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Month 08, 742 AL
Late Summer


Benden: 24 C to 30 C
Fort: 13 C to 24 C
Ista: 30 C to 38 C
Telgar: 13 C to 20 C

Benden is still warmer than average, but the heatwave faded by late Month 7.

Month 07, 742 AL
Mid Summer


Benden: 32 C to 39 C
Fort: 15 C to 26 C
Ista: 37 C to 46 C
Telgar: 15 C to 26 C

Benden is hit with a heavy heatwave in the last week of Month Six, and first week of Month Seven, which carries through to the end of the month. Their weather will begin to cool in the last week of the month, dropping to the low 30s.

Ista Isle is amused by the weaklings of Benden, but at least their heat is dry. Benden is muggy and riddled with heavy thunderstorms and downpours.

Month 06, 742 AL
Early Summer


Benden: 14 C to 21 C
Fort: 7 C to 13 C
Ista: 33 C to 42 C
Telgar: 7 C to 13 C

Month 05, 742 AL
Late Spring


Benden: 10 C to 17 C
Fort: 5 C to 12 C
Ista: 27 C to 35 C
Telgar: 5 C to 12 C

Month 04, 742 AL
Mid Spring


Benden: 8 C to 15 C
Fort: 2 C to 9 C
Ista: 19 C to 30 C
Telgar: 2 C to 9 C

Month 03, 742 AL
Early Spring


Benden: 6 C to 13 C
Fort: 0 C to 7 C
Ista: 17 C to 28 C
Telgar: 0 C to 7 C

Month 02, 742 AL
Late Winter


Benden: 4 C to 10 C
Fort: −3 C to 3 C
Ista: 14 C to 26 C
Telgar: −3 C to 3 C

Month 01, 742 AL
Mid Winter


Benden: −2 C to 6 C
Fort: −6.7 C to −0.7 C
Ista: 12 C to 21 C
Telgar: −6.7 C to −0.7 C

Month 05, 741 AL

North: Late Spring | South: Late Autumn
9.9 C to 18.4 C | 13.7 C to 24.5 C

Ista is heating up swiftly, and preparing for a rough summer - hopefully nothing like the one from a couple turns before with the wildfires! The rest of Northern Pern is warming upsomewhat slower, but with no less gusto as summer begins to creep into the sky, keeping the sun awake longer, warming the ledges of the weyrs. Rainstorms are sporadic, but keep the world well watered, despite the heat of the days.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 12, 740 AL

Fort Boundaries:
Winter -3 - 2 C | 26 - 35 F
Fort is already home to snowfalls, though early in the month they fade away when the sun rises. As the month progresses, more snow stays on the ground, ending up with several feet of snow before the month is over. The areas around homes and populations has the snow shoveled away or trodden down. Icicles attached to Weyr ledges prove some danger and are routinely removed.

Ista Boundaries:
Winter, 9 - 21 C | 48 - 69 F
Generally warm enough to go about without a jacket on, Ista has low humidity but high chance of rain, generally in the form of vicious afternoon thunderstorms. The storms wash away any bite of heat the day had, and leave it feeling fresh for the night. The days are short, but grow bright quickly and the afternoons seem to be particularly short when heavy thunderstorms roll in and cover the sky.

Telgar Boundaries:
Winter, -5 - 0 C | 23 - 32 F
Bitterly cold, with icy winds constantly flowing down from the mountains. Freezing rain is almost constant; the sky always a murky grey and the ground slippery with slushy refrozen ice. The days are extremely short, with the nights dropping a good number below the daily average. Icicles attached to Weyr ledges prove a major danger, and are checked upon every day, with anything bigger than a fist being removed.


Month 07, 740 AL

Fort Boundaries:
Summer 27 - 38 C | 80 - 100 F
Light breezes down from the mountains tot he North keep the temperature comfortable, even when the sun can bake an egg on the edge of a weyr. Sunburn is common.

Ista Boundaries:
Summer, 34 - 43 C | 93 - 110 F
A very dry, dusty heat. Little to no rain, causing more than some to worry about the drought not breaking and the rest of the Isle being at risk of fires. Many seek the depths of weyr, hold or hall during the midday and early afternoon heat.

Telgar Boundaries:
Summer, 26 - 35 C | 79 - 95 F
Muggy, sticky and generally just plain humid. Thunder storms are regular occurances, often happening in the early afternoon or evening, with heavy rainfall before drying off sometime in the night. Mornings are usually crisp, but warm up swiftly.


Month 06, 740 AL

Fort Boundaries: Season, Low to High
Ista Boundaries: Season, Low to High
Telgar Boundaries: Season, Low to High

[[Update slowly in progress because ThistleProse is a slackarse :3 lmao ]]

Month 04, 740 AL
North: Early Spring | South: Early Autumn
−1.9 C to 4.7 C | 20.0 C to 29.0


Spring has sprung, with the snow slowly melting in much of the North, creating mushy grounds and greyish, icy snow piles that are doing their best to melt. In comparison, Ista finds itself naturally warmer, (~10C / 50) and many people who can find rides are making their way to the Island to spend some time in warmth and sunshine, away from the lingering touch of winter.

Katila is beginning to cool down to more reasonable temperature, but is no less muggy and uncomfortable to those who are not used to the seasons. It is still a good place to escape to when seeking a warm day or a nice swim at the lake, though.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 03, 740 AL
North: Early Spring | South: Early Autumn
−1.9 C to 4.7 C | 20.0 C to 29.0


Spring has sprung, with the snow slowly melting in much of the North, creating mushy grounds and greyish, icy snow piles that are doing their best to melt. In comparison, Ista finds itself naturally warmer, (~10C / 50) and many people who can find rides are making their way to the Island to spend some time in warmth and sunshine, away from the lingering touch of winter.

Katila is beginning to cool down to more reasonable temperature, but is no less muggy and uncomfortable to those who are not used to the seasons. It is still a good place to escape to when seeking a warm day or a nice swim at the lake, though.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 02, 740 AL
North: Late Winter| South: Late Summer
13.4 to 21.0 C | 13.8 C to 25.6 C



Month 01, 740 AL
North: Mid Winter| South: Mid Summer
13.4 to 21.0 C | 13.8 C to 25.6 C



Month 12, 739 AL
North: Early Winter| South: Early Summer
-3.1 to 2.1 C | 20.4 C to 29.4 C


Winter has come slowly to the Northern lands of Pern, with more rain and cold winds than snow. As the month progresses, more and more snow will fall, with frequent blizzard-like storms towards the very end of the month. Telgar and Fort will in particular become burried under mountains of snow, while Ista is sunjected to frequent icy rainstorms, and heavy winds coming in from across the ocean.
Month 11, 739 AL
North: Late Autumn| South: Late Spring
13.4 to 21.0 C | 13.8 C to 25.6 C



Month 10, 739 AL
North: Mid Autumn| South: Mid Spring
13.4 to 21.0 C | 13.8 C to 25.6 C




Month 09, 739 AL
North: Early Autumn| South: Early Spring
13.4 to 21.0 C | 13.8 C to 25.6 C


Following the disastrous fires (sometime in around the 28th of Month 08), Ista Isle has found itself suddenly in the midst of constant rain; not enough to flood, but a steady, dreary downfall that seems to only take a time out for a couple of hours here and there, before coming back again. Its cast the entire sooty Isle into a sombre and depressed mood. Alongside the rain, the weather is muggy and while not hot, is not particularly cool, either.

The rest of Northern Pern is getting their usual weather, though they, too, have been called to action following the wildfires that savaged Ista. Many individuals who called Ista Island home have been relocated not just to Ista Weyr, Ista Hold or Sea Cliff Hold, but also to other areas of Pern, whether with family or friends.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 08, 739 AL
North: Late Summer | South: Late Winter
17.4 to 25.5 C | 10.8 C to 23.2 C


Ista is still unseasonably warm - 37 to 45 C - has resulted in an incredibly dry summer, with little to no rain. This was climaxed by a dry thunderstorm, the results of which caused three fires to start across the Island on the 24.07.739 in the early morning hours. While the results of this are yet to be played out, the events will no doubt leave more than just the scarring of the land.

The rest of Northern Pern is getting their usual weather, though they, too, have been called to action following the wildfires that savaged Ista. Many individuals who called Ista Island home have been relocated not just to Ista Weyr, Ista Hold or Sea Cliff Hold, but also to other areas of Pern, whether with family or friends.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 07, 739 AL
North: Mid Summer | South: Mid Winter
18.0 to 26.6 C | 10.2 C to 21.9 C


Ista is still unseasonably warm, with average weather being in the 37 to 45 C range, making it now a more than slightly undesirable escape for the rest of the Northern population from the more enjoyable early summer weather. There has been very little in the way of rain, though the coastal areas are no stranger to the salty wind. Ista's limited farmlands and fields are dry and dusty, with golden straw instead of grass where there is any growth at all.

Meanwhile, the rest of the Northern areas are still getting a lot of evening rain and the occasional thunderstorms, which cools down the populus and allows them to sleep easily without sweating their brains out like the Istans.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 06, 739 AL
North: Early Summer | South: Early Winter
14.9 C to 23.8 C | 11.8 C to 21.9 C


Ista is still unseasonably warm, with average weather being in the 37 to 45 C range, making it now a more than slightly undesirable escape for the rest of the Northern population from the more enjoyable early summer weather. There has been very little in the way of rain, though the coastal areas are no stranger to the salty wind. Ista's limited farmlands and fields are dry and dusty, with golden straw instead of grass where there is any growth at all.

Meanwhile, the rest of the Northern areas are still getting a lot of evening rain and the occasional thunderstorms, which cools down the populus and allows them to sleep easily without sweating their brains out like the Istans.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 05, 739 AL
North: Late Spring | South: Late Autumn
9.9 C to 18.4 C | 13.7 C to 24.5 C


Ista is still unseasonably warm, with average weather being in the 32 to 40 C range, making it a highly desirable escape for the rest of the Northern population from the chilly mid-spring weather. There has been very little in the way of rain, though the coastal areas are no stranger to the salty wind.

Meanwhile, the rest of the Northern areas are getting a lot of rain, thunderstorms, and cloudy days. Grass is growing, flowers flowering, and baby animals popping up all over the place! Yay spring!

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 04, 739 AL
North: Mid Spring | South: Mid Autumn
4.1 C to 11.5 C | 10.0 C to 27.4 C


Ista is still unseasonably warm, with average weather being in the high 20s to low 30s C, making it a highly desirable escape for the rest of the Northern population from the chilly mid-spring weather. There has been very little in the way of rain, though the coastal areas are no stranger to the salty wind.

Meanwhile, the rest of the Northern areas are getting a lot of rain, thunderstorms, and cloudy days. Grass is growing, flowers flowering, and baby animals popping up all over the place! Yay spring!

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 03, 739 AL
North: Early Spring | South: Early Autumn
−1.9 C to 4.7 C | 20.0 C to 29.0


Spring has sprung, with the snow slowly melting in much of the North, creating mushy grounds and greyish, icy snow piles that are doing their best to melt. In comparison, Ista finds itself uncommonly warm (~12C / 53.6) and many people who can find rides are making their way to the Island to spend some time in warmth and sunshine, away from the lingering touch of winter.

Katila is beginning to cool down to more reasonable temperature, but is no less muggy and uncomfortable to those who are not used to the seasons. It is still a good place to escape to when seeking a warm day or a nice swim at the lake, though.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 02, 739 AL
North: Late Winter | South: Late Summer
−5.6 C to 0.4 C | 21.3 C to 30.0


The late-season weather is settling, with much of the Northern hemisphere coated in snow (the exception being the much warmer Ista region) while Katila remains humid and sweltering in the height of Summer.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 01, 739 AL
North: Mid Winter | South: Mid Summer
−6.7 C to −0.7 C | 21.5 C to 30.3 C


Gold Nadioth of Vaeyla, of Ista's flight was won by bronze Rhezalth of N'mor. You can view the Flight Thread here! Gold Aradissicath of Fort has brought about a clutch of [TBA] eggs! The proud mother is jealously guarding the Sands from her fellow gold, and keeping her mate on his toes! The cautious are able to catch a glance, but best not be caught!

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 12, 738 AL
North: Early Winter | South: Early Summer
−3.1 C to 2.1 C | 20.4 C to 29.4 C


Gold Nadioth of Ista is set to take flight this month (though it'll be a surprise IC), while gold Aradissicath is preparing to take full command of the Fort Hatching Grounds as she lays her Clutch early in the month.

The Red Star can be seen by those who choose to see it, causing no shortage of whispers that Thread will return - and just as much dismissal from those who do not believe. After all, it's been so long, surely it is no longer a threat! Weyrleaders are, regardless, beginning to put together wings in their Weyrs, if only to keep troublesome and bored riders busy.

Month 11, 738 AL
North: Late Autumn | South: Late Spring


Autumn is coming to an end, with the days slowly becoming shorter still, with early nights and late mornings. The temperature is getting very cool, with jackets being more required, but it has yet to actually snow. Despite this, it is often raining and miserable.

The Southern contient is in full bloom, with flowers coming to life in the grasses and on the trees. The skies are bright blue with fluffy clouds, and occassional sunshowers bringing a dampness to the day. The nights are still crisp, but not cold. The ground is starting to dry up as water is absorbed by the blooming flora.

Month 10, 738 AL
North: Mid Autumn | South: Mid Spring


Autumn is in full tilt, with the leaves a shocking array of orange and red, and more of them on the ground than on the trees. The skies are often a clear and crisp blue, with a cool breeze flowing, shifting the leaves and sending them scattering. Rain is not common, but when it does roll in the skies are dark like night come early, and thunderstorms are not uncommon, though they don't last for long and the amount of rain that falls isn't too heavy.

The Southern contient is in full bloom, with flowers coming to life in the grasses and on the trees. The skies are bright blue with fluffy clouds, and occassional sunshowers bringing a dampness to the day. The nights are still crisp, but not cold. The ground is starting to dry up as water is absorbed by the blooming flora.

Month 09, 738 AL
North: Start Autumn | South: Start Spring


Nothern regions are entering into Autumn, with the trees beginning to change to their reds and oranges, while the air is beginning to feel more crips. There are still more warm days than cool, and the nights are mostly warm enough for light bedding still. Rain has faded away and most days are clear and bright.

The Southern contient finds itself heading into spring, with rain and flowers vying for attention. The ground is often muddy and squishy, while the skies are either bright and blue, or overcast wtih fluffy clouds.

Month 08, 738 AL
North: End Summer | South: End Winter


Summer is winding to an end in the Northern hemisphere, with the weather slowly cooling and the trees beginning to turn their leaves. The days are still long and bright, but the sun is beginning to lose some of its strength.

The coastal Weyrs are falling victim to coastal storms, strong winds and heavy rains with thunder and lightening.

The more inbound Weyrs and Holds find themselves drier, not getting nearly as much rain or storms, they find themselves on the end of a long drought.

Month 07, 738 AL
North: Mid Summer | South: Mid Winter


Summer is in full spring in the Nothern hemisphere, with the bulk of each day being unbearbly hot, followed by vicious thunderstorms and heavy humidity in the evenings and at night.

The coastal areas are experiencing monsoon like weather, and spend a lot of their time locked away in Hold, Hall or Weyr.

The more inner locations find themselves faced with more dry heat during the day, and horrible humidity in the evening and at night while the thunderstorms rage.
Dragon Flights
Last Update: 2021.03.07


02 - Mizeath of Ameris [Benden]
02, 04, 06, 08, 10, 12 - Tizalth of Kestra
02, 07 - Halomirth of F'drel
02, 07 - Tybalith of D'lyne
02, 07, 11 - Semath of L'gan
02, 08 - Rilaleeyth of J'ver
03, 06, 09, 12 - Coroth of C'dhin
03, 07, 11 - Larrikith of B'jin
03 (742), 09 (743) - Iliyith of Helyna[Benden]
04 - Thallyath of Casa [even years][Ista]
04, 10 - Malvayth of Cazan[Telgar]
04, 10 - Tiath of V'lia
05 - Quayleth of Ojassa [odd years][Ista]
05, 11 - Jammerith of J'me
06 - Bedith of Mulrissa[Telgar]
07 - Neryseth of Lassalla [Telgar]
08 - Siolilth of J'shom
09 - Aradissicath of Rhaedalyn[Fort]
12 - Nadioth of Vaeyla [even years][Benden]


M'ris
Bradley Cooper
Full Name:
Marnaris
Nicknames:
Missy
Date of Birth:
20.07.692
Place of Birth:
Telgar Region
Searched By:
NPC
Pronounced:
marn-ah-wris
Rank:
Weyrleader
Primary Home:
Benden Weyr
Searched Date:
08.04.705
Player:
Appearance
Eye Colour:
Pale Blue
Height:
6'2
Hair Colour:
Brown, wavy
Build:
Softly toned
General Description:
Eyes: A light shade of blue that brightens when he’s in a good mood and looks dull when he’s a bit listless himself.

Hair: A light shade of brown, his hair wouldn’t be all that remarkable if it wasn’t for the wavy curl that takes over his slightly scruffy length.

Given his rather unhealthy lifestyle in recent turns, M’ris had put on extra weight that didn’t come from muscle mass. Once he started to straighten out his life again, his physique, while still a bit softer than some others, has regained some of its tone and strength. He has defined arms and legs with his abdomen losing the extra padding and slowly coming along to something worth showing off.

Face-wise, M’ris has a rather sculpted jawline that ends in a point rather than the strong jaw most manly men sport. Whether done subconsciously or not, he usually has a few-days-old stumble that gives him a more masculine look than a clean shave does. Thanks to his slender jawline, his large ears seem all the more prominent, making that the main reason he keeps his hair long enough to help camouflage them.
General Dressing Style:
While it’s hard to do so in varying stages of exile, M’ris does prefer to put a bit of effort into his clothing. A nice shirt and well-tailored pants are all he really needs though. No excess in details and colour isn’t overly important either. Darker tones suit him fine and require little thought about matching.
Bradley Cooper
Personality
Likes:
Painting with Watercolours: A recent hobby; M’ris finds a new tranquility in himself when he’s playing with heavily diluted paints that glide over parchment with ease. He has no talent and what he ends up with is mostly a page with colours swirled around.

Swimming: It’s a good way to cool off and relax but it can also be used to fool himself into exercising.

The Mystery Notes: He’s actually bordering on being obsessed with them. They’re poorly written but fun is still conveyed and M’ris gets a good laugh out of them. He’s always waiting for the next one to appear and checks the boards regularly.
Strengths:
Reliable: Despite his party boy phases, M’ris can clean up and show up when he is truly needed.

Adventurous: M’ris is always up for exploring and views new things as a challenge that shouldn’t get in the way.

Charismatic: His easy nature and love of laughing make him popular with most and he’s been known to sway people to his way of thinking more than once with a smile and the right words.
Dislikes:
Healers: This stems from his hatred of dragon healers that couldn’t do anything to stop the plague. He doesn’t trust Healers and wonders about motives at times, especially when prominent people in their Weyr die under a Healer’s watch.

Exercise: Once, he didn’t mind it so much but since falling out of shape and living a lazy life for too long, M’ris hates exercising from sit-ups to push ups to running. Nothing enjoyable comes from it though he does appreciate the body he’s starting to get again.

Food Allergies: Redfruit leaves his face red and blotchy though it isn’t as bad as the way cheese can affect him. Cheese often leaves him with stomach cramps and while it is a common part of meals, M’ris has learned to bypass it.
Flaws:
Addictive Personality: While he can eventually moderate some addictions, M’ris can easily fall into a habit of constantly turning to something whether for comfort or the thrill. Booze, sex, and even his secret affair with K’tir all qualify for this.

Impulsive: He doesn’t always stop to think what the consequences are before suddenly doing something.

Detached: Since the death of his mate, M’ris can flirt with the best of them but he never gets attached and there are some that see through the guise and know he’s a bit empty inside when it comes to other people.
Habits & Mannerisms:
M’ris drums his hands on his legs when sitting and bored.
General Personality:
While hardly classified as a ladies’ man and certainly doesn’t rank as highly as some of the blueriders running around, M’ris is a man that enjoys the carnal pleasures liberally. He doesn’t sleep with every woman that looks his way but he also finds it perfectly acceptable to have more than one woman warming his bed on any given night and doesn’t exactly shy away from letting that be known. In truth, while on some level he does enjoy the physical contact, it has become more of a habit borne of necessity. It helped him to cover up the pain of his mate that died in exile, something that nearly drove him to the brink of insanity and would have left him drowning in the ocean if it wasn’t for his dragon’s devotion.

Women help him keep the pain of his loss buried and gives him something fun to do now that so much time has passed and he’s been able to move on to some degree. That wasn’t his only coping device, however. Once Katila was established and supplies were being brought back with the secret scouting parties, M’ris took up drinking to the point where he blacked out on more than one occasion. He’d wake with little to no memory of the previous night – or several days if he had been binge drinking. Oftentimes he was a happy drunk that bordered on goofy and annoying. It took a lot of time, patience, and fists to the face to help M’ris find his way back out from the bottom of the bottle. Despite the addiction that started to rule his life, he never fully quit drinking but limits himself to a few drinks on special events, like Hatchings.

The personality that shines when he isn’t drunk or seducing someone into bed is rather personable. He’s not a social butterfly by any stretch of the imagination but he doesn’t seek out the shadows to hide in either. He is often smiles and friendly with a hint of silliness but just as easily, he can silently agree and follow orders from his superiors or be miserable towards someone that irritates him.

Given his rank of bronzerider, M’ris has always believed he is among the top of the food chain and arrogance shines through. He has respect for the Weyrleader and his Wingleader but he also expects everyone else to treat him with reverence as well. The current trend that Katila fell into of brownriders working above their station and taking the positions meant for bronzeriders rubbed him the wrong way and he tried, usually in vain, to rally support against the upstarts and troublemakers – notably, of course, brownrider S’kef.
Bradley Cooper
History
Parents:
Father: Jeristan, b.667, d.717
Rank: Farmer

Mother: Marena, b.670, d.720
Rank: Wife/Mother
Siblings:
Marris [b.687]
Relationships:
Past Lovers/Partners: Sarendall, K'tir
Current Lovers/Partners: Ameris
Offspring:
Renris [F] [b.713]
Saris [F] [b.715]
R'dal [M] [b.721]
Dimarna [F] [b.726]
Mardarian [M] [b.731.03.15 d.742.03.18]
Eris [F] [b. 738] with Ameris
Secrets:
No one is aware that he had a fling with K'tir as he's intent on playing up the straight bronzerider thing.

No one is aware of his two oldest daughters. He left them in the North when he went into exile. Upon the return North, he saw one of them in a tavern but he didn't approach her. He's never made contact since that close call.
Known:
Ameris gifted him a gold firelizard egg at the beginning of 742. He named her Vanilla (Nilla) and she's pale in colour. Personality-wise, she's still young but she's on the prissy side but adores M'ris and Eris and tolerates Ameris. With some training, she will be helpful with sending letters and fetching (pestering) people for M'ris.
Important History:
692 & 0: Marnaris is born; the third son for his parents.

702 & 10: He’s deemed more than old enough to begin seriously helping around the farm and Marnaris gains a new respect for his father and the discipline that is needed for maintaining such a scheduled routine. He’s still not overly fond of it, though.

705 & 13: A Searchrider notices him on a trip to the market with his family. Given his parents could barely afford to send the eldest son to a Hall and nothing truly remarkable awaited him outside a marriage to a bland girl as he got older, Marnaris eagerly accepts the offer to Stand.

706 & 14: His rather girly eyes and slightly longer than the current trend hairstyle leaves him open to ridicule from older Weyrbrats and Weyrlings, especially when he doesn’t Impress for the first several Hatchings he Stands for.

707 & 15: Impresses to Mosiath, the first bronze of the clutch.

709 & 17: Graduation! He takes up the name M’ris, much to the delight of some of the other riders who call him Missy and other girly names but now that he’s a full-fledged bronzerider, M’ris flaunts his rank when needed to get his way.

710 & 18: Wins his first gold flight early in the turn and proudly watches the Hatching his wonderful dragon sired.

711 & 19: M’ris is horrified that Mosiath chased a green. He’s proud the dragon won another flight but the rider was male and M’ris wasn’t thrilled with waking beside a man despite having finally accepted it as natural – for other people to indulge in.

712 & 20: Wins the maiden flight of a different gold, one that Mosiath takes a strong interest in. M’ris himself doesn’t find the goldrider all that bad either and takes up a relationship with her later in the turn.

713 & 21: His first child with Sarendall is born.

714 & 22: Having managed to win all of Sarendall’s flights, the Weyr considers them mated and M’ris finds himself developing stronger than expected feelings for the woman that leaves him okay with being mated.

715 & 25: His second child with Sarendall is born.

716 & 24: The plague is working its way through the dragon population and the order is given to flee South in order to save as many dragons as possible. The suggestion to split up is ignored by M’ris who refuses to let Sarendall out of his sight and they make the trip together, setting up their own little camp when they finally reach land. Their two young children are left with their favourite crèche worker who stayed in the North.

717-718 & 25-26: While it was nothing to brag about, their quaint hut is destroyed in a storm one night, forcing them to start over yet again. Other than that set back, M’ris doesn’t mind too much the life spent with his mate, though the longing for a few more friends and music hits at times.

719 & 27: At the end of the turn, Sarendall falls ill and with the lack of supplies and knowledge, she dies with Karith taking them between. This event breaks M’ris to the point where he was suicidal, begging Mosiath to take him to his mate and telling him to stop saving him from the ocen’s embrace. Eventually the bond outweighed the grief and M’ris managed to keep himself alive for his dragon’s sake.

720 & 28: The call to reunite is heard but M’ris hesitates. Mosiath encourages him it’s better to move on then to continue staying in the place that holds the good and bad memories and they finally join up with the survivors.

721-726 & 29-34: Alcohol, as bad as the Katilan attempts are, becomes of his favourite thing and M’ris spends turns lost in its comforting embrace to assist him in forgetting the pain and horrors of exile. Regardless of hour, he’s likely drunk or hungover from days of binge drinking. Luckily he’s not a violent drunk but his wandering hands and lewd comments to the wrong women earn him smacks by gentle hands or punches by heavy fists. That doesn’t mean he’s never successful and finds himself in different beds regularly.

727 & 35: Nirinath rising pleases Mosiath but M’ris’ foggy mind hinders the win. The event, however, assists in cleaning M’ris up and he eases up on the drinking. New eggs after so long is a sign of hope to him and he finally realises that Sarendall wouldn’t like or forgive him for his sorry state.

728-731 & 36-39: Drinking becomes something to be done when celebrating or mourning and now that he’s more sober than not, M’ris begins making friends in better circles and applying himself more to assisting others and the Weyr.

731 & 39: Drunk and horny at the World Above feast, M’ris meant to find a female partner but ended up with brownrider K’tir. Shocked that he had enjoyed himself, M’ris finds himself taking K’tir up on his offer to stop by again sometime a half a month later. While women are still preferred, the thrill of sneaking around to meet with the brownrider that can keep a secret adds to the desire to continue meeting.

732 & 40: The return of Firelizards puts M’ris a bit on edge and he watches them closely until it is shown they aren’t about to start the second plague. The attempt on D’ren’s life isn’t taken well. Even if there were flaws in the man’s leadership, he was still their leader and a bronzerider. To find out another bronzerider was responsible disgusts M’ris and he doesn’t mourn T’shiro after the execution. He does, however, quietly voice his displeasure at seeing a brownrider step up.

733 & 41: The announcement S’kef makes that women riders are no longer allowed honorifics makes sense to M’ris and is one of the few things he so far agrees on with the brownrider. Having once been mated to a gold, he always felt keeping their full name was its own honour and girls on fighting dragons don’t need to pretend they’re one of the boys by taking on an honorific.

734 & 42: The landslide brings back horrible memories and M’ris falls back into the bottle for quite some time. Aradissicath’s clutch hatching without issue helps to sober him up again as he sees hope isn’t entirely lost just yet.

735 & 43: Continues to assist in setting up Telgar Weyr, finding pleasure with some of his affairs.

[736 & 44: Happily takes the position of Ista Weyrleader when he's told he can pick the goldrider to 'lead' with him. Ameris is chosen without hesitation has their dragons have taken a fondness for each other and M'ris is starting to feel the same way for the woman.

738 & 46: Early in the turn, Ameris gives birth to their daughter, Eris.

739 & 47: Continuing the trend of everything bad happens in Ista, M'ris has to deal with deaths on the sands during a Hatching which causes Igen to no longer allow Searching in their region. The drought has M'ris rationing food and carefully managing their supplies. The fires happening soon after leave M'ris exhausted but proud of not only his Weyr but all of them coming together to help. There were casualties and he spends a lot of nights thinking about those lost and if he's at fault for bad planning. Ameris and his kids are the only reason he doesn't start drinking again.

740 & 47: With the population growing steadily, it's only a matter of time before another Weyr needs to be opened. A meeting of the leaders in month 9 decides it will be Benden and that he and Ameris will lead the preparations and the new Weyr while Casa and J'zaq take over Ista. M'ris is not happy with this plan but finally relents. He's convinced Casa will screw up everything he's done for Ista but it won't be his problem for much longer and a change of scenery and getting away from bad memories is needed.

741 & 48: The start of the year is spent getting Benden Weyr ready to move to. At the end of month 4, it's finally move in time!

742 & 49: In the third month, three days after his son Mardarian's birthday, most of the family is gathered for food and games when tragedy strikes. A disgruntled drudge poisoned their drinks, making three of them ill but Mardarian drank too much of it to be helped and died.
Bradley Cooper
Education
Details:
M’ris has the basic of basics taught by wandering Harpers in the region since his parents couldn’t afford to send him to a Hall. He expanded a bit on his reading and writing at the Weyr but he never had much interest in numbers or history. Since becoming Weyrleader, he's had to attempt some interest in both but he leaves a lot of that to his Second.
Bradley Cooper
Dragon Information
Name:
Mosiath
Colour:
Bronze
Pronounced:
Moe-see-ath
Wing and Rank:
[Select] of
Mosiath
Adult Stats
27.4 foot length, 15 foot tall, with a 39 foot wingspan.
Clutch Details:
Gold Flodareth x Bronze Tanroth at Telgar Weyr on the 23.07.711 [Clutch Page] Benden Weyr
Weyrlinghood
Mosiath was rather gangly in youth with an awkward gait.
Mosiath
Adulthood
His wings are slightly too small for his frame which, while wouldn’t be classified as ‘fat’ isn’t slender either. Before the plague and founding of Katila, Mosiath was considered rather average in size for bronze dragons but now, with each clutch that hatches, he finds himself ending up on the smaller end of dragon sizing; especially since browns and a lot of blues are becoming larger than him.
Mindvoice
A deep rumble when he’s relaxing or pleased but it takes on a slightly higher pitch when he’s in high spirits and energetic.
Personality
Mosiath has a surprising understanding of others and goes out of his way to make dragon and human alike comfortable. He’s interested in problems that he can help solve, be it a physical task or even a mental or emotional issue.

That isn’t to say he’s entirely selfless, however. He is still bonded to M’ris and the man’s arrogance has rubbed off some over the years. Mosiath can use his station to his benefit when needed but rarely looks down upon others without an extremely good reason.
Quirks
Habits/Mannerisms: Sleeps on his back when napping in the sun.

Likes:
Playing I-Spy: Mosiath doesn’t care if it seems childish, he simply loves observing everything around him and playing the game with others to see if they are as observant. He’s taken to playing with the newly hatched since they’re so energetic and curious.
Peering Over Shoulders: He’s a curious dragon and sometimes waiting to be let in on the story and news isn’t good enough and he peeks over shoulders and heads to see what’s going on


Dislikes:
Being Painted: M’ris saw children painting Grith once and had the idea to try out his new hobby on Mosiath. It didn’t go over well. The typically kind and docile dragon will usually vanish when anyone comes too close with paint in hand.


Strengths:
Diplomatic: Mosiath is rather skilled in playing the middle ground and helping both sides come to an understanding. He’s rather impartial.
Sympathetic: Not one to let someone suffer alone, Mosiath will curl up beside someone and be their shoulder to cry on as he listens to issues.
Practical: Countering M’ris’ impulsiveness, Mosiath is a thinker and doesn’t jump head long into trouble.

Flaws:
Arrogant: He might come across as a nice guy but he thinks rather highly of himself.
Gullible: When his bleeding heart is stronger than his arrogance, Mosiath can fall for mind games and be taken advantage of.
Creator Credits
Inactivity Preference:
Adoptable
Character By:
InsultingTruths
Dragon By:
Insulting truths
Additional Credits:
Profile background by Ludi & Weirdy at colourlovers.com
Bradley Cooper
Account Details
Currently Offline

M'ris was last seen 17.Jun.21, 08:46 AM

At (49 years old), M'ris's birthday is 20.Nov.71

M'ris has written 55 posts and started 12 threads.

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All references to worlds and characters created by Anne McCaffrey are copyright © Anne McCaffrey 1967, 2000, all rights reserved, and used by permission of the author. The Dragonriders of Pern® is registered U.S. Patent and Trademark Office, by Anne McCaffrey, used here with permission. Use or reproduction without a license is strictly prohibited. For more information, visit the Pern Home website.

All characters, and their posts, are the intellectual property of their creator. All information posted on Second Pass are the intellectual property of the writer and may not be used off site or elsewhere without written permission of the author.