. Born 189 AL. LPC profile to be put together.

Children: (her age at birth) (child age in 234)


Husband #1, deceased in riding accident.
Son, 210 al (21) (24) minor lord of a small out skirting hold in Lemos, Benden. Married. Two young  daughters.
Daughter, 212 al (23) (22) - Anveleina - married in Lemos. Two sons. Pregnant.
Son, 214 al (25) (20) | fostered to Telgar; eligible bachelor. {available for adoption!}

Husband #2 - deceased from OD on hard drugs.
Son, 218 al (29) (16) - heir apparent to minor hold at Lemos, Benden.
Son, 220 al (31) (14) - second heir, also at Lemos.
Son, 223 al (34) (11) - moved with Andeleen to Telgar Hold when she remarried. Looking into an apprenticeship.
Son, 225 al (36) (9) - moved with Andeleen to Telgar hold when she remarried.

Husband #3 - healthy and alive. Minor lord of a small holding on the outskirts of Telgar Proper. Love in a large home within the Hold.
Daughter, 227 al (38) (7) - engaged to a relative of Lord Telgar (a son or grandson somewhere.)
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#8
new xyreith code testing...

Bitch, Please
Bitch, Please
Bitch, Please
Bitch, Please
Bitch, Please
Bitch, Please

Bitch, Please

Bitch, please

Code: Old Xyreith speech
<tag><span style="background-color:#8f2300; color: #e27c1a; border-radius: 5px; border: 1px; padding: 1px;">{content}</span></tag>
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Pronouns
She | Her | Hers
Discord
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Threads
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Posts
737

#9
Inactivity Preference
  [color=#f47fe8]Player Name:
Honey Love
  Creator Name: Honey Love
  Preference: TBA
  Death: TBA
 

Tyeravi
a lyrical subheading

[color=#f47fe8]First Name:
Tyeravi
Pronounced: tye-rah-vee
Nicknames: Tye, Era

Primary Rank: Weyrfolk
Secondary Rank:

Place of Birth: Ista Weyr
Date of Birth: 09.07.205 AL (29 presently)

Weyrmate: TBA

Threadfall Theory: TBA
Exiled With: Daddy, or blue Beasth and non-riding mother.
Kidnapping Response: A nose scrunch, a sigh, but no real opinion on the matter.

Approved Special Features: N/A
Face Claim: Penelope Cruz


Looks
a lyrical subheading

[Image: 2013-06-03-penelope_cruz_header.jpg]


[color=#f47fe8]Eyes:
Proportionally huge brown eyes sit neatly in Tyeravi’s face. Surrounded by thick, long lashes and neatly cared for eyebrows resting lightly atop, the deep brown of her eyes is hard to miss and can be captivating once held. Flecks of pale tan can be seen up close, and with the right light, but overall the deep, warm brown hue is what is seen.
Hair: Tyeravi’s hair is a warm brown, naturally highlighted by summer bleaching; it is of uneven lengths and messy cuts from doing it herself. The long strands are naturally inclined to wave, but have no true curl to them. Generally, sitting somewhere between her shoulder blades and mid-back, Tyeravi’s hair can be found braided or in a fly away mess that she gives no fucks about.
Height: 5'7
General Appearance: Tyeravi’s face is both ordinary, and beautiful. With a delicately put together face, her features fitting together in a way that has been described as eye catching. Full lips, neat teeth, large eyes of a deep brown, and a neat nose there is little about her face that Tyeavi’s ever found fault with. Her skin is smooth, with few freckles to capture attention and only a splatter of smile born crow’s feet slowly setting in around the corners of her eyes.

Of body, Tyeravi is home to the deceptively soft form of a woman; a naturally slim body with a few extra kilos thrown on top make for a soft and cuddly looking woman. Her once perfectly hourglass figure has slowly been worn away by the events of several pregnancies. A flat but soft stomach without any hint of muscle definition fronts her waist and is scattered with the bronzed and glossy effects of stretch marks. Her hips are home to extra padding, which leads down into well rounded and soft looking long legs.

Comparatively to her structure, Tyeravi’s breasts are on the small side, but overall they are full and defined. Stretch marks give fact to an overabundance of milk when she had infants to feed. Her collar bone, distinctive and prone to stand out regardless of what weight Tyeravi may or may not be carrying at any given time, sits below a long-ish neck, and connects long, well-shaped arms to the rest of her body, ending in nimble fingers, and short but well cared for nails.

Despite the gentle, soft body that is Tyeravi, she is both weyrbred and Katila-raised, and under it all, there is more strength than would be immediately apparent to most. Her arms are strong, and used to carrying the weight of toddlers, or helping with heavy trays, carrying big baskets of wet clothing, or assisting with the washing of dragons. Her legs are hiding just as much strength; running around after children, going for long walks to gather food, swimming in the summer months, and riding the occasional dragon have toned the muscles hidden under smooth skin.

Tyeravi is no weak princess, but nor is she prone to bringing attention to the fact that she could likely take care of herself, if she were put into a compromising position.

Dressing Style: Tyeravi spent the first ten years of her life growing up in the Weyr, where she was dressed in anything that would fit at the time being. While older Weyrbrats were dressed much more fittingly, and with more care, the youngsters in her age bracket were prone to ruining clothing at a rapid pace, so why waste good materials on them? As a result, even before the Plague hit, and living in the wilderness, Tyeravi was used to wearing rags and mismatched clothing.

The years in isolation meant that when Katila was finally founded, and Tyeravi able to begin wearing clothing of her choosing, the young girl and then teen tended for clothing that was functional, tidy but otherwise unadorned. She was disinclined to partake in dresses except at parties, preferring to assist with the Weyr’s needs by wearing pants and shirts that allowed her to better move and function. As she hit womanhood, Tyeravi settled into dresses, and split skirts, with flattering but still functional tops. She has a preference for sturdy boots rather than feminine slippers, but enjoys the feel of skirts around her legs and the way low cut necklines can catch the eye of both men and women.


[size=20pt]Personality
a lyrical subheading
** We know and understand that a character's personality is liable to grow, expand and change as they are played. We like this to be filled out how you envision the character to be at the time of writing. You are more than welcome to adjust and edit it as the character grows. Any major changes should be brought to the Team however. **

[color=#f47fe8]General Character Traits:
This should be at least two paragraphs, generally encompassing the things included in the above sections, as well as introducing any other aspects that didn't fit into those, but still applies to the character.
Likes:
    Flirting: Sometimes, Tyeravi is as smooth as silk; sometimes she is more awkward than a pre-teen trying to impress their latest crush, but whatever end of the scale Tyeravi is at, she thoroughly enjoys flirting. She enjoys the banter, the way she can see someone’s mind tick over, and the amazing array of responses she is inclined to receive. It’s always done in good fun, and Tyeravi never takes any of it seriously, and neither should her companion.
    Like 2: Lorem ipsum
    Like 3: Lorem ipsum
Dislikes:
    Dislike 1: Lorem Ipsum
    Dislike 2: Lorem ipsum
    Dislike 3: Lorem ipsum
Habits/Mannerisms:
Strengths:
    Outgoing: Far from shy, Tyeravi generally makes it her mission to know everyone, spend time with anyone, and be everywhere. A social butterfly, and more than happy to be constantly in the company of other people, Tyeravi will usually be seen wherever others are seen! It should be noted, however, that she has a particular soft spot for children, but it is the wallflowers she really likes, and the lonelier they look, the more invested she becomes in getting to know them.
    Placid: Tyeravi has a friendly, placid nature that makes it difficult to upset her, or turn her away. Tyeravi is easily spoken to, and enjoys listening as much as she enjoys talking to anyone that will listen to her. Considering most everyone her friend, and very few outside that realm, Tyeravi has an easy smile, a happy laugh, and a warm hug for just about everyone.
    Strength 3: Lorem ipsum
Flaws:
    Flaw 1: Lorem Ipsum
    Flaw 2: Lorem ipsum
    Flaw 3: Lorem ipsum


Personal History
a lyrical subheading

[color=#f47fe8]Mother:
Eyrzivy
    Rank: Weyrfolk
Father: Q'avi
    Rank: Bluerider of blue Pyndrath
Siblings:
+ 199 AL, Elder half-brother, deceased 202 AL, Q'avi's
+ 201 AL, Elder half-brother, deceased 211 AL, Q'avi's
+ 229 AL, half-sister, living, Q'avi

Past Lovers/Partners:

Current Lovers/Partners: N/A

Children:
225.09.24 - Daughter Katiryn with K'tir
226.12.30 - Son Ayontay with R'nd
229.10.27 - Daughter Wynera with R'nd

Background Story:
    205.07.09 & Birth: Tyeravi born; she is the first child of Eyrzivy, a lower caverns woman and the bluerider Q’avi, who picked up the woman following the loss of a flight. Tyeravi was the product of that union, and while Q’avi had no interest in the woman, he became quickly fond of the little girl; naturally inclined to the fair-weather fatherhood, Q’avi took to spoiling Tyeravi on her nameday, gather days, and new year celebrations as she grew up.

    213.09.18 & 8: Information

    Year & Age: Information
    Year & Age: Information
    Year & Age: Information
    Year & Age: Information
    Year & Age: Information
    Year & Age: Information
    Year & Age: Information
    Year & Age: Information
    Year & Age: Information
    Year & Age: Information
    Year & Age: Information
    Year & Age: Information
    Year & Age: Information
    Year & Age: Information
    Year & Age: Information



Education
a lyrical subheading

[color=#f47fe8]Craft:
General Education
Education Details Tyeravi managed to squeeze in most of the general education Weyrbrats were subjected to, before the Plague hit. Following their banishment South, however, her education deteriorated quickly, for the requirements to stay alive were far more pressing. As a result, Tyeravi has more knowledge about living and surviving - what plants can be eaten, how to find the best roots, and ways a small girl can bring down enough meat for a good meal or two - rather than the ability to read, or write more than her name or add together more than the most basic of combinations.


Out Of Character Information

[color=#f47fe8]Created By:
The Player Name of the person who created the Character in question.
Additional Accounts & Ranks: Include ALL accounts you currently have.
    R'nya: Bronzerider of Xyreith
    Z'ia: Bluerider of Aveleth
    T'bia: Bluerider of Jycenth
    B'jin: Weyrlingmaster of green Larrikith
    Indivara: Weyrbrat

Admin Contact: honeylove [AT] second-pass [DOT] net
Anything else? Roar!


RP Example
a lyrical subheading
[size=8pt][color=#7fb3f4]
This is required for ALL characters, regardless of if they are your first or twenty-th. RP Sample must use the character described in the profile above and be an indication of your average posting size and style.

Please do not use NPCs, as we feel bad telling you that you will need to rewrite when you do so.

The best way to do this is to use it as a Thread Starter for your character, then you can post it upon acceptance and jump right into RPing!
Reply

Pronouns
She | Her | Hers
Discord
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Threads
192
Posts
737

#10
[gfont=Rock Salt][/gfont]
[gfont=Rock Salt][/gfont][gfont=Rock Salt]Inactivity Preference[/gfont]
  [color=#b559c9]Player Name:
Honey Love
  Creator Name: Honey Love
  Preference: NPC
  Death: No
 

[gfont=Rock Salt]Maddox[/gfont]
[gfont=ABeeZee]a lyrical subheading[/gfont]

[color=#b559c9]First Name:
Maddox
Pronounced: MAH - dox
Honorific:
Nicknames: Maddy

Dragon Colour:
Wing Rank:


Primary Rank: Peasant
Secondary Rank: Family baby

Place of Birth: A peasant outcrop that was Searched
Date of Birth: 01.04.218 AL
Searched By: R'nd of blue Ayyonth
Searched Date: 07.09.234 AL
Impression Age:
Physical Age:


Spouse/Partner: N/A

Threadfall Theory: Maddox will agree with whatever the meanest looking bully says, in hopes of avoiding being beaten up.
Dragonrider Response: Awestruck, speechless, and utterly astounded. And in addition, they want him?!
Missing Crafters Response: As with everything else, Maddox is inclined to agree with whomever is the most likely to hurt him the most if he disagrees. Even his own opinion is lost under the desire to not be beaten up.

Approved Special Features: N/A
Face Claim: Ezra Miller


[gfont=Rock Salt]Appearance[/gfont]
[gfont=ABeeZee]a lyrical subheading[/gfont]

[img width=333]http://www.teenvogue.com/images/entertainment/movies/2012-08/ezra-miller-perks-of-a-wallflower.jpg[/img]


[color=#b559c9]Eyes:
Maddox has dark brown eyes; and while sunlight and high spirits can brighten them to warm and welcoming shades, for the most part the expressive nature of his eyes are darkened by mistrust and wariness. Indeed, settled under heavy dark brows, the pair make up a very distinctive motion to express Maddox’s every inner thought, and paint them across his face for all to see. His eye lashes, short but thick, darken his eyes like the charcoal liner used by the richer ladies or spoiled daughters, enhancing the feminine airs that got him beaten so as a child.

Hair: Maddox’s hair is both a private glory, and his ultimate shame. The thick, silky strands reach easily to his shoulders almost always, with rare haircuts bringing the locks back into a more masculine cut that is never kept for long. Dark, the strands are more black than brown, though summer sunlight bleaches the depth of colour from the top layers. Wavy, but not curly, the strands often have a mind of their own for ruffled and rumpled bedhead but are easily combed back with exasperated fingers. Despite the tendency for individuals to mistake him for a girl when his hair is worn loose, Maddox rarely ties it back.

Height: 5'7

General Appearance: Maddox has a distinct face, broad of forehead and jaw, his chin is a narrow point that draws attention inwards towards his eyes, nose and full lips. Heavy brows over shadow his eyes, expressive as a rule the young man is capable of expressing his innermost feelings with the smallest of movements – usually something he doesn’t want to do, and just as regularly something that gets him in trouble with the bully who decides he is being given cheek. Maddox’s ears are on the slightly larger side, but given the overall of his face, fit neatly to each side and are often hidden under the luscious hair he cannot bring himself to hack off or tie back.

Standing at a limited full growth of five-foot-seven, with a willowy build, narrow shoulders and slim hips, there is nothing about Maddox that screams testosterone and the young man has long since given up any attempts to gain any. Indeed, with his hair often sitting around his shoulders in silken waves, and his still hair-free face, Maddox seems completely at home in his own skin and immune to the taunts and teasing given at any opportunity by those he grew up with and around.

Perhaps it is a result of the bullying he suffered that Maddox has wiry strength hidden within the willowy limbs he calls arms and legs; his weightless body home to the speedy reactions of one who learned swiftly that his best chance comes in the form of fleeing, Maddox is built for speed and dodging. His long, nimble fingers are calloused more from climbing the sturdy rock walls of their village huts in order to escape his pursuers, while his stomach is flat from the use of muscles to haul himself over the edge of rooves and out of sight.

Dressing Style: Growing up in a peasant village, with the riches to match the setting, clothing has never been something Maddox put much thought into; indeed, beyond making sure they were clean and of a decent fit, there was very little thought required. Everyone wore pretty much the same things, with distinct changes between summer and winter to fit the weather changes and the requirements for work.

Honestly, he didn’t even know clothing could come in such colours as he saw on the dragonriders when they landed at his home, never mind the vast array he has seen since arriving in Katila. Now that his eyes have been opened to the possibilities, Maddox has taken to experimenting with glee, often coming out of his room looking like J’ver dressed him; vibrant colours, eye-watering patterns, and a lack of education make the young man stand out in ways he seems completely impervious to.





[align=center][gfont=Rock Salt]Personality[/gfont]
[gfont=ABeeZee]a lyrical subheading[/gfont]


[img width=333]http://media-cache-ec0.pinimg.com/736x/d2/48/15/d24815bedf8966ffda0a79b3725503fd.jpg[/img]

[color=#b559c9]General Character Traits: This should be at least two paragraphs, generally encompassing the things included in the above sections, as well as introducing any other aspects that didn't fit into those, but still applies to the character.

Likes: Change the word 'like 1' through 'like 3' into the thing the character likes, following there after with an explanation about why they like it. It should be at least one cohesive sentence for each one.
    Like 1: Lorem ipsum
    Like 2: Lorem ipsum
    Like 3: Lorem ipsum

Dislikes: Change the word 'dislike 1' through 'dislike 3' into the thing the character dislikes, following there after with an explanation about why they dislike it. It should be at least one cohesive sentence for each one.
    Dislike 1: Lorem Ipsum
    Dislike 2: Lorem ipsum
    Dislike 3: Lorem ipsum

Habits/Mannerisms: Please include at least one habit or mannerism that the character has. This could be anything from lip biting, to eye rolling or foot tapping. It should come with at least one full sentence.

Strengths: Please include at least one sentence each explaining how they are a strength for your character.
    Strength 1: Lorem Ipsum
    Strength 2: Lorem ipsum
    Strength 3: Lorem ipsum

Flaws: Please include at least one sentence each explaining how they are a flaw for your character. We encourage a character to posses more flaws than strengths and the two should not mirror each other.
    Flaw 1: Lorem Ipsum
    Flaw 2: Lorem ipsum
    Flaw 3: Lorem ipsum


[align=center][gfont=Rock Salt]Personal History[/gfont]
[gfont=ABeeZee]a lyrical subheading[/gfont]

[color=#b559c9]Mother:
Mydreah, aged 39, b.195 AL
    Rank: Wife; peasant b.210 AL
Father: Denforad, aged 43, b.191 AL
    Rank: Farm hand; peasant
Siblings:
    Son, M: b.211
    Son, M: b.212
    Enfrai, F: b.213
    Miscarriage: d.214
    Ordren, M: b.215, d.222
    Reaford, M: b.216, d.222
    Raddrym, M: b.217, d.222
    Maddox, M b.01.04.218 AL
    Stillborn, M: b.220
    Mydrad, F: b.221, d.222
    Stillborn, F: b.224, d.224

Past Lovers/Partners: N/A
Current Lovers/Partners: N/A
Children: N/A

Background Story:
    210 & --: Maddox's parent's married, his mother just fifteen, his father nineteen. Within months, young Mydreah was pregnant and the birth of their first son came in the early months of the following year, shortly after Mydreah's sixteenth birthday.

    01.04.218 & Birth: Maddox was born, the seventh child of his parents, and their sixth son, he was a welcome addition but nothing special in the overall function of the family. Healthy, albeit quiet, the infant was given the attention he needed but little more; a quiet child, Maddox seemed content not to cause issue and often simply watched the world around him with intent eyes.

    220 AL & 2: Maddox grew into a sturdy toddler, quiet and easily lost, he was often found curled up in corners of the stable with the bitches and their pups, or in the feed bucket of the old plough nag that would wuffle in welcome to anyone that walked by. The unassuming child had long hair that their seven year old daughter, Enfrai, was both jealous of and protective of and would not let the parents trim it down. His big sister's favourite play thing, Maddox was often found in petticoats and summer frocks, his hair pulled up in plaits, braids or ponytails.

    221 AL & 3: Mydreah's first successful pregnancy since the birth of Maddox gifted the family with another daughter, and suddenly Maddox found himself alone and without his big sister fawning over him. While a quiet and unassuming child, Maddox had become used to being the centre of his big sister's world and was unsure how to handle no longer being the most important to her. He took once more to wandering about untamed, spending much of his time under the tables in the kitchen, or sitting on the knee of one of the older women who would tell stories as they cooked.

    222 AL & 4: Disaster took the little village, with a nasty virus sweeping through the small population, it struck down young and old alike. Vicious in the symptoms, very few of those very old or very young survived when they were struck; Maddox found himself one of those who avoided the illness, but not so for his brothers Ordren, Reaford, Raddrym and their baby sister Mydrad. The family was devoured by grief.

    224 AL & 6: Old enough this time to understand the impending pregnancy from his mother, Maddox was quietly helpful and often found trotting along behind his sister Enfrai, who still took pains to keep his hair tidy and would occasionally put the child in dresses to play pranks on the kitchen women. When their mother was in labour, excitement bubbled up in the youth, only for it to come crashing down around him as the infant was born still. Once more, the family grieved, heartbroken by what should have lifted their spirits instead once more reminding them of the years prior. His parents agreed to embrace the children they had left, rather than risk more heartbreak attempting to bring fresh faces into their family. Besides, the woman was getting on and the constant childbearing was leaving its heavy mark upon her. Denforad had no desire to lose his wife as well as half his children.

    226 AL & 8: Deemed old enough to work basic chores, even if his slight build and lack of meat on his bones left many an old kitchen hand tuttering, Maddox found himself assisting the ladies at the hearth; fetching water or wood, washing dishes while standing on an upturned bucket with water and bubbles up to his elbows. The boy enjoyed the work, which left him alone with his wandering mind and his blank gaze to stare out over the windowsill and into the world beyond. Unfortunately, this turn was also when Maddox's girly hair and sweet, feminine face, tiny build and tendency to be in dresses thanks to his sister and the amused kitchen folk began to attract the notice of the other children around his age group.

    227 AL & 9: Wearing a pretty white frock his sister had picked out earlier that day, with daises in his hair and a basket on one elbow, he probably would have been left to take his flowers back to his mother, and the berries to the kitchen, but one of the older boys recognised the 'kitchen weirdo', and young Maddox had his first run in with a group of bullies. They left him battered, bruised and crying on the side of the road, his skirts ripped and his basket kicked to pieces. The flowers were trampled into the dirt and the berries had been stolen and gorged by the bullies, the left overs squished into Maddox's dark hair so the red juices that dripped down the side of his face looked like blood.

It was his father that found him, every bit a girl when he should have been a young man, and after making sure he wasn't truly hurt, hauled the child up by the scruff he had marched him over to the closest trough. While he roughly washed the boy down, Denforad hammered home how 'boy's don't cry like sissy girls' and to pull himself together. Disgruntled and disgusted, the man marched his wayward offspring home and promptly sat him on a bench, Maddox bursting into tears once more as the man strode back with a set of shears in hand and made quick work of the boy's waist length hair while both his wife and daughter looked on, horrified.

    Year & Age:
    Year & Age:
    Year & Age:
    Year & Age:
    Year & Age:
    Year & Age:
    Year & Age:
    Year & Age:
    Year & Age:




[gfont=Rock Salt]Education[/gfont]
[gfont=ABeeZee]a lyrical subheading[/gfont]

[color=#b559c9]Craft:
N/A if not applicable or 'General Education' for those that can read, write and do basic mathematics. Most Pernese still receive a very general education by the Hold Harpers, but very few ever end up in a Hall. If you character is Hall trained, be sure to include proper information on how they ended up as such in their History. Please see This Board for details on Crafts and Craft Hall lifestyles in our Canon. Remove the Rank portions if not formally educated.
Craft Rank: Jr./Sr. Apprentice, Jr./Sr. Journeyman/Master
Date Apprenticed: Please include the full date in day-month-year format. No apprenticeship before age 12 without permission.
Date Tapped: No Journeymen under the age of 18 without explicit permission.
Mastership Obtained: Remove if irrelevant. No Honorary masterships without permission. Masters must be over the minimum age given in the Crafts thread.
Specialty: A character may only specialise in ONE area, no matter how smart or talented they may be.
Education Details A paragraph or so about their time educated. What they excelled in, what they faltered at or found difficult.


[gfont=Rock Salt]Out Of Character Information[/gfont]

[color=#b559c9]Created By:
The Player Name of the person who created the Character in question.
Additional Accounts & Ranks: Include ALL accounts you currently have.
    Character Name: Rank
Admin Contact: Yes/No - please provide an email address or AIM ID to the Team so they can contact you if need be.
Anything else? Any comments you might have should go here.


[gfont=Rock Salt]RP Example[/gfont]
[gfont=ABeeZee]a lyrical subheading[/gfont]
[size=8pt][color=#0081e4]
This is required for ALL characters, regardless of if they are your first or twenty-th. RP Sample must use the character described in the profile above and be an indication of your average posting size and style.

Please do not use NPCs, as we feel bad telling you that you will need to rewrite when you do so.

The best way to do this is to use it as a Thread Starter for your character, then you can post it upon acceptance and jump right into RPing!
Reply

Pronouns
She | Her | Hers
Discord
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Threads
192
Posts
737

#11
[gfont=Dawning of a New Day][/gfont][gfont=Dawning of a New Day][/gfont][gfont=Josefin Sans][/gfont][gfont=Josefin Sans][/gfont]
B'jin of green Larrikith
a lyrical subheading

Approved Special Features: Stands Impression (past), Numbweed Allergy
Face Claim: Ronan Keating
Inactivity Preference:
      Creator Name: Honey Love
      Player Name: Honey Love
      Preference: Fade Out
      Death?: No!

Original Name: Benjinamor
      Pronounced: BEN-gin-ah-more
Honorific: B'jin
      Pronounced: B-gin (Hard 'B' like in 'bad')
Nicknames: Jinny, Jin

Dragon Name: Larrikith
      Dragon Name: Larry-kith
Dragon Colour: Green
Wing Assigned: N/A
      Wing Rank:

Primary Rank: Weyrlingmaster
      Secondary Ranks: Searchrider, Sr. Journeyman Harper

Place of Birth: A very minor farming plot beholden to Lemos Hold
Date of Birth: 23.06.183
Searched By: N/A
      Searched Date: N/A
      Impression Age: 21, 13.02.204 AL
      Physical Age: ~35

Exiled With: N'mall of brown Kalirohth

Partner: R'nd of blue Ayyonth

Appearance
a lyrical subheading

[img width=333]http://store.universal-music.co.uk/content/ebiz/universalmusic/invt/F./f./B./0602537077809/0602537077809_medium.jpg[/img]

Eyes: Wide, soulful and incapable of hiding his true emotions, B'jin's eyes are literally windows into his inner most thoughts. Deep, murky chocolate brown they are warm and emotional, filled with anything from joy to terror. They are surrounded by unabashed smile lines, indicating a preference for laughter and joy though the shadows that linger within hint at a haunted past. His eyelashes are thick, and long but such a pale blonde they are more invisible than not unless one is right in B'jin's face. Eyebrows are expressive, and a darker blonde than his hair. They rarely stay in one place, often jumping around to echo B'jin's inner thoughts with frowns, arches and confused furrowing.


Hair: While Benjinamor was prone to having shoulder length hair, pulled back into a tight braid, since Weyrlinghood the greenrider has taken to wearing his hair short, barely long enough to stand past his fingers when he combs them back through the strands. Said hair is a dark honeyed colour, bleaching mildly in the strong Southern sunshine it is naturally a few shades darker than it most often appears.
During the past turn, he has taken to letting his hair grow, for no given reason though a combination of R'nd's affection for long hair and Amorandii's threat to hurt him if he cut it are likely the main reasons. His hair currently hangs just shy of shoulder length, is mostly uniform and he sweeps it back off his face with lazy finger-combs.

Height: A solidly built 5'9

General Appearance: B'jin has a naturally solid build, and one that could be easily toned to make himself look stronger and more intimidating than he is; however, B'jin is not inclined to exercise for enjoyment, and is about as far from being intimidating as most people are capable of being. His face is open and honest, with large emotional eyes and a wide, cheerful smile that is flavoured with lines from regular use and clean, straight white teeth. His forehead is high and wide, almost never hidden under hair that is either kept short or swept back. Shaving regularly and with great dedication, B'jin's face very rarely houses more than a very limited growth of hair.

Despite the fact that he has the build and body to be a more intimidating force, B'jin simply doesn't have the aurora or the self motivation to do so more often than not. Instead, he generally appears meek and withdrawn, with a quiet air about him that tends to deflect attention; unless he is doing something to which he holds great importance. When in his element, B'jin quickly transforms entirely. He will hold his head high, and walk with a quiet, smug arrogance that is hard to miss and draws the eye. Most notable expeditions are when B'jin is on a stage and singing, or in the hours following a Hatching during which his Searchees have done particularly well in Impressing.

Under clothes that B'jin is not prone to remove in public, the greenrider houses an assortment of scattered scars, a testament to his lifetime as a Rider. Many of these are small, and unimportant in the scheme of things, though there are some that are notable. In particular, the scarring across the majority of B'jin's back is thanks to the fierce lashing he received at the hand of S'kef. While good care and careful doctoring had them heal well and B'jin retains good use of the skin, they are a stark reminder of the event, and cause his once smooth back to be rippled with the ghosts of the lashing. As B'jin himself often forgets they are there, he is not particularly self conscious of them, and if it is brought up, he just shrugs awkwardly and changes the subject.

Dressing Style: B'jin is incredibly conservative, and deeply modest. As a result, he is most often found dressed in a pair of tidy, well made and obviously cared for slacks. Usually dyed a dark shade of blue, dark grey or plain black they are complimented by thick soled boots and a plain white shirt. B'jin very rarely wears any shirt that isn't a stark and well kept white. The style may vary, from long sleeved to bell sleeved to short sleeved shirts but the necks are usually v's with lacing that is generally tied neatly, and often loose. He offsets the sudden glaring white with pant-matching vests in the summer, and warmer jackets in the winter months.

B'jin is still the proud owner of a pristine set of Harper wear, and though he hasn't worn it in decades it is kept carefully and proudly in a trunk in his hut. In contrast, B'jin didn't have a set of dragonriding leathers worthy of being seen in until after a thorough verbal lashing from Wingleader R'nya for his lack of proper presentation. He now has a beautifully crafted set that he commissioned from fellow weyrfolk in exchange for artwork, his voice, and a variety of trinkets he had stolen from the North during his turns as a Searcher.

While there was a dry period for the duration of 231 while B'jin's beloved guitar was at first remaining where he'd left it in the North, and then claiming a home in Bluerider I'shan's home until he reclaimed it in month four of 232 AL. It can now be regularly seen once more hooked over B'jin's shoulder, or one of Larrikith's neck spines.


Personality
a lyrical subheading

[img width=333]http://famewatcher.com/wp-content/uploads/2012/09/ronan-keating-shirtless-boxer.jpg[/img]

General Character Traits: This should be at least two paragraphs, generally encompassing the things included in the above sections, as well as introducing any other aspects that didn't fit into those, but still applies to the character.

Habits/Mannerisms: Please include at least one habit or mannerism that the character has. This could be anything from lip biting, to eye rolling or foot tapping. It should come with at least one full sentence.

Opinions: These can be kept short and sweet; a sentence will suffice.
      Threadfall Theory: Remembering Threadfall only happened once in Pernese history, between 58 and 108, does the character believe it will come back, or that it is a myth or a once-off type of thing? Threadfall is not due until 258, and the RedStar does not yet show in the Pernese sky.
      Stealing/Kidnapping: How did they respond? How do they feel about it now?
      Firelizards: Were they amazed? Excited? Fearful? Disgusted? How do they feel now?
      Return North: How do they feel? Have they been anticipating this, or are they disinterested?

[div class="PLAGUEspineboxleft"]
Likes: Change the word 'like 1' through 'like 3' into the thing the character likes, following there after with an explanation about why they like it. It should be at least one cohesive sentence for each one.
[div class="PLAGUEspinelists"]Lavender:
B'jin has always held a special affection for lavender, perhaps most readily because it is a soothing, relaxing medical herb that doesn't cause his body distress. The scent of lavender almost always lingers around B'jin, as he uses it in Larrikith's oil and often puts lavender oil on his wrists in the morning. Sprigs of the plant can be found scattered throughout his home, and he has a small garden of them along one wall of his hut where they grow thick and flower happily. Upon learning that lavender could also be consumed, B'jin has also taken to drinking lavender teas that he experiments with, as well as cooking little cakes and the likes. He is prone to insisting his friends taste test for him; his cooking skills leave something to be desired, but his wares are generally edible.
Art:
  All forms of artistry are deeply admired by B'jin, most notably when such things are done well. B'jin is incredibly arrogant and self righteous about his opinions on art, and being a spectacular artist himself with paper and pen, he is not above telling other's his opinion on such matters. His lines and opinions on what art is good, and what is not, is incredibly skewed and while he might consider a child's stick drawing to be a master piece, he will have no issue telling a Jr. Journeyman they should have studied in a different field, because seriously!
Teaching:
B'jin enjoys teaching, and took a shine to it during the first few turns of Katila coming together once more, often taking young children away from busy parents. He would entertain and educate them with playful stories and gentle instruction. During the turns prior to the Plague, B'jin had been too busy not being noticed by the men of male dragons to put himself in a position where he could actively teach, while prior to Impression he had his own education to worry about and had been reluctant to 'waste his time' teaching others when it could be better spent educating himself.
Dislikes: Change the word 'dislike 1' through 'dislike 3' into the thing the character dislikes, following there after with an explanation about why they dislike it. It should be at least one cohesive sentence for each one.
Dislike 1:
Lorem Ipsum
Dislike 2:
Lorem ipsum
Dislike 3:
Lorem ipsum
Strengths: Please include at least one sentence each explaining how they are a strength for your character.
Strength 1:
Lorem Ipsum
Strength 2:
Lorem ipsum
Strength 3:
Lorem ipsum
Flaws: Please include at least one sentence each explaining how they are a flaw for your character. We encourage a character to posses more flaws than strengths and the two should not mirror each other.
Flaw 1:
Lorem Ipsum
Flaw 2:
Lorem ipsum
Flaw 3:
Lorem ipsum

Personal History
a lyrical subheading

** FAMILY RANKS ** Please keep in mind that Weyrbrats are bred (usually) from dragonriders and Lower Cavern folk; they are not craft educated and generally have an abundance of half-siblings. Stolen Crafters are almost always going to be the eldest or second eldest son that was of a well to-do family in order to pay for their Education. Almost no dragonriders EXCLUDING Katilan Impressed will have a Craft education. A detailed explanation will be needed for those that are. Only one in a blue moon women are passed on to the Craft Halls, and those that are very rarely make it beyond Sr. Apprentice, even in women friendly crafts. Please remember that it is YOUR character that is allowed to be special, not the entire family!
Father: Name, b.YYY, d.YYY
    Rank:
Mother: Name, b.YYY, d.YYY
    Rank:
Siblings:
Pern has a high infant mortality rate. Keep this in mind. Most families will produce 4-6 children, of which maybe half will make it to adulthood. Most Pernese die between 50 and 70 if they hold ranking or 'cushy' positions in life. Low ranking peasants and the like are more inclined to die in their late 40's due to the harsher lifestyle they lived. Dragonriders average about 100 years, and have a slowed rate of aging. A LOT of women die in childbirth, especially with their first child, or if they are old and still falling pregnant. It is considered a sin for Hold and Hall women to abort, and even Weyr women are frowned upon, as all children are needed.
Past Lovers/Partners:  Only important ones are required.
Current Lovers/Partners:  If Applicable.
Children: Almost all characters over the age of 18 that are not virgins should have at least one child. With a good explanation, we will be  hesitant to accept any character over the age of 25 that has NOT got at least one child running around somewhere. Holderfolk are often married by the time they are 18, and Weyrfolk often flight moth. Children are not required to be RP'd, or even acknowledged during RP. We simply heavily encourage your character to have contributed to the population at some point.
Background Story:
Year & Age:
Information goes here. A paragraph or so is good, but bare facts are fine.
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Education
a lyrical subheading

Craft: N/A if not applicable or 'General Education' for those that can read, write and do basic mathematics. Most Pernese still receive a very general education by the Hold Harpers, but very few ever end up in a Hall. If you character is Hall trained, be sure to include proper information on how they ended up as such in their History. Please see This Board[/url] for details on Crafts and Craft Hall lifestyles in our Canon. Remove the Rank portions if not formally educated.
      Specialty: A character may only specialise in ONE area, no matter how smart or talented they may be.

Craft Rank: Jr./Sr. Apprentice, Jr./Sr. Journeyman/Master. N/A if irrelevant.
      Date Apprenticed: dd.mm.yyy AL - No apprenticeship before age 12 without permission. N/A if irrelevant
      Date Tapped: dd.mm.yyy AL - No Journeymen under the age of 18 without explicit permission. N/A if irrelevant.
      Mastership Obtained: dd.mm.yyy AL - N/A if irrelevant. No Honorary masterships without permission. Masters must be over the minimum age given in the Crafts[/url] thread.

Education Details A paragraph or so about their time educated. What they excelled in, what they faltered at or found difficult.


Dragon Information
a lyrical subheading

[img width=333]http://placehold.it/333x300[/img]
Dragon Name: Dragonth
      Name Pronounced: Pronounced
Dragon Colour: Gold/brown/brown/blue/green
Wing Assigned: See the Wing Listing for current assignments. Put the wing you would most like to join in.
      Wing Rank: Wingrider, unless otherwise approved by the Team

Hatching Date: dd.mm.yyy AL
Birthing Weyr: One of the original Weyrs
Home Weyr: Katila / Telgar Weyr
Clutch Name:
      Clutch Mother:
      Clutch Father:
      Key Word:
      Egg Name:
      Egg Description:
     
Appearance: All measurements should be when mature.
      Length:
      Height:
      Wingspan:
      Scars & Markings:
      Weyrlinghood:
      Adulthood:

Mindvoice:

General Character Traits: This should be at least two paragraphs, generally encompassing the things included in the above sections, as well as introducing any other aspects that didn't fit into those, but still applies to the character.

Habits/Mannerisms: Please include at least one habit or mannerism that the character has. This could be anything from lip biting, to eye rolling or foot tapping. It should come with at least one full sentence.

Likes: Change the word 'like 1' through 'like 3' into the thing the character likes, following there after with an explanation about why they like it. It should be at least one cohesive sentence for each one.
Like 1:
Lorem ipsum
Like 2:
Lorem ipsum
Like 3:
Lorem ipsum
Dislikes: Change the word 'dislike 1' through 'dislike 3' into the thing the character dislikes, following there after with an explanation about why they dislike it. It should be at least one cohesive sentence for each one.
Dislike 1:
Lorem Ipsum
Dislike 2:
Lorem ipsum
Dislike 3:
Lorem ipsum
Strengths: Please include at least one sentence each explaining how they are a strength for your character.
Strength 1:
Lorem Ipsum
Strength 2:
Lorem ipsum
Strength 3:
Lorem ipsum
Flaws: Please include at least one sentence each explaining how they are a flaw for your character. We encourage a character to posses more flaws than strengths and the two should not mirror each other.
Flaw 1:
Lorem Ipsum
Flaw 2:
Lorem ipsum
Flaw 3:
Lorem ipsum
     
Hex Codes [Name]Dragon Name[/Name]
      Font:
      Background:
      Preview: 

Infant Image     
[Image: URL%20HERE]

Adult Image
[Image: URL%20HERE]

Dragon Created By:

RP Sample
a lyrical subheading

This is required for ALL characters, regardless of if they are your first or twenty-th. RP Sample must use the character described in the profile above and be an indication of your average posting size and style.

Please do not use NPCs, as we feel bad telling you that you will need to rewrite when you do so.

The best way to do this is to use it as a Thread Starter for your character, then you can post it upon acceptance and jump right into RPing!
Reply

Pronouns
She | Her | Hers
Discord
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Threads
192
Posts
737

#12

+ peasant candidate; utterly ecstatic to be Searched and possibly impress. Was an outcast son; unwanted after mother died a few turns back (he was her little angel) older siblings all married and with families. Is struggling horrifically with reading and writing  but trying. Has no head at all for numbers. Is not coping with the heat at Katila, and can often be seen wearing wet clothes to help him cope I the hotter days, and multiple simple wet bandanna on slightly cooler days. Is a talkative, social butterfly and will boldly albeit politely ask questions is more than happy to volunteer himself to do anything around or for dragons.


[gfont=Rock Salt][/gfont][gfont=ABeeZee][/gfont][gfont=Oswald][/gfont]

Sezmidae
a lyrical subheading

Approved Special Features: N/A
Face Claim: Jordan Fisher[abbr=Google with great care. You could end up with google pics full of gay porn. You have been warned!][sup]Warning[/sup][/abbr]
Inactivity Preference:
Creator Name: Honey Love
Player Name: Honey Love
NPC: Community
Adoptable: Yes
Death: Yes

Original Name: Sezmidae
      Pronounced: sez-me-dae
Honorific: S'mi
      Pronounced: S-me
Nicknames: Sez, Sezzy

Dragon Name: TBA
      Pronounced: TBA
Dragon Colour: TBA
Wing Assigned: TBA
      Wing Rank: TBA

Primary Rank: Weyrfolk
      Secondary Ranks: Candidate

Place of Birth: Minor Hold
Date of Birth: dd.mm.212 AL | {currently 23}
Searched By: R'der of Colour Dragonth.
      Search Date: Date they were Searched. Please see here for Search records.
      Impression Age: TBA
      Physical Age: TBA
     
Partner: N/A, or a name, if a N/L/PC please hotlink.

Appearance
a lyrical subheading

[img width=333]http://www.teenidols4you.com/blink/Actors/jordan-fisher/jordan-fisher-1387024390.jpg[/img]

Eyes: Large, laughing brown eyes are a bright focal point of Sezmidae’s face; they are coloured a warm chocolate that is welcoming and bright as opposed to being reminisce of black. Heavy but tidy eyebrows arch neatly over the top and sparse, dark lashes protect his eyes from the dust and grime of life.

Hair: Sezmidae’s hair is hard to miss; a large and bouncy array of curls that obey no laws as silly as gravity. When wet, Sezmidae’s hair falls easily to linger around his shoulders, but dry and happily curled, his hair falls no lower than around his ears and forehead, and tickling the back of his neck. Dark brown, the hair has red glints that keep it from being pure black, and instead it is the same colour as his eyebrows.

Height: 6'0

General Appearance: Perhaps the most commented thing about Sezmidae, is the fact that he doesn’t look his age – at all. He has a young face, with a carefree and gleeful smile almost always plastered upon his lips. It is not hard to tell, really, that Sezmidae grew up as the centre of someone’s world. Tall, and with just broad enough shoulders to take him outside of the realm of ‘stick like’, Sezmidae is not someone who boasts of being a rough and touch warrior. He has a slim young man, with narrow hips, and nimble fingers. His feet are particularly un-noteworthy, but that is perhaps because Sezmidae goes out of his way to hide the fact that his left big toe is prone to growing a small forest of hair upon it – though the rest of his body carries far less body hair than most other men.

Dismissing the thick head of hair he has (and his left big toe!), Sezmidae is not a hairy individual; he has very little in the way of facial hair, which does not help him obtain the whole ‘look my age’ aspect that he so sorely desires. His arms and legs, as well as his chest and back, are lucky to claim a soft flurry of ‘baby fluff’, and that is a fact that Sezmidae had rather snidely pointed out to him fairly regularly by other boys in his family farmstead.

Sezmidae does not house any particular scars or birthmarks, though he has had his share of tumbles and trouble as a youth he was lucky enough to come out of them unmarked.

Dressing Style: At least one paragraph, indicating the usual attire the character can be seen in, how they wear their hair, if they are clean or dirty etc.


Personality
a lyrical subheading

[img width=333]http://i1285.photobucket.com/albums/a598/SPWeyr/placeholder_zps1b2aee0a.png[/img]

General Character Traits: This should be at least two paragraphs, generally encompassing the things included in the above sections, as well as introducing any other aspects that didn't fit into those, but still applies to the character.

Habits/Mannerisms: Please include at least one habit or mannerism that the character has. This could be anything from lip biting, to eye rolling or foot tapping. It should come with at least one full sentence.

Opinions: These can be kept short and sweet; a sentence will suffice.
      Threadfall Theory: Remembering Threadfall only happened once in Pernese history, between 58 and 108, does the character believe it will come back, or that it is a myth or a once-off type of thing? Threadfall is not due until 258, and the RedStar does not yet show in the Pernese sky.
      Stealing/Kidnapping: How did they respond? How do they feel about it now?
      Firelizards: Were they amazed? Excited? Fearful? Disgusted? How do they feel now?
      Return North: How do they feel? Have they been anticipating this, or are they disinterested?

Likes: Change the word 'like 1' through 'like 3' into the thing the character likes, following there after with an explanation about why they like it. It should be at least one cohesive sentence for each one.
[div class="TRADITIONALCANspinelists"]Like 1:
Lorem ipsum
Like 2:
Lorem ipsum
Like 3:
Lorem ipsum
Dislikes: Change the word 'dislike 1' through 'dislike 3' into the thing the character dislikes, following there after with an explanation about why they dislike it. It should be at least one cohesive sentence for each one.
Dislike 1:
Lorem Ipsum
Dislike 2:
Lorem ipsum
Dislike 3:
Lorem ipsum
Strengths: Please include at least one sentence each explaining how they are a strength for your character.
Strength 1:
Lorem Ipsum
Strength 2:
Lorem ipsum
Strength 3:
Lorem ipsum
Flaws: Please include at least one sentence each explaining how they are a flaw for your character. We encourage a character to posses more flaws than strengths and the two should not mirror each other.
Flaw 1:
Lorem Ipsum
Flaw 2:
Lorem ipsum
Flaw 3:
Lorem ipsum

Personal History
a lyrical subheading

** FAMILY RANKS ** Please keep in mind that Weyrbrats are bred (usually) from dragonriders and Lower Cavern folk; they are not craft educated and generally have an abundance of half-siblings. Stolen Crafters are almost always going to be the eldest or second eldest son that was of a well to-do family in order to pay for their Education. Almost no dragonriders EXCLUDING Katilan Impressed will have a Craft education. A detailed explanation will be needed for those that are. Only one in a blue moon women are passed on to the Craft Halls, and those that are very rarely make it beyond Sr. Apprentice, even in women friendly crafts. Please remember that it is YOUR character that is allowed to be special, not the entire family!
Father: Name, b.YYY, d.YYY
    Rank:
Mother: Name, b.YYY, d.YYY
    Rank:
Siblings:
Pern has a high infant mortality rate. Keep this in mind. Most families will produce 4-6 children, of which maybe half will make it to adulthood. Most Pernese die between 50 and 70 if they hold ranking or 'cushy' positions in life. Low ranking peasants and the like are more inclined to die in their late 40's due to the harsher lifestyle they lived. Dragonriders average about 100 years, and have a slowed rate of aging. A LOT of women die in childbirth, especially with their first child, or if they are old and still falling pregnant. It is considered a sin for Hold and Hall women to abort, and even Weyr women are frowned upon, as all children are needed.
Past Lovers/Partners:  Only important ones are required.
Current Lovers/Partners:  If Applicable.
Children: Almost all characters over the age of 18 that are not virgins should have at least one child. With a good explanation, we will be  hesitant to accept any character over the age of 25 that has NOT got at least one child running around somewhere. Holderfolk are often married by the time they are 18, and Weyrfolk often flight moth. Children are not required to be RP'd, or even acknowledged during RP. We simply heavily encourage your character to have contributed to the population at some point.
Background Story:
Year & Age:
Information goes here. A paragraph or so is good, but bare facts are fine.
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Education
a lyrical subheading

Craft: N/A if not applicable or 'General Education' for those that can read, write and do basic mathematics. Most Pernese still receive a very general education by the Hold Harpers, but very few ever end up in a Hall. If you character is Hall trained, be sure to include proper information on how they ended up as such in their History. Please see This Board[/url] for details on Crafts and Craft Hall lifestyles in our Canon. Remove the Rank portions if not formally educated.
      Specialty: A character may only specialise in ONE area, no matter how smart or talented they may be.

Craft Rank: Jr./Sr. Apprentice, Jr./Sr. Journeyman/Master. N/A if irrelevant.
      Date Apprenticed: dd.mm.yyy AL - No apprenticeship before age 12 without permission. N/A if irrelevant
      Date Tapped: dd.mm.yyy AL - No Journeymen under the age of 18 without explicit permission. N/A if irrelevant.
      Mastership Obtained: dd.mm.yyy AL - N/A if irrelevant. No Honorary masterships without permission. Masters must be over the minimum age given in the Crafts[/url] thread.

Education Details A paragraph or so about their time educated. What they excelled in, what they faltered at or found difficult.


Dragon Information
a lyrical subheading

TBA; When your character Impresses, you will be sent the code to place here!

RP Sample
a lyrical subheading

This is required for ALL characters, regardless of if they are your first or twenty-th. RP Sample must use the character described in the profile above and be an indication of your average posting size and style.

Please do not use NPCs, as we feel bad telling you that you will need to rewrite when you do so.

The best way to do this is to use it as a Thread Starter for your character, then you can post it upon acceptance and jump right into RPing!
Reply

Pronouns
She | Her | Hers
Discord
{hidden}

Threads
192
Posts
737

#13
[gfont=Playfair Display SC][/gfont][gfont=Jura][/gfont][gfont=Expletus Sans][/gfont][gfont=Overlock][/gfont]


Hallitas
a lyrical subheading

Approved Special Features: N/A
Face Claim: Melissa McCarthy
Inactivity Preference:
      Creator Name: Honey Love
      Player Name: Honey Love
      NPC: Community
      Adoptable: Yes
      Death?: If needed.

Original Name: Hallitas
      Pronounced: hally-tahs
Nicknames: Halli, Wherry  B'jin

Primary Rank: Receptionist, Katila Healing Hall
      Secondary Ranks: Weyrfolk

Place of Birth: Unimportant Benden Farming town
Date of Birth: ??.??.208 AL {Approx. 27}

Partner: N/A

Appearance
a lyrical subheading

[img width=333]http://www3.pictures.zimbio.com/gi/Melissa%2BMcCarthy%2BPremiere%2BUniversal%2BPictures%2BcIx_VoPySXWl.jpg[/img]

Eyes: While there are those that would disagree, many will easily consent that Hallitas has beautiful eyes. Large, and set under slim, neatly cared for eyebrows, Hallitas has striking green washed hazel eyes that are framed by long, albeit thin black lashes.

Hair: Hallitas is rather fond of her hair, and while it is not overtly long, it could not truly be considered short, either. Resting just past her shoulders, Hallitas’ hair is of a dark brown colouration, with the capacity to fade to a more honeyed shade when large quantities of time are spent in the sun. Her hair is most often seen pulled up, usually in intricate manners that take time and dedication to present.

Height: 5'6

General Appearance: This should be at least two paragraphs long, and include body shape, fitness, facial features, distinctive birthmarks or scars, and it should be realistic!

Dressing Style:


Personality
a lyrical subheading

[img width=333]http://cdn2.gossipcenter.com/sites/default/files/imagecache/fullsize_image/images/m/melissa-mccarthy-lhj-may-2012-%20%281%29.jpg[/img]

General Character Traits: This should be at least two paragraphs, generally encompassing the things included in the above sections, as well as introducing any other aspects that didn't fit into those, but still applies to the character.

Habits/Mannerisms: An insistent babbler, once Serraquil is comfortable, she is quite impossible to shut up. She will talk about almost anything at all. Her light, cheerful manner of speaking enables her to add a touch of amusement or fancy to many topics that would otherwise bring down the mood of others.

Opinions: These can be kept short and sweet; a sentence will suffice.
      Threadfall Theory: "Oh, um. Ah, my, um, opinion?"
      Stealing/Kidnapping: "It's just dreadful, and I'm ever so glad that Khoemi didn't go missing!"
      Firelizards: "They're so cute!"
      Return North: "Oh my!"

Likes: Change the word 'like 1' through 'like 3' into the thing the character likes, following there after with an explanation about why they like it. It should be at least one cohesive sentence for each one.
[div class="NORTHERNNRspinelists"]Like 1:
Lorem ipsum
Like 2:
Lorem ipsum
Like 3:
Lorem ipsum
Dislikes: Change the word 'dislike 1' through 'dislike 3' into the thing the character dislikes, following there after with an explanation about why they dislike it. It should be at least one cohesive sentence for each one.
Dislike 1:
Lorem Ipsum
Dislike 2:
Lorem ipsum
Dislike 3:
Lorem ipsum
Strengths: Please include at least one sentence each explaining how they are a strength for your character.
Strength 1:
Lorem Ipsum
Strength 2:
Lorem ipsum
Strength 3:
Lorem ipsum
Flaws: Please include at least one sentence each explaining how they are a flaw for your character. We encourage a character to posses more flaws than strengths and the two should not mirror each other.
Flaw 1:
Lorem Ipsum
Flaw 2:
Lorem ipsum
Flaw 3:
Lorem ipsum

Personal History
a lyrical subheading

Father: Derrigan of Telgar, b.167
    Rank: Lord Holder of Telgar Hold
Mother: Tsynaquil of Telgar, b.23.02.180, d.30.04.200 AL
    Rank: Lady Holder of Telgar Hold - Deceased.
Siblings:
+ 20.03.199 AL: Full sister; (Tanriel) of Telgar, married to Gabrin of High Reaches
+ ##.##.202 AL: Half sibling; Child of Lord Derrigan and Lady Amarilla of Telgar
+ ##.##.203 AL: Half Sibling; Child of Lord Derrigan and Lady Amarilla of Telgar.
Past Lovers/Partners:  N/A
Current Lovers/Partners:  Khoemi of Telgar
Children:
- Khoerhi, son, 19.05.232 AL
- Serraquil miscarried in the first trimester.
- Ehremil, son, 27.07.233 AL
Background Story:
Year & Age:
Information goes here. A paragraph or so is good, but bare facts are fine.
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Education
a lyrical subheading

Craft: General Education
      Specialty: Serraquil has a very neat hand for writing, but her fickle nature makes her unsuitable to the tasks of accounting or copying.

Education Details A paragraph or so about their time educated. What they excelled in, what they faltered at or found difficult.

RP Sample
a lyrical subheading

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#14
[gfont=Condiment][gfont=Eagle Lake][gfont=Cabin Sketch][gfont=Indie Flower]

B'jin of Green Larrikith
a lyrical subheading

Approved Special Features: Stands Impression
Face Claim: Ronan Keating
Inactivity Preference:
Creator Name: Honey Love
Player Name: Honey Love
NPC Account: Faded
Death: No

Original Name: Benjinamor
      Pronounced: BEN-gin-ah-more
Honorific: B'jin
      Pronounced: BH-gin
Nicknames: Jinny

Dragon Name: Larrikith
      Dragon Name: lah-REE-kith
Dragon Colour: Green
Wing Assigned: Weyrlingmaster
      Wing Rank: N/A

Primary Rank: Weyrlingmaster
      Secondary Ranks: Harper

Place of Birth: Subhold of Lemos Hold
Date of Birth: 23.06.183 AL
Searched By: N/A - Stands Impression
      Searched Date: N/A
      Impression Age: 20; 13.02.204 AL
      Physical Age: 36

Exiled With: N'mall of Brown Kalirohth

Partner: R’nd of blue Ayyonth

Appearance
a lyrical subheading

[img width=333]http://www.ronankeating.com/wp-content/uploads/2016/05/resize_1448455429.jpg[/img]

Eyes: Wide, soulful and incapable of hiding his true emotions, B’jin’s eyes are literally windows into his innermost thoughts. Deep, chocolate brown they are warm and emotion, filled with everything from joy to terror. They are surrounded by unabashed smile lines, indicating a preference for laughter and joy, though shadows that linger within hint at a haunted past. His eyelashes are thick, long, and such a pale blonde that they are almost invisible unless one is right in B’jin’s face. Eyebrows are expressive, and a darker blonde than his hair, they are active in their expression of B’jin’s moods and thoughts.

Hair: As a youngster, before he Impressed, B’jin was prone ot having shoulder length hair pulled back into a smart braid. Since Weyrlinghood, he has taken to wearing his hair short, with barely enough length to run his fingers through when he combs the strands back. His hair is of a dark honeyed blonde, bleaching during the summer time. Occasionally, B’jin’s hair will be allowed to grow longer, but he tends to maintain it at a shorter length, finding it easier to handle and as a means of encouraging his Weyrlings to crop their own hair shorter.

Height: 5'9, sturdy.

General Appearance: While B’jin has a naturally solid build, which could easily become toned to make himself look stronger and more intimidating than he is, B’jin is not particularly inclined to excessive exercise for enjoyment or otherwise. As a result, the greenrider has a slim but soft body with no extra muscle mass. His face is open and honest, with large emotional eyes and a wide, cheerful smile that is filled with straight white teeth. His forehead is high and wide, almost never hidden under hair that is kept short or swept back. Shaving regularly and with great dedication, B’ijn’s face is very rarely home to more than a five o’clock shadow.

B’jin is a bit of a mixed bag when it comes to appearances; when he is comfortable in his own skin and the situation, the greenrider carries himself with his shoulders back and his chin up, demanding an air of superiority that isn’t often seen in greenriders but is brought about mostly by his role as Weyrlingmaster, or his deep pride in being a Harper. On the flip side of the coin, if B’jin is not comfortable, he tends to shrink in on himself, bringing his shoulders up around his neck and actively attempting to make himself appear small and unintimidating or important enough for notice.


Dressing Style: Incredibly conservative, and deeply modest, B’jin is most often found dressed in a pair of tidy, well made and obviously well cared for slacks and a long sleeved shirt. Both items are usually coloured a dark shade of blue, dark grey, or plain black while his shirt tends to be a spotless white. They are accompanied by thick soled riding boots. The overall style of his outfit is mostly changed by the flowing fashion his shirts are designed to follow though he refrains from decretive stitching and colours when possible, feeling that his rider knots are all the decoration he needs. In warm weather, the neckline of his shirt is often loosely laced, while cooler weather will see a pant-matching vest breaking up the stark white of his shirt.

B’jin keeps a pristine set of his old Harper outfit carefully cared for and maintained in one of his trunks, though he has long since outgrown the outfit he wore in his late teens. Additionally, he now has several sets of dragonrider leathers that he finally takes pride in wearing, notably since he has become a public figure as a Weyrlingmaster responsible for Hold bred Candidates – as a Searchrider, he is also responsible for creating a cutting image when he goes on Search. Always one to take pride in his appearance, B’jin makes sure his Rider clothing is in top condition.

While there was a dry period for the duration of 231 while B’jin’s beloved guitar was at first remaining where he’d left it in the north, and then in the home of Bluerider I’shan’s hut until he reclaimed it in month four of 232 AL, it can now be seen regularly hooked once more over either B’jin’s shoulder, or tied carefully on to Larrikith’s riding straps. In any case, it is no longer ever very far from the greenrider and he is more than happy to play it for anyone that asks.


Personality
a lyrical subheading

[img width=333]http://logoonline.mtvnimages.com/uri/mgid:file:http:shared:newnownext.com/wp-content/uploads/2016/03/Screen-Shot-03-03-16-at-11.27-AM-1457034750.jpg[/img]
General Character Traits:Usually, B’jin is a bright, charming man with an easy smile, bright eyes and infectious laughter, all of which are easy to come by and happily shared. A socialite to the highest degree, B’jin enjoys spending time with his many acquaintances, the general appearance he displays is of a man who is always happy and both easily entertained and happy to entertain. Contrary to appearances, B’jin only has a handful of very close friends that he feels he can confide in, and he takes his relationship with each of them very seriously.

Laziness is perhaps one of B’jin’s biggest faults, for he enjoys spending his time relaxing, and playing music or just staring up at the clouds in the sky. While he was an active and dedicated student as a Harper, he never felt as if he were working – the same of which cannot be said for the duties and responsibilities that came with his dragon. Perhaps because of that, he was quick to become a Searchrider, where he could laze off while doing the job expected of him (mostly because Larrikith did all the actual work).

Despite his laziness where dragonriding is concerned, B’jin has always been a happy teacher, and it didn’t take much to encourage him that teaching Weyrlings was where he should spend his time. Intelligent and patient, B’jin finds it easy to teach even the most dense of students, having a way with words and a talent for expressing himself that makes explaining things clear and understandable to even the most difficult student. It is with pride that B’jin has seen each of his Weyrling groups find their way to graduation.


Habits/Mannerisms: B’jin has a nervous habit of sweeping his fingers back through his hair, though it is something occasionally done in frustration or boredom too. In moments of stress, he is known to close his eyes and pinch the bridge of his nose while breathing deeply, commonly brought about by questions his Candidates or Weyrlings may come up with. Being incredibly conservative, B’jin is never seen without a proper amount of clothing on his body.

Opinions:
      Threadfall Theory: B’jin honestly believes that Threadfall will return; he also vehemently hopes that he isn’t around to actually fight the threat – he rather enjoys his peaceful life of teaching and eating sweets.
      Stealing/Kidnapping: While B’jin did not agree with the process of stealing – and indeed, went out of his way to get a twisted form of acceptance before he Stole his candidates – the greenrider also believed it was the only way to do it, considering the limitations that were placed on them at the time.
      Firelizards: In the beginning, B’jin was vehemently against the reappearance of the firelizards, to such a degree that he refused to have anything to do with R’nd for an entire week after he accidentally Impressed to blue Rell. After a week, B’jin apologised to R’nd and not long after, accidentally Impressed to gold Shimmer when he was trying to get R’nd  another firelizard as an apology.
      Return North: The return North filled B’jin with joy, though also apprehension: he was afraid of how the people of Pern would respond to the reappearance of the dragons. He was delighted to reconnect with friends of the past, but utterly heartbroken at how much the passage of time had aged the people he shares years with. The return North also meant that B’jin could once again do traditional Searching, which filled him with pride and joy.

[div class="PLAGUEspineboxleft"]
Likes:
[div class="PLAGUEspinelists"]Lavender:
B’jin has always held a special affection for lavender, perhaps most readily because it is a soothing, relaxing medical herb that doesn’t cause his body distress. The scent of lavender almost always lingers around B’jin, as he uses it in Larrikith’s oil and often puts lavender oil on his wrists in the morning. Sprigs of the plant can be found scattered throughout his home, and he has a small garden of them in pots within the dragon portion of Ayyonth’s weyr in R’nd’s rooms.
Art:
All forms of artistry are deeply admired by B’jin, most notably when such things are done well; B’jin can be incredibly arrogant and self-righteous about his opinion on art, and being a spectacular artist himself with ink and paper, he is not above telling other’s his opinion on such matters. His opinions on what art is good, and what is not, is incredibly skewed and while he might consider a child’s stick drawing to be a master piece, he will have no issues in telling a Jr. Journeyman they should have studied a different field.
Teaching:
B’jin enjoys teaching, and took a shine to it during the first few turns after Katila was formed. He often took on the younger children, keeping them distracted and educating them at the same time so their parents could focus on other things. While he had never taught prior to that moment, and in fact had spent much time himself as a student prior to the plague, he found it much to his liking and quickly put up his hand to take on Weyrlings when it became apparent that Krypth was going to be a frequent flier. He has, since then, been a Weyrlingmaster and takes a great deal of pride in presenting his Weyrlings for graduation at the end of their fifteen month term.
Dislikes:
Brown Dragons:
B’jin has a deeply ingrained terror of brownriders, and a deep distrust of them – both ride rand dragon alike – firmly believing there is no such thing as a nice brownpair before, during or after the plague. He believes the evil stems from the dragon, who tarnish their new riders and bring about the absolute worst possible nature in their personality. The only brownrider B’jin will be seen willingly around is Talian, though he has no trust at all for his dragon Khaduceth.
Numbweed:
Intensely allergic to the plant, B’jin is incredibly skittish around numbweed and refuses to visit anywhere it might be found in large quantities, most notably the Healing Hall or anywhere currently brewing the plant into salve. Contact with anything in which the plant is present results in a nasty and vicious outbreak of harsh boils and intense pain. B’jin has been lucky enough not to come into contact with an untreated plant as yet, and is in no hurry to touch the stuff. As a result of his allergy, B’jin has an incredible tolerance to pain beyond most men, having had to go through his life with very little in the way of pain relief.
Blatant Stupidity:
B’jin is a generally fair and patient man, but his patience is tried by blatant stupidity. He doesn’t mind a lack of knowledge, or those that are simple minded. What he can’t stand, and what makes him tick, is stupidity of the sort that makes no sense. When otherwise intelligent people make statements that simply and obviously make no fucking sense despite all evidence that points to the obvious. In such situations, B’jin will turn on a heel and walk away without comment, just to get away from a situation that is prone to make his brain bleed.
Strengths:
Socialite:
At heart, B’jin is a true socialite; he loves spending time around people – any people – and takes joy in bringing them joy, especially through the means of his voice and guitar. It is hard to make B’jin uncomfortable when out in public, as he is a bit of a chameleon and adjusts himself and his mannerisms to fit those he is socialising with, be them Lord and Lady of the Hold or the lowliest drudge doing their chores. He finds comfort in crowds, as they protect him from the shadows of his past.
Larrikith:
Their time together did not start smoothly, with Larrikith choosing B’jin from the Stands, and – as B’jin saw it – ruining his lifetime ambition to become the Master Harper of Pern. Instead, he became a lowly greenrider with no future and no prospects. It took many years before their bond became something other than the push and pull of two magnets that just wouldn’t connect properly. After the building of Katila, and after leaving N’mall, B’jin found his relationship with his dragon strengthening and building into something that would have shocked their Weyrlingmaster. Now, B’jin shares a solid bond with his dragon, who has always loved him and just needed him to accept that fact.
Strength 3:
Lorem ipsum
Flaws:
Alcoholic:
B’jin is a closeted alcoholic, taking too often to drowning both his discomfort and the pain of memories in the booze that is easy to come by, if a bit harsh on the palate.  While B’jin is a cheerful drunk on most occasions, there have been those few times where drinking has only sunk him deeper into the black hole of despair he was trying to escape, making him dour and snide. Mostly, though, a drunk B’jin is a lot of fun for everyone involved as he gets cheeky and upbeat, teasing anyone within range.
Temper:
Though rare to be brought to the surface, B’jin has a terrible temper with a long fuse. It isn’t easy to anger the greenrider, but he does hold a grudge and while some things will be forgotten a moment later, the oddest things will be remembered for turns and turns to come. When angered, B’jin relies on a sharp tongue and a nasty attitude to pitch his battles; he is rarely if ever physical in his outrage towards another person, though he has been known to throw items and punch walls if really pressed.
Flaw 3:
Lorem ipsum

Personal History
a lyrical subheading

Father: Jimandor, 153 AL, deceased
    Rank: Farm hand
Mother: Moraleen, 156 AL, deceased
    Rank: Kitchen hand
Siblings:
Lenador: M, b.23.02.187 AL, d.??? | Sr. Journeyman Vintner specialising in the growth of grapes.
Andeleen: F, b.16.10.189 AL, d.N/A | Sr. Journeywoman Harper, specialising in script work and record keeping at Telgar Hold.
Moramanda: F, b.15.09.193 AL, I.12.10.208 AL d.215 AL | Jr. Apprentice Harper, then rider of green Namdith and known as M'ram.
Moramanda's children:
    - Marandia; b.05.07.210, d.215 AL
    - Asrillia; b.15.08.212, d.215 AL

Past Lovers/Partners:
  • [+] Lady Amarilla, f, of Telgar, 203 AL; a secret affair
    [+]N’mall, m, 190 AL. On and off from 209 AL to 228 AL. Weyrmate.
    [+]S’kef, m, of brown Tyrrisath.
Current Lovers/Partners: R’nd of blue Ayyonth
Children:
Bendilam, M, 203 AL, Mid Summer. Available to be kidnapped. Profession open. Born to a Telgar Hold woman during his assignment there.
N’mor [Indamor], M, 19.03.222 AL, son of Isnary of blue Dynith who is deceased.
Amorandii, F, 09.11.226 AL, daughter of Jayedi of blue Caymath who is deceased.

Background Story:
183 & Birth:
Benjinamor was born
187 & 5:
Lenador was born
189 & 7:
Andeleen was born
193 & 10:
Benjonamor was apprenticed to the Harper Hall when he was spotted by a Journeyman at Lemos Hold during a family trip to sell farm produce. Later in the turn, Moramanda was born.
195 & 12:
Apprenticed to a master in Music, after Benjinamor displays a unique talent for singing; he is also taught how to make and play his own guitar, though his first creation leaves a lot to desire.
200 & 17:
Walked tables to become a Journeyman
201 & 18:
Assigned to his first minor holding
202 & 19:
Returns to Harper Hall to update his education before recieving a new assignment
203 & 20:
Assigned to Telgar Hold; Late in the year Bendilam is born to a woman that Benjinamor was involved with in a semi-serious manner. Her attempts to marry him were stubbornly refused. He didn't want a wife or a child; he wanted his Mastership. He withdrew firmly and refused to have anything further to do with the pair.
204 & 21:
Benjinamor was thrilled when he was assigned to accompany the Lord and Lady of Telgar to Telgar Weyr to view a Hatching. They arrived three days before the eggs Hatched, and Benjinamor was assigned to bronwrider S’kef, who took the opportunity to assault the arrogant young Harper (A very close, very dark secret). Three days later, Benjinamor's life was further thrown into chaos when he Impressed green Larrikith from the Stands while he was recording the Hatching.
205 & 22:
Larrikith flew in he rmaiden flight, and was caught by S’kef's brown Tyrrisath. The result of the flight was incredibly traumatic for Benjinamor, and cemented the young man's opinion that S’kef was an incredibly dangerous man. Benjinamor spent several days in the Healers wing of the Weyr.
206 & 23:
Graduation rolled around, with Benjimaor scraping through by the skin of his teeth - for all that he was an eager student at the Harper Hall, he was a lousy weyrling. The name B'jin was awarded him by his dragon. Larrikith, unsure why B'jin was so withdrawn, set about exposing him to more people in what would become a habit of never flying the same dragon twice.
209 & 26:
A casual friendship with a brownriding Harper called N’mall, who transfers to Telgar is established. Moramanda is Searched by a blue dragon, much to B'jin's horror, and brought to Telgar Weyr.
210 & 27:
Moramanda Impresses to green Namdith. B'jin and N’mall's relationship becomes sexual after a long game of give and take before B'jin relents. Larrikith disproves of the abusive man N'mall turns out to be, but is unable to turn B'jin against him. A fierce rivalry springs up between the green dragon and the brownrider, unbeknown to B'jin.
212 & 29:
After a lot of badgering, N’mall convinces B'jin to move in with him, much to Larrikith's displeasure, and she takes to being an abrasive bitch to both N'mall and his beast Kalirohth. Unfortunately this only further heightens B’jiin’s dislike for his dragon and he ignores her simply to spite her.
[
215 & 32:
The plague strikes, causing B’jin no small amount of distress. While his bond with Larrikith is rocky at best, he is greatly upset by the way dragons seem to be dropping dead at random, watching friends and wingmates lose their dragons. B’jin turns to his Weyrmate N’mall to support him in the time of unknown.
216 & 33:
The order is finally received to flee South, and B’jin does so with his sister M’ram and her green Namdith, along with her two daughters and N’mall on his brown Khalirohth. During the flight across the ocean, B’jin is devastated when green Namdith is lost in the waves during a storm, taking his sister and nieces with her. Traumatised, B’jin barely manages to stay sane in his grief as Larrikith struggles to keep flying.
217 & 34:
B’jin with Larrikith and N’mall with Khalirohth find a small area of land for themselves and set up camp. Their dragons bring in beasts they’ve killed for hide and meat to share with their humans, while also providing protection from the large carnivores of the Southern continent. B’jin’s relationship with Larrikith beings to solidify into something more typical of a dragon and its rider, but he still refuses to leave N’mall, especially since it would mean living by himself.
220 & 37:
Larrikith and Khalirohth are alerted by Nirinath’s call, and the four of them join the other survivors in what will become known as the Katilan boundaries. B’jin is more than slightly alarmed at Nirinath being the only gold to join them, and he is amongst those who are vocal in their desire to return to the North and the lives they once lived.
221 & 38:
Most of this Turn is spent with N’mall and their dragons building their home together. Larrikith takes to the skies once more, thrilling in the small return to normalcy and is flown by a blue who is ridden by a female rider, resulting in the birth of Indamor early the next Turn.
222 & 39:
Indamor is born, and this time B’jin takes an active interest in the production of his offspring, though he is far from a perfect first time father, B’jin does his best and is confused when N’mall takes the whole thing badly. Larrikith fiercely objects to N’malll’s treatment of B’jin when the greenrider refuses to stop seeing his infant son and the bluerider responsible for birthing him.
Aching to return home to the North, B’jin would have been amongst those that were planning to leave the Weyr, had it not been for N’mall who ‘talked’ B’jin out of it. The event caused Larrikith much distress, though B’jin walked out of the event with little more than hidden bruises.
223 & 40:
B’jin turns forty, which causes the greenrider some distress. Meanwhile, Larrikith takes to the skies four times a Turn once more in a relatively predictable manner, still refusing to be caught more than once by any given blue, brown or the rare bronze. B’jin is rather amazing there are enough dragons alive for her to be so picky, and grumbles through his flight lust, being quick to leave the room once he gains his own mind again, mostly because N’mall is a jealous lover and Khalirohth has never won a flight of Larrikith’s.
224 & 41:
The Northerners that made their way to the Southern continent in search of the dragonriders was of great curiosity to B’jin, who went out of his way to find out as much about them as possible before actions were taken to ensure the Northerners would leave the dragonriders alone and without knowledge of their being alive and well enough in the South.
225 & 42:
B’jin and N’mall’s hut managed to survive the storm, a relief for both riders who were loath to have to rebuild it. B’jin was especially grateful not too much damage was done to his little garden of lavender plants that lived along one wall. Larrikith is once more won by a female bluerider [Jayedi], and the woman becomes pregnant. N’mall becomes enraged at the news and another fight is sparked between the pair – N’mall jealous and B’jin confused.
226 & 43:
Little Amorandii is born to Jayedi, and once more B’jin actively seeks to take part in the child’s life, despite N’mall’s objections. When Amorandii is weaned, B’jin takes her into their home as Jayedi had her hands full with other children. N’mall and B’jin have a rather heated fight about the sick brown, and it is further inflamed when N’mall physically prevents B’jin from taking part in the attack on Tsuen’s hut. While it proves to be for the best in the long run, Larrikith is furious as B’jin is hut-bound for a full sevenday to avoid questions about his bruised face.
227 & 44:
Larrikith flies two days before Nirinath. B’jin ectatic at the prospect of new dragons. B’jin and Larrikith aren’t part of the Search party, as a result of N’mall’s threatening insistence. The pair mourn the loss of the young Weyrling pair, and much to Larrikith’s disgust and anger, B’jin turns to N’mall once more for approval and reassurance.
228 & 45:
The shock of losing two more of the Weyrlings affects B’jin quiet deeply. He becomes deeply depressed and withdrawn, spending time only with Larrikith and his two young children (currently 6 and 2). He has another fight with N’mall when he catches the brownrider backhanding little Indamor; B’jin is enraged and breaks it of permanently with N’mall while Larrikith shrieks and rages from outside the hut. N’mall is kicked out and forced to find a new home as the greenrider boasts a momentary spine. Confused at suddenly being alone after so many years of being with the other man, B’jin seeks reassurance and comfort with his friend Parella, causing many people to gossip that their relationship is sexual. Whether that is so or not has never been relayed, with both greenriders finding the gossip of great amusement and seeing no need to confirm one way or the other.
229 & 46:
As the Weyrlings graduate, B’jin bounces back from his depression while Larrikith uses her flights to introduce B’jin to a wider range of sexual partners and the different ways people other than N’mall and S’kef enjoy sex, though in the beginning B’jin is extremely uncomfortable and does his best to flee before his partners wake, he slowly grows more comfortable with the freedom being single affords him.
B’jin also uses this Turn to request picking up his previous title of Searchrider once more, and brings in two Candidates over the Turn; though he disagrees with the method of stealing Candidates rather than honouring them with a proper Searching, B’jin does his best to Search out candidates he feels will Impress Gold or Bronze, and only those who seem willing to the prospect of a new life, however vague his means of determining that.
230 & 47:
B’jin is grounded in the Spring for Stealing Master Healer Talian to be a Candidate. B’jin brought in a total of four candidates over the Turn. Larrikith flew routinely and B’jin lingered on his own terms with the third and fourth flight of the Turn; nothing came of either event, but Larrikith was well pleased with the subtle progress of her rider.
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Education
a lyrical subheading

Craft: Harper
      Specialty: Voice

Craft Rank: Sr. Journeyman
      Date Tapped: 15.07.200 AL, age 17
      Mastership Obtained: N/A

Education Details Benjinamor was first spotted with potential for Harper Craft when a Journeyman saw his artwork at the Gather in Lemos. Intrigued, he quizzed both son and the heavily pregnant mother before paying a small amount of marks to Benjinamor’s mother to take the child with him and back to Harper Hall, where he was instructed in music, notably his voice.

During the turns when his voice was crackling, Benjinamor went back to his original art, which he hadn’t been trained in during his stay at Harper Hall but he had continued in his spare time. His work was good, and he made a few marks selling portraits at Gathers. Once his voice settled down, he was again taking up singing and guitar.

Benjinamor walked the tables at a young seventeen years, after much hard work and dedication to his craft and his future. Despite his youth at Walking, it took until late in his 18th Turn before Benjinamor was assigned to his first minor Holding; he would spend over a Turn teaching the children of the Holding before being recalled back to the Harper Hall.

His next assignment, and his first major posting, came when he was assigned to the Lord of Telgar to educate his young wife. At a youthful twenty turns of age, and filled with his own self-worth, Benjinamor was unafraid as he fell into a sexual relationship with the Lady of Telgar during his stay there, an event that was broken off only when Benjinamor Impressed to green Larrikith from the Stands. To this day, only R’nd has been made privy to the fact that B’jin and lady Amarilla had more than a teacher-student relationship.


Dragon Information
a lyrical subheading

[img width=333]http://second-pass.net/dragon/plague/Larrikith.png[/img]
Dragon Name: Larrikith
      Name Pronounced: lah-REE-kith
Dragon Colour: Green
Wing Assigned: Weyrlingmaster
      Wing Rank: Weyrlingmaster

Hatching Date: 13.02.204 AL
Birthing Weyr: Telgar Weyr
Home Weyr: Telgar Weyr
Clutch Name:
      Clutch Mother: Gold Wenorth
      Clutch Father: Brown Bamoth
      Key Word: Larrikin
      Egg Name: If You Only Knew / Paranoid Delusions Green
      Egg Description: If You Only Knew Egg was unremarkable in size, shape or colour. It was literally just another egg on the Sands.
     
Appearance:
      Length: 20 feet
      Height: 10 feet
      Wingspan: 30 feet
      Scars & Markings: If one is to take a close look, Larrikith’s beautiful mossy hide is home to an amazing puzzle of scars. The most notable of these are the healed rips and tears around her wing joints, from rough flights and over excited partners. There are handfuls of them, some as nothing more than pale streaks that disrupt her pretty green hide, others are clearly sizable and hard to miss as products of a very bad flight.
Additionally, Larrikith has spots and patches across her hide, mostly in less noticeable regions such as her joints and under her wings, arms and in out of reach places. These are the results of mistreatment during her early days of life, where her sulky and uninterested rider did a very slap and go job of oiling and bathing his dragon, and spent more time ignoring Larrikith than acknowledging her. Despite the harsh beginning and the obvious when spotted scarring, Larrikith’s hide is smooth and supple. Mostly because B’jin now makes a solid point of oiling those parts of his dragon he betrayed all those years ago.

      Weyrlinghood: As a weyrling, Larrikith was a round little dragonet, lingering on the edge of overweight from the constant feeding she was getting and the fact that B’jin never cared enough to make sure his dragonet wasn’t gorging herself. Her hide was a dark olive green with rough patches from a lack of good care, again as a result of B’jin’s lack of interest in the dragonet. She suffered a lot of cracked hide from dry patches that needed more oiling and often had dry hide wisping off her body from a lack of care during bathing. It didn’t seem to matter how much Benjinamor got into trouble, he simply didn’t care for the dragonet.
     
      Adulthood: Larrikith grew into a beautiful little green dragon. Sitting on the small side of twenty-foot, she is well rounded and pudgy from a lifetime habit of gorging herself and a lazy attitude towards work that she picked up from her lifemate. While she still carries the scars from her mistreatment as a Weyrling, Larrikith’s hide of moulted dark forest green and a pale creamy green hide the scars from all but the closest of examinations.
     
Larrikith’s colouring varies across her body, though her extremities are almost all a uniform dark forest green that fades as it meets up in the centre of her body as a light, creamy green colouration with some few speckles that appear to be pure white.


Mindvoice: Larrikith has a sultry, incredibly feminine voice that is in the low registers. While it is possible for excitement to up both pitch and the decibels in which Larrikith is prone to speaking, it rarely happens and even more rarely is heard by anyone but B’jin.

General Character Traits: This should be at least two paragraphs, generally encompassing the things included in the above sections, as well as introducing any other aspects that didn't fit into those, but still applies to the character.

Habits/Mannerisms: Larrikith is a quippy, sarcastic little dragon who takes a great deal of joy in teasing B'jin, whom she loves with an unconditional devotion. Larrikith enjoys flying, with or without her lifemate on board and is often found floating around the skies for no reason other than to enjoy the feeling of the wind beneath her wings.

Likes:
Socialising:
Much like her rider, Larrikith deeply enjoys socialising with other dragons, be them smart and witty or dumb as a log of wet wood. She finds all of them to be engaging for different reasons, and while she’s an intelligent beast herself and has a love for intelligent conversation, she is far from a bully and enjoys the company of the more stupid beasts simply because she is free to relax and not worry about how she is perceived when she’s with them.
Like 2:
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Like 3:
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Dislikes: Change the word 'dislike 1' through 'dislike 3' into the thing the character dislikes, following there after with an explanation about why they dislike it. It should be at least one cohesive sentence for each one.
Dislike 1:
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Dislike 2:
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Dislike 3:
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Strengths: Please include at least one sentence each explaining how they are a strength for your character.
Strength 1:
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Strength 2:
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Strength 3:
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Flaws: Please include at least one sentence each explaining how they are a flaw for your character. We encourage a character to posses more flaws than strengths and the two should not mirror each other.
Flaw 1:
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Flaw 2:
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Flaw 3:
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Hex Codes Larrikith
      Font: #93aa73
      Background: #111905
      Preview: She speaks!

Infant Image     
[Image: URL%20HERE]

Adult Image
[Image: URL%20HERE]

Dragon Created By:

RP Sample
a lyrical subheading

This is required for ALL characters, regardless of if they are your first or twenty-th. RP Sample must use the character described in the profile above and be an indication of your average posting size and style.

Please do not use NPCs, as we feel bad telling you that you will need to rewrite when you do so.

The best way to do this is to use it as a Thread Starter for your character, then you can post it upon acceptance and jump right into RPing!
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Pronouns
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Discord
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#15
[gfont=Cinzel Decorative][gfont=Bungee Hairline][gfont=Fontdiner Swanky][gfont=Allan]

N'mor of Bronze Rhezalth
a lyrical subheading

Approved Special Features: N/A
Face Claim: Jeremy Sumpter
Inactivity Preference:
Creator Name: Honey Love
Player Name: Honey Love
NPC Account: Fade
Death: No

Original Name: Indamor
      Pronounced: in-dah-more
Honorific: N'mor
      Pronounced: nh-more
Nicknames: N/A

Dragon Name: Rhezalth
      Pronounced: rhee-zalth
Dragon Colour: Bronze
Wing Assigned: TBD
      Wing Rank: Wingrider

Primary Rank: Wingrider
      Secondary Ranks: N/A

Place of Birth: Katila Weyr
Date of Birth: 19.03.222 AL
Searched By: N/A - Weyrbrat
      Search Date: N/A
      Impression Age: 12, 29.07.234 AL
      Physical Age: 15

Partner: N/A

Appearance
a lyrical subheading

[img width=333]http://www.jeremysumpter.com/jeremy.jpg[/img]
Eyes: Soulful, and of a captivating grey-green, N'mor's eyes are slightly on the smaller side of regular and surrounded by thick, dark blonde lashes. Despite the way they can easily draw someone in, N'mor's eyes rarely give away what thoughts are going on inside his mind. Slightly untidy but well shaped eyebrows arch neatly over them, a few shades darker than his hair.

Hair: N'mor's hair sits somewhere between brown and reddish, with a ruddy hue that catches the light and highlights in the summer. Despite the preference of many of his fellow riders for the close cropped style, N'mor clearly favours a shaggy cut, keeping his hair long enough to be messy and get in his eyes, but not long enough to actively do anything with. He keeps it well maintianed and clean, but refuses to shave it off.

Height: 5'11 when fully grown, N'mor lingers on the shorter side of his companions, who all seem to hit growth spurts before him.

General Appearance: While his eyes are captivating, the thing most people notice off the bat about N’mor is that his right arm is missing. Crushed during the landslide at Katila on the 30.07.234 AL, N’mor lost the limb partway between elbow and shoulder, and as a result, wears the sleeves of that shirt pinned up, when not specially made to be without the sleeve.

Now left handed by default, N’mor’s hand is soft from dragon oiling, but nimble and with quick fingers, his handwriting having improved in the past couple of Turns, and his nails are often chewed down to a respectable length simply because the idea of getting someone to clip his nails for him is laughably embarrassing, and more than slightly awkward.

Still growing, N’mor shifts between being tall and muscled, and having the lean coltish look of someone who just went through a growth spurt. He has long limbs and broad shoulders kept well-muscled by a dutiful dedication to his daily exercises – partly rehabilitation after he lost his arm, and partly pure determination not to be left struggling amongst his peers – and the requirements of looking after a large bronze dragon.

Dressing Style: N'mor dresses tidlity and with pride in his appearance, despite what his wind-tossed hair would convince one otherwise. Proud to be a dragonrider, N'mor is never ashamed to don his dragonriding leathers, which are kept neat and clean by both his own standard, and that of his Wingleader. On his own terms, and in general day to day life, N'mor wears loose slacks and a tidy shirt, the colours varying by his mood and what he happens to be up to at any given time. As a growing young man, his available outfits change regualarly as he outgrows things, but with his sister being fostered by their Aunt, N'mor has found a willing beneficial to dress him in if not the latest fashion, at least the best fitting clothing he could ask for.


Personality
a lyrical subheading

[img width=333]http://orig00.deviantart.net/2935/f/2016/294/4/a/nmor01_by_thistleprose-dalskeh.jpg[/img]
General Character Traits: At his core, N’mor is a traditionalist; he likes both stability and consistency and believes that the way things have been done has worked, and will continue to work, and as such there is no need to change or move away from traditional methods. Despite – or perhaps because of – having a female bluerider for a mother, N’mor is far more of the belief that women should only ride gold than he will ever be comfortable with them on green and blue, especially young girls like his little sister, whom he has done his best to be a good big brother to, and set a proper example for.

Valuing hard work and responsibility, N’mor is someone who puts his head down to get tasks done in a timely manner, making sure they are done correctly and to the best of his ability. Unable to abide by laziness in others, N’mor will be quick to cast dark looks towards wingmates who are slacking off, and has been known to frown disapprovingly when his father’s laziness is mentioned; N’mor working hard to get away from such a shadow though he has no issue with the responsibility his father picked up as an active Weyrlingmaster, taking pride in the fact that the man brought both N’mor and his dragon, and their entire clutch, safely through Weyrlinghood.

N’mor is far from a socialite, being a quiet and withdrawn young man who only speaks up when required or when he feels what he has to say is important. As a result, his friends are few and far between, but nonetheless, N’mor takes pride in always keeping his promises to others, especially his friends or those of a higher rank than himself. A broken promise is something N’mor finds shameful, and will mull over for weeks at a time on the rare occasions when he fails to uphold his word. Additionally, N’mor has a need for people to play by the rules, though those rules aren’t always the social norms; he has expectations for each rank and each colour, and when they fall outside of those expectations he can become confused and flustered.

Schedules and routine are important to N’mor, who finds it easier to function when he knows what is expected of him, and when. A large part of this came about after he lost his arm, and found that some tasks that once were completed with ease are now so much more difficult, and a lot of simple things can’t be done at all by himself anymore. Because of this, N’mor finds sudden changes to his day to day living both unacceptable and frustrating, often causing the young man’s mood to sour with little warning. Hand in hand with his daily schedules, N’mor loves structure; he loves knowing what fits where, and the why of it all. He needs to know his rank, and how he fits in with the other wingriders of his assignment, as well as how they all slot into the daily life of the Weyr both on the ground, and in the air.

Habits/Mannerisms: Being a proud young man, he walks with his head held high and his shoulders proud; he's never one to shuffle along looking at the ground or avoiding attention though he won't actively seek it, either. N'mor is incredibly quiet spoken, and only chooses to speak up when he feels that what he has to say is of importance. In combination with his proud stance, N'mor can command a crowd and demand attention without having to actually work hard at it.

Opinions:
      Threadfall Theory: It will return.
      Stealing/Kidnapping: It was wrong, but desperate measures usually are.
      Firelizards: Reserved. While glad the little creatures survived, N’mor isn’t overly fond of them.
      Return North: Relieved. Now they can be proper dragonriders again.

[div class="KATILANIMPspineboxleft"]
Likes:
[div class="KATILANIMPspinelists"]T’ryn:
fellow bronzerider and a son of R’nd, T’ryn has been a lifesaver for N’mor who was bedridden for weeks after losing his arms, just hours after Impressing to Rhezalth. T’ryn took care of Rhezalth alongside B’jin (who was also their Weyrlingmaster), while N’mor was incapacitated, and stepped up and helped N’mor throughout Weyrlinghood without ever actually making N’mor feel as if he were a burden upon his friend.
Familiarity:
N’mor loves routine, and the reassuring knowledge that comes with waking up in the morning and knowing exactly what is expected of him for the upcoming hours. While changes are dealt with without too much issue, N’mor prefers it when things go to plan; he’s had enough excitement in his life thanks to losing his arm to be quite enough.
Music:
it would be hard for anyone raised by B’jin not to have a deep respect and taste for music. While N’mor is not overly fond of the sound of his own singing voice, he has a love of listening to both instruments and the sound of singing, especially his father. While he doesn’t make a habit of it, N’mor has been known to wring out the occasional song, though he has yet to make any of them public or even share them with friends or father.
Dislikes:
Pity:
The surest way to anger N'mor is to offer him pity, particuarly in regards to the loss of his right arm. While he is missing the limb, and indeed has some struggle with day to day life as a result, he has no intention of taking handouts from those that surround him, and he certainly doesn't want anybody's pity!
Blue dragons:
While N’mor has never given any explanation as to why, he has a great dislike of blue dragons and is especially mistrustful of those who are bonded to women. It is believed by those closest to the bronzerider that his mistrust stems from some situation with his mother’s blue, but no answer has ever been given one way or another, with N’mor answering any such questions with a stony look and cool silence.
Liars and Cheats:
there are a lot of things N’mor will ignore, but liars and cheats are people that will quickly gain N’mor’s attention, and not in a good way. He has no qualms about turning tail and tattling on wingmates or classmates that have big mouths about shirking their duties, or that he catches out, and he cares not what they think of him for turning them in.
Strengths:
Perseverance:
N’mor is clearly and easily defined as steadfast, always working forward towards a final goal, despite how difficult the progress may be. His tenacity wasn’t something that was obvious about him until the loss of his arm, where the characteristic became a highlighter for the young man’s pure need to be independent and capable of taking care not only of himself, but also of his newly bonded dragon.
Integrity:
Honest and true spoken, N’mor rarely speaks unless needed and when he does open his mouth, what falls from his lips is always truthful and honest. He takes pride in being an example by which others can strive to be like, and is never shy to step forward even when what he is relaying is bad news or tattling on individuals he knows to be out of line as he feels someone needs to do it. N’mor always takes responsibility for his actions and his words, unafraid to claim his own mistakes as well as take the praise for tasks well done.
Leadership:
Being quiet spoken and honest, N’mor doesn’t so much have the charisma for leadership as he does the steady head and quiet authority of someone who knows how to act in an emergency and keep control of a situation. He isn’t afraid of much of anything, and his ability to keep his emotions and reactions under wraps when doing emergency drills or during literal emergencies makes him a natural candidate for leadership when required.
Flaws: Please include at least one sentence each explaining how they are a flaw for your character. We encourage a character to posses more flaws than strengths and the two should not mirror each other.
Mistrustful:
N’mor is usually simply written off as quiet and reserved, but in reality he is deeply mistrustful of other people and their motives, especially those who are bonded to blue dragons. Keeping quiet and out of mind, N’mor keeps a watchful eye and waits for the people around him to prove his mistrust of them worth point; just because they haven’t yet, doesn’t mean they won’t. Because they will, eventually.
Arrogant:
While N’mor won’t outright go around telling people he is better than them, the young bronzerider has a clear opinion on most matters, and his tendency to be right about things does nothing to curb the arrogant ego that is hiding under the surface of this quiet watcher.
Prejudiced:
N’mor is a quiet sexist, feeling that the proper place for women is doing their womanly duties, and not Impressing dragons that aren’t gold, or running around in positions of rank and authority. It takes a lot for a woman to win N’mor’s respect when she is outside of her traditional role, and if she happens to be bonded to a blue dragon, she has almost no hope of winning him over, no matter how hard she works.

Personal History
a lyrical subheading

Father: B’jin, b. 23.06.183 AL
    Rank: Weyrlingmaster
Mother: Isnary of Blue Dynith
    Rank: Bluerider, deceased in the landslide
Siblings:
Amorandii, 09.11.226 AL
[+] Half sister
[+] Daughter of B’jin + Bluerider

Past Lovers/Partners: N/A
Current Lovers/Partners: N/A
Children: N/A
Background Story:
222 & Birth:
N'mor is born to bluerider Isnary of Dynith, the result of the aforementioned blue winning Larrikith of B’jin's flight. The birth is uneventful, and the infant is healthy and strong with a good set of lungs on him. B’jin, who was made aware of Isnary's pregnancy early on, is present for the birth and delighted at the prospect of being a father; Indamor as he was named was B’jin's first child.
224 AL & 2:
Indamor is a toddling youngster who is completely oblivious to the hightened emotions raging around the Weyr as the Northerners come to investigate the hopeful romour that there are dragons in the South.
225 & 3:
A nasty storm sweeps through the Weyr, destroying the home of Isnary and her children. Indamor is lucky to escape without a scratch due to being in the creche when a tree fell across their home.
226 & 4:
Indamor gets sick with the firehead and barely manages to scratch through the illness in one piece. Additionally, his half sister is born late in the turn.
227 & 5:
Indamor is swept up in the excitement of the gold dragon laying eggs, and told by his mother that some day he could be a dragonrider too! The chubby five year old becomes enraptured with his future as a dragonrider.
230 & 8:
Indamor is amongst the collection of Weyrbrats left under the supervision of those that are old enough to babysit but too young to partake in the drinking and partying that is the graduation of the Weyrlings to fully fledged dragonriders. Indamor spends a lot of the evening watching out for his little sister, who was being picked on by another child.
231 & 9:
Indamor is old enough to take note of the cancelled Searching, but too young to take part in the upcoming clutch, which leaves the youngster frustrated. He keeps his feelings to himself, however, and spends more time stealing Larrikith away for evening rides when she isn't busy with his father.
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Education
a lyrical subheading

Craft: N/A if not applicable or 'General Education' for those that can read, write and do basic mathematics. Most Pernese still receive a very general education by the Hold Harpers, but very few ever end up in a Hall. If you character is Hall trained, be sure to include proper information on how they ended up as such in their History. Please see This Board[/url] for details on Crafts and Craft Hall lifestyles in our Canon. Remove the Rank portions if not formally educated.
      Specialty: A character may only specialise in ONE area, no matter how smart or talented they may be.

Craft Rank: Jr./Sr. Apprentice, Jr./Sr. Journeyman/Master. N/A if irrelevant.
      Date Apprenticed: dd.mm.yyy AL - No apprenticeship before age 12 without permission. N/A if irrelevant
      Date Tapped: dd.mm.yyy AL - No Journeymen under the age of 18 without explicit permission. N/A if irrelevant.
      Mastership Obtained: dd.mm.yyy AL - N/A if irrelevant. No Honorary masterships without permission. Masters must be over the minimum age given in the Crafts[/url] thread.

Education Details A paragraph or so about their time educated. What they excelled in, what they faltered at or found difficult.


Dragon Information
a lyrical subheading
[Image: RhezalthHeading_zps1b423e6b.png]

[img width=333]http://placehold.it/333x300[/img]
Dragon Name: Dragonth
      Name Pronounced: Pronounced
Dragon Colour: Gold/bronze/brown/blue/green
Wing Assigned: See the Wing Listing for current assignments. Put the wing you would most like to join in.
      Wing Rank: Wingrider, unless otherwise approved by the Team

Hatching Date: dd.mm.yyy AL
Birthing Weyr: One of the original Weyrs
Home Weyr: Katila / Telgar Weyr
Clutch Name: Please see the Clutch Records
      Clutch Mother: Please see the Clutch Records
      Clutch Father: Please see the Clutch Records
      Key Word: Please see the Clutch Records
      Egg Name: Please see the Clutch Records
      Egg Description:
     
Appearance: All measurements should be when mature. Please see this thread for details.
      Length:
      Height:
      Wingspan:
      Scars & Markings:
      Weyrlinghood:
      Adulthood:

Mindvoice:

General Character Traits: This should be at least two paragraphs, generally encompassing the things included in the above sections, as well as introducing any other aspects that didn't fit into those, but still applies to the character.

Habits/Mannerisms: Please include at least one habit or mannerism that the character has. This could be anything from lip biting, to eye rolling or foot tapping. It should come with at least one full sentence.

Likes: Change the word 'like 1' through 'like 3' into the thing the character likes, following there after with an explanation about why they like it. It should be at least one cohesive sentence for each one.
Like 1:
Lorem ipsum
Like 2:
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Like 3:
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Dislikes: Change the word 'dislike 1' through 'dislike 3' into the thing the character dislikes, following there after with an explanation about why they dislike it. It should be at least one cohesive sentence for each one.
Dislike 1:
Lorem Ipsum
Dislike 2:
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Dislike 3:
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Strengths: Please include at least one sentence each explaining how they are a strength for your character.
Strength 1:
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Strength 2:
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Strength 3:
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Flaws: Please include at least one sentence each explaining how they are a flaw for your character. We encourage a character to posses more flaws than strengths and the two should not mirror each other.
Flaw 1:
Lorem Ipsum
Flaw 2:
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Flaw 3:
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Hex Codes [Name]Dragon Name[/Name]
      Font:
      Background:
      Preview:

Infant Image     
[Image: URL%20HERE]

Adult Image
[Image: URL%20HERE]

Dragon Created By:

RP Sample
a lyrical subheading

This is required for ALL characters, regardless of if they are your first or twenty-th. RP Sample must use the character described in the profile above and be an indication of your average posting size and style.

Please do not use NPCs, as we feel bad telling you that you will need to rewrite when you do so.

The best way to do this is to use it as a Thread Starter for your character, then you can post it upon acceptance and jump right into RPing!
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#16


  
Ex-Goldrider Alcynnia
Weyrfolk
[Image: sSpayRP.png]
Kim Tae-hee

   
Important Details
   
Original Name: Alcynnia
   Pronounced: AL-sinn-ee-ah
Nicknames: Al, Ally, Cyn

Dragon Name: Sivayth
   Dragon Pronounced: SIV-ay-th
Dragon Colour: Gold
Wing Assigned: Deceased

Primary Rank: Weyrwoman Mentor at Ista
   Secondary Ranks: Ex-Weyrwoman of Ista Weyr

Place of Birth: Ista Weyr
Date of Birth: 27.05.684 AL
Searched By: Y'rol of blue Copandith (deceased in plague)
   First Stood: 15, 09.08.699 AL
   Impression Age: 15, 11.09.699 AL
   Physical Age: 45

Dragon Deceased: DATE

Partner: N/A
   
   
Appearance
   
[Image: A91Fuwm.png]
Eyes: Alcynnia has large blue eyes, framed by thick, heavy eyelashes with delicately arched eyebrows atop them. Despite all that she has been through in her life, they still retain a brightness to them – when they aren’t clouded with remembered horrors of her life.

Hair: Alcenia's thick, soft, heavy hair falls to her shoulders in gentle waves. Coloured a dark walnut brown, it claims both blonde and reddish hue highlights from the summer sun. She wears no bangs, instead brushing her hair out of her face when it bothers her, or using a thong of leather wrapped around her forehead and under the bulk of her hair to tame the masses.

Height: 5'6

General Appearance: Alcynnia has an oval face, enhanced with full lips, a pert nose, and wide blue eyes that are captivating of their own accord. Her eyebrows are neatly maintained, and her ears are small and often hidden by the wavy lengths of her hair. Alcynnia has long hair, falling easily past her shoulder blades, and coloured a warm brown it has red and gold highlights in the height of summer.

Of build, Alcynnia is made of narrow lines and small curves; she has long limbs with a lithe and light air about her movements. Never having been one to carry extra weight about her, she has small breasts and narrow hips; her hourglass figure is created far more by the narrowness of her waist than the curve presented by her hip and bust.


Dressing Style: Alcynnia has two dress modes; normal days, during which she wears beautiful gowns that befit her new role as a guide for the Weyrladies of Ista, and bad days, when the very idea of breathing causes her pain and she can't bear the thought of leaving her bed.

The gowns that Alcynnia prefers are of deep shades, and sewn with decorative work along the hem of the skirt. Her sleeves are either short, no more than an inch past her shoulder, or long and fitted. She has no time for the bell sleeves that some women wear. Hidden by the hem of her gown, Alcynnia wears proper ladies boots, preferring a sturdy style to the more feminine slippers, especially when she's accompanying a gold rider on the sands.

On her bad days, which strike at random and with a viciousness, Alcynnia can mostly be found wearing her bed clothes. A loose nightdress that falls to her ankles, with long sleeves and delicate off-white stitching, the white pseudo-dress has been seen more than once around the Weyr as the grieving woman wanders around in a lost stupor.
   
   
Personality
   
[Image: sw9tsAZ.png]
General Character Traits:
Habits/Mannerisms:

Opinions:
   Threadfall Theory: The dragons survival is testament that Thread will return.
   Stealing/Kidnapping: It doesn't sound like the Tsuen she remembers; she has trouble believing Tsuen was solely responsible for such an outcome.
     Weryrleader S'kef: Letting a brownrider seize control is a recipe for disaster.
      Firelizards: She is glad the cute little creatures are not extinct, but has no desire to Impress one.
     Women's loss of honourifics: Alcynnia doesn't feel women should ride anything but gold, so she approves of steps to restrict and lessen their Impressions, and the removal of honorifics is a step in the right direction, in her opinion.
   Return North: Very bitter-sweet. She is relieved that the dragonriders are alive and well, but less thrilled about her new role in their lives.

Likes:
   Like 1:

Dislikes:
   Dislike 1:

Strengths:
   Strength 1:

Flaws:
   Flaw 1:
   
   
History
   
Father: Name, b.YYY, d.YYY
Rank: Brownrider
Mother: Cyntreah (C'rea), b.YYY, d.YYY
Rank: Greenrider
Siblings:
- None still alive.

Past Lovers/Partners: Bronzerider, Weyrmate
Current Lovers/Partners: N/A
Children:
716.03.21 - @"Kordiavis"

Background Story:
684.09.11, Birth: Alcynnia is born to a greenrider, sired by a brownrider who won her dragon's Flight.
696.10.17, 12: Alcynnia is left disappointed and irritated when she doesn't Impress at her first clutch. She is young, so she knows she will have more opportunities, but Alcynnia wants a gold dragon, and that cuts back the available clutches.
699.09.11, 15 Standing at her second clutch, Alcynnia Impresses to the spunky little gold Hatchling, Silvayth.

715 & 30: Alcynnia finds she's finally fallen pregnant, and is delighted. Having been struggling for years, the pregnancy is both a surprise and a blessing. While she's not particularly close to her Weyrmate - their dragons are more mated then their rider's ever were - she is pleased he finally gave her what she desired for so long. It is during this time that the dragons begin to fall sick and die, many vanishing forever but some unable to make the final trip between. Alcynnia is distraught when Silvayth becomes one of those who is ill, the beautiful gold dragon she'd called her own for fifteen years.

716.03.21 & 31:
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Education
   
Craft: General
Education Details: Alcynnia has the general education that was given to all Weyrbrats - meaning she was taught to read, write and do basic math - but that was expanded upon when she Impressed to Gold. She has a strength for reading, writing and arithmetic; additionally, she is a fair hand at first aid for both dragons and humans.

   
Dragon - Deceased
   
Dragon Name: Sivayth
   Name Pronounced: SIV-ay-th
Dragon Colour: Gold

Hatching Date: 11.09.699 AL
Birthing Weyr: Ista Weyr
Home Weyr: Ista Weyr
Clutch Name:
   Clutch Mother: Gold
   Clutch Father: Bronze
Date Deceased:
  
Appearance:
   Length:
   Height:
   Wingspan:
   Scars & Markings:
   Weyrlinghood:
   Adulthood:

Mindvoice:

General Character Traits: This should be at least two paragraphs, generally encompassing the things included in the above sections, as well as introducing any other aspects that didn't fit into those, but still applies to the character.

Habits/Mannerisms: Please include at least one habit or mannerism that the character has. This could be anything from lip biting, to eye rolling or foot tapping. It should come with at least one full sentence.

Hex Codes: Sivayth's echo often speaks to Alcynnia
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   Preview: [color=#HHEEXX]Dragon Speech[/color]

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The Player
   
Character Created By:  ThistleProse
Dragon Created By: ThistleProse
   Played By: ThistleProse
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#17


 
Casa of Gold Thallayth
Weyrlady
[Image: OCzEItG.png]
Ginny Gardner
   
Important Details
   
Original Name: Casa
   Pronounced: CASS - AH
Nicknames: Cass, Cassy, Blondie (M'ris)

Dragon Name: Thallayth
   Dragon Name: thally-ath
Dragon Colour: Gold
Wing Assigned: N/A
   Wing Rank: N/A

Primary Rank: Weyrlady
   Secondary Ranks: tba

Place of Birth: Southern Continent
Date of Birth: 16.11.720 AL
Searched By: N/A - She was not officially Searched, but cashed in on her Weyrbrat status.
   Searched Date: N/A
   Impression Age: 13, 29.07.734 AL
   Physical Age: 17

Exiled With: Born while in exile to her dragonrider parents

Partner: N/A
   
   
Appearance
   
[Image: 7MKoeJx.png]
Eyes: Casa has soft green eyes, the colour faded and almost grey. Her eyes are gentle and softly rounded. Her eyebrows, several shades darker than her hair, are neatly arched and require minimal maintenance. Her eyelashes are a dark honey colour, thick and enviously long.

Hair: Casa wears her hair in growing waves, soft and golden like straw, it falls to her shoulder blades. She does not wear a fringe or bangs, finding them more trouble than their worth. Instead, her hair is layered gently by a local barber, and maintained generally through finger combing and occasional ribbons or thongs. When she finds her hair too troublesome, she may wear it pulled back in a French braid.

Height: 5'4

General Appearance: Casa, while short, has a long-limbed body that makes it look like she’s all arms and legs. She has narrow shoulders, narrow hips, and a practically-flat chest that Casa would be more upset about if she cared about looking feminine and attractive like the other girls her age. Echoing her long limbs, Casa has long, delicate fingers that she has decorated with pretty rings that have been collected since she joined the other dragonriders on Ista.

With quick, easy movements, Casa has the grace of a dancer; she is lightly balanced on the balls of her feet and carries her light weight with a delicate poise. The past several years of being responsible for a dragon has developed muscle tone not seen in most women. She has toned arms and legs, and a flat belly. Unfortunately this doesn’t do anything but add to the otherwise boyish look of her long limbed and narrow body.

Dressing Style:  Growing up feral in the Southern Continent and at Katila Weyr, Casa never had much time for maintaining her appearance instead the child wore her hair short, loose and wild around her face, her clothes the hand-me-downs of fellow weyrbrats and mismatched and maintained by the women of the Weyr. A tradition that probably would have continued, had she not Impressed to Thallyath in her thirteenth year. For all that Casa didn’t care one whit about her appearance, it was important to Thallyath, and Thallyath made sure it was important to Casa.

In the past several Turns, Casa has learned to appreciate gowns – mostly because Thallyath won’t put up with her complaints. Taking a leaf from the book of Kahleena, Casa has taken to wearing pant-skirts, the flowing legs looking like the skirt of a dress and belying the more convenient wearing of pants for dragonriding – not that she gets to do a lot of that. Paired with a blouse, belt and sturdy boots, Casa (and Thallyath) feel the young goldrider cuts a fine image.

Not restricted by the restraints of travelling between on a regular basis like other dragonriders, Casa has developed a taste for jewellery – rings for her fingers, a delicate necklace that she rarely takes off, and ear piercings she wears dangling jeweled stones from. She also enjoys several bracelets on her left wrist, that jingle when she moves her arm.
   
   
Personality
   
[Image: AUgLOTP.png]
General Personality Casa is an intelligent and friendly young lady, well known for her bright and sunny personality; it is a warm day between when Casa is seen with a frown on her face, for it seems as if nothing can ever get her down. Her smile is easy and comes quickly, and her voice is often lilting with joy. To say she can be overbearing in her pure enjoyment of life would likely be well stated, for Casa has a desire to see everyone around her as happy as she, and finding joy in even the smallest aspect of life has her sharing them with anyone that will pause long enough to listen.

Like most people who are so ridiculously sunny, Casa’s smiles and cheerful nature hide a loneliness and depression that she doesn’t share with anyone but Thallayth. Casa longs to make close friends, as she had before she Impressed, but lacks the spine to really attach herself; she is too afraid of losing someone close to her, as she lost so much during the Landslide. As a result, Thallyath is her only true friend, and Casa clings to that friendship with a fierceness that is probably unhealthy. She loves her gold dragon, and while she doesn’t go out of her way to make said dragon happy, she does live to love her.

Casa isn’t afraid of much, but what she is afraid of, she is terrified of. Primarily this is the childlike fear she has of the darkness, wherein she feels as if she has no control and the inability to see causes her heart to flutter and panic to arise. Typical dragonrider fears of losing her dragon linger, but she tends to bury them, much like her friends were buried by the Landslide. Casa fights off the darkness by having excessive amounts of glows, particularly in the corners of her room where shadows are known to linger.

Irresponsibility is Casa’s calling card. She loathes doing chores and hates being bogged down by required work. If someone said she had to read the Library archive, Casa would hate that, too. She is not one to offer herself for boring tasks, which is mostly everything in her opinion. She would much rather be off frolicking on the beach, climbing a mountain, swimming in the waters of Ista. Anything except being responsible and fulfilling her duties.

Habits/Mannerisms: Sleeping with nightlights seems like a habit Casa is loath to grow out of, despite the constant quips from her dragon. Casa is also incredibly neat and tidy, with everything in its place and a place for everything. She finds this leaves less room for tripping hazards or shadows in the dark. Her desk is where she does a lot of her work, and her bed is kept well made at all times it isn’t being used.

Opinions:
   Threadfall Theory: History says it will return.
   Stealing/Kidnapping: It was dishonourable, but then, old Tsuen was a loon so its only to be expected she’d do ridiculous things.
   Firelizards: They’re the best! Casa doesn’t have one, and isn’t sure she’ll ever get one, but she loves the spunky little creatures.
   Return North: Casa is anxious to leave the scene of Katila and all the memories it holds. She looks forward to starting anew.

Likes:
   Thallyath: For all that she’s a tart little gold, Casa loves her dragon with all her heart and soul. She’s become stronger as a person because of Thallyath’s companionship; surer of who she is and the things she needs to do with her life.
   Swimming: Casa loves the cool touch of water, whether it be salt or fresh, and no matter what the season it is – at least during her time in Katila! The winters of the North are a bit snowy for true swimming, but even so, Casa can occasionally be seen stripping off to take a brisk dip in the half frozen lake of winter. In summer, the girl almost lives in the waters of the beaches.
   Exploration: Casa has a curious streak a mile wide, which is best displayed in her desire to explore her surroundings to the last nook! Upon moving North to Telgar, Casa could be found in the depths of the Weyr and with dust and dirt on her clothes; this has not changed since her move with Thallyath to Ista Weyr. Indeed, were it not for her dragon making sure she completed all her tasks, Casa would barely be seen for all the depths of the ancient Weyr that need exploring, never mind the Island itself!

Dislikes:
   Darkness: Casa is afraid of the dark, ever since the night when the landslide swallowed up the majority of – then – the only home she’d ever known, as well as countless friends, family and loved ones. As a result, Casa sleeps with glows left showing in the corners of her room, breaking up the darkness without being too bright for the girl to sleep.
   Formal Wear: Forced into gowns and slippers since returning North, Casa has found that she doesn’t really enjoy the formal wear a goldrider is expected to wear when in the company of men of rank. She will do it – mostly to shut up Thallyath – but she doesn’t enjoy it like some other women. In recent years, she’s compromised by wearing split skirts, where the legs look like dresses but allow for easy riding of a dragon and the freeing movement Casa prefers.
   Wine: Whether the expensive well-made sort from Benden, or the bad crap that was made in Katila, Casa has no taste for wine. She finds it distasteful and the fact that it quickly makes her feel fuzzy headed is also a turnoff, though she does her best to politely sip any wine delivered at mealtime or when visiting with individuals that offer the drink.

Strengths:
   Intelligent: Casa is an intelligent girl, who learns quickly and easily the majority of the time – she has little trouble picking up new skills or retaining information. As a result, she enjoys learning, and can often be found in the libraries of the Weyr – a location she’s come to love since moving to Ista – where she will have her nose buried in the latest book, be it history or otherwise.
   Gentle: With soft hands and a warm smile, Casa is naturally a gentle creature. Coupled with her naturally sunny personality, Casa has a wonderful bedside manner that she brings about most obviously when she does rounds in the infirmary. While she has no Healer training, and no real interest in becoming a Healer, she is a useful assistant and can often be found sitting at bedsides and holding hands of patients who are having a rough time.
   Curious: Casa has a curiosity streak wider than her dragon is long. She loves to explore and learn new things, to expand upon the limits of her own knowledge of both places and things. While she has no desire to be a Crafter, she enjoys picking up odd skills related to the different crafts; a Jack of all Trades, and Master of None type personality, Casa is full of random knowledge and odd facts.

Flaws:
   Responsibility: Casa baulks at fulfilling her responsibilities; she would much rather enjoy a lazy afternoon reading or swimming. She has little desire to fulfil the requirements of her rank, and will often procrastinate doing a task that has been set to her until the very last moment. A quirk of her personality that is vastly at odds with Thallyath, she often has to put up with the gold dragon berating her and issuing ‘I told you so’s when her avoidance of a responsibility bites her on the rear.
   Jealous: Casa is ridiculously jealous of the free reign it appears that green- and blue-riders get. She can occasionally be heard wishing she were as free to come and go as the more numerous colours, and though she wouldn’t swap Thallyath for all the freedom in the world, she does wish the little gold dragon had Hatched as a green. They have so much more freedom to spend time as they will, to swim and explore and have fun. Meanwhile Casa is stuck fulfilling responsibilities and requirements of rank. She is very jealous.
   Lonely: Despite the constant companionship of Thallyath, Casa is generally a lonely person. She doesn’t have any close friends – her best friend died in the Landslide, and she hasn’t had the confidence to make a close connection since then. Indeed, while Casa is all sunshine and smiles she hides an inner storm of disquiet and loneliness.
   
   
History
   
Father: Bluerider NPC
Rank:
Mother: Seriya b. d.
Rank: Weyrfolk
Siblings:
- Half siblings by father

Past Lovers/Partners: N/A
Current Lovers/Partners: N/A
Children: N/A
Background Story:
720 & Birth: Casa was born the year the call for the dragonriders to come together was made. Her mother died in childbirth, and Casa was raised communally within the developing Weyr.
Information goes here. A paragraph or so is good, but bare facts are fine.
725 & 5 Turns: Casa met her father for the first time, when he acknowledged himself as her sire.
728 & 8 Turns: Out gathering greens with some of the Weyrfolk, Casa slices her arm, resulting in her first experience with the Healers. She finds the experience to be of great curiosity, barely noticing the pain of her wound being treated. The stitches are removed easily not too much later, and Casa has barely a scar left to remind her of the experience.
730 & 10: Casa is fascinated by the inpouring of Stolen candidates; they bring new skills and information to Katila and Casa is often found skulking around the young men in order to pick up gossip and information about the mystical North. When Master Healer Talian is Stolen, Casa once more becomes fascinated with the Healer Craft, though she loses a lot of her lustre when she is constantly banished from the small Healer Hall Katila boasts.
734 & 13: The best day of Casa’s life came on the 29th of month 7, when she Impressed to gold Thallyath, daughter of gold Okalinath and bronze Torath. During the same Hatching, her best friend Impressed to a bronze, and what could possibly ruin such a wonderful, wonderful event?

Not even 24 hours later, the Landslide came; a mountainside made slick and loose from all the rain fell down upon Katila and swallowed most of the Weyr, including the Weyrling Barracks where the children and their newly hatched dragonets slept, believing themselves safe. In the horror, Casa’s best friend lost his life – as did his dragonet – while Casa and Thallyath barely managed to escape alive themselves. There was no time to mourn, for the world was in mayhem and would remain that way for several days. Casa has very little in the way of clear memories of the Landslide and that which followed, most of it fuzzy or suppressed.
735 & 14 Casa feels left out as the older dragonriders take to the North, but once Thallayth is old enough to Fly and the pair is taught to travel between they are quick to join their fellows. Casa finds the North to be incredibly exciting and very interesting. She spends a lot of her time exploring Telgar Weyr when she has nothing else to do.
736 & 15: Casa finds herself asigned to Ista Weyr, and follows her new Weyrleaders to their new home. She is as fascinated by the Island as she was by Telgar, and regularly found exploring the depths of the caverns, often at the expense of her chores and duties.
738 & 18 Casa is comfortable and at home in Ista now, and knows the Weyr, the Island and its beaches well. She can often be found in the library of the Weyr reading and relaxing, sprawled in a most un-lady like manner. When she can escape, Casa can be found on one of the many beaches, swimming and exploring, while Thallyath suns on the sand or stones.

Casa is also uncomfortably aware of the fact that her dragon is plenty old enough to begin her cycle of Rising, and is waiting for the little gold dragon to take to the skies. She’s not unaware of the interest many of the bronze and some of the brownriders invest in her, though she does her best to avoid them when she can, much to Thallyath’s disgust.

   
   
Education
   
Education Details: Casa has the general education that was afforded all the Weyrbrats at Katila. She can read very well, write with a neat hand, and while she doesn’t struggle with numbers, she isn’t as comfortable with math as she’d prefer.

   
Dragon
   
Dragon Name: Thallyath
      Name Pronounced: Thally-ath
Dragon Colour: Gold
Wing Assigned: N/A
      Wing Rank:

Hatching Date: 29.07.734 AL
Birthing Weyr: Katila Weyr
Home Weyr: Ista weyr
Clutch Name: Have Faith
      Clutch Mother: Gold Okalinath
      Clutch Father: Bronze Torath
Egg Description: The pure and snowy surface is then covered as if with golden snowflakes, each almost touching, but leaving enough room between the splotches to retain the beautiful white underneath. The egg is startling, and eye catching, and undoubtedly the container of another gold. It is neither here nor there in size.
Your Touching: Another one? Another one! The little one within the egg quivers slightly as Casa’s hand is placed upon her shell, and her mind reaches back to touch the other girl’s. The child’s youth was noted almost instantly, and curiosity sparked as she brought that to the forefront of Casa’s mind, before delving through the thoughts, memories and images that were linked; men and boys, laughter, tears, joys and fears. All of it was examined by a very serious dragonet, full of bright curiosity.
     
Appearance:
      Length: 28’ {very small}
      Height: 14’
      Wingspan: 44’
      Scars & Markings: TBA
      Weyrlinghood: From a particularly beautiful egg, a particularly mediocre hatchling was produced. With her golden hide more of a dirty colour than freshly minted, Thallyath certainly wasn’t someone that commanded the eye because of her colouration, and her regular size and unnoteworthy proportioning did little to help. Just another gold, amongst a slowly increasing number of golds.
Her growth will be extremely awkward, with it seeming as if limbs are all growing independently of each other; her rump will shoot up, then a few months later, her shoulders might rise up to where they should be in relation, or rocket up past her arse, creating an incredibly bizarre looking young dragon. Her wings will go through periods where they look mismatched, creating a lot of worry and disruption to her lessons in flying, hunting and future ability to Rise well.

      Adulthood: When she finally does finish her growth, Thallyath will be well proportioned, though she will retain a more cliche green build, of wafery lines and a delicate, exaggeratedly feminine appearance. Her eyes are neither too large, nor too small for her face, but are notable due to their constantly curious colourations and the delicate line of her ridges, shaped almost as if she has slightly raised eyebrows at the things the world presents her with.

In length, Thallyath will stop growing at a tiny twenty-eight feet, reminiscent of the older dragons, she will be vastly outsized by many of her siblings, including several blue dragons, as they reach for a larger scale while she is left as a throwback of what once was. Despite her tiny length, Thallyath is beautifully proportioned, with a full wingspan of forty-four feet, only slightly larger than ideal for her size, while she stands at a proud fourteen feet. She will always retain her lightly built form, and while she will never be a particularly fussy eater, Thallyath will never be an overly outgoing eater, either. Small, irregular meals satisfy her and keep her going.

As her infant hide peels away at the end of her growth, Thallyath reveals a hide of ancient-gold, dappled with highlights of bright, sunny yellow, as if parts of her have seen a lifetime, while others are fresh and ready to face the world. While she has no particular markings that truly stand out amongst the rest, over the turns Casa may well find an assortment of shapes in the dapples on her dragon’s hide, and wonder how she missed this one, or that one, in the turns prior. Looking at Thallyath’s hide can be much like looking at the clouds in the sky; every day, there is a different shape to see.

Mindvoice: In comparison to her delicate, feminine appearance, Thallyath’s voice can be quite a shock to those who hear it. On the deep side, the small gold’s mind voice is not nearly as feminine as her appearance would indicate it might sound; it’s a big voice, but almost always spoken in low, mellow tones that belie an ability to blow hypothetical eardrums if she ever decided to actively yell at someone.

General Character Traits: Thallyath is a blunt and often abrupt dragon who has absolutely no issues with inserting herself into any conversation, whether she was wanted there or not. Her personal opinions are very regularly given to those that will listen to her, with little regard for how they might be received, or whether or not feelings will be hurt in the process. Thallyath is a strong believer that the truth is better said than hidden away, and that sugar coating things is ridiculous. This results in Thallyath being forced to regularly undergo ‘me time’, despite her lack of natural inclination to be alone; she simply isn’t the type of dragon that others can put up with in large or regular doses.

One could easily come to the inclusion that Thallyath is lacking in empathy, and they really would not be that far off, though somewhat misguided. Thallyath does care about the feelings of those around her, but her care for them comes with the tag of everyone over the individual. She would rather make moves for the betterment of everyone, than to try and make each and every individual happy or content. This thought process often comes through and shines bright in her abrupt and frank manner of speaking, and her ‘larger picture’ ideals.

Patience is not something Thallyath has a lot of; quite the contrary, she is exceedingly impatient and easily frustrated by the actions of others, including but not limited to Casa’s. She is especially set off by those who move with self-interest and little care for the Weyr at large, finding them selfish and unworthy. While dragonriders and their beasts are not within the capacity of herself or Casa to discipline for things she finds unbecoming, Thallyath’s nasty glare can very readily display her displeasure. Additionally, as she goes through life, she will find ways to get her will impressed upon those around her. This will notably occur through means such as choosing a mate of rank, even if Casa dislikes the man, for even Casa will find herself subjected to things she dislikes, if Thallyath believes that their actions are for the betterment of the Weyr at large.

While her actions and input will often cause her to be the centre of attention, Thallyath is not a dragon naturally inclined to call attention to herself; she would much rather leave such moments to far more diplomatic dragons than she, for Thallyath is well aware that her manner of speaking is hardly diplomatic. Her willingness to step aside and let others lead the way comes not from modesty on her part, it again stems from her desire to see the best possible result for every action, and to put the Weyr in the best possible situations. If she is not the best suited to lead a situation, than Thallyath will quickly champion the creature – dragon or human, it matters not – that she believes will best benefit the Weyr she calls her own.

Thallyath is a stickler for tradition, quickly coming to conclusions that do not always sit well with those around her, and in some cases do cause a little bit of a fanfare. As soon as she learned that the majority frown upon female riders, Thallyath decided they were not something that would better the Weyr and that, like everything else she deems unworthy, they should step down and step away – for the betterment of the Weyr. As a result, Thallyath will raise hell itself, before she will let any girl touch one of her non-gold eggs.

Habits/Mannerisms: Thallyath has what can quickly become a very annoying habit of clearing her throat, both mentally and literally, with a soft but pointed ‘huh-hrm!’. This is usually given voice when Thallyath is displeased with a present set of circumstances, or if she disproves of actions being taken, particularly if they clash with her firm belief in traditions and how they should be upheld.

In addition to her pointed vocal opinion, Thallyath follows up her huh-hrm with a flat, dark stare that very clearly informs the victim of her disproval that she is very displeased with them.

Likes: Thallyath likes order, and organization. She likes knowing what is going to happen, what is happening and what is planned to happen next. She likes situations in which she is given the opportunity to think, especially if it has no time limit; puzzles and riddles are particularly enjoyable to her, and feels no time is ever wasted, puzzling over quizzes.
Honour and tradition are of the utmost importance to Thallyath, and she does not just like them - she loves them. It is very important to her that others uphold the same values, and she enjoys socialising with, and being around, people and dragons that think and talk sense. She likes the fact that everything has its place, and every place has its thing.

Dislikes: Tradition is important to Thallyath, and those that bulk against it are creatures she doesn’t understand. This has notable visibility in the way some chromatics pick female riders. Thallyath does not understand their choices, and nor does she think they had the wellbeing of the Weyr in mind when they made them. As a result, she has a cold-shouldering dislike for any blue or green that choses a female rider, and goes out of her way to make sure Casa does not interact with such as those. Female candidates seeking non-gold are not allowed near her babies, just as Thallyath will snap and snarl at the prospect of a woman teaching her offspring once they have chosen their lifemate.

Strengths: Thallyath is a dragon who considers it her duty to champion those in whom she believes. She will stand up for those that she believes are in the right, from offering her opinion on such things – whether wanted or unwanted – through to simply offering a physical golden wall of approval as she stands behind those she approves of, whether literally or figuratively.

While Thallyath doesn’t consider herself to be the best, she does consider her every movement and her every opinion is formed with the desire for the betterment of the Weyr in mind. As a result, her championing of those that she approves of is something some will come to desire, and something that should be noted by those that get to know Thallyath.

This gold dragon takes note of everything around her, showing a clear strength when it comes to seeing the bigger picture, and the ingredients that formed it. She isn’t one to take any notice at all of the tress, all her attention being on the forest and where it is going and how it is shaping up. Thallyath will go out of her way to attempt to better the youngsters of the Weyr, and be very vocal in her opinion about which adults should be cropped from what she believes is the perfect Weyr. From gold to green, if Thallyath does not believe them to be a solid part of the Weyr, she will make sure her opinion that they should be transferred to ‘some other dump’ is well known.

Flaws: Thallyath does not have a head for spontaneity; she simply cannot fathom how other creatures – humans or dragons – are capable of just getting up and going without any thought or planning. Her disdain for it almost qualifies for a mild phobia, with the way it makes her fret and get antsy when people or dragons do something unexpected, but especially when it is required of her. Such responses as ‘but that wasn’t the plan!’ with an almost frantic widening of the eyes will not be uncommon.

Hand in hand with this, goes Thallyath’s shuddering dislike of disorganisation; a solid plan is a good thing! Schedules and organisation and knowing what is supposed to happen when, and at what time and in which order are important to the dragon. Events of disorganisation worry her – what if something goes wrong? How will it be known if something goes wrong, if she can’t figure out what was supposed to be happening?!

Between the two weaknesses, Thallyath is an amazing failure when it comes to keeping her head in emergency situations, where fleet thinking and snap decisions are required. She simply cannot even imagine how to do that, let alone actually do it.
   
Hex Codes: Thallyath
      Font: #65560a
      Background: #dbbc1f
      Preview: Hello there!

Infant Image    
[Image: 9xfXzyT.png]

Adult Image
[Image: C7IMBcs.png]
   
RP Sample
   
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The Player
   
Character Created By: Concept by Sunflower (character originally called 'Sam dae'); re-created by ThistleProse , name changed per Sunflower's request.
Dragon Created By: ThistleProse
   Played By: ThistleProse
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#18


 
   
R'nya of Xyreith
 
Weyrleader
 
[Image: Crjj8e_VMAAi01r.jpg]
Wes Bentley
     
Important Details
     
Original Name: Rajanya
      Pronounced: rah JAHN yah
Honorific: R'nya
      Pronounced: ren-YAH
Nicknames: Ren

Dragon Name: Xyreith
      Dragon Name: ZHY-wreath
Dragon Colour: Bronze
Wing Assigned: TBA
      Wing Rank: Wingleader

Primary Rank: Weyrleader of Telgar
      Secondary Ranks: Wingleader

Place of Birth: Fort Weyr
Date of Birth: 13.09.697 AL
Searched By: N/A
      Searched/Stolen Date: N/A - Weyrbrat
      Impression Age: 14, 10.06.212 AL (three months before his 15th b'day)
      Physical Age: 25

Exiled With: N/A

Partner: Rhaedalyn
     
     
Appearance
     
Eyes: Grey-blue, they could be considered stormy by some people. There is enough depth to the colour to remove any 'icy' effect his gaze might otherwise have possessed. Instead, they tend to strike as lukewarm, and calculating. The eyebrows are dark and heavy, managing to emphasise the light colour o fhis eyes, while his eyelashes are short and somewhat sparse.

Hair: R'nya's hair is black, with little in the way of highlighting or fading; even he is unsure how he's managed to keep it so dark under the fierce rays of the Southern sun. R'nya's hair is thick, and falls around ear length, often swept back casually. It is of a silky texture, that defies any attempt to contain it with pins, clips or leather.

Height: 6'

General Appearance: Clear blue-grey eyes stare out thoughtfully above a straight nose and thin lips, though they are often pulled into just the hint of a smile. Oftimes, this gives the impression that R'nya is silently laughing at whomever may be currently holding his attention. His ears are perhaps a little large, and they appear to be low set due to a high forehead. His jaw line isn't overly strong, sloping down into a slight point of a chin. His neck is not particularly long, and leads down into wide shoulders and a well toned torso. His physique is a well maintained matter of pride for the man, consisting of well defined muscles and an almost 'easy' strength and grace to his movements. He has a subtle, belying control of his body that has a manner designed to draw the eyes of admirers.

Soft, peachy skin objects to the Southern sunlight, often causing R'nya to burn in the summer months, though he fares much better in the cooler seasons; it appears to be incapable of tanning. He claims no freckles, and though he has no particular explanation for that, he is pleased. Freckles are many things, but they are not something he wishes to lay claim to.

R'nya takes particular care of his physical appearance, being sure to have his hair trimmed and his face shaved regularly, though he is no stranger to a 'scruffy' look, and tends to wear it well. It gives an air to the man that he finds useful and appealing, especially when surrounded by so many damned pretty boys. R'nya is not afraid to get his hands dirty, and so can be seen with the marks of his current chore, such as dirt or grime or fish guts. However, he also takes very thorough baths to ensure such evidence never makes it home.

Dressing Style: R'nya dresses in a clear, tidy manner that both expresses his personal taste in looking neat and presentable, while also being functional. Katila Weyr is hardly the place to go parading around in one's finest outfits, and R'nya understands this. As a result, all of his clothing are well crafted, and obviously well cared for, but they aren't particularly eye catching of their own accord. This in particular means they are less often thieved by other members of the Weyr.

Riding leathers and gather outfits are kept carefully maintained and stored away for use when needed. However, he dislikes wearing his leathers in particular, due to the heavy heat of the Southern seasons, and the lack of actual flying he gets to do.
     
     
Personality
     
General Character Traits: At a glance, R'nya appears to be a quiet and unassuming man, someone often seen on the edges of everything but never anywhere near the spotlight. He has a placid, calculating air about him, with a solid blue-grey gaze that appears to miss very little of what is going on around him. Personally, R'nya considered his ability to shut up and listen to be one of his most notable strengths, though it has lead some to believe he is but a lump of muscle standing beside his Wingleader for additional effect. In reality, R'nya is an incredibly intelligent individual, a fact that he has found keeping to himself often ends up being far more profitable than attempting to make those who are short sighted, see. People who wish to assume him stupid are often stupid enough themselves to be loose lipped in his presence.

As a result, R'nya has developed a quirky sense of humour and a coy not-quite smile that often is almost visible curling one corner of his lips. He is amused by those that consider themselves worth more than another for a multitude of reasons that are often less than true: higher intelligence, a better dragon hide, a more comfortable rank. Such things can be misjudged, or easily taken away and so the bronzerider finds it amusing when others take such comfort and security in them. In relation, he finds children to be remarkably honest, insightful and blunt little humans and enjoys spending time in their general vicinity, though he isn't particularly eager to actually care for them.

R'nya is a relaxed and generally placid man, that is difficult to rile up or irritate. Normally, he finds attempts to do so amusing and intriguing. Sometimes, he will ask the instigator what they hope to achieve by their attempts, but for the most part he simply waits for them to do something that he can call them up for: insubordination is usually the first to rear its head. While R'nya is not a vicious man, or even cruel, he will report a case of insubordination to his Wingleader with a raised eyebrow and mild scepticism, as if wondering how the accused actually thought their point was going to come across in such a manner -- unless, of course, they were attempting to be a martyr.

Unlike a lot of his fellows, R'nya is not particularly colour biased. He can see, acknowledge and understand the benefits and quirks of each colour. He is far more focused on the system of ranks, feeling strongly that one should look up to those above them and strive to reach a standard to which one might increase their own standing. He also believes in acknowledgement of rank, and the displaying of the correct manners and etiquette when around those of higher standing, regardless of what colour dragon they ride - or even if they ride a dragon at all. Additionally, R'nya is not a particularly sexist man, but he does follow the trend of believing women do better at home with the children, or in properly lady like allocations. He will treat those of rank, especially high crafters, with something almost akin to reverence, for he feels that a woman who can so make herself known in such an area must surely be worth renown.

Because of his fierce dedication to his own rank, R'nya is a very reliable and trustworthy lackey to those he stands beside. He is a watcher, and a thinker, always considering his words carefully before opening his mouth. The result of which is that his words are usually received well and considered. He is also determined, and upon being given a task, he will not stop until he has accomplished it to not only the best of his ability, but to his own desired requirements. He aims high, but his record of hitting his goals are almost as steady, and his results are well received.

R'nya considers himself a fair man, and treats others fairly by his own standards and expectations. He expects to so be treated in return, giving his due to those who rank above him, while expecting his due in return. For all the punishments he doles out, R'nya would take any laid upon him without batting an eye: if it has so been deemed by his senior, than so it must be. While he is not incapable of seeing those that abuse their power, he is incapable of bringing himself to object, because they deserve that power, through the hard work they utilised in order to gain it.


Habits/Mannerisms: R'nya is home to a strict posture; he is never one to be seen lounging around or slouching, especially when in the company of those of higher ranking, or those of lower ranking. Or when he's asleep. It has a habit of making him seem uptight, but he simply considers it respectful. Slumping in the presence of your superiors isn't very respectful, and slumping before your subordinates isn't a particularly good example to be setting. Alongside his dedicated posture, R'nya speaks with great property. He will never contract a word, and is always careful and thoughtful when he speaks.

Opinions:
      Threadfall Theory: It will be back, and we best be prepared.
      Stealing/Kidnapping: A blemish on the history of dragonriders.
      Firelizards: Well. I'll be damned.
      Return North: Excited. Nervous. Times have changed so much, and so have the dragonriders.

Likes:
      Hierarchy: Everyone likes to know where they stand, and R'nya is no different; he likes to know exactly where he stands in regards to everyone and has found the best way to gauge this is by what rank one goes by. Unlike many of his fellow riders, R'nya is not one to place much emphasis on the colour of another man (or woman's) dragon - or even if they have a dragon - but rather on how far up the ladder they have managed to make their way. Those who stand above him are offered the appropriate amount of reverence, while those below are expected to treat him as well as he treats his own superiors.
      Thoughtful humour: R'nya enjoys quietly thoughtful humour, as opposed to loud, brash or crass styles that are most commonly found among his fellow riders, particularly those of blue and brown dragons, though if pressed for an admittance, he will grudgingly agree that a crass sense of humour is preferable to no sense of humour. Those that are incapable of enjoying themselves, unable to smile or laugh, are in need of some help. Life is too harsh, not to enjoy the simple pleasures and easy laughter. Despite this, R'nya himself very rarely laughs, usually expressing his appreciation of humour with sparkling eyes and a twitch of his lips.
      Children: In small doses, and usually from a distance, R'nya enjoys the refreshing outlook children have on life. He tends to find them wise beyond their years, and finds it amusing when they are more insightful than their adult counter parts. He also very much approves of the work-and-play life the Weyrbrats at Katila have grown up with, feeling that the children of the Weyr will benefit far more from knowing the difference between and how to balance their requirements for work and desire to play, than other children their age up North.

Dislikes:
      Insubordination: Everyone has their place, and even those who wish to rise above it would do well to treat their superiors with respect and honour. One does not go around making snippy comments to those who have power over them, especially if they wish to avoid painful punishments or distasteful situations. R'nya's exact hierarchy is difficult to articulate, but his strict personal morals will let him know exactly when someone is being insubordinate and he will not hesitate to doll out punishment - if he is so able; R'nya would never dream of correcting someone more superior than himself.
      Troublemakers: R'nya finds troublemakers to be tiresome and more effort than they ever prove worth, especially those that just never seem to learn. Keeping one's nose out of trouble isn't that much effort, is it? Particularly after one has been punished, or seen a friend punished. But still they continue. It is something he is simply incapable of comprehending and instead he finds he will simply do his best to avoid troublemakers, and those situations which most commonly call to them.
      Pointless babble: While not necessarily a bad thing to someone who is a self admitted listener above all else, even R'nya can get more than his fill of pointless babble, and he finds those people with a bad case of motor mouth to be the cause of major headaches. They often have very little in the way of things to add to a conversation, and what junk does flood past their lips is very little use to even the worse collector of information. In exchange, R'nya quite enjoys being around gossips and eves-dropping on what it is they feel is important, and the odd things they seem to believe - or admit to making up. R'nya will never punish someone for gossiping, even if what they are talking about could be taken as insubordination: he relies too much on their babbling for his own reasons to make himself a target for silence.

Strengths:
      Reliable: R’nya is practically the definition of ‘reliable’. Those that look to him will never fear being lost or confused, because R’nya will always be there. This was of particular importance to the young women he fostered (the ‘golden girls’) during his time at Katila Weyr, helping the young women find their feet in the Weyr and their ranks as weyrladies.
      Follower: At his core, R’nya is a follower; his reliability and his stout conviction that the hierarchy is to be obeyed make him a perfect soldier. He will never question the orders given to him by those who outrank him, something that has caused him to do distasteful things in the past, but he is strongly of the belief that superiors should never be questioned.
      Leader:

Flaws:
      Flaw 1:
      Flaw 2:
      Flaw 3:
     
     
History
     
      {{{** FAMILY RANKS ** Please keep in mind that Weyrbrats are bred (usually) from dragonriders and Lower Cavern folk; they are not craft educated and generally have an abundance of half-siblings. Stolen Crafters are almost always going to be the eldest or second eldest son that was of a well to-do family in order to pay for their Education. Almost no dragonriders EXCLUDING Katilan Impressed will have a Craft education. A detailed explanation will be needed for those that are. Only one in a blue moon women are passed on to the Craft Halls, and those that are very rarely make it beyond Sr. Apprentice, even in women friendly crafts. Please remember that it is YOUR character that is allowed to be special, not the entire family!}}}
Father: Name, b.YYY, d.YYY
   Rank:
Mother: Name, b.YYY, d.YYY
   Rank:
Siblings:
Pern has a high infant mortality rate. Keep this in mind. Most families will produce 4-6 children, of which maybe half will make it to adulthood. Most Pernese die between 50 and 70 if they hold ranking or 'cushy' positions in life. Low ranking peasants and the like are more inclined to die in their late 40's due to the harsher lifestyle they lived. Dragonriders average about 100 years, and have a slowed rate of aging. A LOT of women die in childbirth, especially with their first child, or if they are old and still falling pregnant. It is considered a sin for Hold and Hall women to abort, and even Weyr women are frowned upon, as all children are needed.
Past Lovers/Partners:  Only important ones are required.
Current Lovers/Partners: If Applicable.
Children: Almost all characters over the age of 18 that are not virgins waiting to be married, should statistically have at least one child. Without a good explanation, we will be hesitant to accept any character over the age of 25 that has NOT got at least one child running around somewhere. Holderfolk are often married by the time they are 18, and Weyrfolk often flight moth. Children are not required to be RP'd, or even acknowledged during RP. We simply heavily encourage your character to have contributed to the population at some point.
Background Story:
   Year & Age:
Information goes here. A paragraph or so is good, but bare facts are fine.
   Year & Age:
   Year & Age:
     
     
Education
     
Craft: N/A if not applicable or 'General Education' for those that can read, write and do basic mathematics. Most Pernese still receive a very general education by the Hold Harpers, but very few ever end up in a Hall. If you character is Hall trained, be sure to include proper information on how they ended up as such in their History. Please see This Board[/url] for details on Crafts and Craft Hall lifestyles in our Canon. Remove the Rank portions if not formally educated.
      Specialty: A character may only specialise in ONE area, no matter how smart or talented they may be.

Craft Rank: Jr./Sr. Apprentice, Jr./Sr. Journeyman/Master. N/A if irrelevant.
      Date Apprenticed: dd.mm.yyy AL - No apprenticeship before age 12 without permission. N/A if irrelevant
      Date Tapped: dd.mm.yyy AL - No Journeymen under the age of 18 without explicit permission. N/A if irrelevant.
      Mastership Obtained: dd.mm.yyy AL - N/A if irrelevant. No Honorary masterships without permission. Masters must be over the minimum age given in the Crafts[/url] thread.

Education Details: A paragraph or so about their time educated. What they excelled in, what they faltered at or found difficult.

     
Dragon
     
Dragon Name: Dragonth
      Name Pronounced: Pronounced
Dragon Colour: Gold/brown/brown/blue/green
Wing Assigned: See the Wing Listing for current assignments. Put the wing you would most like to join in.
      Wing Rank: Wingrider, unless otherwise approved by the Team

Hatching Date: dd.mm.yyy AL
Birthing Weyr:
Home Weyr: Telgar / Ista / Fort or Katila (Katila is a retirement Weyr now)
Clutch Name:
      Clutch Mother:
      Clutch Father:
     
Appearance: All measurements should be when mature.
      Length:
      Height:
      Wingspan:
      Scars & Markings:
      Weyrlinghood:
      Adulthood:

Mindvoice:

General Character Traits: This should be at least two paragraphs, generally encompassing the things included in the above sections, as well as introducing any other aspects that didn't fit into those, but still applies to the character.

Habits/Mannerisms: Please include at least one habit or mannerism that the character has. This could be anything from lip biting, to eye rolling or foot tapping. It should come with at least one full sentence.

Likes: Change the word 'like 1' through 'like 3' into the thing the character likes, following there after with an explanation about why they like it. It should be at least one cohesive sentence for each one.
      Like 1:
      Like 2:
      Like 3:
Dislikes: Change the word 'dislike 1' through 'dislike 3' into the thing the character dislikes, following there after with an explanation about why they dislike it. It should be at least one cohesive sentence for each one.
      Dislike 1:
      Dislike 2:
      Dislike 3:
Strengths: Please include at least one sentence each explaining how they are a strength for your character.
      Strength 1:
      Strength 2:
      Strength 3:
Flaws: Please include at least one sentence each explaining how they are a flaw for your character. We encourage a character to posses more flaws than strengths and the two should not mirror each other.
      Flaw 1:
      Flaw 2:
      Flaw 3:
   
Hex Codes: [Name]Dragon Name[/Name]
      Font:
      Background:
      Preview:

Infant Image    
[Image: URL HERE]

Adult Image
[Image: URL HERE]
     
RP Sample
     
R’nya had had a particularly enjoyable day.

That was not so much to say his other days in life had not been enjoyable; for the most part, they had. But generally speaking R’nya went out of his way to make sure the girls that surrounded him were the ones that had particularly enjoyable days, and he enjoyed making sure they had more good days than not. Having just about each and every one of them make sure he had a good day was a wonderful surprise and a delightful treat. R’nya was glowing about as brightly as a queen due to fly – in his own way, of course – but any one of his girls would have been able to see it, even if the rest of the population were oblivious to the fact that Mr. Stoic was bubbling on the inside with joy.

The lunch had been spectacular, and R’nya had made sure to try all the dishes, particularly those that were handed to him by either of the excited girls, though with her belly so rounded with her soon to be born babe, R’nya amended he should not refer to the two young goldriders as ‘girls’ so much as women. He hoped Kahleena would be lucky enough to fall pregnant in the coming months or years; the wistful looks she sent Rhaedalyn when the other was not looking belied both her joy for her friend and her own jealous sorrow. He had not managed to wrangle the full story from the girl yet, but he had a fair idea.

When Rhaedalyn mentioned the baby wriggling, R’nya was as politely delighted to have his hand placed on the squirming bump as ever, the battle of manners and shyness long since abandoned. R’nya could still recall the first time she had mentioned the baby moving around him and that she had grabbed his hand and put it on her stomach before either of them realised what was happening. The way Kahleena had barged in and practically pressed both hands and her cheek to Rhaedalyn’s stomach had told R’nya a lot about the unthinking action; he had wondered how many times Kahleena had near tackled the other goldrider before Rhaedalyn had started taking the initiative. The next few times had been a bit of an awkward dance before the dragons had done their thing – or Aradissicath had and Xyreith had watched with mirth.

When lunch was done – and it certainly was not a short picnic – R’nya had escorted the two young goldriders back to the Weyr proper, before diverting to take Xyreith for a bath, after which he enjoyed a thorough soak himself. Clean and shaven, R’nya had donned one of his better outfits before climbing aboard Xyreith; the day with his goldriders was to be wrapped up with an evening with Quilriana, and R’nya was no less delighted by that then he had been by lunch!

Fortunately, for R’nya, Quilriana, and little Miss Whisper, the two humans were enjoying lazy pillow talk and teasing touches when the gold firelizard popped into the bedroom chittering her news. While the bronzerider had been slow to pay her attention, once Whisper had managed to convoy her news R’nya all but fell out of the bed in his surprise and haste, neatly stealing the sheet he had been playfully fighting with Quilriana over in the process. Hastily reclothing himself – and being saved from wearing his shirt inside-out only by his companion’s laughter – R’nya pressed a hasty but no less affectionate kiss to the woman’s lips before dashing to find his dragon as quietly and quickly as possible. There was no need to wake up everyone within the area!

Xyreith was near dancing on the spot when R’nya finally met him, lowering himself so much so that R’nya very nearly toppled right over the other side when he flung himself atop the great bronze. A few moments later, and Xyreith was replying to the watch dragon’s greeting, and angling in on where Rhaedalyn was, urged by information given to them from the distracted Aradissicath. While Xyreith trotted happily off to be with his mate, chortling to himself about R’nya and thoroughly enjoying the images he would share with Aradissicath when she was of a mind to relish them, R’nya peered with wide eyes through the doorway and into the room where Rhaedalyn was holed up.

The bronzerider’s eyes opened wider still at the pained sound Rhaedalyn made as a contraction hit. It was not that he had never seen nor heard a woman in labour before – he certainly had. Rather, it was the fact that it was Rhaedalyn who was so very clearly not enjoying herself and the fact that the good for nothing Z’ia was both responsible and disgusting enough to duck out of the responsibility of caring for the woman and the child by crushing Rhaedalyn’s heart and leaving R’nya to mop up the mess. Well, that really was just vulgar behaviour!

Not that R’nya thought for one moment having the bluerider around was the better scenario. That, however, was not the point! Creeping into the room carefully so as not to bother any of the fussing healers, R’nya found a mostly out of the way spot by the side of Rhaedalyn’s bed, brushing her hair off her face, expression concerned as he offered his other hand for the purpose of being crushed.

Boy or girl?
… It has to be born before I can tell you that!
… Your guess, Sir. Do you think it will be a boy, or a girl? He couldn’t believe he had to actually spell it out, and the disgust was plainly apparent in the bronze dragon’s expression, posture, and the way his voice rolled around R’nya’s mind with exasperation.
Um… Boy?
     
The Player
     
Character Created By:  ThistleProse
Dragon Created By: ThistleProse
      Played By: ThistleProse
Preferred Contact: PM, Cbox, Discord, etc.
Inactivity Preference: Fade Out NPCs
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#19


 
 
Madiquel
 
Weyrbrat
 
[Image: f941c42eaeb035779467da736c8db08f.png]
Maddie Ziegler
     
Important Details
     
Original Name: Madiquel
     Pronounced: mah-dee-quell
Nicknames: Madi

Primary Rank: Weyrbrat
     Secondary Ranks:

Place of Birth: Katila Weyr
Date of Birth: 20.07.724 AL

Partner: N/A
     
     
Appearance
     
Eyes: Madiquel has large green eyes, framed by long, dark lashes. Almond shaped, they have neat eyebrows arching above, of a medium thickness but not bushy.

Hair: Madiquel has long hair, reaching almost down to her waist, it is shaped to fall in a ‘v’ shape down her back. Coloured a honeyed brown, it has natural blonde highlights, with the under layers a darker shade of brown. She wears it loose, often, but isn’t afraid to pull it back in a ponytail when she needs to get down to business. She doesn’t wear bangs, preferring to keep the hair around her face a decent length so that it doesn’t get in her eyes.

Height: 5'6 when full grown; but she is still growing and is a little under that height.

General Appearance: Madiquel is made up of long limbs; long arms, long legs, and a long torso that all form into a tall teenager. Despite her youth, she is not coltish at all, but instead maintains well defined muscles of legs and arms, with a flat stomach – but also a flat chest and narrow hips. Puberty hasn’t really hit her yet, and doesn’t appear it will anytime soon.

Her face is oval of shape, with a slightly pointy chin, the shape further defined when she smiles – which she does often. Her teeth are white and straight and her smile is large and cheerful; her lips are full and pink. Madiquel’s nose is proportioned nicely for her face, and her large green eyes almost seem to pop against the pale olive of her skin and the honeyed brown of her hair and eyebrows.

Madiquel’s long limbs extend to long fingers, which are nimble and quick with small knots and trinkets, the girl often seen untangling nets and fishing lines, as well as threads for weaving and sewing. Her body claims no real freckles, but she has a few oddly placed moles; there is one on her left hip in the shape of a heart, and a trifecta of freckles on her right shoulder, forming an upside down triangle.

Overall, Madiquel is a pretty child, who promises an elegant and conventionally beautiful woman when she reaches her full growth.

Dressing Style: Born and raised a Weyrbrat in Katila, Madiquel spent most of her life wearing hand-me-downs from all the other Weyrbrats within Katila; some of the items were very well loved, heavily repaired, but still functional. It wasn’t until the Weyr began to look to moving North again that she found herself with more viable options of clothing.

As she aged, Madiquel developed a taste for tidy clothing; things less worn and repaired. With choices being given to her, Madiquel took to wearing fitted leather pants and cotton blouses with rolled up sleeves; things that were function for a life around dragons, and chores. Solid boots and a pair of gloves tucked into her belt completed the ensemble of clothing.

On days where getting dressed up is the code to go by, Madiquel has a few special dresses she’s managed to obtain since the Weyr moved North. They’re long and flowing, with an excess of lace and short sleeves; the skirts fall to mid-calf and she wears small heeled boots to complete the look. Her hair is often styled appropriately when she dresses up – lots of braids and pulled back from her face but falling long and loose down her back.

     
     
Personality
     
General Character Traits: An inquisitive child, Madiquel has a curious streak that would get her into trouble if she weren’t so aware of avoiding trouble. As a result, Madiquel often looks in the direction of things she longs to explore or poke at, but never actually moves. Her eyes often dart about, looking at everything to be seen around her and curious about the ways work, her lip being chewed upon and her fingers wrought together.

Naturally shy, Madiquel isn’t someone who will put herself in the spotlight, and indeed, those times the spotlight is brought down upon her, she becomes a giggling and uncomfortable individual, stuttering slightly but mostly giggling between words or shy glances away. When put on the spot, Madiquel has a habit of focusing her attention on the small leather bracelet she has around her wrist, her fingers, and her feet rather than meeting the eyes of the many.

Due to her shy nature, Madiquel only has a handful of friends; it isn’t that she’s not a good friend – indeed, she is fiercely loyal – but because she isn’t comfortable going out and making them. Raised in Katila, she never had that many people around her to draw from, and since arriving North has found herself to be somewhat of a novelty to the other children her age. She was, after all, born in the mysterious South, in a Weyr, and her father is a dragonless dragonrider.

Madiquel is fiercely protective of her father and his reputation, never standing to hear gossip about the man that lost his dragon and is now assisting the Weyrleader in his job. She knows that the dragonless are something of a curiosity to people, both from within the Weyr and those outside it, but feels that that isn’t a good enough reason for people to ask insensitive questions. Not that it seems to stop them. Madiquel does her best to champion her father, but she isn’t a hot headed child and tends to fall short at simply glaring and huffing inelegantly when people start asking questions, as well as refusing outright to answer any that might be asked of her.

When her limits aren’t being tested, Madiquel is a bright and sunny child, with a bright and easy smile that is warm and welcoming. With a skip in her step and a generally cheerful demeanour, Madiquel is easy to spend time with; she isn’t someone to ask countless questions, but nor is she against sharing companionable silence. On that thought, Madiquel is a private youngster, who prefers to keep her hopes and dreams close to the chest, and rarely shares her secrets with anyone. This has made her a good candidate for friends who need an ear to hear them out, without a wagging tongue.


Habits/Mannerisms: Madiquel has a habit of giggling when nervous or unsure of herself, soft little bubbles of laughter that are more adorable than anything else. She additionally smiles a lot, both when nervous and when excited. Madiquel wears a leather bracelet on her left wrist, and fiddles with it gently when anxious.

Opinions:
     Threadfall Theory: Threadfall is the boogeymen that her creche nurses fed the children to make them do as they were told, and to give little boys heroic ideas of the future. Madiquel doesn't really feel it will ever come back.
     Stealing/Kidnapping: Horrified, but young enough to not be terribly affected.
     Firelizards: Delighted! She was quick to claim a little green for herself when she reached twelve turns, as a birthday gift from some of the creche workers.
     Return North: Excited, delighted, nervous.

Likes:
     Flowers: Madiquel has a fancy for flowers, and had her own little garden near her mother's hut before the landslide took everything away. Most of the flowers she grew were weeds, but they looked and smelled pretty and she cultivated quite the little garden, and inside the hut there was always a vase or three filled with fresh blooms.
     Rain showers: Gentle rainfalls are Madiquel's favourite; they bring a freshness to the air and a dampness to the garden that do the flowers well. While Katila wasn't known for its gentle rainfalls, it just made Madiquel that much more appreciative of those that did come around.
     Poetry: There wasn't a whole lot of poetry - or good poets - during her youth in Katila, but since coming North, Madiquel has found a couple of youthful Harpers who have been willing to retail their poetry to her, and she has found herself enamoured by it, if not by the young men. Madiquel hasn't had much success with creating her own poems, but she finds it entertaining to try.

Dislikes:
     Downers: Madiquel does not enjoy being around individuals who are sour, complainers or people she calls ‘downers’ – the type of people who make others miserable, just being around them. The ones that suck the joy right out of the immediate area and leave even the brightest day feeling overcast and unpleasant. Madiquel doesn’t mind people who are genuinely upset – indeed she goes out of her way to brighten those folks up – but she will turn on a heel and abandon anyone who is sulking for the sole purpose of sulking.
     Judgement: Madiquel is not a fan of judgemental individuals. This isn’t to say that Madiquel is above having judgemental thoughts herself, but rather that she keeps such things to herself, and is of the opinion that everyone else should, too. Madiquel dislikes being judged, taking such things with a grain of salt for all that she appears to accept any such comments.
     Spoilt: Growing up in the communal ways of the crèche, being spoiled was not something Madiquel was subjected to; she had hand-me-down clothing, and enough attention to get her by but never more than that. As a result, she came to appreciate anything and everything she did get or have, which causes her to be rather disgusted by those who are spoiled, and cannot appreciate that fact.

Strengths:
     Cheerful: Madiquel is a naturally sunny girl, with an easy smile and a bright personality. She’s one of those that is capable of brightening a room just by entering; her smile is big and never forced. Madiquel gives off all appearances of being someone who is never down, and indeed, she’s never one to display her displeasure or depression to those around her, keeping it private and to herself.
     Brave: Madiquel has an inner strength that keeps her standing tall, against almost all odds; she is not easily cowed, and even when frightened, does her best to meet that fear head on and overcome it. While she doesn’t always succeed, she does come out above more often than not.
     Loyal: Naturally a shy child, Madiquel doesn’t surround herself with countless individuals; instead, she maintains a handful of true and tried friends to whom she is intensely loyal. Madiquel considers it a paramount requirement of friendship to be unquestioningly loyal, faithful, and trustworthy. Thus far in her young life, Madiquel hasn’t had anyone betray her, so she hasn’t felt the sting of a broken heart, but it is something she fears in her heart of hearts.

Flaws:
     Private: Madiquel is intensely private, keeping any negative emotions to herself and never one to dump her baggage on the doorstep of her friends. Both her fears and her dreams are kept close to the chest where she can guard them with a vengeance.
     Timid: Perhaps Madiquel’s biggest flaw when it comes to making friends and socialising is her natural shyness and timidity. She is not one to put herself in the spot light, and certainly not one to do anything to draw attention to herself. While Madiquel won’t fall to pieces in the event that she becomes the centre of attention, she will certainly be incredibly uncomfortable.
     Squeamish: Bugs and blood and all things gooey and gross are quick to turn Madiquel from poised and proper to green and sickly. She has no stomach for gore and blood, and has been pushed to be physically sick when she’s injured herself, as well as fainting. Bugs, on the other hand, are more inclined to make Madiquel squeal girlishly and flee in terror.
     
     
History
     
Father: Jajojin b. 681
  Rank: ex-bronzerider
Mother: Elmadira, b. 693, d.734
  Rank: Weyrfolk
Siblings:
- Half siblings by her father
- Half siblings by her mother

Past Lovers/Partners:  N/A
Current Lovers/Partners: N/A
Children: N/A

Background Story:
 724.07.20 & Birth: Madiquel was born to a woman in her early thirties - Elmadira - who had flightmothed a green flight and found herself in a tumble with bronzerider J'jin. Knowing the ways of the Weyr, Elmadira made no play for J'jin to claim her child, though she did mention it to the man during her pregnancy that he was the father, and left it at that.

  728 & 4 Turns: Madiquel had just celebrated her fourth birthday a month prior when the Renewed Hope clutch cracked shell. She was too young to really remember the joy at Nirinath finally flying, and the sorrow that there was no gold in the clutch, or the harsh whispers that followed blue Rayrayth between. The child found the baby dragons to be incredibly fascinating and would have been constantly underfoot had her mother not made sure she was instead cooped up in the crèche.

  730 & 6 Turns: Too young to really understand what is going on, Madiquel is fascinated by the sudden arrival of the young men and women who were Stolen by the Searchriders. She doesn't really understand why they are unhappy about their arrival in her home, and she is too young to do more than question them and be confused when they stalk off without answering.

  731 & 7 Turns: Even young as she is, Madiquel is swept up in the excitement of a gold egg being laid; she is as curious and delighted as her fellow Weyrbrats, and often creeps as close as she can to see the egg without getting growled at by Nirinath or Tsuen. Comparably, the public lashing of a greenrider is something that Madiquel is sheltered from, as are the other young Weyrbrats in the crèche.

  732 & 8 Turns: Even the children such as Madiquel are startled by the very young Krypth taking flight, but the implications of it are vastly lost on Madiquel. Instead, she celebrates with her friends over more eggs on the Sands, and begins to talk of someday Impressing herself. Madiquel mourns with the rest of the Weyr when green Unowth of Iruvia goes between for no apparent reason, though the loss is quickly over cast by the second flight of Krypth's. Madiquel is vastly unaffected by the poisoning of D'ren, focusing more on her studies and playing with her friends.

  733 & 9 Turns: The flights of Krypth are mostly ignored as common grounds now, with more attention being put upon the execution of bronzerider T'shiro and his dragon Cucluith, though Madiquel doesn't really understand why the man was executed, until her mother sits her down and explains that he was responsible for the poisoning of D'ren, an event that surprises Madiquel, her childish attentions being oblivious to the nature of Weyrleader D'ren's health.

  734 AL & 10 Turns: The landslide destroyed everything Madiquel took for granted in her life; her family, her safety, and the power of the dragonriders to be stronger than anything the world could throw at them - after all, they kept Thread away! In the aftermath of the landslide, Madiquel had lost her mother, her father had lost his dragon, and she had lost everything she had come to associate as being the norm. As the Weyr is rebuilt in New Katila, Madiquel finds herself attached to what remains of her father, doing her best to keep things normal in her own small world as she brings him food and begs him to eat, before she cries herself to sleep at night.

  735 & 11 Turns: The move to the North is an exciting time for Madiquel, who sticks by her father but watches everything with open curiosity and excitement. She doesn't care where they go, so long as she is still with Jajojin, whom she has come to deeply care about since the Landslide, in more of a mothering way than as his daughter. The new living arrangements mean Madiquel is able to get her first real dresses and better clothing over all than the hand-me-down rags she's grown up in.

 736.07.20 & 12 Turns: For her twelfth birthday, Madiquel received a gift of a firelizard egg from some of the creche staff. To all their surprise the egg Hatched on the day, spilling a little green firelizard Madiquel called Clover, into her delighted hands. Madiquel, who lives most of the time with her dragonless father, does her best to keep the little green away from the man when it becomes apparent that he dislikes her Impression.

Madiquel is both sad and excited when the Weyr splits, with dragonriders and Weyrfolk alike moving to populate Fort and Ista. She's proud that the dragonrider population has reached such a state that it can spread out, but sad to see some of those she knew move to a new location. Once again, she remains with her father, and does her best to help out in the creche where she is still spending a lot of her time, despite her twelve Turns. She currently plans to assist the women there with the young weyrbrats, rather than take on more mundane tasks such as cooking or sewing.

  737 & 13 Turns:

  738 & 14 Turns:

     
     
Education
     
Education Details: General education as Weyrbrat. She favours mathematics, and struggles with writing and spelling, displaying dyslexic tendencies.

     
RP Sample
     
“Papa?”

Madiquel closed the door quietly behind herself as she stepped into the makeshift home. Before the landslide had taken away everything she knew and loved about Katila, Madiquel had never thought she’d someday be living with her father. Even if she had, she never would have imagined he’d be without his dragon – which was the reason for her timid introduction as she came inside. One never knew what kind of mood the man would be in, or how he’d react to her presence. He had never hurt her, and she didn’t think he ever would, but sometime he could be scary.

“Papa, are you home?”

Home. The thought made Madiquel’s nose scrunch up. The makeshift room they’d claimed in one of the few buildings left standing was the furthest thing from a home Madiquel had ever known. Of course, she’d been born in Katila, well after everything was built and comfortable – but she’d heard stories from old Parella about how the dragonriders who’d fled South had lived in squalor for years before coming together to create Katila.

It was like they couldn’t get a break. One thing after another seemed intent on bringing down the proud dragonriders of Pern.

Madiquel’s sighed softly, and brushed aside the hanging fur that separated the two cots that had been set up on the other side from the rest of the room. She found her father still abed in his cot, his back to her, and her face crumpled, recognising the signs of a bad day. Taking a deep breath, she took a step beyond it and stepped lightly – timidly – around the cot so she could kneel down before Jajojin’s head, folding her knees and holding the mug in her hands carefully.

“Papa, I brought you some soup from the kitchen. Please, you need to eat.”

She didn’t add that it had been three days.

     
The Player
     
Character Created By:  ThistleProse
Dragon Created By: TBA
     Played By: ThistleProse
Preferred Contact: PM, Cbox, Discord, etc.
Inactivity Preference: Fade Out NPCs

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#20


 
 
Clover
[Image: clover___firelizard_by_thistleprose-dbh7cjm.png]
   
Important Information
   
Pet Name: Clover
    Name Pronounced: KLO-ver
Colour: Green
Date of Birth: 20.07.736 AL    
   
Appearance
   
Clover is a dainty little green. She has a small head with tidy little head knobs. Her limbs are short, almost stumpy, but her overall smallness they fit well. Her wings are delicate, and often tucked neatly against her body. Her eyes are expressive, often whirling in many colours as her little firelizard brain jumps from topic to topic and every emotion inherited. Clover’s small head ends in a dainty little nose that is often put into things it has no business being inserted in.

Colour wise, Clover is a soft pastel green moulted with a paler colour that seems almost white against her green, but is not. Her headknobs and feet are dipped in a deeper green, giving her the impression that her feet are wet.

   
Personality
   
Clover is a curious little firelizard, who takes a great deal of interest in everything going on around her. While she spends the vast majority of her time physically attached to Madiquel, she is never actually still – indeed, she moves and shifts from shoulder to shoulder, her tail wrapped around her Bonded’s neck and her eyes sparkling with curiosity at the magnificence of the world around her.

Incredibly faithful, or perhaps clingy, Clover never strays from Madiquel, and indeed puts up quite a fuss when physically removed from her human’s shoulder. Rarely taking to the air, there are been quippy comments from Madiquel’s fellow Weyrbrats about whether the little green firelizard even knows how to fly. She surely does, but chooses to keep her wings tucked to her side and her tail firmly around Madiquel’s neck; she has no need to be in the air when she has the perfect perch!


Pet Created By: ThistleProse

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#21


 
J'dia of brown Rydionth
Brownrider
[Image: 9DHflBl.jpg]
Matt Dallas
   
Important Details
   
Original Name: Jedidiah
   Pronounced: Jed-id-EYE-ah
Honorific: J'dia
   Pronounced: JG-die-ah
Nicknames: Jay, Dia

Dragon Name: Rydionth
   Dragon Name: RYE-dee-onth
Dragon Colour: Brown
Wing Assigned: TBA
   Wing Rank: Wingrider

Primary Rank: Brownrider
   Secondary Ranks: TBA

Place of Birth: Ista Hold
Date of Birth: 24.02.708 AL
Stolen By: Bluerider
   Stolen Date: 18.06.727
   Impression Age: 24, 12.12.732 AL
   Physical Age: 24/30

Partner: Open
   
   
Appearance
   
[Image: BbufUPw.png]
Eyes: J’dia has clear grey-green eyes that often sparkle with mischievous amusement. Above them, expressive eyebrows are barely maintained. J’dia has short, thick lashes.

Hair: J’dia has dark brown hair, almost black, that he usually wears cropped short but has bene known to grow several inches in a fluffy, fly-away manner. It has a curly wave to it, and is silky to the touch.

Height: 6'0

General Appearance: Standing at an average height, J’dia is a slim man; his shoulders are not as wide as most, and his long limbs just make him look all the more slim. That isn’t to take away from the muscle structure of the young man, who takes pride in his appearance and has spent turns bathing a dragon to build up arms, riding a dragon to build up thighs, and cheerful laughter to wrap up the package in an enjoyable bow.

J’dia has a face younger than his hears, with bright, clear grey-green eyes and a straight nose above full pink lips, the likes of which are almost always pulled up at the corners in a smile, showing white and mostly straight teeth. His jawline is often covered in a couple of days’ worth of growth, the dark hair more or less the same shade as his hair. While J’dia doesn’t mind not shaving for a couple of days, he rarely goes more than three or four before the razor is once more set upon the unruly stubble.


Dressing Style: J’dia takes pride in his appearance, and enjoys looking his best, though he doesn’t go out of his way to dress to the nines. A nice pair of pants are often accompanied by a shirt and a vest, his knots displayed proudly on his shoulder. He enjoys muted colours for his pants and vest, keeping them to browns, blacks, and greys. However, he tends to go a little on the wild side with his shirts, preferring bright and eye-catching colours or patterns, things that make him pop! He enjoys the comments that his clothing is want to bring.
   
   
Personality
   
[Image: gK0m3wg.png]
General Character Traits: J’dia is the kind of person who gets called a loser, by the person laughing in delight at his antics. He’s cheerful and exuberant, taking the ups and downs of life in stride with a quirky sense of humour and a well-meaning and eager laugh. Expressive and bright, J’dia can often be seen entertaining groups of friends with his cheerful re-enactments and mock-serious play. He loves to get an audience rolling, and laughter is something he can never get enough of.

A clever and intelligent individual, J’dia is an active reader of people, able to take in a person, or persons, and the situation. He does so in order to lighten a scene, bringing humour and good feelings to even the most dour of moments, if he feels it is appropriate; there are always moments when even J’dia finds that humour is not quite what the doctor ordered, though he is loath to admit such a thing.

Being serious isn’t really something that J’dia finds worth his time; serious people tend to be boring people, and boring people are, as a result, no fun. That isn’t to say he doesn’t know when to duck his head and behave himself – he does, though mostly through efforts of trial and error over the years – but J’tia doesn’t enjoy being serious, though he often enjoys teasing serious people.

Because of his lack of steadfast seriousness, J’dia isn’t often looked upon to fill roles of rank and prestige, though he doesn’t find this to be a negative in his day to day life. Granted, J’dia has some ability to lead, it is mostly used to lead people down the path of laughter and good fun, and rarely to lead them in a world of politics and fear of threadfall. Let the future be worried about when it arrives, is generally his motto. Today is now, and now is a time for laughter!

J’dia’s vivacious nature makes him a genuinely likable person, and he enjoys being surrounded by friends and friendly people. A dork at the best of times, J’dia is not above making himself out to be the class clown, and in fact enjoys the attention that such a position bestows upon him. Never one to shy away from the spotlight, J’dia has a habit of commanding attention away from others, making him a less desirable friend for people who aren’t outspoken and demanding; those types often get lost under the sheer wave of personality that is J’dia.

Habits/Mannerisms: J’dia gesticulates to the extreme; he is never one to talk without using his hands as an addition, expressing both himself and the story. He also has a habit of eating fast, wolfing his food down as if he is afraid it might disappear before he has the chance to eat it (though more likely worried he’ll miss a chance to be in the spotlight).

Opinions:
  Threadfall Theory: Uh, let’s talk about something fun!
  Stealing/Kidnapping: Eh, probably not the best way to go about it, but it got him on dragonback, so whatever.
    Weryrleader S'kef: It is fascinating to him that a brownrider took a rank reserved for bronze. His lack of ambition means he’ll never be in that position, but it’s fun to hear the stories.
     Firelizards: LOOKIT THOSE LITTLE CUTIES!
    Women's loss of honourifics: J’dia has heard in passing that women used to have honorifics, but that knowledge doesn’t really affect him. It’s all water under the bridge to him.
  Return North: Oh, this is going to be fun!

Likes:
   Jam: Jam: J’dia has an incredible soft spot for jam, especially when made from berries. He loves to put it on his bread, but he will also eat it out of the jar if he gets the chance. The sugary, sweet spread is the easiest way to win over the cheerful man.
   Salt: for all that J’dia loves sweet things, he also has a great fondness for salt, and can often be seen liberally applying it to any of his evening meals, and sometimes his lunches too, regardless of whether or not the cooks actually added salt while cooking. It’s gotten him in trouble with the cooks before, so he is usually seen looking over his shoulder before sprinkling his food.
   Pillow talk: While some dragonriders flee post Flight, and some go seeking another round of sex, J’dia loves pillow talk. He’ll talk about almost anything, with a hushed tone and a gentle smile, relaxing and at peace with the after effects of dragon induced lust.

Dislikes:
   Alcohol: J’dia hates the way alcohol makes him feel fuzzy headed and unbalanced. He doesn’t mind the taste of good wine, and will drink a small amount at parties or dinners, but otherwise avoids it – and he stays the hell away from Katilan brews. Eww!
   Sour Suds: People who are too self-involved and overly serious make J’dia sad. He loves to see people happy, to make people laugh, and to know that people are enjoying their lives and the adventure that it is. To come across people who just stare him down when he is funny makes him feel sad for the individual. He usually avoids them, once he’s convinced he’ll never get them to laugh. Until then, they’re a challenge.
   Dreary Rain: There is nothing quite as depressing as dreary rain. J’dia doesn’t mind rain overall, but when the sky gets dark and the clouds are heavy; when the world is muggy and the overall effect is dreary, well, that’s when J’dia gets depressed. This cheerful class clown finds it hard to be his happy self when it feels like the world is suffering a depressive episode.

Strengths:
   Vivacious: J’dia is alive in every sense of the word. He is active, exuberant and loud. He uses his whole body to gesticulate and tell stories, tell jokes, and face off against the world. J’dia has a brilliant smile, and sparkling green eyes that entice people to listen to his words, and enjoy his company.
   Funny: Naturally funny, J’dia has the ability to make people laugh, from the things he says through to the things he does. He carefully calculates his antics, designing them to bring about the most entertainment for his companions.
   Hard Working: J’dia is a dedicated hard worker; granted, most of that hard work is turned towards making sure his companions are having a good time. He works hard to get to know his friends, find out what makes them happy and what makes them laugh.

Flaws:
   Immature: To accuse J’dia of immaturity would be… well, it would be spot on. Most people have a comprehensive understanding of ‘the right time’ and ‘the wrong time’. J’dia does not. Every time is the right time for a joke, for a laugh, for fun. It’s never the wrong time, despite what people apparently tell him, repeatedly. As far as he’s concerned, it’s never too soon for a bad joke, and never too serious for a loud fart.
   Mischievous: J’dia has a mischievous streak wider than most dragons are long. He takes a great deal of amusement in pulling pranks, causing mayhem, and watching the world around him fall to pieces from the silliest of things. He loves how a well pulled prank can leave people scratching their heads or in stitches. That said, J’dia will never use his mischief powers to cause purposeful harm. Sometimes he misjudges and it has been known for someone to get hurt, but he learns from those moments and makes sure not to repeat.
   Distant: Emotionally distant, J’dia isn’t someone who invites people to get to know the real him. He doesn’t mind who knows the outter layer; the mischief and the mayhem and the teasing and fun. That’s all public fodder and he gives it away for free by the handful. But the real him? His hopes and dreams, his fears and loves? Those are not for the public and he keeps them tightly guarded in the depths of his heart, where only Rydionth can see them.
   
   
History
   
Father: Jedimandal, b.674, d.721
Rank: Sr. Journeyman Glass-smith
Mother: Diaray, b.686, d.TBA
Rank: Wife
Siblings:
Half-brother, b.694
Brother, b.706
[[J'dia born, 708]]
Sister, b.711
Sister, b.713
Sister, b.715

Past Lovers/Partners: Esralla, kitchen hand
Current Lovers/Partners: N/A
Children: Esralla had a pregnancy scare early in their relationship, but it was a false alarm.

Background Story:
720.02.24 – 12: For his 12th birthday, Jedidiah is apprenticed to his father’s craft, glass smith. He is excited and anxious to prove himself, delighted that his father has such faith in him. His exuberance gets him burned on more than one occasion and he receives a serious talking to about settling down and taking the craft seriously.
Year & Age:
Year & Age:
   
   
Education
   
Craft:
   Specialty: Jewellery

Craft Rank: Jr. Journeyman
   Date Apprenticed: 24.02.720 AL
   Date Tapped: dd.mm.yyy AL

Education Details: Jedidiah specialises in the small, glass trinkets used as jewellery for rich ladies. He enjoys mixing the colours, creating patterns and shapes, and finishing the unique pieces. His craft is one of the only times the usually amusing young man can be seen with a serious expression on his face.

   
Dragon
   
Dragon Name: Rydionth
   Name Pronounced: RYE-dee-onth
Dragon Colour: Brown
Wing Assigned: TBA
   Wing Rank: Wingrider

Hatching Date: 12.12.732 AL
Birthing Weyr: Katila Weyr
Home Weyr: Telgar
Clutch Name: Future Designs
   Clutch Mother: Gold Krypth
   Clutch Father: Brown Tyrrisath
 
Appearance:
   Length: 35' 7"
   Height: 17' 8"
   Wingspan: 53' 5"
   Scars & Markings: Rydionth has no real blemishes, excluding the fact that he is missing his outside finger on his left front paw. He doesn’t like to tell the story of how it happened, finding it embarrassing, but J’dia finds the whole thing hilarious and will gladly share the story with anyone that asks.

   Weyrlinghood: Hatching day saw a fat little brown dragonet tumble from his shell. Colourwise, he looked like a nice piece of wood, with strands of brown in various shades, from a soft caramel through to a darker mahogany. His wings were oversized and often underfoot as a youngster, while his tail appeared almost short for his body.

   Adulthood: Shedding his weyrling hide, Rydionth revealed a solid and beautiful dark brown hide, which is enhanced by soft sandy markings across his face, and on each of his legs up to the elbows and knees. Topping out as one of the biggest browns, Rydionth outstrips several bronzes, the majority of his colour-mates and no small number of the gold dragons. Rydionth is quite proud of his impressive size, and rather enjoys surrounding himself with smaller dragons. Alongside his impressive length, Rydionth claims a neat and well-proportioned wingspan and height, with sturdy limbs that are neither too big or muscular, but also not too slim and streamlined.

Mindvoice: Rydionth has a smoky voice, smooth and warm.

General Character Traits:

Habits/Mannerisms:

Likes:
   Smaller dragons: Rydionth is vain, or at least, vain enough that he enjoys preening around smaller dragons, who make him feel more impressive than his already impressive appearance. He also enjoys dragons that are in awe of him, for his size, for his colour, for his amazing personality.
   J'dia's antics: Rydionth is hardly a good influence on his rider; quite the opposite in fact – he so enjoys the antics his ridiculous rider gets up to, often encouraging the man and laughing merrily when he does something silly. He can be a voice of reason, when he thinks things might be going too far or he fears for J’dia’s safety, but mostly he can be seen cheering his rider on.
   Jam: It was an accident, how Rydionth ended up getting jam on his tongue, but he immediately took a liking to the sticky and sweet preserve. Now, he thoroughly enjoys the sweet treat, and will go out of his way to steal jars if he can get them, or coerce weyrbrats to steal them for him, and pour it on his tongue.

Dislikes:
   Boring individuals: There is more to life than work and responsibility. True, there are moments for those things, but there should be fun and enjoyment taking up the majority of each day! Rydionth enjoys enjoying life – he likes giving chase regularly (though not as much as Veeth is known for it!) and teasing weyrlings. He loves swimming and sunning and playing games – physical or mental. Boring individuals have no place in his life, and Rydionth will go out of his way to avoid dragons or humans that he proclaims are boring.
   Clingy greens: Rydionth is a promiscuous fellow, and he enjoys winning flights of multiple greens; he does not, however, enjoy having said green cling to him as an aftereffect of their Flight. Should a green become known to be clingy – and its J’dia’s responsibility to keep tabs on that – Rydionth will go out of his way not to even notice when she Flies, and will refuse to speak with her until she gets the message and leaves him alone.
   Whers: Ever since he first had the displeasure of meeting one of the things, Rydionth has detested them. He hates their ugly bodies, their ugly minds, and their ugly attitudes. Their arrogance grates on him, and he would gladly see them expunged from existence. Pern would be better off without those things.

Strengths:
   Strength 1:
   Strength 2:
   Strength 3:

Flaws:
   Flaw 1:
   Flaw 2:
   Flaw 3:

Hex Codes: Rydionth speaks!
   Font: dec19b
   Background: 351e00

Infant Image    
[Image: 6dNq1DG.png]

Adult Image
[Image: LLrRhF9.png]
   
RP Sample
   
This is required for ALL characters, regardless of if they are your first or twenty-th. RP Sample must use the character described in the profile above and be an indication of your average posting size and style.

Please do not use NPCs, as we feel bad telling you that you will need to rewrite when you do so.

The best way to do this is to use it as a Thread Starter for your character, then you can post it upon acceptance and jump right into RPing!
   
The Player
   
Character Created By:  ThistleProse
Dragon Created By: ThistleProse
   Played By: ThistleProse
Preferred Contact: PM, Discord
Inactivity Preference: Adoptable
Notes: Dragon name derived from "Rodion", meaning "song of the hero"
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#22


 
B'jin of green Larrikith
Weyrmaster
[Image: qykLJD1.png]
Ronan Keating
   
Important Details
   
Original Name: Benjinamor
   Pronounced: BEN-gin-ah-more
Honorific: B'jin
   Pronounced: BH-gin
Nicknames: Jinny

Dragon Name: Larrikith
   Dragon Name: lah-REE-kith
Dragon Colour: Green
Wing Assigned: N/A
   Wing Rank: N/A

Primary Rank: Weyrmaster
   Secondary Ranks: Journeyman Harper

Place of Birth: Subhold of Lemos Hold
Date of Birth: 23.06.683 AL
Searched By: N/A - Stands Impression
   Searched Date: N/A
   Impression Age: 20; 13.02.704 AL
   Physical Age: 40

Exiled With: N'mall of brown Kalirohth

Partner: R'nd of blue Ayyonth
   
   
Appearance
   
[Image: 4LNae2v.png]
Eyes: Wide, soulful and incapable of hiding his true emotions, B’jin’s eyes are literally windows into his innermost thoughts. Deep, chocolate brown they are warm and emotionional, filled with everything from joy to terror. They are surrounded by unabashed smile lines, indicating a preference for laughter and joy, though shadows that linger within hint at a haunted past. His eyelashes are thick, long, and such a pale blonde that they are almost invisible unless one is right in B’jin’s face. Eyebrows are expressive, and a darker blonde than his hair, they are active in their expression of B’jin’s moods and thoughts.

Hair: Contrary to his younger days when his hair would be kept long, B’jin now prefers to keep it short cropped, perhaps long enough to run fingers through. His hair is a dark honeyed blonde, with bleached highlights from the summer sun. Silver hair is coming through at B’jin’s temples, though the lighter colour of his hair overall tends to blend it and keep most from noticing.

Height: 5'9; sturdy.

General Appearance: While B’jin has a naturally solid build, which could easily become toned to make himself look stronger and more intimidating than he is, B’jin is not particularly inclined to excessive exercise, for enjoyment or otherwise. As a result, the greenrider has a slim but soft body with no excess of muscle mass. He is as fit as he needs to be, to live the life of a dragonrider, and not a bit more.

B’jin’s face is open and honest, with large emotional eyes and a wide, cheerful smile that is filled with straight white teeth. His forehead is high and wide almost never hidden under hair that is kept short or swept back. Shaving regularly and with great dedication, B’jin’s face is very rarely home to more than a five o’clock shadow – one that is showing an increasing amount of grey as the greenrider leaves behind the prime of his life.

B’in is a bit of a mixed bag when it comes to appearances; when he is comfortable in his own skin and the situation, the greenrider carries himself with his shoulders back and his chin up, demanding an air of superiority that isn’t often seen in greenriders, but is brought about mostly by his role as Weyrlingmaster, or his deep pride in being a Haprer. On the flip side of the coin, if B’jin is not comfortable, he tends to shrink in on himself, bringing his shoulders up around his neck and actively attempting to make himself appear small and unintimidating or unimportant enough to avoid attention.

Dressing Style: Incredibly conservative and deeply modest, B’jin is most often found dressed in a pair of tidy, well made, and obviously well cared for slacks and a long sleeved shirt. His pants are usually coloured a dark shade of blue, dark grey, or plain black while his shirts tend to be a spotless white. They are accompanied by thick soled riding boots. The overall style of his outfit is mostly changed by the flowing fashion his shirts are designed to follow, though he refrains from decretive stitching and colours when possible, feeling that his rider knots are all the decoration he needs. In warm weather, the neckline of his shirt is often loosely laced, while cooler weather will see a pant-matching vest breaking up the stark white of his shirt.

B’jin keeps a pristine set of his old Harper outfit carefully cared for and maintained in one of his trunks, though he has long since outgrown the outfit he wore in his late teens. Additionally, he now has several sets of dragonrider leathers that he finally takes pride in wearing, notably since he has become a public figure as a Weyrlingmaster and responsible for the Hold bred Candidates – as a Searchrider (albeit a mostly inactive one these days), he is also responsible for creating a cutting image when he goes on Search. Always one to take pride in his appearance, B’jin makes sure his riding clothes are in top condition.

While there was a dry period for the duration of 731 while B’jin’s beloved guitar was at first remaining where he’d left it in the North, and then in the home of bluerider I'shan’s hut until he reclaimed it in the fourth month of 732, it can now be seen regularly hooked once more over either B’jin’s shoulder, or tied carefully on to Larrikith’s riding straps. In any case, it is no longer ever very far from the greenrider and he is more than happy to play it for anyone that asks.
   
   
Personality
   
[Image: cOnmszc.png]
General Personality: Usually, B’jin is a bright, charming man with an easy smile, bright eyes, and infectious laughter, all of which are easy to come by and happily shared. A socialite to the highest degree, B’in enjoys spending time with his many acquaintances. The general appearance he displays is of a man who is always happy and both easily entertained and happy to entertain. Contrary to appearance, B’jin only has a handful of very close friends that he feels he can confide in, and he takes his relationship with each of them very seriously.

Laziness is perhaps one of B’jin’s biggest faults, of he enjoys spending his time relaxing and playing music, or just staring up at the clouds in the sky. While he was an active and dedicated student as a Harper, he never felt as if he were working – the same of which cannot be said for the duties and responsibilities that came with his dragon. Perhaps because of that, he was quick to become a Searchrider, where he could laze off while doing the job expected of him (mostly because Larrikith did the actual work.)

Despite his laziness where dragonriding is concerned, B‘jin has always been a happy teacher, and it didn’t take much to encourage him that teaching Weyrlings was where he should spend his time. Intelligent and patient, B’jin finds it easy to teach even the densest of students having a way with words and a talent for expressing himself that makes explaining things clear and understandable to even the most difficult students. It is with pride that B’jin has seen each of his Weyrling groups find their way to graduation.

Habits/Mannerisms: B’jin has a nervous habit of sweeping his fingers back through his hair, though it is something occasionally done in frustration or boredom too. In moments of stress, he is known to close his eyes and pinch the bridge of his nose while breathing deeply, commonly brought about by questions his Candidates or Weyrlings may come up with. Being incredibly conservative, B’jin is never seen without a proper amount of clothing on his body.

Opinions:
   Threadfall Theory: B’jin honestly believes that Threadfall will return; he also vehemently hopes that he isn’t around to actually fight the threat – he rather enjoys his peaceful life of teaching and eating sweets.
   Stealing/Kidnapping: While B’jin did not agree with the process of stealing – and indeed, went out of his way to get a twisted form of acceptance before he Stole his candidates – the greenrider also believed it was the only way to do it, considering the limitations that were placed on them at the time.
   Firelizards: In the beginning, B’jin was vehemently against the reappearance of the firelizards, to such a degree that he refused to have anything to do with R'nd for an entire weeks after he accidentally Impressed to blue Rell. After a week, B’jin apologised to R'nd and not long after, accidentally Impressed to gold Shimmer when he was trying to get R'nd another firelizard as an apology.
   Return North: The return North filled B’jin with joy, though also apprehension: he was afraid of how the people of Pern would respond to the reappearance of the dragons. He was delighted to reconnect with friends of the past, but utterly heartbroken at how much the passage of time had aged the people he shares years with. The return North also meant that B’jin could once again do traditional Searching, which filled him with pride and joy.

Likes:
   Lavender: B’jin has always held a special affection for lavender, perhaps most readily because it is a soothing, relaxing medical herb that doesn’t cause his body distress. The scent of lavender almost always lingers around B’jin, as he uses it in Larrikith’s oil and often puts lavender oil on his wrists in the morning. Sprigs of the plant can be found scattered throughout his home, and he has a small garden of them in pots within the dragon portion of Ayyonth’s weyr in R’nd’s rooms.
   Art All forms of artistry are deeply admired by B’jin, most notably when such things are done well; B’jin can be incredibly arrogant and self-righteous about his opinion on art, and being a spectacular artist himself with ink and paper, he is not above telling other’s his opinion on such matters. His opinions on what art is good, and what is not, is incredibly skewed and while he might consider a child’s stick drawing to be a master piece, he will have no issues in telling a Jr. Journeyman they should have studied a different field.
   Teaching: B’jin enjoys teaching, and took a shine to it during the first few turns after Katila was formed. He often took on the younger children, keeping them distracted and educating them at the same time so their parents could focus on other things. While he had never taught prior to that moment, and in fact had spent much time himself as a student prior to the plague, he found it much to his liking and quickly put up his hand to take on Weyrlings when it became apparent that Krypth was going to be a frequent flier. He has, since then, been a Weyrlingmaster and takes a great deal of pride in presenting his Weyrlings for graduation at the end of their fifteen month term.

Dislikes:
   Brown Dragons: B’jin has a deeply ingrained terror of brownriders, and a deep distrust of them – both ride rand dragon alike – firmly believing there is no such thing as a nice brownpair before, during or after the plague. He believes the evil stems from the dragon, who tarnish their new riders and bring about the absolute worst possible nature in their personality. The only brownrider B’jin will be seen willingly around is T'lian, though he has no trust at all for his dragon Khaduceth.
   Numbweed: Intensely allergic to the plant, B’jin is incredibly skittish around numbweed and refuses to visit anywhere it might be found in large quantities, most notably the Healing Hall or anywhere currently brewing the plant into salve. Contact with anything in which the plant is present results in a nasty and vicious outbreak of harsh boils and intense pain. B’jin has been lucky enough not to come into contact with an untreated plant as yet, and is in no hurry to touch the stuff. As a result of his allergy, B’jin has an incredible tolerance to pain beyond most men, having had to go through his life with very little in the way of pain relief.
   Blatant Stupidity: B’jin is a generally fair and patient man, but his patience is tried by blatant stupidity. He doesn’t mind a lack of knowledge, or those that are simple minded. What he can’t stand, and what makes him tick, is stupidity of the sort that makes no sense. When otherwise intelligent people make statements that simply and obviously make no fucking sense despite all evidence that points to the obvious. In such situations, B’jin will turn on a heel and walk away without comment, just to get away from a situation that is prone to make his brain bleed.

Strengths:
   Socialite: At heart, B’jin is a true socialite; he loves spending time around people – any people – and takes joy in bringing them joy, especially through the means of his voice and guitar. It is hard to make B’jin uncomfortable when out in public, as he is a bit of a chameleon and adjusts himself and his mannerisms to fit those he is socialising with, be them Lord and Lady of the Hold or the lowliest drudge doing their chores. He finds comfort in crowds, as they protect him from the shadows of his past.
   Larrikith: Their time together did not start smoothly, with Larrikith choosing B’jin from the Stands, and – as B’jin saw it – ruining his lifetime ambition to become the Master Harper of Pern. Instead, he became a lowly greenrider with no future and no prospects. It took many years before their bond became something other than the push and pull of two magnets that just wouldn’t connect properly. After the building of Katila, and after leaving N’mall, B’jin found his relationship with his dragon strengthening and building into something that would have shocked their Weyrlingmaster. Now, B’jin shares a solid bond with his dragon, who has always loved him and just needed him to accept that fact.
   Strength 3:

Flaws:
   Alcoholic: B’jin is a closeted alcoholic, taking too often to drowning both his discomfort and the pain of memories in the booze that is easy to come by, if a bit harsh on the palate.  While B’jin is a cheerful drunk on most occasions, there have been those few times where drinking has only sunk him deeper into the black hole of despair he was trying to escape, making him dour and snide. Mostly, though, a drunk B’jin is a lot of fun for everyone involved as he gets cheeky and upbeat, teasing anyone within range.
   Temper: Though rare to be brought to the surface, B’jin has a terrible temper with a long fuse. It isn’t easy to anger the greenrider, but he does hold a grudge and while some things will be forgotten a moment later, the oddest things will be remembered for turns and turns to come. When angered, B’jin relies on a sharp tongue and a nasty attitude to pitch his battles; he is rarely if ever physical in his outrage towards another person, though he has been known to throw items and punch walls if really pressed.
   Flaw 3:
   
   
History
   
Father:  Jimandor, 153 AL, deceased
Rank: Farm hand
Mother: Moraleen, 156 AL, deceased
Rank: Kitchen hand

Siblings:
   Lenador: M, b.23.02.187 AL, d.??? | Sr. Journeyman Vintner specialising in the growth of grapes.
   Andeleen: F, b.16.10.189 AL, d.N/A | Sr. Journeywoman Harper, specialising in script work and record keeping at Telgar Hold.
   Moramanda: F, b.15.09.193 AL, I.12.10.208 AL d.215 AL | rider of green Namdith.
Moramanda's children:
    - Marandia; b.05.07.210, d.215 AL
    - Asrillia; b.15.08.212, d.215 AL
   
Past Lovers/Partners:  
Lady Amarilla, f, of Telgar, 203 AL; a secret affair
S'kef, m, of brown Tyrrisath; non-consensual
N'mall, m, 190 AL. On and off from 209 AL to 228 AL; Weyrmate.

Current Lovers/Partners: R'nd of blue Ayyonth
Children:
Bendilam, M, 15.11.203 AL, . Born to a Telgar Hold woman during his assignment there.
N'mor [Indamor], M, 19.03.222 AL, son of Isnary of blue Dynith who is deceased.
Amorandii, F, 09.11.226 AL, daughter of Jayedi of blue Caymath who is deceased.

Background Story:
683 & Birth: Benjinamor is born
687 & 5: Young brother Lenador is born
689 & 7: Younger sister Andeleen is born
692 & 10: Benjonamor was apprenticed to the Harper Hall when he was spotted by a Journeyman at Lemos Hold during a family trip to sell farm produce. Later in the turn, Moramanda was born.
695 & 12: Apprenticed to a master in Music, after Benjinamor displays a unique talent for singing; he is also taught how to make and play his own guitar, though his first creation leaves a lot to desire.
700 & 17: Walked tables to become a Journeyman
701 & 18: Assigned to his first minor holding
702 & 19:: Returns to Harper Hall to update his education before recieving a new assignment
703 & 20: Assigned to Telgar Hold; Late in the year Bendilam is born to a woman that Benjinamor was involved with in a semi-serious manner. Her attempts to marry him were stubbornly refused. He didn't want a wife or a child; he wanted his Mastership. He withdrew firmly and refused to have anything further to do with the pair.
704 & 21: Benjinamor was thrilled when he was assigned to accompany the Lord and Lady of Telgar to Telgar Weyr to view a Hatching. They arrived three days before the eggs Hatched, and Benjinamor was assigned to bronwrider S'kef, who took the opportunity to assault the arrogant young Harper (A very close, very dark secret). Three days later, Benjinamor's life was further thrown into chaos when he Impressed green Larrikith from the Stands while he was recording the Hatching.
705 & 22: Larrikith flew in he rmaiden flight, and was caught by S'kef's brown Tyrrisath. The result of the flight was incredibly traumatic for Benjinamor, and cemented the young man's opinion that S'kef was an incredibly dangerous man. Benjinamor spent several days in the Healers wing of the Weyr.
706 & 23: Graduation rolled around, with Benjimaor scraping through by the skin of his teeth - for all that he was an eager student at the Harper Hall, he was a lousy weyrling. The name B'jin was awarded him by his dragon. Larrikith, unsure why B'jin was so withdrawn, set about exposing him to more people in what would become a habit of never flying the same dragon twice.
709 & 26: A casual friendship with a brownrider called N'mall, who transfers to Telgar is established. Moramanda is Searched by a blue dragon, much to B'jin's horror, and brought to Telgar Weyr.
710 & 27:: Moramanda Impresses to green Namdith. B'jin and N'mall's relationship becomes sexual after a long game of give and take before B'jin relents. Larrikith disproves of the abusive man N'mall turns out to be, but is unable to turn B'jin against him. A fierce rivalry springs up between the green dragon and the brownrider, unbeknown to B'jin.
712 & 29: After a lot of badgering, N'mall convinces B'jin to move in with him, much to Larrikith's displeasure, and she takes to being an abrasive bitch to both N'mall and his beast Kalirohth. Unfortunately this only further heightens B’jiin’s dislike for his dragon and he ignores her simply to spite her.
715 & 32: The plague strikes, causing B’jin no small amount of distress. While his bond with Larrikith is rocky at best, he is greatly upset by the way dragons seem to be dropping dead at random, watching friends and wingmates lose their dragons. B’jin turns to his Weyrmate N'mall to support him in the time of unknown.
716 & 33: The order is finally received to flee South, and B’jin does so with his sister Moramanda and her green Namdith, along with her two daughters and N'mall on his brown Khalirohth. During the flight across the ocean, B’jin is devastated when green Namdith is lost in the waves during a storm, taking his sister and nieces with her. Traumatised, B’jin barely manages to stay sane in his grief as Larrikith struggles to keep flying.
717 & 34: B’jin with Larrikith and N'mall with Khalirohth find a small area of land for themselves and set up camp. Their dragons bring in beasts they’ve killed for hide and meat to share with their humans, while also providing protection from the large carnivores of the Southern continent. B’jin’s relationship with Larrikith beings to solidify into something more typical of a dragon and its rider, but he still refuses to leave N'mall, especially since it would mean living by himself.
720 & 37: Larrikith and Khalirohth are alerted by Nirinath’s call, and the four of them join the other survivors in what will become known as the Katilan boundaries. B’jin is more than slightly alarmed at Nirinath being the only gold to join them, and he is amongst those who are vocal in their desire to return to the North and the lives they once lived.
721 & 38: Most of this Turn is spent with N'mall and their dragons building their home together. Larrikith takes to the skies once more, thrilling in the small return to normalcy and is flown by a blue who is ridden by a female rider, resulting in the birth of Indamor early the next Turn.
722 & 39: Indamor (N'mor) is born, and this time B’jin takes an active interest in the production of his offspring, though he is far from a perfect first time father, B’jin does his best and is confused when N'mall takes the whole thing badly. Larrikith fiercely objects to N'mall’s treatment of B’jin when the greenrider refuses to stop seeing his infant son and the bluerider responsible for birthing him.

Aching to return home to the North, B’jin would have been amongst those that were planning to leave the Weyr, had it not been for N'mall who ‘talked’ B’jin out of it. The event caused Larrikith much distress, though B’jin walked out of the event with little more than hidden bruises.
723 & 40: B’jin turns forty, which causes the greenrider some distress. Meanwhile, Larrikith takes to the skies four times a Turn once more in a relatively predictable manner, still refusing to be caught more than once by any given blue, brown or the rare bronze. B’jin is rather amazing there are enough dragons alive for her to be so picky, and grumbles through his flight lust, being quick to leave the room once he gains his own mind again, mostly because N'mall is a jealous lover and Khalirohth has never won a flight of Larrikith’s.
724 & 41: The Northerners that made their way to the Southern continent in search of the dragonriders was of great curiosity to B’jin, who went out of his way to find out as much about them as possible before actions were taken to ensure the Northerners would leave the dragonriders alone and without knowledge of their being alive and well enough in the South.
725 & 42: B’jin and N'mall’s hut managed to survive the storm, a relief for both riders who were loath to have to rebuild it. B’jin was especially grateful not too much damage was done to his little garden of lavender plants that lived along one wall. Larrikith is once more won by a female bluerider, this one ridden by Jayedi, and the woman becomes pregnant. N'mall becomes enraged at the news and another fight is sparked between the pair – N'mall jealous and B’jin confused.
726 & 43: Little Amorandii is born to Jayedi, and once more B’jin actively seeks to take part in the child’s life, despite N'mall’s objections. When Amorandii is weaned, B’jin takes her into their home as Jayedi had her hands full with other children. N'mall and B’jin have a rather heated fight about the sick brown, and it is further inflamed when N'mall physically prevents B’jin from taking part in the attack on Tsuen’s hut. While it proves to be for the best in the long run, Larrikith is furious as B’jin is hut-bound for a full sevenday to avoid questions about his bruised face
727 & 44: Larrikith flies two days before Nirinath. B’jin is ectatic at the prospect of new dragons. B’jin and Larrikith aren’t part of the Search party, as a result of N'mall’s threatening insistence. The pair mourn the loss of the young Weyrling pair, and much to Larrikith’s disgust and anger, B’jin turns to N'mall once more for approval and reassurance.
728 & 45: The shock of losing two more of the Weyrlings affects B’jin quiet deeply. He becomes deeply depressed and withdrawn, spending time only with Larrikith and his two young children (currently 6 and 2). He has another fight with N'mall when he catches the brownrider backhanding little Indamor; B’jin is enraged and breaks it of permanently with N'mall while Larrikith shrieks and rages from outside the hut. N'mall is kicked out and forced to find a new home as the greenrider boasts a momentary spine. Confused at suddenly being alone after so many years of being with the other man, B’jin seeks reassurance and comfort with his friend Parella, causing many people to gossip that their relationship is sexual. Whether that is so or not has never been relayed, with both greenriders finding the gossip of great amusement and seeing no need to confirm one way or the other.
729 & 46: As the Weyrlings graduate, B’jin bounces back from his depression while Larrikith uses her flights to introduce B’jin to a wider range of sexual partners and the different ways people other than N'mall and "S'kef" enjoy sex, though in the beginning B’jin is extremely uncomfortable and does his best to flee before his partners wake, he slowly grows more comfortable with the freedom being single affords him.

B’jin also uses this Turn to request picking up his previous title of Searchrider once more, and brings in two Candidates over the Turn; though he disagrees with the method of stealing Candidates rather than honouring them with a proper Searching, B’jin does his best to Search out candidates he feels will Impress Gold or Bronze, and only those who seem willing to the prospect of a new life, however vague his means of determining that.
730 & 47: B’jin is grounded in the Spring for Stealing Master Healer Talian to be a Candidate. B’jin brought in a total of four candidates over the Turn. Larrikith flew routinely and B’jin lingered on his own terms with the third and fourth flight of the Turn; nothing came of either event, but Larrikith was well pleased with the subtle progress of her rider.
731 & 48: Talian’s attempted suicide had a devastating affect both on B’jin, and his dragon Larrikith, as did the way the greenrider was both ignored and avoided as a result of the green dragon’s reaction. The other side of this flip coin, however, allowed B’jin to get to know R'nd better, on an intimate level. Larrikith’s approval of their budding relationship was echoed by R'nd’s blue Ayyonth.

The beginning of the fifth month, B’jin is publically lashed for insubordination, the first public lashing in the Weyr since the plague.
732 & 49: Larrikith trolled the Weyr by staging a Flight over the drunken Weyr, creating the laughable belief that being drunk neutralises Flight Lust, as blue and brown dragons took a merry ‘Chase’.
733 & 50: B’jin turned 50 and didn’t cope well with that knowledge. He was also disturbed by the execution of bronzerider T'shiro of bronze Cucluith, for the apparent poisoning of D'ren. B’jin doesn’t really believe the bronzerider did it, though he’s never said as much to anyone.
734 & 51: B’jin is delighted when his son Impresses to a bronze hatchling, alongside one of R'nd’s boys, especially since B’jin took on the Weyrlingship of the class, and he looked forward to educating the group. He hadn’t taught a class for a couple of Turns, and was looking forward the large class. Unfortunately just hours after the Hatching, the Landslide hit, taking out a good portion of the Weyr and a couple of B’jin’s young students. N'mor, in an effort to save B’jin’s beloved guitar, severely breaks his arm and has to have it amputated.
Year & Age:
   
   
Education
   
Craft: Harper
   Specialty: Voice

Craft Rank: Sr. Journeyman
   Date Apprenticed: 12.10.693 AL, age 10
   Date Tapped: 15.07.200 AL, age 17

Education Details: Benjinamor was first spotted with potential for Harper Craft when a Journeyman saw his artwork at the Gather in Lemos. Intrigued, he quizzed both son and the heavily pregnant mother before paying a small amount of marks to Benjinamor’s mother to take the child with him and back to Harper Hall, where he was instructed in music, notably his voice.

During the turns when his voice was crackling, Benjinamor went back to his original art, which he hadn’t been trained in during his stay at Harper Hall but he had continued in his spare time. His work was good, and he made a few marks selling portraits at Gathers. Once his voice settled down, he was again taking up singing and guitar.

Benjinamor walked the tables at a young seventeen years, after much hard work and dedication to his craft and his future. Despite his youth at Walking, it took until late in his 18th Turn before Benjinamor was assigned to his first minor Holding; he would spend over a Turn teaching the children of the Holding before being recalled back to the Harper Hall.

His next assignment, and his first major posting, came when he was assigned to the Lord of Telgar to educate his young wife. At a youthful twenty turns of age, and filled with his own self-worth, Benjinamor was unafraid as he fell into a sexual relationship with the Lady of Telgar during his stay there, an event that was broken off only when Benjinamor Impressed to green Larrikith from the Stands. To this day, only R'nd has been made privy to the fact that B’jin and lady Amarilla had more than a teacher-student relationship.

   
Dragon
   
Dragon Name: Larrikith
   Name Pronounced: lah-REE-kith
Dragon Colour: Green
Wing Assigned: Weyrlingmaster
   Wing Rank: N/A

Hatching Date: 13.02.704 AL
Birthing Weyr: Telgar Weyr
Home Weyr: Telgar Weyr
Clutch Name:
   Clutch Mother: Gold Wenorth
   Clutch Father: Brown Bamoth
 
Appearance:
   Length: 20'
   Height: 10'
   Wingspan: 30'
   Scars & Markings: If one is to take a close look, Larrikith’s beautiful mossy hide is home to an amazing puzzle of scars. The most notable of these are the healed rips and tears around her wing joints, from rough flights and over excited partners. There are handfuls of them, some as nothing more than pale streaks that disrupt her pretty green hide, others are clearly sizable and hard to miss as products of a very bad flight.
Additionally, Larrikith has spots and patches across her hide, mostly in less noticeable regions such as her joints and under her wings, arms and in out of reach places. These are the results of mistreatment during her early days of life, where her sulky and uninterested rider did a very slap and go job of oiling and bathing his dragon, and spent more time ignoring Larrikith than acknowledging her. Despite the harsh beginning and the obvious when spotted scarring, Larrikith’s hide is smooth and supple. Mostly because B’jin now makes a solid point of oiling those parts of his dragon he betrayed all those years ago.

   Weyrlinghood: As a weyrling, Larrikith was a round little dragonet, lingering on the edge of overweight from the constant feeding she was getting and the fact that B’jin never cared enough to make sure his dragonet wasn’t gorging herself. Her hide was a dark olive green with rough patches from a lack of good care, again as a result of B’jin’s lack of interest in the dragonet. She suffered a lot of cracked hide from dry patches that needed more oiling and often had dry hide wisping off her body from a lack of care during bathing. It didn’t seem to matter how much Benjinamor got into trouble, he simply didn’t care for the dragonet.

   Adulthood: Larrikith grew into a beautiful little green dragon. Sitting on the small side of twenty-foot, she is well rounded and pudgy from a lifetime habit of gorging herself and a lazy attitude towards work that she picked up from her lifemate. While she still carries the scars from her mistreatment as a Weyrling, Larrikith’s hide of moulted dark forest green and a pale creamy green hide the scars from all but the closest of examinations.

Larrikith’s colouring varies across her body, though her extremities are almost all a uniform dark forest green that fades as it meets up in the centre of her body as a light, creamy green colouration with some few speckles that appear to be pure white.

Mindvoice: Larrikith has a sultry, incredibly feminine voice that is in the low registers. While it is possible for excitement to up both pitch and the decibels in which Larrikith is prone to speaking, it rarely happens and even more rarely is heard by anyone but B’jin.

General Character Traits:

Habits/Mannerisms: Larrikith is a quippy, sarcastic little dragon who takes a great deal of joy in teasing B'jin, whom she loves with an unconditional devotion. Larrikith enjoys flying, with or without her lifemate on board and is often found floating around the skies for no reason other than to enjoy the feeling of the wind beneath her wings.

Likes:
   Socialising: Much like her rider, Larrikith deeply enjoys socialising with other dragons, be them smart and witty or dumb as a log of wet wood. She finds all of them to be engaging for different reasons, and while she’s an intelligent beast herself and has a love for intelligent conversation, she is far from a bully and enjoys the company of the more stupid beasts simply because she is free to relax and not worry about how she is perceived when she’s with them.
   Flying:
   Intelligent Companions:

Dislikes:
   Dislike 1:
   Dislike 2:
   Dislike 3:

Strengths:
   Sarcasm:
   Strength 2:
   Strength 3:

Flaws:
   Flaw 1:
   Flaw 2:
   Flaw 3:

Hex Codes: Larrikith
   Font: #93aa73
   Background: #111905
   Preview: She speaks!

Infant Image    
[Image: URL HERE]

Adult Image
[Image: Larrikith.png]
   
RP Sample
   
Since mating to Ayyonth, Larrikith had noted a decrease in the number of dragons that gave chase to her; since moving North and everyone splitting up between the Weyrs, the green now found that those that gave chase were fewer than ever before. It wasn’t something that would worry her, when she wasn’t crazy with lust, but in that moment the lack of competitors was a huge insult to the egotistical little dragon. The fact that Ayyonth was at the head of the group and hot on her tail was the only thing soothing Larrikith’s metaphorical feathers.

With oil dripping from his fingertips, B’jin blinked up at R’nd as the bluerider joined him, tilting his head and accepting the kiss that came his way. Oily fingertips travelled up R’nd’s arms and around his neck, the greenrider unaware of the mess he was making as he gave himself up to the lust of his dragon and his love for R’nd; Larrikith’s flights had gone from being something B’jin loathed to something the man found both enjoyable and exciting – especially since he was almost always guaranteed of waking up with R’nd. Occasionally the winner was someone else, such as Valerian or D’hys, but B’jin could cope with those two, when he had to.

They’d somehow made it back into bed, was B’jin’s first conscious and amused thought, the greenrider squirming slightly as he blinked his eyes open, frowning up at the ceiling before glancing over at R’nd. The bluerider’s hair was slick with oil and B’jin was startled into a soft laugh at the way the well-loved locks were sticking out, all shiny and damp. Reaching out, B’jin ran his fingers through R’nd’s hair, and patted it down slightly, so the bluerider looked less like he’d been struck by lightning. Pulling his weight up so he was resting on an elbow, B’jin smiled sheepishly down at R’nd.

“You look better oiled than Larrikith, love.”

At her name, B’jin felt Larrikith stir contentedly at the edge of his mind, and he encouraged her to go back to sleep, smiling when he felt her agreement as she cuddled closer to Ayyonth with a lick to the blue dragon’s cheek. Turning his attention back to R’nd, B’jin traced his finger from between R’nd’s eyerbows down the slope of his nose, then tapped him playfully on the lips with a gentle flick of his finger.

“We got oil stains all over the bedding.” B’jin sighed, conveniently ignoring the fact that he was solely responsible for any oil that had made it from the awning to the bedroom; R’nd was as much a victim as the bedding and looked just as much the short comer with his coating of oil. B’jin didn’t think R’dn would mind – not really. He possibly wouldn’t be particularly excited, but the greenrider knew he wouldn’t be scolded for it. At least, not with any heat!

Grinning, and in a much better mood than when he had woken up, B’jin leaned down to give R’nd a light kiss to the lips.
   
The Player
   
Character Created By:  ThistleProse
Dragon Created By: ThistleProse
   Played By: ThistleProse
Preferred Contact: PM, Cbox, Discord, etc.
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#23


 
 
Shimmer
[Image: OOlA8Vm.png]
   
Important Information
   
Pet Name: Shimmer
    Name Pronounced: shim-mer
Colour: Gold
Date of Birth: 10.07.734 AL
   
Appearance
   
Shimmer is a delicate little gold, made of willowy limbs and large wings. She has big eyes in a delicate face and a muzzle always poking itself into B’jin’s business. Her colouring is a brilliant butter yellow, smeared with a softer more off-white tone in splodges across her wings, body, and appendages.

   
Personality
   
Shimmer is a particularly sweet little firelizard, though she is not afraid to aim for what she wants and take it. Just like Larrikith, she had to fight to win her Impression to B’jin, but she devotes love and attention on the greenrider every moment since. She enjoys curling up against the crook of his neck to sleep when she can, and can often be found resting on his shoulder, often nosing around in his hair. Not an arrogant or mean spirited creature, Shimmer gets along well with R’nd’s blue Rell, though she mostly seems to ignore Larrikith or at least go out of her way to not come to the green dragon’s attention.


Pet Created By: ThistleProse

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#24


 
Z'ia of blue Aveleth
Wingrider
[Image: 0LyS4Fv.png]
Kit Harington
   
Important Details
   
Original Name: Zaiopia
   Pronounced: Zye-oh-pee-ah
Honorific: Z'ia
   Pronounced: sz-iyah
Nicknames: Zai, Zee

Dragon Name: Aveleth
   Dragon Name: ave-eh-leth
Dragon Colour: Blue
Wing Assigned: TBA
   Wing Rank: Wingrider

Primary Rank: Wingrider
   Secondary Ranks:

Place of Birth: Keroon
Date of Birth: 02.08.702 AL
Searched By: R'der of Colour Dragonth for Igen Weyr
   Searched Date: 714 AL [12 turns]
   Impression Age: 25, 28.08.727 AL
   Physical Age: 27

Exiled With: Bluerider unnamed

Partner: N/A
   
   
Appearance
   
[Image: XN8GCwV.png]
Eyes: Wide, expressive eyes sit predominantly on Z'ia's face, framed by a thick set of long dark lashes, the colour is a warm and expressive olive green - not that anyone ever gets to see the colour, so often hidden behind adrenaline dilated pupils. Despite that, his eyes are no stranger to emotions, and - when not clouded by adrenaline - they are bright and alive with joy, or dark and shadowed with less positive emotions. Adding to the overly expressive nature of his eyes, Z'ia has carefully maintained eyebrows arching delicately above, just a few shades darker than his hair.

Hair: Dull brown ringlet curls falling to his shoulders, Z'ia's hair is of a shaggy cut that appears to be well maintained, but in truth, the man has very little to do with it. His hair, soft, curly and silky to touch, is completely self maintaining - not that he'll ever admit as much. In fact, he will go out of his way to make up fanciful tales about all the hard work, effort and care he puts into it. How washing it with this made it so delightfully soft today, or how that simply destroyed his lovely curls! Then he will watch with smug amusement as fanciful ladies (and some few men, too!) will attempt to copy the process of such gorgeous hair - when it was nothing he did at all. Being as caught up in the feel of his hair as any number of his lovers, Z'ia spends a great deal of his time running his fingers back through it in a combing motion, tugging on curls and then letting them bounce back, or simply twirling a curl between and around his fingers.

Height: 5'3

General Appearance: Z'ia has always been tiny, and it quickly became apparent that young Zaiopia would never grow to be very big. With an outstanding height of barely five foot three, Zaiopia reached his mature height in his mid teens, and simply failed to grow any more. His life with horses, then as an outcast during the Plague - while failing to add to his height - did add to the athletically subtle muscle tone he claims, and his lightly poised posture. Always ready to bolt, Z'ia carries his weight on the balls of his feet, arms loose and ready by his sides. Being as small as he is, he uses his swift if short legs to the best of his advantage, and as a result, is both fast and difficult to capture should be be found rabbiting out of reach of someone.

With springs located somewhere in his feet, he also makes a laughing stock of some of the taller riders, by the simple and agile way he can leap aboard Aveleth without batting an eye, as if the dragon were not severely taller than himself. He is also considerably stronger than many give him credit for, his tiny, wiry build hiding strength not immediately apparent. However, while he can hold his own in a brawl, Z'ia is much more suited for ducking and dodging than he is for landing punches, though being so small, he tends to aim right for the jewels and he has no qualms at all about winning so dirtily. After all, if they wanted to play fair, they wouldn't be picking on someone half their size!

While Z'ia has a head full of hair, and will occasionally sport facial hair if he feels the need to change his appearance a little, he is otherwise a fairly hairless man. His eyebrows are carefully maintained, and when he does allow his facial hair to grow, that, too, is carefully maintained and kept until he feels the desire to be rid of it. He is extremely vain when it comes to his appearance, and goes out of his way to make sure he is always looking the best he possibly can. As a result, he is also extremely disproving of those that fail to keep themselves tidy, or are cursed by being overly hairy and... goodness! Accept it!

Z'ia has clean, straight white teeth that he often shows in any number of smiles - cheerful, pleasant, flirty, cruel or disgusted. He has a smile for every emotion, and each one shows the neat alignment of his teeth to the best of their advantage, for even when being mean, one must look their best! Alongside his ever present smile, Z'ia has an extremely expressive face, from eyebrows, forehead, eyes, cheeks, lips and chin - his features paint an easily read portrait of whatever emotion he so desires to display at the time. Unfortunately, Z'ia is also an extremely good actor, and very rarely will he show the emotion he is truly feeling -- unless he desires for the recipient to know, of course.

Dressing Style: While Z'ia will go out of his way to make sure he always looks great, and his clothing will always be of great quality, clean and tidy, he very rarely wears items with a lot of flair. Preferring simple pants and a modest shirt, Z'ia feels his clothing should compliment the amazing that is his body, not outshine it or distract from it. He finds the need to wear flippant clothing highly amusing, and is known to mock those that wear such outfits. He also detests old, ratty clothing and is known to toss those he considers 'worn' out to be used by someone else... usually Weyrbrats, as they are generally the only one's small enough to wear his 'old' clothing.

Z'ia's shoes are usually well worn, but obviously well cared for. His footwear lasts longer in general than his clothing, as he hates the process of breaking in the leather of a new set. Instead, he will wear his boots out and take a great deal of care looking after them, in order to preserve their life and thus, his comfort, for as long as possible.

Claiming three sets of dragonriding leathers, Z'ia takes extremely good care of them, being sure they are always kept in the best of condition and are ever ready to be called upon.
   
   
Personality
   
[Image: VKGuw9z.png]
General Character Traits:

Habits/Mannerisms: Z'ia holds his weight delicately on the balls of his feet, always ready to bound away. He can often be seen with his fingers twined in his hair, or fiddling with one of the curls. His pupils are often dilated with adrenaline.

Opinions:
  Threadfall Theory: "If there wasn't the threat of Thread, there wouldn't be dragons."
  Stealing/Kidnapping: He didn't approve, but kept his opinions to himself.
    Weryrleader S'kef: He rather enjoyed the mayhem that the brownrider seemed to bring with him and all that he did, whether he actually deserved credit or not.
     Firelizards: He loves his, but would just as quickly be rid of everyone else's
    Women's loss of honourifics: Women are not real dragonriders, and should not pretend that they are.
  Return North: About bloody time!

Likes:
   Sunshine: There is something about the sun, and the warmth and strength it radiates, that appeals to Z'ia in a way that very few other things can effect him. He is almost as lazy as a dragon, going out of his way to spend time doing nothing in the warmth of the sun, no matter what season it is, or what he is meant to be doing. While he usually has the presence of mind to play up Aveleth's dreaming nature to explain his laziness, even before his Impression, Z'ia was well known for his sun affected work abilities. Unfortunately, taking away the sun does little to motivate the tiny man. If he could figure out how to do it and live, Z'ia would between to the sun and live in warm laziness for the rest of his life.
   Fire: Perhaps linked to his affection for the warmth of the sun, Z'ia is a lover of the fire. When the sun is no longer in the skies, or the day is dour, the young man can be found crowded around an open fire, roasting his small body in the heat and light given off by the living entity. While the man is questionably respectful to those that out rank him, he has an unquestionable respect for fire, and the damage it can do. He excelled in the Firestone training he underwent with Aveleth, his fascination and respect both allowing the young man to do the best that could possibly be done, whilst also remaining safe. He looks down on those that play with fire, sitting back and waiting for them to get burned.
   Freefalling: Z'ia has always been an adrenaline junkie, and was part of the reason he made such a good jockey, regardless of his tiny structure. He finds nothing more enjoyable than the rush of adrenaline flooding his system, and since being Searched and, finally, Impressing took away his life of riding runners at breakneck speed, Z'ia had to find new ways to get his thrill. During Weyrlinghood, it came through pressing the buttons of his superiors; upon Aveleth's maturity, Flights were added to the list, and when they took to the skies together as rider and dragon, that, too, was something Z'ia found exhilarating. Then, he discovered - by accident - freefalling. Now, when they can, Z'ia will take Aveleth outside the local boundaries, high above the world of Pern, and plummet from the safety of his dragon's body to the reaching arms of the planet below. This particular habit is a tightly guarded secret.

Dislikes:
   Scoldings: Z'ia is incapable of taking a reprimand in, and hearing what is said. He has no sense of reason to be called upon or sought after. Everything is a game, and being scolded is a pain in the rear, but something he is used to - for it is, after all, just another move in the game of life! Instead, he simply nods his head, looks mildly contrite, and does it all over again once his superior's back is turned. He doesn't actually mean to be a trouble maker, but some people are naturally talented at it, and Z'ia is one of them.
   Nightmares: Being a fun loving and free type of fellow, when Z'ia finds himself bogged down in nightmares - whether those he dreams at night, or those he invents to haunt him in the daytime - he will become sour and disagreeable until he can get himself out of the slump. Reminiscent of a proddy green at such times, he is disagreeable and petty. He also makes a wonderful target for friends that he often bests at other times, especially since such times make him sluggish and slow - both mentally and physically, and he relies on a swift mouth and swifter feet to make up for his small size.
   Hairy People: Man or woman, Z'ia finds them absolutely revolting, and cannot understand how they maintain to live while bristling hair like some wild animal. He finds G'rem to be especially horrifying, and will go as far out of his way to avoid the man, and other's like him, to the point of being blatantly rude and sometimes even cruel. He makes no secret of his horror of them, and often makes loud and obnoxious commentary about how do they ever get laid?!

Strengths:
   Sure Footed:
   Aveleth:
   Self Confidence:
   Good Humour:

Flaws:
   Adrenaline Junkie:
   Reckless:
   Aveleth:
   
   
History
   
   {{{** FAMILY RANKS ** Please keep in mind that Weyrbrats are bred (usually) from dragonriders and Lower Cavern folk; they are not craft educated and generally have an abundance of half-siblings. Stolen Crafters are almost always going to be the eldest or second eldest son that was of a well to-do family in order to pay for their Education. Almost no dragonriders EXCLUDING Katilan Impressed will have a Craft education. A detailed explanation will be needed for those that are. Only one in a blue moon women are passed on to the Craft Halls, and those that are very rarely make it beyond Sr. Apprentice, even in women friendly crafts. Please remember that it is YOUR character that is allowed to be special, not the entire family!}}}
Father: Name, b.YYY, d.YYY
Rank:
Mother: Name, b.YYY, d.YYY
Rank:
Siblings:
Pern has a high infant mortality rate. Keep this in mind. Most families will produce 4-6 children, of which maybe half will make it to adulthood. Most Pernese die between 50 and 70 if they hold ranking or 'cushy' positions in life. Low ranking peasants and the like are more inclined to die in their late 40's due to the harsher lifestyle they lived. Dragonriders average about 100 years, and have a slowed rate of aging. A LOT of women die in childbirth, especially with their first child, or if they are old and still falling pregnant. It is considered a sin for Hold and Hall women to abort, and even Weyr women are frowned upon, as all children are needed.
Past Lovers/Partners:  Only important ones are required.
Current Lovers/Partners: If Applicable.
Children: Almost all characters over the age of 18 that are not virgins waiting to be married, should statistically have at least one child. Without a good explanation, we will be hesitant to accept any character over the age of 25 that has NOT got at least one child running around somewhere. Holderfolk are often married by the time they are 18, and Weyrfolk often flight moth. Children are not required to be RP'd, or even acknowledged during RP. We simply heavily encourage your character to have contributed to the population at some point.
Background Story:
Year & Age:
Information goes here. A paragraph or so is good, but bare facts are fine.
Year & Age:
Year & Age:
   
   
Education
   
Craft: N/A if not applicable or 'General Education' for those that can read, write and do basic mathematics. Most Pernese still receive a very general education by the Hold Harpers, but very few ever end up in a Hall. If you character is Hall trained, be sure to include proper information on how they ended up as such in their History. Please see This Board[/url] for details on Crafts and Craft Hall lifestyles in our Canon. Remove the Rank portions if not formally educated.
   Specialty: A character may only specialise in ONE area, no matter how smart or talented they may be.

Craft Rank: Jr./Sr. Apprentice, Jr./Sr. Journeyman/Master. N/A if irrelevant.
   Date Apprenticed: dd.mm.yyy AL - No apprenticeship before age 12 without permission. N/A if irrelevant
   Date Tapped: dd.mm.yyy AL - No Journeymen under the age of 18 without explicit permission. N/A if irrelevant.
   Mastership Obtained: dd.mm.yyy AL - N/A if irrelevant. No Honorary masterships without permission. Masters must be over the minimum age given in the Crafts[/url] thread.

Education Details: A paragraph or so about their time educated. What they excelled in, what they faltered at or found difficult.

   
Dragon
   
Dragon Name: Dragonth
   Name Pronounced: Pronounced
Dragon Colour: Gold/brown/brown/blue/green
Wing Assigned: See the Wing Listing for current assignments. Put the wing you would most like to join in.
   Wing Rank: Wingrider, unless otherwise approved by the Team

Hatching Date: dd.mm.yyy AL
Birthing Weyr:
Home Weyr: Telgar / Ista / Fort or Katila (Katila is a retirement Weyr now)
Clutch Name:
   Clutch Mother:
   Clutch Father:
 
Appearance: All measurements should be when mature.
   Length:
   Height:
   Wingspan:
   Scars & Markings:
   Weyrlinghood:
   Adulthood:

Mindvoice:

General Character Traits: This should be at least two paragraphs, generally encompassing the things included in the above sections, as well as introducing any other aspects that didn't fit into those, but still applies to the character.

Habits/Mannerisms: Please include at least one habit or mannerism that the character has. This could be anything from lip biting, to eye rolling or foot tapping. It should come with at least one full sentence.

Likes: Change the word 'like 1' through 'like 3' into the thing the character likes, following there after with an explanation about why they like it. It should be at least one cohesive sentence for each one.
   Like 1:
   Like 2:
   Like 3:

Dislikes: Change the word 'dislike 1' through 'dislike 3' into the thing the character dislikes, following there after with an explanation about why they dislike it. It should be at least one cohesive sentence for each one.
   Dislike 1:
   Dislike 2:
   Dislike 3:

Strengths: Please include at least one sentence each explaining how they are a strength for your character.
   Strength 1:
   Strength 2:
   Strength 3:

Flaws: Please include at least one sentence each explaining how they are a flaw for your character. We encourage a character to posses more flaws than strengths and the two should not mirror each other.
   Flaw 1:
   Flaw 2:
   Flaw 3:

Hex Codes: [Name]Dragon Name[/Name]
   Font:
   Background:
   Preview:

Infant Image    
[Image: URL HERE]

Adult Image
[Image: URL HERE]
   
RP Sample
   
This is required for ALL characters, regardless of if they are your first or twenty-th. RP Sample must use the character described in the profile above and be an indication of your average posting size and style.

Please do not use NPCs, as we feel bad telling you that you will need to rewrite when you do so.

The best way to do this is to use it as a Thread Starter for your character, then you can post it upon acceptance and jump right into RPing!
   
The Player
   
Character Created By:  ThistleProse
Dragon Created By: ThistleProse
   Played By: ThistleProse
Preferred Contact: PM or Discord
Inactivity Preference: Fade Out NPCs
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#25


 
Saavani of green Ayokath
Greenrider
[Image: 9eMyzYz.png]
Yeong-ae Lee
 
Important Details
 
Original Name: Saavani
  Pronounced: say-van-ee
Honorific: S'va
  Pronounced: seh-VAY
Nicknames: Saa [Say]

Dragon Name: Ayokath
  Dragon Name: EYE-o-kath
Dragon Colour: Green
Wing Assigned: TBA
  Wing Rank: Wingrider

Primary Rank: Greenrider
  Secondary Ranks:

Place of Birth: Igen Hold
Date of Birth: 05.05.688 AL
Searched By: D'nar of blue Opaneth
  Searched Date: 22.07.710
  Impression Age: 22, 30.07.710 AL
  Physical Age: 35

Exiled With:
- D'nar of blue Opaneth, deceased
- Adopted duaghters, Vinorra and Mulrissa

Partner: Open
 
 
Appearance
 
[Image: i1nMJpP.png]
Eyes: Saavani has dark hazel eyes, which appear more brown than gold. Her eyes are wide spaced, with a thick array of lashes, though they are of medium length. Her eyebrows are slim and neat, tapering off to a pointed end and maintaining a natural shape with little work on her part.

Hair: Black, silky, and of varying lengths, Saavani’s hair is usually about shoulder length, though it has been known to be both longer or shorter, most likely depending on her mood on a day when scissors are handy. However, Saavani prefers to wear her hair loose and flowing around her shoulders. She has never worn it shorter than midway between chin and shoulders.

Height: 5'6

General Appearance: Saavani is a willowy, lithe woman – she has slim legs, narrow hips, and a small bust. Her hands and feet are small, nimble, and she wears an assortment of rings on her fingers. She has a habit of picking at her fingernails, keeping them considerably shorter than they could otherwise be, but not quite to the quick. Saavani’s face is a rounded oval, with a delicate chin and a slim nose. Her lips are full and naturally quite pink. Small ears are often hidden behind her hair, which she wears loose.

Even before Impressing to Ayokath, Saavani was not considered a proper woman; she is too narrow and angular, with very subtle natural curves. Since Impressing, she has developed firmness about her body in muscles required for taking proper care of a dragon, with toned legs, a flat and firm belly, and strong arms that belie her small structure.

Dressing Style: Saavani wears fitted leather pants almost every day, belted around her narrow waist and falling to her ankles, where they are tucked into proper riding boots. To counter the masculine pants, she has pretence for wearing flowing and feminine shirts; they often have sewn hems with scenery or dragons, and her sleeves range from sleeveless, to bells that cinch at the wrist, poofing around her arms, particularly at the elbow and wrist.

On her fingers, Saavani wears several rings, all of them carved delicately from wood, which won’t freeze when she travels between. While she makes them for herself, she is determined that they are not good enough for anyone else to be seen wearing. As a result, she will not gift them to anyone. She also wears bracelets made from wooden beads, and has a necklace – a string of leather – with a claw from Ayokath threaded on it, which the dragon lost as an infant.

 
 
Personality
 
[Image: 3iyVV7g.png]
General Character Traits: Saavani is a quiet woman, reserved and gentle in nature and speech. She does not voice her opinion a whole lot, and certainly not around those of higher rank or standing than herself. She is particularly reserved around men, demure and quiet with her head down and doing her best to avoid undue attention.

Habits/Mannerisms:

Opinions:
  Threadfall Theory: She's terrified of the day it Falls.
  Stealing/Kidnapping: It was wrong, but not her place to say so.
    Weryrleader S'kef: An excellent example of why colours are set in a hierarchy that should be obeyed.
     Firelizards: They're delightful, and she enjoys them from a distance.
    Women's loss of honourifics: Absolutely outraged, but she's never so much as whispered as much.
  Return North: Anxious and excited.

Likes:
  Like 1:
  Like 2:
  Like 3:

Dislikes:
  Dislike 1:
  Dislike 2:
  Dislike 3:

Strengths:
  Strength 1:
  Strength 2:
  Strength 3:

Flaws:
  Backbone: Or lack thereof; Saavani is not a strong person, and she will never cause ripples, stand up for herself, or put herself in the spotlight. She is an incredibly timid woman, who relies strongly on the strength of her bond and the stability of her dragon, much like she once relied on the strength and security of her husband.
  Flaw 2:
  Flaw 3:
 
 
History
 
Father: Saamik, b.YYY, d.YYY
Rank: Shop Owner
Mother: Vaniriah, b.YYY, d.YYY
Rank: Wife, mother
Siblings:
- Brother, heir
- Brother, spare
- Saa born here
- Sister, younger
Past Lovers/Partners: D’nar of blue Opaneth; Flight winners
Current Lovers/Partners: N/A
Children:
Saavani is incapable of carrying to term, so she has no children of her own blood. However, she did adopt young Vinorra and Mulrissa when they showed up at Igen Weyr in 715, and took them South with her when the order came through to flee.

Background Story:
688.05.05, Birth: Saavani is born as the third child of her parents.
Year & Age:
Year & Age:
 
 
Education
 
Education Details: Saavani learned the basics of reading, writing and arithmetic required of a wife; she did all the book keeping for her husband’s small store, making sure their books balanced each month and that all the bills were paid promptly and correctly. She took pride in her work, and has neat handwriting.

 
Dragon
 
Dragon Name: Ayokath
  Name Pronounced: EYE-o-kath
Dragon Colour: Green
Wing Assigned: TBA
  Wing Rank: Wingrider

Hatching Date: 30.07.710 AL
Birthing Weyr: Igen Weyr
Home Weyr: TBA
Clutch Name: Lost Stories
  Clutch Mother: Gold
  Clutch Father: Bronze
 
Appearance:
  Length: 23 feet (fractionally large)
  Height: 11 feet, 5 inches (ideal)
  Wingspan: 37 feet 5 inches (3 feet too big)
  Scars & Markings:
  Weyrlinghood:
  Adulthood:

Mindvoice:

General Character Traits: This should be at least two paragraphs, generally encompassing the things included in the above sections, as well as introducing any other aspects that didn't fit into those, but still applies to the character.

Habits/Mannerisms: Please include at least one habit or mannerism that the character has. This could be anything from lip biting, to eye rolling or foot tapping. It should come with at least one full sentence.

Likes: Change the word 'like 1' through 'like 3' into the thing the character likes, following there after with an explanation about why they like it. It should be at least one cohesive sentence for each one.
  Like 1:
  Like 2:
  Like 3:

Dislikes: Change the word 'dislike 1' through 'dislike 3' into the thing the character dislikes, following there after with an explanation about why they dislike it. It should be at least one cohesive sentence for each one.
  Dislike 1:
  Dislike 2:
  Dislike 3:

Strengths: Please include at least one sentence each explaining how they are a strength for your character.
  Strength 1:
  Strength 2:
  Strength 3:

Flaws: Please include at least one sentence each explaining how they are a flaw for your character. We encourage a character to posses more flaws than strengths and the two should not mirror each other.
  Flaw 1:
  Flaw 2:
  Flaw 3:

Hex Codes: [Ayokath]Ayokath says all the pretty things[/Ayokath]
  Font: #d9fe3d
  Background: #013606
  Preview: Ayokath says all the pretty things

Infant Image    
[Image: ZjonL0A.png]

Adult Image
[Image: MR2YHRg.png]
 
RP Sample
 
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Character Created By:  ThistleProse
Dragon Created By: ThistleProse
  Played By: ThistleProse
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#26


 
Phinarion
Candidate
[Image: VH85AhL.png]
Kento Yamazaki
 
Important Details
 
Original Name: Phinarion
  Pronounced: FIN-air-eon
Honorific:
  Pronounced:

Nicknames: Phin, Phinny (he hates it)

Dragon Name:
  Dragon Name:
Dragon Colour:
Wing Assigned:
  Wing Rank:


Primary Rank: Candidate
  Secondary Ranks: V'ler's wide eyed nephew

Place of Birth: Farm near Nerat Hold
Date of Birth: 20.08.724 AL
Searched By: Bluerider R'nd
  Searched Date: 14, 14.09.738 AL
  Impression Age: Age, dd.mm.yyy AL
  Physical Age:
  Aged Out:


Partner: N/A
 
 
Appearance
 
[Image: 15YIA9O.png]
Eyes: Pale sea green, Phinarion has often been told his eyes are his strongest resemblance to his lost uncle. Framed by thick medium length lashes and framed by fine eyebrows they stand out strongly in his fine featured face.

Hair: Phinarion wears a shaggy, messy cut of his dark brown hair falling to around ear length, and strands dusting the back of his neck. His forehead and often his eyes, too, are hidden behind the messy strands, of which he puts no effort into maintaining.

Height: 5'11 (final height. He hasn't finished growing yet)

General Appearance: A bright and sunny face, with full lips and a straight nose, Phinarion’s features are set in and oval face with defined cheekbones. Young as he is, Phinarion has the classic baby face, though with it comes the promise of being a pretty young man, a promise that is as clear as his bright green eyes.

Naturally inclined to be pale, Phinarion has a light tan from spending time outside for the harvest season. He has long limbs, with narrow hips and shoulders, creating a waif of a young man who is much stronger than his appearance indicates at first glance after a lifetime on the farm has built up wiry muscles throughout his body, and callouses on his hands.

Long and nimble fingered, Phinarion has a natural talent for repairs and fixing things, and enjoys sitting around doing repairs, be it to work gear for the nags used on the farm, or clothing with holes and tears.

Dressing Style: Growing up on the farm, Phinarion learned to appreciate good solid work clothing, and sturdy boots. He never had much option for more exuberant colours or styles; everything was a hand-me-down and required repairs or it was used for rags. He, like the other members of his family, had one good outfit for Gathers, but they were chosen for him by his mother, leaving no room for the boy to develop his own taste in clothing.

Since being Searched, Phinarion has found that his wardrobe has expanded beyond the sturdy work clothing he brought with him from home, but he hasn’t yet gotten to the point where he can afford to buy anything new. This is particularly so since he doesn’t see much need, since he has plenty of hand-me-downs available to him, and he’ll only outgrow anything he does buy.

As a result, Phinarion can mostly be seen in plain but well fitted trousers, sturdy boots, and a clean if occasionally patched up shirt. He keeps himself and his clothing clean, and while he won’t go out and buy new clothing, he is quick to request new hand-me-down’s from the headwoman when his current outfit becomes unseemly.

 
 
Personality
 
[Image: YfinelY.png]
General Character Traits: Phinarion is an intelligent youngster, with a keen eye and a bright eagerness to learn new things and explore new places. He has an insatiable thirst for knowledge, fuelled by his curiosity that has been known to land him in trouble when he isn’t careful about where he is going or the questions he is asking – especially when he forgets his place and rank. It was his desire to learn that kept him afloat in the Beastcrafter hall, even though it was not something that he truly found interesting; nevertheless, he was in the top ranks of his class, in most lessons.

Cheerful and determined, Phinarion has a knack for setting his mind to something, and not stopping until he achieves it. He is stubborn, but never so much that he puts himself at risk; he knows sleep is important and as much as he loves to read, he will set it aside before the night gets too late and head to bed. That said, he has been known to rise early – something drilled into him during his farm life – and often could be found (or not) hiding away with some activity to keep him occupied while he avoided heavy handling of the farm chores. Unlike most of his classmates, Phinarion enjoyed his homework, which gave him an excuse to work alone and at his own pace.

Flowers, and the springtime fill Phinarion with joy; he loves the sweet scents, the bright colours and the soft petals of the flowers that his mother’s garden is filled with; it was the area he primarily excelled in during his time with the Craft Hall. Keeping to his love of flowers, he has brought with him to the Weyr a small box of dirt, in which he keeps a little bush known to flower brightly and smell sweetly. He keeps it by the window, where it gets daily sunshine, and ignores the other boys who mock him.

Phinarion is full of energy, and often criticized as being hyperactive, and scolded for not knowing when to tone it down. While this can be true, Phinarion has a good sense of timing, and knows when to be serious and when he can get away with his buoyant personality and bubbly attitude. He is full of smiles, and a genuine love of life – especially now he is a part of the Weyr life, with so much to see, so much to do, and so much to learn.

Habits/Mannerisms: Picking dirt out from under his nails is Phinarion's primary habit, and he can regularly be seen cleaning his nails. He also has outstanding hygiene, because of his deep hatred of all things dirt or dirty. He probably spends as much time scrubbing in the bath as rich ladies do soaking.

Opinions:
  Threadfall Theory: It sounds terrible. But also exciting!
  Stealing/Kidnapping: So that is what happened to Uncle Valerian! How exciting!
    Weryrleader S'kef: He hears murmurs about this S'kef person, but no one really seems interested in telling him more details. It has his curiosity spiked, though! He'll find someone to tell him all about it, though!
     Firelizards: Wow! They're just like dragons! But smaller! He desperately wants one!
    Women's loss of honourifics: Again, with the whispers of things that people aren't willing to explain. But then, no one seems particularly interested in talking about women riders... Hrm!
  Return North: It was so exciting to see dragons in the sky! He'd heard tales about them from his mother, but never imagined he'd ever see on, let alone be Searched! He can't wait to have one of his own!

Likes:
  Flowers: They're pretty, and useless, and because of that, Phinarion loves them. They're the only part about farming he really enjoyed learning about. He loves the use behind them - the breeding aspect of plants - and is fascinated by how it all works. But mostly he loves the way they look, and the way they smell, and he has a fondness overall for being surrounded by beautiful flowers.
  Uncle Valerian: Ever since he was a youngster, he's heard tales about the missing uncle he so resembles, both from his mother and his aunt and uncle, though less so. He was proud to be Valerian's nephew even before he found out what had happened to him, and even more proud to now he knows his uncle rides a beautiful blue dragon. He can't wait to meet them! So far he simply hasn't had the courage to introduce himself to his hero.
  House pets: Just like flowers, Phinarion loves useless house pets, things like felines and fish, things that make a home warm and friendly, but offer no substantial use to the home life. They make him happy, and he likes to surround himself with them. He adopted a kitten as soon as he moved into the Weyr, and it sleeps curled up against his chest every night, purring happily.

Dislikes:
  Dirt: Phinarion finds dirt to be disgusting, and he hates being dirty. He hates the way it gets under his nails and into the creases of his hands. He hates the way it smells, the way it feels, and the way it makes him feel as if he hasn't had a good bath in far too long.
  Winter: It has its own beauty, really, but Phinarion prefers the spring and summer, when all the beautiful flowers are in bloom. Even Autumn is stunning, with the leaves of red and orange and gold. But winter, not only is it cold and miserable, once the snow turns mushy and ashy from constant fires, well, it just becomes gross.
  Smoking: After joining the Hall, he discovered that smoking was something that the popular young men, and the troublemakers, did, and Phinarion quickly learned to avoid them. He came to dislike the scent that clung to their clothes and sleeping quarters, especially when the Journeymen would come through and use the smell as an excuse to tear their rooms apart.

Strengths:
  Determined: Even though Phinarion had no desire to be a farmer, he was determined not to waste his parent’s money and did his best in every class he took part in at the Hall, making sure he came out at the top percentage, and that he learned his lessons well. He is determined, now, to learn his Candidate lessons well and Impress to a dragon of his own in the near future.
  Intelligent: Phinarion is an intelligent young man, with a quick mind and a clever eye for details. He enjoys quizzes and puzzles, and can often be found sitting around near the older folk, who often have the most interesting stories to tell, the strangest facts, and a lot of them have fun puzzles and quizzes for him, too!
  Independent: Phinarion does not need anyone to hold his hand. Even from a young age he was independent; he could entertain himself, he could feed himself, and he was quite happy to do his chores without a babysitter peering over his shoulder at every moment.

Flaws:
  Stubborn: Phinarion has a habit of being a bit pigheaded and stubborn; once he has a goal in mind, he will put a lot of effort into achieving it, even (or in spite) of people proclaiming that it is an unreachable goal.
  Hyperactive: Except for the most extreme of mood-killers, Phinarion is full of energy, excited to be alive and delighted in the world around him. He can tone it down, but he enjoys living life to the fullest and loves bouncing from one task to the next.
  Ambitious: Phinarion has goals, hourly goals; daily goals; life goals. He sets them for himself, and works hard to achieve them. He is not easily downtrodden and is determined. It takes a lot to cause him to put aside a goal after he has set it, but it has not been unknown to happen. It is just rare. Very rare.
 
 
History
 
Father: Damarion, b.691
Rank: Farmer
Mother: Seraphina, b.702
Rank: wife and mother
Siblings:
Phinarion [M], 724
Arioraph [M], 726
Inarion [F], 728

Past Lovers/Partners:  N/A
Current Lovers/Partners: N/A
Children: N/A

Background Story:
724.08.20, Birth: Phinarion is born, the first child of his parents, after several years of unsuccessful attempts. He is a healthy, if small, baby but has a strong set of lungs and a lusty cry. Despite this, he suffers severe colic for the first six months.
726, 2: A younger brother, Arioraph, is born. The toddling Phinarion is delighted by this new addition, but less delighted by how attention is waning. He takes to toddling around after his father, who encourages the child and often can be found carrying him around the small farm and talking to him about what he is doing, though the child understands little.
728, 4: Another baby is born, a healthy little girl. Phinarion is less interested in this new addition, particularly since her appearance doesn't distract his father's attention from him.
730, 6: Phinarion's parents arrange for him to be promised to a girl whose family lives near by. She is their first born daughter, and the prospect includes joining their farms together if a son isn't born to the other family, as the second born daughter has been promised to a young man who will inherit his family's store.
732, 8: The little girl Phinarion was promised to dies of a childhood sickness. Phinarion is saddened, as they were summer playmates in an effort to build a relationship between the two children. He knows little of the plans for him to wed her in the future, so he simply mourns a playmate. His family mourn the loss of extra farmlands.
734, 10: Phinarion falls from the farm nag, and breaks his arm near the elbow. The break is clean, but painful and takes a long time to heal, notably because Phinarion is careless and bumps it a couple of times, causing damage to the healing bones. He is ordered to bedrest for several weeks, during which time he is taught to read and dives into the activity with gusto. He reads every scrap of paper the family own, and his mother goes out of her way to buy him a story book from a Scribe in the town not far away. It is an expensive and useless gift, but something Phinarion still has with him, and treasures greatly.
736, 12: Phinarion is sent off to the Beastcrafter Hall to learn more about farming, so that he can be better at running the family farm once he comes of age, as he is the heir. It isn't a big farm, but it has fed his father's family for generations and is expected to be theirs for generations to come. Phinarion isn't particularly taken with the idea, but he does it because his family want the best for him, and they worked hard to afford the apprenticeship fees. Phinarion's younger brother is jealous but supportive.
738, 14: Phinarion is Searched by bluerider R’nd of Ayyonth when he is visiting the family for Harvest – a season during which all the Beastcrafters are allowed to go home if they are needed – and he is thrilled, despite the fact that the Halls are still against allowing Search. Promising to give up all his attachments, Phinarion gives his heir ranking to his younger brother, as well as his place in the Craft Hall. The boy promises to visit when he is a dragonrider, but doesn’t look back as he leaves with his meagre belonging to start a new life as a Candidate.

 
 
Education
 
Craft: Beastcrafter
  Speciality: N/A

Craft Rank: Jr. Apprentice
  Date Apprenticed: 12, 24.12.736 AL

Education Details: Phinarion’s family saved up diligently in order to send him to the Crafthall, where he began his training to take over the family’s farm, as was his right being born the eldest son. The fact that Phinarion would rather do anything but be a farmer was never asked of him. He worked diligently at his education, because he didn’t want to waste his family’s hard won money, but his heart was never in it.

When a Search dragon came to his family’s farmstead while he was visiting for the harvest season, Phinarion dropped everything and agreed to be Searched, much to his father’s disappointment. Phinarion, however, promised to give up his place as heir, and bestowed the right upon his younger brother, who was a natural farmer and much more invested in the family business. Even if he never Impressed, Phinarion was sure he’d be happier in the Weyr, surrounded by mythical dragons, than he’d ever be with dirt under his nails.

 
RP Sample
 
Phinarion beamed in delight as the blue dragon paused, his nose just about touching the boy’s chest, and he set excited eyes from dragon to the rider, a handsome blonde man who smiled back at him. When he was told Ayyonth – what a cool name! – thought he would make a good dragonrider, Phinarion’s grin just about split his face in two. He could be a dragonrider! What could be more amazing than riding a dragon?! Phinarion turned his look upon his parents, his mother looking wide-eyed and his father with pursed lips. Phinarion’s heart sank at the expression. He wasn’t going to be allowed to go, was he?

With a desperate look at the dragon and his rider, Phinarion backed away and then barrelled over to his parents. “Papa, please!” He begged, hands clasped together as he looked imploringly up at the serious man. He would do anything for this chance! And he said as much, begging his father to give his craft education, his rights as heir, to his younger brother, who stood gaping. Arioraph was a natural farmer, and he would do so much better! He would make their father proud, and with little nudging, his brother joined in with careful words of agreement. He would do so much to make their father proud, and just think of the honour a dragonrider in the family would bring…

In the end, it was their mother who swayed their father, and at last he gave a nod of accent and Phinarion threw himself at the serious man, hugging him tightly and thanking him over and over again. Then he hugged his mother, kissing her on the cheek and cuddling her close for a few moments, before dashing into their home to pack. He didn’t know what he should bring, so he packed a little bit of everything. His sturdy farming clothes, an old but well cared for gather outfit, his favourite pieces of art that his mother had gifted him, and some other miscellaneous items that seemed appropriate, but also unlikely to be the target of jealous fellow Candidates.

Once everything was packed neatly, Phinarion trotted happily back out to the dragonriders, and stood by with shy excitement as the blues and green finished examining the young men. He noticed, curiously, that the women were ignored, and he realised there must not be a gold egg available, or they already had their quota of women filled. Poor girls! It must be so disappointing to stand by while so many of their brothers and friends made off to a better life (Phinarion just knew living in the Weyr would be so much better than farming!).

It didn’t take much longer before everyone was chosen, packed, and ready to go. Phinarion noticed he was just one of three boys total, and he grinned happily at his companions, ecstatic at their chances even if one of the boys in particular had always been a bully. He wondered what kind of dragon would pick a bully to be their mate, before tossing the thought aside and giving over his pack for R’nd (what a weird name!) to attach to his dragon. Then he was being loaded up, and Phinarion had to clench his teeth and purse his lips to keep from squealing in delight! This was all so exciting!

R’nd made sure he was secured properly, and then he was instructed to hold on as Ayyonth leaped into the air, and with flaps of his great wings, they were off! Phinarion took a deep breath, leaning to stare down as the ground got further away, grinning in delight, before the whole world went black! He gasped, shocked, but remembered they were travelling between to get to the Weyr. A few moments later, and once more they were awash in bright sunlight. Phinarion laughed out loud with delight.

 
The Player
 
Character Created By:  ThistleProse
Dragon Created By: TBA
  Played By: ThistleProse
Preferred Contact: PM, Discord
Inactivity Preference: Fade Out NPCs
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#27


 
N'mor of bronze Xyreith
Bronzerider
[Image: l6wcH08.png]
Jeremy Sumpter
 
Important Details
 
Original Name: Indamor
  Pronounced: in-dah-more
Honorific: N'mor
  Pronounced: nh-more
Nicknames: Nem

Dragon Name: Rhezalth
  Dragon Pronounced: Rhee-zalth
Dragon Colour: Bronze
Wing Assigned: TBA
  Wing Rank: Wingrider

Primary Rank: Bronze Wingrider
  Secondary Ranks: N/A

Place of Birth: Katila Weyr
Date of Birth: 19.03.722 AL
Searched By: N/A - Weyrbrat
  First Stood: 29.07.234 AL
  Impression Age: 12, 29.07.234 AL
  Physical Age: 16

Partner: Z'rin of blue Varralath (Yes, he is aware of the irony)
 
 
Appearance
 
[Image: ddnH0TS.png]
Eyes: Soulful, and of a captivating grey with hints of green, N'mor's eyes are slightly on the smaller side of regular and surrounded by thick, dark blonde lashes. Despite the way they can easily draw someone in, N'mor's eyes rarely give away what thoughts are going on inside his mind. Slightly untidy but well shaped eyebrows arch neatly over them, a few shades darker than his hair.

Hair: N'mor's hair sits somewhere between brown and reddish, with a ruddy hue that catches the light and highlights in the summer. Despite the preference of many of his fellow riders for the close cropped style, N'mor clearly favours a shaggy cut, keeping his hair long enough to be messy and get in his eyes, but not long enough to actively do anything with. He keeps it well maintained and clean, but refuses to shave it off.

Height: 5'11 at full growth

General Appearance: While his eyes are captivating, the thing most people notice off the bat about N’mor is that his right arm is missing. Crushed during the landslide at Katila on the 30.07.234 AL, N’mor lost the limb partway between elbow and shoulder, and as a result, wears the sleeves of that shirt pinned up, when not specially made to be without the sleeve.

Now left handed by default, N’mor’s hand is soft from dragon oiling, but nimble and with quick fingers, his handwriting having improved in the past couple of Turns, and his nails are often chewed down to a respectable length simply because the idea of getting someone to clip his nails for him is laughably embarrassing, and more than slightly awkward.

Still growing, N’mor is tall enough, though short for a Pernese. He is well muscled, with long limbs and broad shoulders kept well-muscled by a dutiful dedication to his daily exercises – partly rehabilitation after he lost his arm, and partly pure determination not to be left struggling amongst his peers – and the requirements of looking after a large bronze dragon. Despite having a good handle on overcoming his disability, N'mor still keeps up his rehabilitation exercises, refusing to let what's left of his arm waste away and make his body, in his opinion, 'look even more unbalanced!'

Dressing Style: N'mor dresses tidily and with pride in his appearance, despite what his wind-tossed hair would convince one otherwise. Proud to be a dragonrider, N'mor is never ashamed to don his dragonriding leathers, which are kept neat and clean by both his own standard, and that of his Wingleader. On his own terms, and in general day to day life, N'mor wears loose slacks and a tidy shirt, the colours varying by his mood and what he happens to be up to at any given time. Since moving North again, N'mor was intorduced to his Aunt, who is a willing beneficial to dress him in if not the latest fashion, at least the best fitting clothing he could ask for, while his best friend's mum seems to take a great delight in hand crafting clothing for him, as well.

As a result, N'mor finds himself very well dressed and with many more clothes than he actually needs!
 
 
Personality
 
[Image: 5WaDEEA.png]
General Character Traits: At his core, N’mor is a traditionalist; he likes both stability and consistency and believes that the way things have been done has worked, and will continue to work, and as such there is no need to change or move away from traditional methods. Despite – or perhaps because of – having a female bluerider for a mother, N’mor is far more of the belief that women should only ride gold than he will ever be comfortable with them on green and blue, especially young girls like his little sister, whom he has done his best to be a good big brother to, and set a proper example for.

Valuing hard work and responsibility, N’mor is someone who puts his head down to get tasks done in a timely manner, making sure they are done correctly and to the best of his ability. Unable to abide by laziness in others, N’mor will be quick to cast dark looks towards wingmates who are slacking off, and has been known to frown disapprovingly when his father’s laziness is mentioned; N’mor working hard to get away from such a shadow though he has no issue with the responsibility his father picked up as an active Weyrlingmaster, taking pride in the fact that the man brought both N’mor and his dragon, and their entire clutch, safely through Weyrlinghood.

N’mor is far from a socialite, being a quiet and withdrawn young man who only speaks up when required or when he feels what he has to say is important. As a result, his friends are few and far between, but nonetheless, N’mor takes pride in always keeping his promises to others, especially his friends or those of a higher rank than himself. A broken promise is something N’mor finds shameful, and will mull over for weeks at a time on the rare occasions when he fails to uphold his word. Additionally, N’mor has a need for people to play by the rules, though those rules aren’t always the social norms; he has expectations for each rank and each colour, and when they fall outside of those expectations he can become confused and flustered.

Schedules and routine are important to N’mor, who finds it easier to function when he knows what is expected of him, and when. A large part of this came about after he lost his arm, and found that some tasks that once were completed with ease are now so much more difficult, and a lot of simple things can’t be done at all by himself anymore. Because of this, N’mor finds sudden changes to his day to day living both unacceptable and frustrating, often causing the young man’s mood to sour with little warning. Hand in hand with his daily schedules, N’mor loves structure; he loves knowing what fits where, and the why of it all. He needs to know his rank, and how he fits in with the other wingriders of his assignment, as well as how they all slot into the daily life of the Weyr both on the ground, and in the air.

Habits/Mannerisms: Being a proud young man, he walks with his head held high and his shoulders proud; he's never one to shuffle along looking at the ground or avoiding attention though he won't actively seek it, either. N'mor is incredibly quiet spoken, and only chooses to speak up when he feels that what he has to say is of importance. In combination with his proud stance, N'mor can command a crowd and demand attention without having to actually work hard at it.

Opinions:
  Threadfall Theory: It will return. The red-star proves it.
  Stealing/Kidnapping: It was wrong, but desperate measures usually are.
    Weryrleader S'kef: Disapproving; dragonriders are in a hierarchy of colours, and a brown stepping outside those is wrong. That the bronzeriders of Katila let it happen is disgraceful.
     Firelizards: Reserved. While glad the little creatures survived, N'mor isn't overly fond of them. They're worse gossips than greenriders.
    Women's loss of honourifics: The timing was bad, but it was a needed correction. Women shouldn't be on anything but gold, and goldriders don't ellipse their names.
  Return North: Relieved. Now they can be proper dragonriders again.

Likes:
  T'ryn: Son of R'nd, fellow bronzerider, and N'mor's best friend, T'ryn has done more for N'mor than he will ever be able to repay, all the while without making N'mor feel like an invalid after losing his arms. Friends since they were children in the creche, N'mor would trust T'ryn with his life, and his dragon - and indeed, has done so - and is currently keeping a very tight lid on the fact that he's definitely in love with his fellow bronzerider.
  Familiarity: N’mor loves routine, and the reassuring knowledge that comes with waking up in the morning and knowing exactly what is expected of him for the upcoming hours. While changes are dealt with without too much issue, N’mor prefers it when things go to plan; he’s had enough excitement in his life thanks to losing his arm to be quite enough.
  Music: Tt would be hard for anyone raised by B'jin not to have a deep respect and taste for music. While N’mor is not overly fond of the sound of his own singing voice (though it is very good), he has a love of listening to both instruments and the sound of singing, especially his father. While he doesn’t make a habit of it, N’mor has been known to wring out the occasional song, though he has yet to make any of them public or even share them with friends or father. While N'mor will occasionally sing for his dragon, if badgered enough, he hasn't let anyone else hear him sing in Turns.

Dislikes:
  Pity: The surest way to anger N'mor is to offer him pity, particularly in regards to the loss of his right arm. While he is missing the limb, and indeed has some struggle with day to day life as a result, he has no intention of taking handouts from those that surround him, and he certainly doesn't want anybody's pity!
  Blue Dragons & their riders: While N’mor has never given any explanation as to why, he has a great dislike of blue dragons and is especially mistrustful of those who are bonded to women. It is believed by those closest to the bronzerider that his mistrust stems from some situation with his mother’s blue, but no answer has ever been given one way or another, with N’mor answering any such questions with a stony look and cool silence.
  Liars and Cheats: there are a lot of things N’mor will ignore, but liars and cheats are people that will quickly gain N’mor’s attention, and not in a good way. He has no qualms about turning tail and tattling on wingmates or classmates that have big mouths about shirking their duties, or that he catches out, and he cares not what they think of him for turning them in.

Strengths:
  Perseverance: N’mor is clearly and easily defined as steadfast, always working forward towards a final goal, despite how difficult the progress may be. His tenacity wasn’t something that was obvious about him until the loss of his arm, where the characteristic became a highlighter for the young man’s pure need to be independent and capable of taking care not only of himself, but also of his newly bonded dragon.
  Integrity: Honest and true spoken, N’mor rarely speaks unless needed and when he does open his mouth, what falls from his lips is always truthful and honest. He takes pride in being an example by which others can strive to be like, and is never shy to step forward even when what he is relaying is bad news or tattling on individuals he knows to be out of line as he feels someone needs to do it. N’mor always takes responsibility for his actions and his words, unafraid to claim his own mistakes as well as take the praise for tasks well done.
  Leadership: Being quiet spoken and honest, N’mor doesn’t so much have the charisma for leadership as he does the steady head and quiet authority of someone who knows how to act in an emergency and keep control of a situation. He isn’t afraid of much of anything, and his ability to keep his emotions and reactions under wraps when doing emergency drills or during literal emergencies makes him a natural candidate for leadership when required.

Flaws:
  Mistrustful: N’mor is usually simply written off as quiet and reserved, but in reality he is deeply mistrustful of other people and their motives, especially those who are bonded to blue dragons. Keeping quiet and out of mind, N’mor keeps a watchful eye and waits for the people around him to prove his mistrust of them worth point; just because they haven’t yet, doesn’t mean they won’t. Because they will, eventually.
  Arrogant: While N’mor won’t outright go around telling people he is better than them, the young bronzerider has a clear opinion on most matters, and his tendency to be right about things does nothing to curb the arrogant ego that is hiding under the surface of this quiet watcher.
  Prejudiced: N’mor is a quiet sexist, feeling that the proper place for women is doing their womanly duties, and not Impressing dragons that aren’t gold, or running around in positions of rank and authority. It takes a lot for a woman to win N’mor’s respect when she is outside of her traditional role, and if she happens to be bonded to a blue dragon, she has almost no hope of winning him over, no matter how hard she works. He also absolutely abhors the notion of sleeping with women outside the requirements of Flight, though he keeps such thoughts to himself and his closest friends.
 
 
History
 
Father: B'jin of green Larrikith
Rank: Weyrlingmaster at Telgar
Mother: Isnary of Blue Dynith
Rank: Bluerider, deceased in the landslide
Siblings:
Amorandii, F, 09.11.726 AL, daughter of Jayedi of blue Caymath who is deceased.

Past Lovers/Partners: Vaeyla of gold Nadioth (Flight)
Current Lovers/Partners: Z'rin of blue Varralath
Children: N/A
Background Story:
Year & Age:
Information goes here. A paragraph or so is good, but bare facts are fine.
Year & Age:
Year & Age:
 
 
Education
 
Craft: N/A if not applicable or 'General Education' for those that can read, write and do basic mathematics. Most Pernese still receive a very general education by the Hold Harpers, but very few ever end up in a Hall. If you character is Hall trained, be sure to include proper information on how they ended up as such in their History. Please see This Board[/url] for details on Crafts and Craft Hall lifestyles in our Canon. Remove the Rank portions if not formally educated.
  Specialty: A character may only specialise in ONE area, no matter how smart or talented they may be.

Craft Rank: Jr./Sr. Apprentice, Jr./Sr. Journeyman/Master. N/A if irrelevant.
  Date Apprenticed: dd.mm.yyy AL - No apprenticeship before age 12 without permission. N/A if irrelevant
  Date Tapped: dd.mm.yyy AL - No Journeymen under the age of 18 without explicit permission. N/A if irrelevant.
  Mastership Obtained: dd.mm.yyy AL - N/A if irrelevant. No Honorary masterships without permission. Masters must be over the minimum age given in the Crafts[/url] thread.

Education Details: A paragraph or so about their time educated. What they excelled in, what they faltered at or found difficult.

 
Dragon
 
Dragon Name: Dragonth
  Name Pronounced: Pronounced
Dragon Colour: Gold/brown/brown/blue/green
Wing Assigned: See the Wing Listing for current assignments. Put the wing you would most like to join in.
  Wing Rank: Wingrider, unless otherwise approved by the Team

Hatching Date: dd.mm.yyy AL
Birthing Weyr:
Home Weyr: Telgar / Ista / Fort or Katila (Katila is a retirement Weyr now)
Clutch Name:
  Clutch Mother:
  Clutch Father:
 
Appearance: All measurements should be when mature.
  Length:
  Height:
  Wingspan:
  Scars & Markings:
  Weyrlinghood:
  Adulthood:

Mindvoice:

General Character Traits: This should be at least two paragraphs, generally encompassing the things included in the above sections, as well as introducing any other aspects that didn't fit into those, but still applies to the character.

Habits/Mannerisms: Please include at least one habit or mannerism that the character has. This could be anything from lip biting, to eye rolling or foot tapping. It should come with at least one full sentence.

Likes: Change the word 'like 1' through 'like 3' into the thing the character likes, following there after with an explanation about why they like it. It should be at least one cohesive sentence for each one.
  Like 1:
  Like 2:
  Like 3:

Dislikes: Change the word 'dislike 1' through 'dislike 3' into the thing the character dislikes, following there after with an explanation about why they dislike it. It should be at least one cohesive sentence for each one.
  Dislike 1:
  Dislike 2:
  Dislike 3:

Strengths: Please include at least one sentence each explaining how they are a strength for your character.
  Strength 1:
  Strength 2:
  Strength 3:

Flaws: Please include at least one sentence each explaining how they are a flaw for your character. We encourage a character to posses more flaws than strengths and the two should not mirror each other.
  Flaw 1:
  Flaw 2:
  Flaw 3:

Hex Codes: This is what my speech looks like. It's so pretty :D
  Font: #b5a050
  Background: #645206
  Preview: Dragon Speech

Infant Image    
[Image: mUEuwpq.png]

Adult Image
[Image: pvSOURP.png]
 
RP Sample
 
N’mor was rather excited about the prospect of the get-together that was being held at his Aunt’s. Having been invited by both his father, and T’ryn, N’mor had taken his friend’s suggestion to heart and made a trip to Telgar Hold, where he had been able to purchase a pair of the strange contraptions that would be attached to his feet so he could glide on the ice. It sounded ridiculous to N’mor, but T’ryn seemed to find the idea appealing and he had not seen any reason not to go along with it. Tying said ‘skates’ to the appropriate section of his dragon’s leathers, N’mor had checked once more that he was appropriately rugged up – sweating as he was in the mild Ista weather, he knew Benden would be a lot colder – before climbing up onto Rhezalth and strapping himself in.

They met T’ryn in the skies above Ista, and Rhezalth took the location from the other bronze, N’mor saluting cheerfully before they vanished between. Reappearing above the rather quaint holding, N’mor peered around curiously as he directed Rhezalth to land a polite distance from where he could see his father, R’nd, and an assortment of R’nd’s family. A wicked smile found itself on his lips, and N’mor slid casually off of Rhezalth and jogged over to join the group, slinging his arm around his father’s waist. “Hey Dad! Thanks for the invite!” He turned his bright grin on Eridella. “Hey Aunt Eridella!” He glanced – not at all subtly – towards R’nd and tossed a wink at Eridella. He felt B’jin laughing silently against his side. Letting go of his father, he stepped forward and kissed the woman politely on the cheek, before turning and making his way back to his dragon. Relieving Rhezalth of the skates and his riding straps (which N’mor tossed on the growing pile of straps from other dragons), the young bronzerider made his way to an empty bench near the frozen lake. Good insight of the holders!

Settling himself on the bench, N’mor set his feet on the skates, and then waited patiently for T’ryn to join him and tie them for him. Having only one hand was such a drag sometimes, but at least he had his friend! If he enjoyed the strange activity, N’mor decided he would get the straps changed to be like the ones on his riding leathers, so he could tighten them himself. In the meantime, N’mor watched the skaters on the lake as T’ryn set his own on, and then he stood up hesitantly, and waddled towards the lake, laughing at their awkwardness. “This is ridiculous,” he said, highly entertained. Clearly once one got the hang of it, it was a rather delightful activity to watch; but N’mor could also tell by the people with their arses in the air or on the ice, that it was not an easy one to master.

N’mor took one more step, and that landed him on ice. Surprised, he squealed in an incredibly inelegant manner as his feet went out from under him, sending him careening across the ice on his rear end. Spinning slightly, N’mor threw back his head and laughed so hard his stomach hurt before he managed to catch his breath and took the hand offered to him by T’ryn that allowed his friend to haul him to his feet. “That was elegant,” he laughed, face flushed with amusement and eyes sparkling. He tried to get his feet back under him instead of splayed and grinned as T’ryn gave him a shove, sending him gliding awkwardly across the ice. Okay, so that was not so hard. But how were people doing the actual skating thing?

I love this snow stuff! Rhezalth interrupted N’mor’s thoughts, and the young man looked up to see where his dragon was, and then laughed again as he saw the usually reserved bronze dragon on his back, wings splayed as he rolled and wriggled in several feet of snow. Look! Wriggling until he could stand up, Rhezalth spread his wings and shook bodily, sending a cloud of snow crystals out in every direction. So pretty! the bronze was standing with his head tilted up, watching the crystals slowly falling back around him. N’mor smiled wistfully. We’ll come back some time when it’s snowing, he promised, delighted in his dragon’s childlike wonder. He laughed again when Rhezalth took several leaping bounds and then flopped over into a fresh patch of snow to start again.

Shifting his gaze from his dragon, N’mor’s attention was caught by a familiar back. He frowned slightly, staring and mildly confused, before the person in question turned around. N’mor flushed crimson at being caught staring when Z’rin’s gaze met his, and he waved weakly in response to the bluerider’s cheerful gesture. Unfortunately, the action unbalanced him, and N’mor’s feet went out from under him, sending him toppling back onto his rear with an ‘oof’ of surprise. Cringing, he glanced up warily to see if Z’rin had seen (it didn’t look like it?) but in the process caught sight of T’ryn. N’mor groaned as his face heated up again, and he dropped his chin to his chest for a moment. Lifting his head again, he forced a quirky smile onto his lips and held out his hand. “Help me up?” he asked, deciding to pretend what had just happened, hadn’t. Hopefully T’ryn would follow his lead… right?
 
The Player
 
Character Created By:  ThistleProse
Dragon Created By: ThistleProse
  Played By: ThistleProse
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#28
For a rainy day!

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#29


 
Xyliah
Lord of High Hill Hold's Daughter
[Image: Hyebm8f.png]
Madison Pettis
 
Important Details
 
Original Name: Xyliah
  Pronounced: ZYE-lee-uh
Nicknames: Xy, Leah

Primary Rank: Lady Xyliah of High Hill Hold
  Secondary Ranks: Youngest Daughter

Place of Birth: High Hill Hold
Date of Birth: 25.03.722 AL

Partner: Engaged to Jalazmar
 
 
Appearance
 
[Image: OSaHW5S.png]
Eyes: Xyliah has large, round eyes set with thick and heavy eyelashes. Deep brown, Xyliah’s eyes are mostly a dark shade, though when out in the sunlight they appear more of a warmed and bright colour. Her eyebrows are neat and arch nicely, though most of it isn’t natural as she keeps them maintained.

Hair: Almost ridiculously curly, Xyliah’s hair is a deep brown, with a red-honey tone that gives it life and light. Reaching down to her shoulder blades, it is several inches longer when wet. Heavy and thick, her hair is something Xyliah considers both her greatest asset, and her biggest pain in the butt. When the weather is humid, her hair – instead of getting frizzy – goes limp, and her curls seem to fade and fall out, leaving her hair in lazy waves.

Height: 5'6

General Appearance: While standing at the average height for a woman of Pern, Xyliah still maintains a ridiculously small structure; she has long, slim limbs and narrow hips with a modest bust. While she carries no excess weight, Xyliah still claims a soft body; a flat but untoned stomach and the gentle natural curve of arms and legs that comes from being a healthy weight, but not having any additional muscle.

Xyliah has a long, slim neck and delicate fingers with short but maintained nails. Her nose is straight and slightly too broad to be called a button; her cheekbones are high, her lips full and often pouty when they are not smiling playfully. Xyliah’s collarbone is often visible, though it isn’t exceedingly prominent.

Dressing Style: The youngest daughter of a minor Lord, Xyliah has always had access to beautiful gowns and dresses, though a lot of them were hand-me-downs from her elder sisters. While Xyliah enjoys wearing whites and creams, she finds them awfully tedious to maintain and requires so much dedication to keep clean. Therefore, Xyliah tends to wear deep shades of reds, purples and blues when she can.

Xyliah never wears pants and her dresses and gowns are always ankle length, though she wears sleeveless styles in the summer with little slippers; in the winter, she prefers to wear warm woollen pieces with warm and sturdy boots designed to be less slippery in the snow.

 
 
Personality
 
[Image: LD83oy1.png]
General Character Traits: Gentle, of hand and word, Xyliah appears both delicate in appearance and furthers that opinion by being soft-spoken and quiet. She spends a lot of time watching those around her, with a curious if slightly guarded expression on her face as she pretends to be completely focused on the task actually suitable to her station, and not whatever is going on around her. She absorbs a great deal, and will often know more about what is going on around her and within her home and family than she is ever given credit for.

Xyliah is spoiled, and she knows it, but she carries that knowledge with a certain grace. She is always sure to say her please and thank-yous, and make sure the staff are aware that she is aware of how much hard work they go to so that she doesn’t need to lift a finger. She is truly appreciative of their work, because she never wants to be someone who has to cook or clean or make beds. That said, she honestly has no idea how to do any of those things, as she has neither done them nor seen them done in her life. Xyliah isn’t even sure where the cleaning supplies are kept in her home Hold, and while she knows where the kitchen is, she’s never actually done more than poke her nose in to beg a treat.

Quiet and dedicated, Xyliah is not someone who would be associated with adventures; the closest she’s come to an adventure is riding her horse alone, and the most outgoing she’s ever been was correcting her father’s Steward on a mathematic mistake he made that would have cost the hold several hundred Marks. Despite that, Xyliah is a gifted public speaker and can command a crowd with an ease and grace that surprised not only herself the first time she did it, but also her parents. Since that day, she’s been receiving Harper lessons to strengthen her skills in that area and she hopes to someday put them to good use, though she isn’t sure how.

Xyliah loves to learn, especially where numbers are concerned, but she takes to anything related to History with gusto, demanding more information and forming her own conclusions when information isn’t available. She enjoys being read to or listening to stories but has very little love of actually reading herself, instead she tends to have scribes read or write on her behalf, though her father insists this is lazy and that she shouldn’t trust a scribe to use her exact words. Xyliah believes him, but she also hates reading and writing, so...


Habits/Mannerisms: Xyliah tends to twirl her hair around her fingers when she’s board, or tug lightly on a curled strand, letting it bounce free before giving it a tug again, the action completely unconscious. Xyliah also has a habit of eavesdropping, though she is always sure to be completely absorbed in some other task – sewing, reading, math, etc – when she does so, so that no one will realise what she’s up to.

Opinions:
  Threadfall Theory: Since the dragonriders have returned, it must still be a future event.
  Stealing/Kidnapping: Well, that explains the disappearance of a couple of Journeymen who were supposed to arrive at the Hold and never did! She has trouble comprehending that people were actually spirited away and never seen again. It sounds so much like a story!
    Weryrleader S'kef: N/A
     Firelizards: She hasn't seen any yet, since her Hold hasn't garnered the attention of the Dragonriders, and she was born post-Palgue
    Women's loss of honourifics: N/A
  Return North: While enchanted by the idea of dragons, Xyliah has heard a lot of stories about the naughtiness of dragonriders; how brazen and wild they are. She is rather intimidated by the idea of actually meeting one.

Likes:
  Horses: Xyliah has a soft spot for horses, with their beauty and grace. She finds them engaging, intelligent and wonderful to spend time with; she enjoys going for long rides, but is just as happy to sit on the fence and chat all day with whichever horse is close enough to listen. Grooming horses is probably one of the few physical chores she enjoys doing, though a bath is always at the top of her list afterwards.
  Thunderstorms: She finds the unpredictability and wild strength of storms amazing and beautiful. Xyliah loves sitting under cover and watching the way lightening dances across the sky. The tremendous clap of thunder thrills her, and she loves the entire effect of the storm.
  Dancing: Xyliah loves dancing! She loves the swaying steps and gentle guidance of her partner. She loves being held and swept around the dancefloor by a confident and gifted dancer! Most of her dancing experience has been with her Harper teacher, as well as her elder brothers and her sister’s husbands and family members. She has been looking forward to dancing with her husband at their wedding since she was a child.

Dislikes:
  Boredom: Typical of a young woman, Xyliah is both easily bored, and hates being bored. When bored, she becomes restless and antsy, shifting around between half-done tasks and picking things up and putting them down again without doing much. She has a habit of mumbling under her breath and sulking when she’s bored.
  Hot Nights: While Xyliah doesn’t particularly enjoy overly hot days, what she really can’t stand are hot nights. She hates how uncomfortable they make her, the inability to easily fall asleep, sweating grossly, and how rarely there is a cool breeze available to come through wide open windows.
  Tea: She’ll drink it, and she doesn’t hate it, but she much prefers to drink klah than the watery if variably flavoured tea her mother and sisters seem to have a preference for. She was always given the impression that klah wasn’t a “ladies” drink, and it frustrates her. She usually steals the drink from her father, or hides in the kitchen and drinks it with the workers while they catch her up on the latest gossip.

Strengths:
  Empathy: Xyliah has a mostly unconscious ability to read the emotions and feelings of the people around her and with whom she is speaking. It is something she isn’t aware of, but reacts to naturally, responding to cues given, which unintentionally allow her to manipulate crowds of people, a particularly viable talent when she is speaking publically.
  Public Speaking: With a clear, strong voice, Xyliah has an easy time of public speaking; she is not intimidated by the crowd and rarely loses her cool. She made her first public appearance when she was ten, and took to it like a duck to water. After the first time, her father often allowed her to speak before visitors and groups, to strengthen her confidence and encourage her independence.
  Arithmetic: Xyliah has a great head for numbers, finding things like simple math simple and enjoyable to do; she did the book-keeping for her father’s Hold for the past several Turns, and did the job well, keeping track of incoming and outgoing funds as well as livestock, goods, and perishables.

Flaws:
  Spoiled: While Xyliah isn’t a terrible person as a result, she is extremely used to living an easy, relaxed life with servants and drudges that take care of all the hard and dirty work, of having her dresses made to order, her boots polished for her, and her bed made each morning and prepared for her each night. She has no idea how to cook, having been raised under the belief that she would have staff to cook for her. She has never done a day’s hard labour in her life and has no aspirations to do so.
  Reading: While her personal Harper encouraged her to write letters to him each week, to enhance her spelling and writing, Xyliah still struggled with spelling and the way words were put together, finding the task difficult and a frustrating chore. Granted, her skills improved dramatically, but she didn’t enjoy it. On the flip side, she does enjoy listening to stories and people reading out loud.
  Humour: Xyliah isn’t used to people telling jokes, so often when someone says something designed to be funny, she misses it. It isn’t that she has no sense of humour herself, but rather that she’s used to being surrounded by such dry individuals that being around people who enjoy having fun or have quippy comments is unusual to her, and she often blinks several times before realising they were joking and enjoying the quip. While she isn’t slow, it often makes her appear such.
 
 
History
 
Father: Xenpolis, b.689, d.--
Rank: Lord of High Hill Hold
Mother: Orriliyah, b.701, d.--
Rank: Lady of High Hill Hold
Siblings:
- Elder Sister #1, 19.09.719 AL (20)
- Elder Brother #1, 19.09.719 AL (20)
- Elder Sister #2, 24.04.720 AL (19)
- Elder Sister #3, 30.07.721 AL, Stillborn
- Elder Brother #2, 30.07.721 AL (18)
[Xyliah], 25.03.722 AL (17)

- A slew of nieces and nephews.

Past Lovers/Partners:  N/A
Current Lovers/Partners: Jalazmar - eventually!
Children: N/A ... yet

Background Story:

718.06.25 – Parents: Xyliah’s parents are married this day; her mother is seventeen, her father twenty-nine. His previous engagement fell through when he was 26, and it took a couple of Turns for his father to find.
722.03.25 – Birth: Her mother’s fourth pregnancy, Xyliah was to be their fourth daughter and sixth child overall, though she only retained two elder sisters and two brothers.
726.05.14 – 4: Xyliah is gifted her first pony, an elderly black gelding, and taught how to ride, beginning with sidesaddle and then progressing to bareback to strengthen her balance and communication and relationship with her pony.
730.11.09 – 8: Xyliah is promised to the second son of a nearby Holding.
734.01.01 – 11: Xyliah begins her training with the Hold Harper, as her twelfth birthday will be in the coming months. She is assigned to learn reading, writing and arithmetic, as well as subjects related to the wifely duties of running a Hold, though she is not expected to marry very highly, as she has two elder sisters who are more appealing in regards to rank.
735.10.19 – 13: Xyliah’s eldest sister is married off at age 16 to the eldest son of a nearby minor Holding, with the couple set to step up into the Lord and Lady ranks upon the death of her new husband’s death or retirement.
736.06.13 – 14: Xyliah’s old gelding passes away; she’s absolutely heartbroken at the loss and completely inconsolable for months. Her grief fades towards the end of the Turn, but she refuses the offer of a new horse and instead bonds to a stray kitten she finds, keeping the little animal in her bedroom secretly for a couple of months before one of her sisters busts her. Her father is amused, and allows her to keep the creature. She names the cat Sunshine.
738.04.16 – 16: The young man Xyliah was promised to when she was eight is severely injured in a riding accident. While he doesn’t die, his neck is broken just below the shoulder blades and he is paralysed. Her parents break off the engagement.
738.10.15 – 16: Xenpolis is contacted by Lord Jaebrin of High Reaches, asking if he has a daughter suitable for his son to marry; Xyliah’s father is overwhelmed and flattered as he shares the news with Xyliah, as she’s the only unmarried of his daughters. He is unsure how the Lord Holder heard he had a daughter not yet wed, or if it were coincidence – he isn’t even sure who brought him to the attention of the Lord from so far away.
739.03.15 – 16: Xyliah packs and begins the trek to Fort Hold, where she will be meeting with Jalazmar, and wed in the Fourth month, just past her seventeenth birthday. Her parents promise to make the trip to see her wed. In the meantime, she will be guesting with the Fort Hold, until she and her new husband can find their own living arrangements.
 
 
Education
 
Education Details:
Xyliah has all the appropriate education for a child of a Lord Holder, even if the Hold in question is a minor one. She excelled in mathematics, but does not have much of a head for spelling and reading, finding words that are not spelled how they sounded confusing and frustrating.

Riding was something she took to naturally, and she is a gentle handler of horses, unafraid of their significant size or the bad attitudes some are capable of displaying. She has a calming and patient air to her when handling the animals.

She also has a natural grace for dancing, though no real talent for singing (she can hold a tune, but her voice isn’t particularly fine). Needlework is something she enjoys in the lazy winter months, but finds a waste of time in the summer. She enjoys playing stringed instruments.


 
RP Sample
 
Stepping out of the carriage with the assistance of one of the footmen, Xyliah looked up at the sprawling building that was the centre of Fort Hold, and her new home – for the time being. She had been to the Hold in the past, though when she was younger, for events and major Gathers – she remembered vividly the nights spent dancing, but she could not remember much else. Those times, of course, she had been in the company of her entire family. Now, however, as the chilly breeze whispered past her and made her curls flutter around her face, Xyliah was exceedingly aware of how alone she was.

Not for long, though! She knew her betrothed would be arriving within a few weeks, if only because they were scheduled to be married by the end of the fourth month. She was not sure what day, as it had not been confirmed to her, but she was still excited if a little anxious. She had always dreamed of a big, beautiful and elegant wedding, but was under no illusions to how the one she was entering would happen. It would likely be a private affair, with her family and his, and of course the Lord and future Lady of Fort in attendance. Her mother had had a gown crafted for her, and it was exceedingly beautiful and cut to fit perfectly; Xyliah had it in her bags, carefully packed away. She was saddened that they were apparently going to be living somewhere in Fort, and not moving to his home Hold, but she was pleased that she would be so close to her own family, if a little confused by the politics behind their future living arrangements.

Xyliah shifted her gaze as the Head Steward introduced himself and indicated that she should follow him to her living quarters. Xyliah did so, her mind a million miles away as she took in the extravagant Hold. High Hill Hold, while a minor Holding, she knew from her lessons with the Harpers that it is one of the biggest, with a large population and an abundance of livestock, fruits and vegetables. They have good trade with many of the smaller minor holds, as well as Fort itself. Her family have always been wealthy, and Xyliah knew she was used to a certain amount of spoiling. The unknowing part of what her life would be after marrying Jalazmar was causing her no small amount of worry, and Xyliah sighed as she was bowed to by the Steward, before he excused himself. She let herself into the rooms that were to be hers, looking around in delight; the rooms were beautifully furnished, large, and more than adequate for her rank. She was thrilled.

She waited until her baggage had arrived, and been stowed to one side of the room before making her way to the private bathing room attached, and smiling in delight at the steaming water already drawn and filled with scented oils and soft white bubbles. Laughing happily to herself, Xyliah stripped and climbed in, relaxing into the warm embrace of the silky water, and letting the grime of her travels wash away. Her hair was scrubbed, the curls falling out with the weight of the water, before tying it up messily out of the way so she could continue to laze in the water until it was too cool to be comfortable any more. That was when she climbed out, wrapping herself in a fuzzy towel and going in search of an appropriate dress to wear to greet the Lord of Fort before dinner.

 
The Player
 
Character Created By:  ThistleProse
  Played By: ThistleProse
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#30


 
Khoemi
Minor Lord in Telgar
[Image: 0mvxnEa.png]
Arran Sly
 
Important Details
 
Original Name:Khoemi
  Pronounced: kho-mee
Nicknames: Kho, Emmy (Gabrin)

Primary Rank: Journeyman Glass-Smith
  Secondary Ranks: Minor Lordling

Place of Birth: Telgar Hold
Date of Birth: 05.09.708 AL
Partner: Serraquil, daughter of Lord Derrigan of Telgar
 
 
Appearance
 
[Image: LJJIvLA.png]
Eyes: Sleet blue, Khoemi’s eyes often appear darker, overshadowed by think eyebrows they are expressive and often betray his emotions and inner thoughts.

Hair: Dark brunette, Khoemi keeps his hair at a reasonable length, long enough to rake his fingers through and style, without it falling past his ears. The sides are often cropped shorter, leaving a small amount of length to the top and back. His hair is silky soft, and – if he actually spends time in the sunshine – bleaches to a nice sun touched golden shade.

Height: 6'

General Appearance: Standing at a respectable height, Khoemi is a slim but fit young man; while not on par with a dragonrider, he takes good care of himself and is proud of his body. Strong, mostly from handling molten glass for many Turns, Khoemi has strong facial features with a defined jawline and nose. Full lips are both quick to smile, but also prone to flattening into a disapproving line.

Khoemi’s fingers and hands are covered in scars from his Glass working, and there are several spots across his arms, and torso. He has a nasty scar across his left hip from another apprentice being an idiot and striking him with a pole.

Dressing Style: When in the workshop, Khoemi dresses appropriately – usually in heavy leather boots and trousers, with an apron, though on hot days he will opt not to wear a shirt under it, which has resulted in a most of his scars over the Turns.

When not working glass, Khoemi dresses appropriately for the son of a Lord, with richly made clothing and no shortage of glass-based jewellery that he made himself. He often wears gloves, either soft leather in the summer and heavy leather in the winter.

 
 
Personality
 
[Image: bygJRQH.png]
General Character Traits:

Habits/Mannerisms:

Opinions:
  Threadfall Theory: Thread is a scare tactic invented to control unruly children.
  Stealing/Kidnapping: Just glad he wasn't taken
    Weryrleader S'kef: N/A
     Firelizards: Eh.
    Women's loss of honourifics: N/A
  Return North: They make journeying easier.

Likes:
  Like 1:
  Like 2:
  Like 3:

Dislikes:
  Dislike 1:
  Dislike 2:
  Dislike 3:

Strengths:
  Strength 1:
  Strength 2:
  Strength 3:

Flaws:
  Flaw 1:
  Flaw 2:
  Flaw 3:
 
 
History
 
Father: Khondal, b.10.06.679 AL, d.---
Rank: Minor Lord in Telgar Region
Mother: Emiria, b.29.01.683 AL, d---
Rank: Minor Lady in Telgar Region
Siblings:
   17.05.702 [Male]: Brother 01
   06.03.703 [Male]: Khomir; Deceased 30.05.204
   10.07.704 [Male]: Brother 03
   15.06.705 [Female]: Sister 01
   05.05.706 [Female]: Emrial; Deceased 17.05.206
   05.09.708 [Male]: Khoemi

Past Lovers/Partners: Gabrin - drunken fling.
Current Lovers/Partners: Serraquil - wife
Children:
   732.05.19 - Khoerhi, son
   733.07.27 - Ehremil, son
   737.09.30 - Serrimee, daughter

Background Story:
702.05.17: Khondal and Emiria's first child is born, a boy.
703.03.06: A second son is born, Khomir. He is a bright, happy baby who grows into a cheeky toddler.
704.05.30: Khomir died at almost 15 months of age; the energetic and excitable child climbed into a bull pen after escaping his wet nurse. The woman was stripped of all rank and possessions, and thrown out of the hold in disgrace.
704.07.10: Emiria gives birth to a third son.
705.06.15: Emiria gives birth to Khoemi's eldest sister
706.05.05: The couple's second daughter is born, Emrial. She is a weak, sick child. She had difficulty both nursing and crying. She passes away on the 17th.
708.09.05, Birth: Khoemi is born just after midnight. He is a large, loud baby.
710.09.05, 2: Khoemi celebrates his second birthday. He has grown into a bright, cheerful toddler. He enjoys playing with his siblings and their toys.
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Year & Age:
Year & Age:
 

 
Education
 
Craft: Glass Smith
  Specialty: Jewellery and trinkets.

Craft Rank: Sr. Journeyman
  Date Apprenticed: 720.09.10
  Date Tapped: 726.11.25 AL
  Mastership Obtained: N/A

Education Details: Khoemi specialises in trinkets and jewellery, small pieces of well crafted glass that are targeted towards well bred lords and ladies. With an eye for detail, and an ability to tint glass precisely to enhance the figurines he is creating, Khoemi is a skilled worker of glass, and takes his job quite seriously.


 
RP Sample
 


 
The Player
 
Character Base Created By:  ThistleProse
Character's Finalisation Created By:  ThistleProse
 Played By: ThistleProse
Preferred Contact: Discord!
Inactivity Preference: Adoptable NPCs
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All references to worlds and characters created by Anne McCaffrey are copyright © Anne McCaffrey 1967, 2000, all rights reserved, and used by permission of the author. The Dragonriders of Pern® is registered U.S. Patent and Trademark Office, by Anne McCaffrey, used here with permission. Use or reproduction without a license is strictly prohibited. For more information, visit the Pern Home website.

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All references to worlds and characters created by Anne McCaffrey are copyright © Anne McCaffrey 1967, 2000, all rights reserved, and used by permission of the author. The Dragonriders of Pern® is registered U.S. Patent and Trademark Office, by Anne McCaffrey, used here with permission. Use or reproduction without a license is strictly prohibited. For more information, visit the Pern Home website.

All characters, and their posts, are the intellectual property of their creator. All information posted on Second Pass are the intellectual property of the writer and may not be used off site or elsewhere without written permission of the author.